Borgoz Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -2, D:1) a +0 leather armour (5, -12, D:1) 17 stones (5, -2, D:1) a +0 helmet (7, -9, D:1) 19 stones (28, 14, D:1) a +0 club (30, -1, D:1) 13 bolts (32, -6, D:1) a +0 chain mail (35, -25, D:1) a stone (36, -14, D:1) a +0 club (36, 23, D:1) 3 stones (36, 24, D:1) a stone (36, 29, D:1) a +0 dagger (39, -25, D:1) a +0 short sword (46, 12, D:1) a +0 hand axe (47, 11, D:1) a +0 club (53, -11, D:1) a +0 club a +0 club (57, -15, D:1) a cursed -2 club Level 2 of the Dungeon (0, 0, D:2) 30 arrows (1, -38, D:2) a +2 antimagic hand axe (4, -11, D:2) 16 stones (6, -36, D:2) 24 sling bullets (17, -8, D:2) a +0 dagger (26, -6, D:2) 6 stones (31, 2, D:2) a +0 leather armour (35, -28, D:2) a +0 short sword (35, -5, D:2) a +0 hunting sling (38, 0, D:2) a scroll of immolation (40, -15, D:2) 15 sling bullets (41, -15, D:2) a +0 mace (48, -37, D:2) a +0 short sword (48, -7, D:2) 27 stones (48, -5, D:2) a +0 dagger (50, -33, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 14 stones (10, -29, D:3) a +0 scale mail (14, 8, D:3) 29 sling bullets (20, 15, D:3) 10 stones (23, 7, D:3) a cursed -1 club (26, -1, D:3) a +0 hunting sling (30, 10, D:3) a +0 club (34, -35, D:3) a +0 short sword (36, -20, D:3) 24 stones (44, -8, D:3) a +0 hand axe (44, 3, D:3) a +0 trident (47, -21, D:3) a cursed -1 dagger Level 4 of the Dungeon [Shop] Zueshaah's Antique Weapon Boutique a +0 war axe (101 gold) a +0 hunting sling (43 gold) a +0 scimitar (116 gold) a +0 quarterstaff (116 gold) a +0 whip (72 gold) a +0 quarterstaff (116 gold) a +0 long sword (101 gold) a +0 falchion (87 gold) a +0 long sword (101 gold) a +1 vorpal hunting sling (266 gold) a +0 hunting sling (43 gold) a +0 mace (87 gold) the +9 war axe of the Unkillable {vamp, *Corrode rF+ rN++} (2157 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It greatly protects you from negative energy. It may corrode you when you take damage. (3, 33, D:4) a +0 trident (6, 50, D:4) a +0 flail a +0 chain mail (10, 53, D:4) a +0 dagger a +0 robe (12, 15, D:4) a +0 spear (13, 16, D:4) a +0 hand axe (13, 34, D:4) a +0 giant club (16, 11, D:4) a +0 scythe (18, 41, D:4) a +0 robe a +0 dagger a +0 chain mail (18, 42, D:4) a +0 scale mail a +0 club (26, 31, D:4) 17 arrows (27, 24, D:4) a +0 robe a +0 dagger (27, 25, D:4) a +0 leather armour a +0 mace (27, 26, D:4) a +0 morningstar (28, 26, D:4) a +0 leather armour a +0 flail (31, 18, D:4) a +0 long sword (31, 45, D:4) 19 arrows (36, 45, D:4) 18 arrows (38, 24, D:4) a +0 club (40, 28, D:4) a +0 flail Level 5 of the Dungeon [Shop] Yfulurph's General Store a phial of floods (440 gold) a potion of ambrosia (88 gold) a potion of flight (33 gold) 8 stones (8 gold) a scroll of blinking (82 gold) a +0 leather armour (22 gold) a potion of curing (33 gold) an uncursed ring of flight (192 gold) a wand of paralysis (9) (121 gold) 19 stones (20 gold) 25 arrows (55 gold) 9 sling bullets (49 gold) a +0 rapier (44 gold) (0, 0, D:5) a +0 ring mail (2, -21, D:5) a +0 falchion (4, 9, D:5) a +0 giant spiked club (13, -3, D:5) a +3 quarterstaff of chaos (14, -2, D:5) a +0 mace (19, -28, D:5) a +0 leather armour (21, 2, D:5) 15 stones (36, -1, D:5) 13 bolts (38, -1, D:5) a +0 leather armour a +3 whip (39, -2, D:5) a +0 robe a +0 dagger (39, -1, D:5) a +0 short sword (40, -18, D:5) a +0 kite shield (43, -21, D:5) a +2 dagger of chaos Level 6 of the Dungeon (0, 0, D:6) a cursed +0 ring mail (5, 39, D:6) a +0 pair of boots (18, 34, D:6) 21 arrows (26, 38, D:6) an arrow (27, 38, D:6) an arrow (28, 39, D:6) an arrow (29, 5, D:6) a +0 leather armour a +0 war axe 16 stones a +0 shortbow 16 arrows (30, 3, D:6) a +2 falchion of distortion a +0 dagger (30, 41, D:6) a +0 shortbow 20 arrows (31, 4, D:6) a +0 falchion 2 boomerangs (38, 41, D:6) a +0 tower shield (41, 27, D:6) a +0 spear (42, 27, D:6) a +0 spear (42, 33, D:6) a +0 hunting sling (43, 27, D:6) a +1 halberd of protection (44, 27, D:6) a +0 spear a +0 ring mail (45, 28, D:6) a +0 halberd (45, 30, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 trident a +0 chain mail (6, 2, D:7) a +0 dagger a +0 flail a +0 scale mail a +0 club a +0 scale mail (12, -15, D:7) a +0 hand axe (17, 17, D:7) a +0 leather armour (20, 4, D:7) 16 stones (21, -4, D:7) a +0 dagger (28, -1, D:7) 6 boomerangs (28, 1, D:7) 16 stones (34, -7, D:7) a cursed +0 leather armour a +0 whip (35, -8, D:7) a +0 club a +0 robe a +0 dagger a +0 plate armour a +0 trident (35, -7, D:7) a +0 leather armour (37, -15, D:7) a +0 giant club (38, -20, D:7) 16 sling bullets (39, -25, D:7) a +0 ring mail (47, 4, D:7) a +0 chain mail a +0 falchion (48, 4, D:7) a +1 leather armour of willpower a +0 hand axe Level 8 of the Dungeon (0, 1, D:8) a +0 quarterstaff (18, -3, D:8) a +3 scimitar of flaming a +0 robe (21, -11, D:8) a +0 giant spiked club (39, -6, D:8) 17 arrows (43, -9, D:8) a cursed -1 falchion (44, 22, D:8) a +0 flail (45, 22, D:8) a +0 flail a cursed -3 club (54, 30, D:8) a +0 robe (55, -11, D:8) 34 stones (60, 8, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) a cursed +0 spear 15 stones (1, 3, D:9) a +0 spear (2, 16, D:9) a +0 war axe (3, 2, D:9) a +0 flail (3, 3, D:9) 3 stones (4, 4, D:9) 2 stones (4, 7, D:9) 2 stones a +0 plate armour (11, -16, D:9) the +11 spear of Annihilation {freeze, +Rage Will+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your willpower, your defense against some magical effects. It lets you go berserk. (33, 24, D:9) a +2 dagger of draining (40, 0, D:9) a +0 leather armour (40, 19, D:9) 20 stones (40, 30, D:9) 13 stones (46, 23, D:9) a +0 rapier (51, 0, D:9) a +0 flail a +0 leather armour (52, 4, D:9) a cursed +0 leather armour a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 robe (1, 31, D:10) a wand of polymorph (11) (2, -6, D:10) a +0 shortbow 15 arrows (2, 1, D:10) 2 arrows (3, -3, D:10) 3 arrows (6, 36, D:10) a +0 mace (8, 24, D:10) a +0 dagger a +0 robe (8, 30, D:10) a cursed ring of ice (13, 30, D:10) 26 stones (14, -1, D:10) 11 stones (15, 18, D:10) a +0 club (16, 18, D:10) a cursed -1 mace a +0 scale mail (17, 18, D:10) a +0 dagger a +0 scale mail (17, 19, D:10) a +0 dagger a +0 morningstar a +0 robe (17, 34, D:10) 23 stones (18, 26, D:10) a +0 whip (19, -5, D:10) a +0 falchion (22, 24, D:10) a +0 trident of pain (31, 12, D:10) a +0 dagger (33, -6, D:10) 5 large rocks (37, 14, D:10) 23 stones (47, 14, D:10) a +0 dagger (50, -7, D:10) a +1 leather armour of fire resistance (54, -1, D:10) a potion of lignification (57, 30, D:10) a +0 trident Level 11 of the Dungeon (0, 0, D:11) 23 stones (4, 5, D:11) a +0 trident of freezing a +0 ring mail (4, 6, D:11) a +2 vampiric whip a +0 flail (4, 11, D:11) a stone (5, 8, D:11) 2 stones (6, 7, D:11) 15 stones (6, 35, D:11) a +0 club a +0 scale mail a +0 club 2 boomerangs (7, 32, D:11) a +0 vampiric dagger (7, 33, D:11) a cursed +0 mace a +0 mace a +0 chain mail (7, 34, D:11) a +0 mace a +0 flail a +0 ring mail a +0 trident a +0 chain mail (7, 35, D:11) a +0 whip a +0 chain mail a +1 war axe of flaming a +0 flail of protection a +0 club a +0 ring mail a +0 dagger a +0 chain mail a +0 flail a +0 whip a +0 leather armour (8, 36, D:11) a +0 mace a +0 leather armour (10, 54, D:11) a +3 spear a +0 robe (11, 54, D:11) a +1 war axe a +0 robe (15, 13, D:11) a +0 giant club (15, 51, D:11) a +1 halberd a +0 robe (15, 52, D:11) a cursed -2 battleaxe a +0 robe (18, 18, D:11) a +0 long sword (23, 23, D:11) a +0 great sword (26, 37, D:11) 17 stones (27, -1, D:11) a +0 dagger (27, 51, D:11) an uncursed staff of cold a +1 robe of cold resistance (28, 32, D:11) a cursed -3 falchion a +0 shortbow 13 arrows (31, 26, D:11) a +0 hand axe (31, 27, D:11) a +0 giant club (32, 14, D:11) 31 stones (32, 26, D:11) a +0 dagger a +0 robe an uncursed staff of poison (33, 26, D:11) a +2 dagger of venom (33, 27, D:11) a cursed -1 flail a +0 leather armour (34, 16, D:11) a +0 short sword 2 boomerangs (36, 14, D:11) a +0 short sword a +0 scale mail (44, 3, D:11) a scroll of noise (50, 33, D:11) a +0 robe (52, 52, D:11) a cursed +0 hand axe a +0 flail of holy wrath (52, 53, D:11) a +1 trident of distortion (53, 13, D:11) 5 poisoned darts (59, 8, D:11) a scroll of immolation (60, 42, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) 15 arrows (0, 14, D:12) 15 sling bullets (6, 8, D:12) a potion of lignification (7, 19, D:12) 14 sling bullets (16, 8, D:12) 12 sling bullets (17, 7, D:12) a +0 dagger a +0 robe (17, 8, D:12) a +0 war axe a +1 robe of willpower (21, 9, D:12) an adder corpse (skeletalised by now) (24, 20, D:12) a bullfrog corpse (29, 28, D:12) a scroll of fog (31, 29, D:12) a bolt (31, 30, D:12) a bolt (32, 34, D:12) the Collected Works on Intoxication and Summoning Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Call Imp Summoning 2 yes c - Summon Lightning Spire Summoning/Air 4 no d - Summon Forest Summoning/Translocation 5 no e - Eringya's Noxious Bog Transmutation/Poison 6 no (33, 24, D:12) a potion of curing (33, 30, D:12) a potion of attraction (34, 34, D:12) a +5 rapier of flaming (35, 26, D:12) a javelin (35, 35, D:12) the +7 quarterstaff "Beetlebane" {spect, Dex+3} It retains the spirit of the tree from which it was made. In the hands of one skilled in evocations this spirit is drawn out to fight along side the wielder. It affects your dexterity (+3). (35, 37, D:12) Sif Muna's Compendium of the Compass and Flight Spells Type Level Known a - Swiftness Air 2 no b - Iskenderun's Mystic Blast Conjuration/Translocation 4 yes c - Passage of Golubria Translocation 4 no d - Silence Hexes/Air 5 no (37, 8, D:12) a troll corpse (skeletalised by now) (37, 26, D:12) a javelin (37, 28, D:12) 6 large rocks (38, 26, D:12) a javelin a +0 war axe the Ecumenical Temple