Borgoz Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, 13, D:1) 21 arrows (4, 19, D:1) a +0 dagger (5, 26, D:1) 25 arrows (9, 2, D:1) 19 bolts (12, 26, D:1) 10 stones (15, 3, D:1) 22 arrows (37, -9, D:1) a cursed -2 dagger 4 stones (38, -9, D:1) a +0 club (38, 2, D:1) a stone (39, -9, D:1) a +0 robe (39, -1, D:1) a +0 whip (39, 1, D:1) a stone (40, -9, D:1) a +0 leather armour (55, 37, D:1) an uncursed ring of wizardry Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 hunting sling 27 stones (3, -2, D:2) a stone (4, 11, D:2) a +0 short sword (4, 14, D:2) a stone (4, 15, D:2) a stone (13, -1, D:2) a +0 scythe a +0 robe (20, -20, D:2) 26 stones (24, -2, D:2) 7 stones (28, 0, D:2) a +0 club (29, -15, D:2) a +0 dagger a +0 robe (29, -14, D:2) a +0 dagger (31, -14, D:2) a +1 falchion of holy wrath (35, 22, D:2) a +0 short sword a +0 club (38, 25, D:2) 26 stones (42, 24, D:2) 17 stones Level 3 of the Dungeon (2, 1, D:3) a +0 club (6, -1, D:3) a +0 club (9, 29, D:3) a +0 dagger (9, 34, D:3) a +0 mace (9, 35, D:3) a +0 hand axe (11, 32, D:3) an uncursed staff of earth (11, 35, D:3) a +0 club (21, 26, D:3) a +0 club a cursed +0 ring mail (24, 0, D:3) a boomerang a +0 leather armour (24, 2, D:3) a +0 leather armour (25, 0, D:3) a +0 falchion 4 boomerangs a +0 club a +0 mace (29, 42, D:3) 3 scrolls of random uselessness (50, 26, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (5, -9, D:4) 19 poisoned darts (22, 25, D:4) a +0 spear (25, 13, D:4) a +0 leather armour (26, 13, D:4) a +0 ring mail of positive energy (29, 16, D:4) a potion of brilliance (30, 18, D:4) a scroll of immolation (30, 20, D:4) a +0 robe Level 5 of the Dungeon [Shop] Soepseha's Weapon Boutique a +0 trident (45 gold) the +10 scimitar "Veilujuq" {venom, +Rage SInv} (903 gold) It poisons the flesh of those it strikes. It lets you see invisible. It lets you go berserk. a +0 long sword (45 gold) the +6 long sword "Imp's Undoing" {antimagic, rElec rPois rF- Str+7} (863 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+7). It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. 15 poisoned darts (78 gold) a +0 shortbow (39 gold) a +0 short sword (39 gold) 18 stones (23 gold) 5 large rocks (45 gold) 7 atropa-tipped darts (54 gold) (0, 0, D:5) 29 arrows (6, 9, D:5) a +0 whip of electrocution (9, 11, D:5) a ration (11, 11, D:5) a potion of curing (11, 24, D:5) a +0 spear (13, -8, D:5) 25 bolts (15, 33, D:5) a +0 club (20, 16, D:5) 10 arrows (21, 30, D:5) a +0 hand axe a +0 leather armour (24, -4, D:5) 14 arrows (27, 0, D:5) 4 poisoned darts (36, -11, D:5) a +0 hunting sling (36, 35, D:5) a +0 scale mail (45, 44, D:5) a +0 mace a +0 ring mail (45, 45, D:5) a +0 dagger a +0 robe a +0 club a +0 scale mail a +0 short sword (46, 41, D:5) a cursed -2 trident (52, -2, D:5) a +0 scale mail (59, -8, D:5) a +1 leather armour of cold resistance Level 6 of the Dungeon (1, 3, D:6) 3 scrolls of teleportation (9, 2, D:6) a +0 halberd (12, -16, D:6) a +0 chain mail (13, 4, D:6) a +0 dagger a +0 robe a +0 flail a +0 leather armour (13, 5, D:6) a +0 club (14, -7, D:6) 11 stones (14, 5, D:6) a +0 whip (19, -23, D:6) 20 stones (21, -13, D:6) a +0 trident of venom (22, -14, D:6) a cursed +0 leather armour a +0 leather armour (35, -21, D:6) a +0 whip (35, -19, D:6) a +2 war axe of distortion (37, -29, D:6) 25 stones (41, 6, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) 17 arrows (8, 16, D:7) 2 potions of degeneration (8, 18, D:7) a +0 hand axe a +0 animal skin (16, 10, D:7) a +0 whip (21, 11, D:7) 22 stones (22, 6, D:7) 2 stones a +0 short sword a +0 short sword (22, 7, D:7) a +0 whip (23, 6, D:7) a +0 short sword a stone a +0 dagger a +0 dagger (23, 7, D:7) a +0 club (28, 10, D:7) a stone (31, 23, D:7) a +0 leather armour a +0 trident (32, 22, D:7) a +2 whip of flaming a cursed -3 dagger a +0 ring mail (34, -6, D:7) 9 arrows (39, -8, D:7) a +0 hand axe (49, 16, D:7) 18 stones (57, 5, D:7) a +0 club (58, 6, D:7) a +1 short sword of venom (64, 2, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 helmet (15, -4, D:8) 6 atropa-tipped darts (16, -16, D:8) a +0 robe (17, -13, D:8) a +0 giant spiked club (20, -17, D:8) a +0 rapier (34, -15, D:8) 23 stones (42, -1, D:8) 2 potions of heal wounds (43, -2, D:8) a potion of degeneration (43, 4, D:8) a +0 quarterstaff (44, -22, D:8) 17 sling bullets (44, -1, D:8) a ration (45, -28, D:8) 3 boomerangs (45, -25, D:8) an uncursed staff of cold (47, -30, D:8) a +0 leather armour (50, 10, D:8) a +0 rapier (59, -11, D:8) a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a killer bee corpse (8, -9, D:9) 23 sling bullets (13, -1, D:9) a +0 giant spiked club a +0 trident (18, -11, D:9) 4 arrows (19, -11, D:9) an arrow (20, -11, D:9) 6 arrows (22, -11, D:9) an arrow (25, -11, D:9) a +0 shortbow 5 arrows the Ecumenical Temple