Borgoz Level 1 of the Dungeon (9, -14, D:1) a +0 whip (12, -20, D:1) a +0 robe (13, -1, D:1) a +0 whip (30, -3, D:1) a +0 club a +0 leather armour (34, 25, D:1) 7 boomerangs (41, 23, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 23 arrows (7, -31, D:2) a +0 club (39, -5, D:2) 19 bolts (41, -15, D:2) 11 poisoned darts (42, -23, D:2) 22 stones (42, 0, D:2) 27 bolts (45, -24, D:2) a +0 ring mail (47, -17, D:2) 23 stones Level 3 of the Dungeon (2, -7, D:3) a +0 ring mail (3, -12, D:3) 12 arrows (14, -16, D:3) 7 poisoned darts (14, 21, D:3) a +0 club (18, 9, D:3) a cursed +0 club (24, 22, D:3) a +0 club (25, 24, D:3) a +0 dagger (28, 24, D:3) a stone (29, 23, D:3) 2 stones (30, 23, D:3) a stone (32, -2, D:3) a +0 club (35, 8, D:3) 17 stones (38, 18, D:3) 10 stones (38, 28, D:3) a +0 ring mail (40, 14, D:3) a +0 morningstar a +0 leather armour (43, -6, D:3) a +0 club (50, -7, D:3) a +0 club (50, 18, D:3) a +0 scimitar Level 4 of the Dungeon (12, 16, D:4) 28 stones (19, -22, D:4) a cursed -1 falchion a +0 dagger a +0 robe (19, -18, D:4) a +0 war axe a +0 chain mail (20, -17, D:4) a +0 dagger (22, -16, D:4) an uncursed staff of power (24, -16, D:4) a +0 club (32, -18, D:4) 25 stones (37, -14, D:4) 6 datura-tipped darts (39, -31, D:4) 22 stones (40, 20, D:4) a +0 club (45, -2, D:4) a cursed +0 leather armour a +0 robe a +0 hand axe a +0 dagger (45, -1, D:4) a cursed +0 dagger (45, 6, D:4) a +0 scale mail a +0 war axe a cursed +0 ring mail a +0 short sword (46, -15, D:4) a +0 robe (46, 5, D:4) a +1 mace of protection (46, 6, D:4) a +0 leather armour a +0 falchion (47, -17, D:4) 16 sling bullets (48, -19, D:4) 21 sling bullets Level 5 of the Dungeon [Shop] Duafeehaog's Weapon Emporium a +0 whip (32 gold) the +7 battleaxe of Tearaank {drain, rElec rN+} (843 gold) A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It protects you from negative energy. a +5 quarterstaff of protection (413 gold) a +0 hand axe (39 gold) a +0 mace (39 gold) a +0 dagger (26 gold) 11 arrows (28 gold) a +4 mace of pain (383 gold) a +0 long sword (45 gold) 17 bolts (44 gold) (0, 0, D:5) a +0 chain mail (4, 3, D:5) a cursed -1 scimitar (5, 30, D:5) a +0 whip a +0 leather armour (6, 30, D:5) a +0 dagger (7, 30, D:5) a +0 chain mail (9, 8, D:5) a +0 flail a cursed +0 leather armour a +0 shield (10, 15, D:5) a +0 chain mail (10, 23, D:5) a +0 hand axe (11, 32, D:5) a +0 leather armour (14, 44, D:5) a +0 rapier (16, 42, D:5) a +0 giant club (22, 53, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 11, D:6) a +0 dagger (4, 26, D:6) a scroll of remove curse (5, 20, D:6) 19 gold pieces (5, 27, D:6) the cursed +1 scale mail "Toosod" {rCorr Dex+4 Stlth+} It affects your dexterity (+4). It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. It has a curse placed upon it. (10, 19, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 pair of gloves (12, -17, D:7) a +0 hand axe (17, -3, D:7) 4 javelins (19, -20, D:7) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a scroll of teleportation (4, 34, D:10) a +3 falchion of protection (12, 34, D:10) a throwing net (45, -3, D:10) 2 stones (46, -3, D:10) an arrow (47, -3, D:10) a poisoned dart (49, -3, D:10) an arrow (50, -3, D:10) a poisoned dart (51, -3, D:10) 3 poisoned darts a +0 dagger 2 stones a big kobold corpse (52, -3, D:10) a +0 club (still there?) a +0 dagger (still there?) (53, -4, D:10) a +0 dagger (still there?) 2 arrows (still there?) the Ecumenical Temple