Borgoz Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (17, -8, D:1) 19 arrows (21, -12, D:1) a +0 dagger (40, -4, D:1) a +0 robe (48, -16, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 2, D:2) 15 stones Level 4 of the Dungeon (0, 0, D:4) a +0 whip (9, 6, D:4) a +0 trident (15, -20, D:4) a quokka skeleton (16, 10, D:4) a +0 falchion (19, -8, D:4) 4 gold pieces (25, -7, D:4) a cursed +0 mace (26, 17, D:4) a +0 war axe (32, -16, D:4) a +0 trident (34, -4, D:4) an adder skeleton (36, 10, D:4) 9 gold pieces (42, -2, D:4) a +0 war axe of distortion (51, 13, D:4) a +0 giant spiked club Level 5 of the Dungeon [Shop] Risu's Armour Shoppe a +3 leather armour of positive energy (252 gold) a +2 ring mail of cold resistance (252 gold) a +0 scale mail (48 gold) a +0 leather armour (24 gold) the +4 troll leather armour "Tirhaler" {MR+ Regen+} (571 gold) It affects your resistance to hostile enchantments. It increases your rate of regeneration. the cursed +0 chain mail of Classification {+Fly MR+} (194 gold) It affects your resistance to hostile enchantments. It lets you fly. It has a curse placed upon it. a +0 scale mail (48 gold) a +0 chain mail (54 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (1288 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. a +0 leather armour (24 gold) a cursed +0 pair of gloves (18 gold) (0, 0, D:5) 12 gold pieces (24, 17, D:5) a +0 whip (25, 8, D:5) a +0 flail a +0 robe (35, 15, D:5) a +0 robe (36, 15, D:5) a +0 leather armour