Borgoz Level 1 of the Dungeon (2, 4, D:1) 22 bolts (4, 9, D:1) 14 stones (13, 24, D:1) a +0 dagger (19, 17, D:1) 16 stones (23, -7, D:1) 8 curare-tipped needles (24, 7, D:1) 29 stones (26, 5, D:1) 12 arrows (28, -25, D:1) 8 stones (36, 23, D:1) 8 stones (36, 26, D:1) 8 stones Level 2 of the Dungeon (8, -34, D:2) a +0 club (8, -32, D:2) a +0 plate armour (15, -42, D:2) a +0 club a +0 dagger 2 stones (17, -42, D:2) a stone (25, -37, D:2) a stone (26, -42, D:2) a +0 dagger (28, -38, D:2) 27 arrows (31, -32, D:2) a +0 spear (32, -30, D:2) a +0 pair of boots (45, -36, D:2) a +0 short sword (46, -24, D:2) a +0 ring mail Level 3 of the Dungeon (15, -3, D:3) a cursed -1 dagger (16, -12, D:3) a +0 leather armour (19, -12, D:3) a cursed -2 short sword a stone (21, -9, D:3) a stone (22, -11, D:3) a +0 club (23, 23, D:3) a potion of degeneration (23, 24, D:3) a +0 dagger a +0 leather armour (24, 25, D:3) a cursed -1 hand axe a +0 robe a +0 short sword (43, -17, D:3) a +0 short sword (45, -2, D:3) a +0 short sword a stone (51, -17, D:3) a +0 club Level 4 of the Dungeon [Shop] Noesu's Antique Armour Boutique a +0 robe (18 gold) a +2 chain mail of fire resistance (580 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (2899 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. a +0 ring mail (108 gold) a +0 scale mail (108 gold) a +0 leather armour (54 gold) a +0 plate armour (621 gold) a +2 plate armour of cold resistance (1080 gold) a +0 plate armour (621 gold) a +0 pair of gloves (121 gold) a +0 cloak (121 gold) [Shop] Picosuip's Armour Shop a +0 helmet (58 gold) a +0 cloak (58 gold) a +1 naga barding (390 gold) a cursed +0 plate armour (286 gold) a +0 cloak (58 gold) a +0 ring mail (52 gold) a +3 scale mail of poison resistance (299 gold) a +0 leather armour (26 gold) a +0 buckler (58 gold) a +0 robe (9 gold) a +0 pair of gloves (58 gold) a +0 plate armour (299 gold) a +2 leather armour of fire resistance (247 gold) [Shop] Sita's Distillery a potion of haste (120 gold) a potion of lignification (36 gold) a potion of curing (36 gold) a potion of might (48 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of invisibility (96 gold) a potion of curing (36 gold) a potion of ambrosia (96 gold) a potion of lignification (36 gold) a potion of curing (36 gold) 2 potions of curing (72 gold) a potion of berserk rage (60 gold) [Shop] Mieky's Magic Scroll Boutique a scroll of enchant weapon (82 gold) 3 scrolls of magic mapping (115 gold) a scroll of amnesia (38 gold) a scroll of random uselessness (11 gold) 2 scrolls of random uselessness (22 gold) a scroll of noise (11 gold) 2 scrolls of enchant armour (165 gold) a scroll of amnesia (38 gold) a scroll of remove curse (33 gold) (0, 0, D:4) a +0 club a +0 ring mail a +0 dagger a +0 robe (1, 2, D:4) a +0 dagger a +0 robe (2, 6, D:4) a +0 falchion (13, 13, D:4) a +0 hand axe (21, 18, D:4) a +0 leather armour (21, 23, D:4) a +0 ring mail a +0 leather armour (25, 14, D:4) a +0 dagger (33, 10, D:4) a +0 animal skin (33, 11, D:4) a cursed +0 animal skin (33, 12, D:4) a +0 robe of magic resistance a +0 whip of freezing (33, 30, D:4) 15 stones (34, 24, D:4) 22 stones (39, -3, D:4) a +0 animal skin (41, 10, D:4) a +0 trident (45, 2, D:4) a +0 leather armour Level 5 of the Dungeon (5, -15, D:5) a +0 giant club (9, -42, D:5) a +0 shortbow 26 arrows (12, -42, D:5) an arrow (12, -41, D:5) an arrow (15, -16, D:5) a +0 robe (17, -31, D:5) a +0 short sword (17, -2, D:5) 13 stones (22, -16, D:5) a +0 spear (22, -1, D:5) a +0 robe (23, -16, D:5) a +0 whip a +0 leather armour (24, -16, D:5) a +0 spear (25, -16, D:5) a +0 spear (26, -21, D:5) 13 arrows (26, -16, D:5) a +0 spear (33, -23, D:5) 19 stones (39, -21, D:5) 9 stones (59, -21, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) 22 stones (2, -14, D:6) an adder skeleton (2, 15, D:6) 21 stones (3, -19, D:6) a +0 hand crossbow (3, -2, D:6) a +0 flail (4, -2, D:6) a +0 club a +0 ring mail (8, -11, D:6) a +0 mace (11, 11, D:6) a +0 club a +0 chain mail (14, -6, D:6) a +0 leather armour (15, -17, D:6) 11 arrows (18, -13, D:6) a +2 mace of venom a +2 flail of venom a +0 leather armour (18, -12, D:6) a +0 short sword (19, 7, D:6) a +0 mace (21, 6, D:6) a +0 long sword (22, -22, D:6) 9 stones (24, -25, D:6) a +0 trident (30, 25, D:6) a +0 whip (37, 11, D:6) a +0 hand crossbow (43, -5, D:6) a water moccasin corpse (skeletalised by now) (48, -10, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a potion of curing (6, 3, D:7) a howler monkey skeleton (7, 2, D:7) a +0 hand axe (still there?) a +0 giant club (still there?) (8, 11, D:7) a cursed -2 glaive a +0 scale mail the human skeleton of Harold