Borgoz Level 1 of the Dungeon (0, 27, D:1) a +0 whip (2, -4, D:1) a stone (7, -4, D:1) 2 stones (7, 21, D:1) a +0 dagger (17, -5, D:1) a stone (19, 7, D:1) a +0 club (20, -2, D:1) a stone (21, -2, D:1) a +0 club (21, -1, D:1) a +0 whip 2 stones (21, 10, D:1) a +0 dagger (28, -1, D:1) 34 sling bullets (28, 0, D:1) a +0 robe (28, 3, D:1) a +0 whip (31, 24, D:1) a +0 pair of gloves (37, 26, D:1) a cursed -1 club (39, 23, D:1) a +0 scale mail (41, 23, D:1) a +0 hunting sling (43, 19, D:1) a +0 chain mail (53, 30, D:1) 26 arrows (57, -10, D:1) a +0 club (59, -10, D:1) a +0 scale mail Level 2 of the Dungeon (6, 6, D:2) a +0 club (25, -20, D:2) a +0 club (26, -16, D:2) a +0 club (37, 1, D:2) a +0 ring mail (41, -12, D:2) a +0 dagger (46, -20, D:2) a +0 club a +0 hunting sling (46, -15, D:2) a +0 dagger (49, 4, D:2) a +0 chain mail (50, -23, D:2) 18 arrows (51, -6, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a potion of degeneration a potion of berserk rage (8, -8, D:3) a +0 dagger (10, -25, D:3) a +0 club (16, -31, D:3) a +0 leather armour (17, 13, D:3) a +0 flail (28, -28, D:3) 26 stones (32, -18, D:3) 12 poisoned needles (32, 14, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 33 arrows (1, 5, D:4) 12 stones (11, -1, D:4) a +0 robe (14, 15, D:4) a +1 whip of freezing a +0 robe a +0 animal skin (22, 13, D:4) a +0 leather armour (26, 16, D:4) a +0 giant club (27, -15, D:4) a +0 ring mail (40, -14, D:4) a +0 spear (40, 3, D:4) a +0 long sword (41, -3, D:4) a +0 flail (49, -7, D:4) a +0 short sword (50, -9, D:4) a +0 club a +0 leather armour (50, 14, D:4) a +1 morningstar of draining (52, -24, D:4) a +0 leather armour (53, -24, D:4) a +0 scythe a +0 robe Level 5 of the Dungeon [Shop] Anwiag's Antique Weapon Shoppe a +0 mace (75 gold) a +0 hand axe (75 gold) a +0 battleaxe (162 gold) a +1 morningstar of venom (295 gold) a +1 quarterstaff of protection (295 gold) the +6 mace "Worm" {freeze, rC+ rN+ MR++ Stlth-} (1515 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you less stealthy. a +0 dagger (50 gold) the +10 morningstar of Patterns {crush, +Rage rF+ rN+++ Stlth-} (2327 gold) It inflicts extra damage upon your enemies. It protects you from fire. It renders you almost immune to negative energy. It lets you go berserk. It makes you less stealthy. a +0 hand crossbow (87 gold) a +0 hand crossbow (87 gold) a +0 spear (75 gold) a +0 trident (87 gold) (0, 0, D:5) a potion of lignification (0, 21, D:5) a +0 shortbow 19 arrows (1, 38, D:5) a +0 long sword (17, 30, D:5) a cursed -3 dagger (21, 35, D:5) a +0 robe a +0 dagger (22, 24, D:5) a +0 ring mail (30, -11, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 15 sling bullets (18, -3, D:6) 25 arrows (25, 6, D:6) 2 potions of degeneration (27, -5, D:6) a +0 hand axe a +0 long sword a +0 chain mail (28, -5, D:6) a +0 club a +0 leather armour (28, -4, D:6) a +0 dagger a +0 robe (29, -12, D:6) a +0 shortbow 29 arrows (29, 9, D:6) +0 ice dragon scales (32, 12, D:6) a +0 flail a +0 robe (34, -11, D:6) an arrow (37, 3, D:6) a +0 scimitar a +0 robe (38, 2, D:6) a +4 hand axe a +0 robe (40, 3, D:6) a +5 long sword a +0 robe (47, -7, D:6) an uncursed ring of positive energy (54, -12, D:6) a +0 mace a +0 falchion a +0 robe (56, -12, D:6) a +0 dagger a cursed +0 robe Level 7 of the Dungeon (0, 0, D:7) 18 stones (1, 3, D:7) 2 potions of berserk rage (2, 4, D:7) a hound skeleton (5, 4, D:7) 15 bolts (5, 8, D:7) a bullfrog skeleton (5, 16, D:7) a +0 scale mail (9, 17, D:7) an adder skeleton (10, 8, D:7) a +0 leather armour (15, 3, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a potion of berserk rage (16, -27, D:8) 17 gold pieces (18, -27, D:8) 7 sling bullets the Ecumenical Temple