Dungeon Crawl Stone Soup version 0.24-a0-169-g71aafec (webtiles) character file. Game seed: 10151990994552913549 76 Borgoz the Sneak (level 4, -2/25 HPs) Began as a Gargoyle Enchanter on Mar 8, 2019. Killed by nerve-wracking pain ... invoked by Grinder (5 damage) ... on level 3 of the Dungeon. The game lasted 00:04:06 (2848 turns). Borgoz the Sneak (Gargoyle Enchanter) Turns: 2848, Time: 00:04:06 Health: -2/25 AC: 5 Str: 12 XL: 4 Next: 32% Magic: 7/7 EV: 12 Int: 15 God: Gold: 156 SH: 0 Dex: 11 Spells: 4/7 levels left rFire + . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . e - +0 leather armour rPois ∞ Spirit . o - -2 helmet (curse) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn k - ring of protection from fire MPRegen 0.10/turn (no ring) @: berserk cooldown, slowed, very slow A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour e - a +0 leather armour (worn) o - a cursed -2 helmet (worn) Jewellery k - a ring of protection from fire (left hand) v - a +1 ring of protection {unknown} Wands u - a wand of random effects (10) Scrolls c - a scroll of fear {unknown} g - a scroll of immolation {unknown} h - a scroll of fog {unknown} i - 2 scrolls of magic mapping {unknown} m - a scroll of identify {unknown} q - 5 scrolls of enchant weapon {unknown} r - 2 scrolls of teleportation {unknown} s - a scroll of noise {unknown} t - a scroll of remove curse {unknown} Potions b - a potion of berserk rage f - a potion of brilliance {unknown} j - a potion of lignification {unknown} l - a potion of resistance {unknown} n - a potion of agility {unknown} p - a potion of ambrosia {unknown} Comestibles d - a ration Skills: + Level 1.0 Fighting * Level 1.7 Short Blades * Level 1.6 Armour + Level 2.0 Dodging + Level 3.6 Stealth + Level 2.2 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 8% 1 #...... b - Ensorcelled Hibernat Hex/Ice #..... 22% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ##...... 24% 3 ###.... Tukima's Dance Hex ##...... 24% 3 ###.... Dazzling Spray Conj/Hex #..... 41% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Sif Muna Zin Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You can move again. You barely miss Grinder. Grinder is moderately wounded. Grinder hits you but does no damage. You hit Grinder. Grinder is moderately wounded. Grinder zaps a wand. The now-empty wand crumbles to dust. You hit Grinder but do no damage. Grinder is moderately wounded. You feel less wooden. Your cursed -2 helmet unmelds from your body. Your +0 leather armour unmelds from your body. Grinder blinks! Okay, then. You eat one of the 2 rations. That ration really hit the spot! Grinder says, "My boss said I was rubbish. His entrails said otherwise." Okay, then. Grinder gestures at you. Pain shoots through your body! You die... #....... #....... #....... ####+#########....... #...........##....... #.. #...........+....#### #...#...........####.# # #...#.....5........#.#### .......@..........#....# ..................###.## .###..............# #.## #...........#### #.## .....#.##############.## ######...>............## ################### #<...............#. ###############.##. You could see Grinder. Vanquished Creatures 2 adders 2 worms (D:2) A dart slug (D:2) 3 leopard geckos 7 bats 6 giant cockroaches (D:1) 3 goblins 5 hobgoblins A quokka (D:2) A ball python (D:2) 3 frilled lizards (D:1) 4 kobolds 10 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Borgoz the Gargoyle Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 11 | D:1 | Reached skill level 1 in Short Blades 28 | D:1 | Reached XP level 2. HP: 11/15 MP: 5/5 44 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 271 | D:1 | Reached skill level 1 in Armour 339 | D:1 | Reached XP level 3. HP: 12/20 MP: 6/6 1259 | D:2 | Found a deep blue altar of Sif Muna. 1387 | D:2 | Reached skill level 1 in Fighting 1387 | D:2 | Reached XP level 4. HP: 8/25 MP: 7/7 1928 | D:2 | Noticed a phantom 2278 | D:2 | HP: 1/25 [worm (4)] 2610 | D:3 | Found a glowing silver altar of Zin. 2747 | D:3 | Found a faded altar of an unknown god. 2793 | D:3 | Noticed Grinder 2797 | D:3 | Paralysed by Grinder for 6 turns 2831 | D:3 | Paralysed by Grinder for 3 turns 2836 | D:3 | Paralysed by Grinder for 4 turns 2848 | D:3 | Killed from afar by Grinder Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_rooms, ebering_dispersal_statue_hall, chequers_serial_rivers_micro_e D:2: layout_basic, nicolae_overflow_hidden_temple D:3: layout_basic, old_standard_altar, chequers_ecumenical_altar_simple, uniq_robin, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 1 | 1.7 Armour | 1 | 1.6 Fighting | 1 | 1.0 Dodging | 2 | 2.0 Hexes | 3 | 3.0 Stealth | | 3.6 Spellcasting | | 2.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 203 | 62 || 265 Unarmed | | 5 || 5 Cast: Corona | | 1 || 1 Use: Potion | | 1 || 1 Stab: Sleeping | 7 | || 7 Eat: Chunk | 1 | || 1 Ration | | 2 || 2 Armor: Robe | 19 | || 19 Leather armour | 63 | 6 || 69 Skin | | 4 || 4 Dodge: Dodged | 140 | 17 || 157 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 97 | 12 | 11.0 | 40 | 8 | 16.7 +---------+---------+-------+---------+---------+------- D:1 | 36 | 12 | 25.0 | 23 | 8 | 25.8 D:2 | 47 | 0 | 0.0 | 15 | 0 | 0.0 D:3 | 14 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------