Borgoz Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -9, D:1) a +0 spear (8, 11, D:1) 13 sling bullets (11, 8, D:1) 3 javelins of penetration (13, -12, D:1) a +0 dagger (21, -33, D:1) a stone (21, -1, D:1) a +0 dagger 16 sling bullets (22, -2, D:1) a stone (22, -1, D:1) a +0 short sword (23, 11, D:1) a +0 dagger (24, -31, D:1) a +0 mace (24, -4, D:1) a stone (25, -14, D:1) 9 poisoned needles (26, -7, D:1) a stone (30, 15, D:1) 20 stones (31, 11, D:1) 10 stones (31, 14, D:1) a +0 club (32, -34, D:1) a +0 club a +0 club a +0 club a +0 short sword (34, 2, D:1) a +0 ring mail (36, -24, D:1) a +0 club (37, 7, D:1) 19 stones (43, -17, D:1) a +0 club (46, -10, D:1) 11 arrows (55, 7, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -8, D:2) a cursed -1 leather armour (13, -7, D:2) a +0 whip (21, -4, D:2) 17 stones (24, 2, D:2) a +0 leather armour (31, -26, D:2) 18 sling bullets (32, -19, D:2) a stone (32, -12, D:2) 2 stones a +0 short sword (35, -21, D:2) a +4 spear (41, -25, D:2) a +0 club (48, -13, D:2) 17 arrows (51, -22, D:2) a stone (53, 4, D:2) a +0 whip of electrocution (56, 1, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) 20 stones (1, 17, D:3) a stone (1, 20, D:3) a +0 short sword (2, 9, D:3) a cursed +0 leather armour a +0 trident (2, 10, D:3) a +0 scale mail a +0 hand axe a +0 war axe (2, 20, D:3) a +0 short sword (3, 7, D:3) a +0 hand axe (3, 8, D:3) a +0 short sword (3, 9, D:3) a +0 scale mail a +0 short sword of freezing (3, 16, D:3) a stone (5, -2, D:3) a +0 rapier a +0 dagger a cursed -3 club (6, 5, D:3) a +0 club (7, 5, D:3) a +0 ring mail a +0 club (19, -20, D:3) a +0 club (29, 19, D:3) a +0 trident (30, -15, D:3) a +0 club a +0 club a cursed +0 leather armour (31, -14, D:3) a +0 flail (31, 19, D:3) a +0 blowgun (33, 16, D:3) a +0 scythe a +0 robe (34, -20, D:3) 8 arrows (43, -5, D:3) a +0 dagger a +0 hand axe (43, 0, D:3) a +0 club a +0 halberd (44, -4, D:3) a stone (47, 2, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (1, -21, D:4) 19 arrows (5, 0, D:4) 21 bolts (7, -13, D:4) a +0 giant club (19, -5, D:4) a +0 leather armour (26, -19, D:4) a +0 hand axe (28, 7, D:4) 22 stones (32, -23, D:4) a +0 robe (40, -4, D:4) a +0 morningstar (41, -5, D:4) a +0 halberd a +0 spear Level 5 of the Dungeon [Shop] Tinet's Antique Weapon Shop a cursed -2 falchion (2 gold) a +0 shortbow of velocity (156 gold) a +3 spear of venom (494 gold) a +0 flail (84 gold) a +0 hunting sling (36 gold) a cursed +0 mace (2 gold) a +0 flail (84 gold) the +3 arbalest "Kam Muc" {elec, +Blink Str+2} (1065 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+2). It lets you blink. (0, 0, D:5) a cursed +0 flail (21, -17, D:5) 9 bolts (28, -3, D:5) a +0 flail of protection (40, -25, D:5) 18 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 whip a +0 blowgun (0, 1, D:6) a +0 dagger (1, 0, D:6) a cursed -1 club a +0 short sword a +0 dagger a +0 robe a +0 whip of venom a +2 whip of venom a +0 robe a +0 short sword (11, 13, D:6) a +0 leather armour (14, -20, D:6) a cursed +0 chain mail a +0 hand axe (16, -25, D:6) a +0 ring mail (47, -16, D:6) an arrow (47, -10, D:6) a +0 quarterstaff (48, -38, D:6) a +0 war axe (48, -16, D:6) an arrow (49, -15, D:6) an arrow (50, -14, D:6) an arrow (51, -13, D:6) an arrow (52, -12, D:6) an arrow (54, -11, D:6) a +0 shortbow 6 arrows (55, 8, D:6) a +0 mace Level 7 of the Dungeon [Shop] Nutu's Antique Armour Boutique a +0 large shield (108 gold) a +0 chain mail (108 gold) a +0 pair of gloves (108 gold) a +2 robe (304 gold) a +1 leather armour of cold resistance (336 gold) a +0 plate armour (552 gold) a +0 chain mail (108 gold) a cursed +0 ring mail (24 gold) (16, -29, D:7) a +1 mace of protection a +0 falchion a cursed -3 whip (16, -20, D:7) a +0 short sword a +0 ring mail (16, -18, D:7) a +0 short sword a +0 plate armour a +0 hand axe (19, -14, D:7) a +0 leather armour (23, -14, D:7) 13 stones (42, -45, D:7) 3 large rocks (42, -12, D:7) a +0 leather armour a +0 short sword (42, -9, D:7) a +0 robe a +4 dagger of holy wrath (44, -22, D:7) a +0 mace (45, -34, D:7) a +0 robe a +0 battleaxe a cursed +0 dire flail a +0 robe a +0 robe (46, -33, D:7) a +0 robe a cursed +1 trident of freezing (46, -21, D:7) a +0 robe a +0 dagger (47, -36, D:7) a +0 whip (49, -34, D:7) a +0 flail (50, -22, D:7) a cursed +0 leather armour a +0 club (55, 13, D:7) a +0 pair of gloves (59, -38, D:7) a cursed -1 dagger a +0 robe (62, -40, D:7) a +0 dagger a +0 robe (62, -39, D:7) a +0 dagger a +0 robe (62, -38, D:7) a +0 dagger a +0 robe (66, -38, D:7) a +0 dagger of speed a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +0 dagger (1, -1, D:8) a +0 robe (1, 0, D:8) a +0 club (2, 0, D:8) a +0 whip (5, -8, D:8) 18 stones (5, 3, D:8) a +0 war axe (6, 3, D:8) a +0 spear (16, -12, D:8) a +0 giant club a +0 giant club (23, -10, D:8) a cursed +0 war axe (28, -9, D:8) a +0 mace (49, 21, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 pair of boots (1, 14, D:9) an uncursed staff of summoning (2, 4, D:9) a cursed +0 plate armour (6, 4, D:9) a +0 ring mail (16, 38, D:9) a +0 blowgun a +0 blowgun (17, -3, D:9) a +0 helmet a +0 short sword (19, 28, D:9) a +0 spear (19, 30, D:9) a cursed +0 falchion a +0 robe a +0 flail a +0 robe a +0 dire flail 13 stones a +0 robe a +1 morningstar a +0 robe (21, 4, D:9) a +0 dagger a +0 robe (22, 27, D:9) 25 stones (23, 4, D:9) a +0 falchion a +0 mace a +0 leather armour (31, 3, D:9) a cursed +0 quarterstaff (39, 3, D:9) a +0 hand axe a +0 chain mail a +0 leather armour a +0 giant club a +0 flail (40, 3, D:9) a +0 flail a +0 chain mail a +0 mace (41, 3, D:9) a +0 ring mail a +0 dagger a +0 leather armour (41, 4, D:9) a +0 dagger (45, 6, D:9) 6 arrows (46, 5, D:9) 11 arrows a +2 shortbow of freezing (46, 14, D:9) a +0 leather armour (46, 38, D:9) a +0 giant club (50, 2, D:9) a +0 morningstar Level 10 of the Dungeon [Shop] Depron's General Store a wand of flame (13) (75 gold) a book of Fire (650 gold) a ration (50 gold) a potion of brilliance (40 gold) a scroll of torment (75 gold) 23 sling bullets (115 gold) a +1 pair of gloves (115 gold) the cursed +0 long sword of Laceration {elec, +Blink rF+ rN+} (309 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It protects you from negative energy. It lets you blink. It has a curse placed upon it. 27 stones (27 gold) [Shop] Figuusos's Weapon Shop a +0 battleaxe (91 gold) a +0 glaive (91 gold) a cursed -2 rapier (1 gold) a +1 mace of holy wrath (173 gold) a +0 great mace (91 gold) a +0 rapier (56 gold) a +0 trident (49 gold) a +2 glaive of protection (277 gold) 8 stones (11 gold) a +3 fustibalus of velocity (553 gold) a +2 whip of venom (210 gold) (0, 0, D:10) a +0 dagger (0, 1, D:10) a +0 ring mail (0, 16, D:10) a +0 short sword (1, 1, D:10) a +0 dagger a +0 robe (2, 29, D:10) a cursed -2 ring of intelligence (3, 25, D:10) 29 arrows (8, 13, D:10) a +0 pair of gloves (10, -8, D:10) a stone (10, -6, D:10) 4 stones a +0 whip (11, -7, D:10) a cursed -3 short sword a +0 dagger (11, 4, D:10) a cursed -1 dagger (12, -7, D:10) 2 stones (13, 25, D:10) a +0 club (29, 2, D:10) 3 arrows (30, 3, D:10) 13 arrows (31, 4, D:10) a +0 scale mail a +0 hand axe (32, 3, D:10) an arrow (33, 3, D:10) an arrow (34, 4, D:10) a +0 leather armour (35, 4, D:10) an arrow a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (2, 0, D:11) 19 sling bullets (11, 13, D:11) 24 stones (12, -19, D:11) a +0 dagger (13, -8, D:11) a +0 dagger (15, -6, D:11) a cursed -2 giant club a +0 giant club (17, -18, D:11) a +0 hand axe (18, -18, D:11) a +0 club a +0 chain mail a +0 long sword (18, -7, D:11) a +0 morningstar (18, -6, D:11) a +0 robe (19, -18, D:11) a +0 club (19, -6, D:11) a +0 trident (19, 24, D:11) 3 javelins (21, 2, D:11) 18 bolts (22, -5, D:11) a +0 robe a +0 dagger (23, -6, D:11) a +0 dagger (23, -5, D:11) a +0 flail (38, -12, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) 22 arrows (4, -18, D:12) a crystal ball of energy (13, 4, D:12) a +0 short sword a +0 chain mail a +0 dagger a +0 leather armour 8 bolts (13, 5, D:12) a +0 club a +0 leather armour a +0 flail a +0 flail (20, -12, D:12) a +0 scale mail a +0 hand axe (20, 11, D:12) a +0 dagger a +0 scale mail of poison resistance (28, 7, D:12) a +0 whip (30, 4, D:12) a +0 robe a +1 dagger of venom (30, 6, D:12) a +0 robe (31, 3, D:12) a +2 dagger of flaming (32, 3, D:12) a +0 ring mail a cursed -1 club (33, 2, D:12) a +0 robe a +0 dagger (33, 3, D:12) a +0 robe a +0 dagger (44, 8, D:12) the +1 robe "Ripadgh" {Regen+ Int+3 Slay+2} It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It increases your rate of regeneration. Level 13 of the Dungeon (0, 0, D:13) an arrow (2, -4, D:13) an arrow (3, -2, D:13) a +3 scimitar of flaming (4, -7, D:13) a +0 shortbow 19 arrows (6, -11, D:13) a potion of brilliance the Ecumenical Temple Level 1 of the Lair of Beasts (6, -14, Lair:1) 26 stones (22, -7, Lair:1) a +1 short sword of draining a +1 hand axe of flaming a +0 short sword of distortion a +3 battleaxe a +2 mace of distortion the +5 dagger "Xaskuhio" {elec, rF- Str+6 Int-4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+6). It affects your intelligence (-4). It makes you vulnerable to fire. (22, 2, Lair:1) 19 arrows (23, -7, Lair:1) 6 curare-tipped needles 20 tomahawks (24, -7, Lair:1) the cursed +0 ring mail of Midwinter {Str-2 Dex+4 Stlth+} It affects your strength (-2). It affects your dexterity (+4). It makes you more stealthy. It has a curse placed upon it. a +1 plate armour of fire resistance (25, -7, Lair:1) an uncursed ring of ice (26, -7, Lair:1) a wand of polymorph (30) (26, -1, Lair:1) a +0 animal skin a -2 spear (27, -7, Lair:1) 3 scrolls of noise 3 scrolls of amnesia a scroll of vulnerability (28, -16, Lair:1) 22 sling bullets (28, -7, Lair:1) 4 potions of brilliance 3 potions of magic 4 potions of degeneration (30, -28, Lair:1) a +0 chain mail (42, 15, Lair:1) 12 bolts (54, -28, Lair:1) 22 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 halberd (4, -2, Lair:2) 22 bolts (4, 7, Lair:2) 20 stones (8, 13, Lair:2) 25 bolts (15, 49, Lair:2) a +0 short sword (25, 10, Lair:2) a +0 buckler (32, 1, Lair:2) a +0 ring mail (44, 22, Lair:2) a +0 fustibalus Level 3 of the Lair of Beasts (0, 0, Lair:3) 19 stones (25, -46, Lair:3) a +0 falchion (25, -2, Lair:3) 24 arrows (42, -41, Lair:3) 23 sling bullets (52, -8, Lair:3) a +3 spear (74, -53, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (5, -14, Lair:4) 21 stones (5, 1, Lair:4) 19 arrows (8, 1, Lair:4) 22 stones (9, -2, Lair:4) 26 stones (15, -33, Lair:4) 10 stones (19, 3, Lair:4) a +0 glaive a +0 robe (20, 2, Lair:4) a +0 dire flail a +0 robe (20, 3, Lair:4) a +0 dire flail (21, -3, Lair:4) a +0 club (22, 2, Lair:4) a +0 short sword (32, -19, Lair:4) a +0 shortbow (32, 20, Lair:4) a potion of degeneration (39, -31, Lair:4) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It protects you from mutation. (44, 2, Lair:4) a scroll of identify (51, 2, Lair:4) a scroll of identify (63, -17, Lair:4) a +0 robe