Dungeon Crawl Stone Soup version 0.22-a0-412-g2b68d14 (webtiles) character file. 0 Borgoz the Skirmisher (level 1, -1/14 HPs) Began as a Gargoyle Abyssal Knight on May 12, 2018. Was a Follower of Lugonu. Slain by a worldbinder (5 damage) ... on level 2 of the Abyss. The game lasted 00:00:17 (71 turns). Borgoz the Skirmisher (Gargoyle Abyssal Knight) Turns: 71, Time: 00:00:17 Health: -1/14 AC: 5 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 20 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 20 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting * Level 1.7 Axes + Level 2.1 Armour + Level 0.7 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Found a gateway leading deeper into the Abyss. There is a gateway leading out of the Abyss here. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. You now have 20 gold pieces. A worldbinder materialises. You barely miss the worldbinder. The worldbinder closely misses you. x2 You hit the worldbinder. The worldbinder is lightly damaged. The worldbinder calls forth creatures from the Elven Halls! The worldbinder hits you. x2 You barely miss the worldbinder. The worldbinder is lightly damaged. The worldbinder calls forth creatures from the Elven Halls! The worldbinder hits you. x2 * * * LOW HITPOINT WARNING * * * You hit the worldbinder but do no damage. The worldbinder is lightly damaged. You hit the deep elf mage. The worldbinder hits you. You die... .≈ .≈ .... #≈ ... #≈ ..... ##≈ ... #.≈ ... # #e####.# #.#. #@x#.# # ...#####e# .. .#..#.#.## . .#.. ..#...# #...## .#....# #..#...x##.##.#.≈ ##.# .. .... ###≈≈ ......##..#.# ##....#..##.. You could see a deep elf knight, a deep elf mage and a worldbinder. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Borgoz the Gargoyle Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 2/2 59 | Abyss:2 | Noticed a worldbinder 70 | Abyss:2 | Noticed a deep elf knight 71 | Abyss:2 | Noticed a deep elf mage 71 | Abyss:2 | Slain by a worldbinder Vault maps used: Action || total -------------------------++------- Melee: Hand axe || 4 Dodge: Dodged || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 71 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------