Borgoz the Dungeon [Shop] Seusyk's Distillery a potion of brilliance (48 gold) a potion of lignification (36 gold) a potion of cancellation (96 gold) a potion of brilliance (48 gold) a potion of degeneration (12 gold) a potion of brilliance (48 gold) a potion of magic (96 gold) [Shop] Noafuqit's Gadget Shop a fan of gales (440 gold) a crystal ball of energy (220 gold) a crystal ball of energy (220 gold) a phial of floods (440 gold) a wand of disintegration (13/24) (187 gold) a phial of floods (440 gold) a lightning rod (4/4) (440 gold) a box of beasts (220 gold) a wand of disintegration (16/24) (220 gold) a fan of gales (440 gold) a wand of iceblast (9/15) (143 gold) a wand of flame (27/48) (159 gold) a wand of random effects (25/48) (148 gold) a wand of polymorph (10/24) (132 gold) [Shop] Kamonack's Book Boutique the Almanac of Flight and Cold (568 gold) Spells Type Level a - Freeze Ice 1 b - Static Discharge Conjuration/Air 3 c - Throw Icicle Conjuration/Ice 4 d - Summon Ice Beast Ice/Summoning 4 Trog disapproves of the use of such an item. a Grand Grimoire (1435 gold) a book of Fire (845 gold) a book of Changes (325 gold) a book of Misfortune (260 gold) a book of Maledictions (325 gold) a book of Cantrips (260 gold) a book of Misfortune (260 gold) [Shop] Gasoumy's Assorted Antiques a +0 club (25 gold) the +5 rapier "Peke" {vamp, rC+ MR+ Stlth+} (1485 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. It affects your resistance to hostile enchantments. It makes you more stealthy. a scroll of amnesia (87 gold) a +0 glaive (162 gold) a scroll of amnesia (87 gold) (0, 0, D) a +5 broad axe of electrocution a +0 chain mail (3, 0, D) an arrow (3, 18, D) a +1 rapier of speed (4, 0, D) 5 arrows (4, 16, D) a +1 eveningstar of crushing a +2 plate armour of poison resistance a +0 large shield (5, 0, D) an arrow (6, -10, D) a +0 cloak (6, 0, D) 3 arrows (7, 0, D) 2 arrows (7, 22, D) a crystal ball of energy (8, -14, D) a +0 troll leather armour a +0 giant spiked club (8, -10, D) a +0 cloak (8, 6, D) a +3 great sword a +0 chain mail (8, 12, D) a +1 demon trident of venom a +0 robe (8, 18, D) a +5 quarterstaff of draining (8, 34, D) a +7 eveningstar of draining (8, 42, D) a fiery rune of Zot (9, 18, D) a +0 long sword a +0 scale mail +0 shadow dragon scales +0 shadow dragon scales a large rock a +0 short sword of protection (9, 22, D) a +2 chain mail of poison resistance a +1 cloak a +2 plate armour of fire resistance a +1 pair of gloves a +2 pair of gloves (9, 26, D) a +0 dagger a +2 cloak (9, 30, D) the Orb of Zot (10, 0, D) an arrow (10, 18, D) a +3 dire flail of protection a +7 eveningstar of crushing (10, 26, D) a +0 mace a +0 mace (10, 34, D) 2 poisoned tomahawks (11, 0, D) a +2 ring of evasion a +3 longbow of flaming a cursed -2 centaur barding an arrow (11, 14, D) a +0 club a +0 robe (11, 18, D) 2 large rocks (11, 26, D) a +5 hand crossbow a +0 mace (11, 42, D) an iron rune of Zot (12, -6, D) a +0 dire flail a +0 chain mail (12, 0, D) an arrow (12, 10, D) a +3 chain mail (12, 14, D) a +1 antimagic morningstar (12, 18, D) 3 large rocks (12, 22, D) the ring "Peug" {MR+ Int+2} [ring of protection from magic] It affects your intelligence (+2). It affects your resistance to hostile enchantments. the amulet "Fiuqoroh" {Inacc MR+ Dex+4} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+4). It affects your resistance to hostile enchantments. a +6 ring of intelligence a +2 ring of slaying the amulet "Lugeg" {Spirit rElec rN+ Int+3 Dex-3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+3). It affects your dexterity (-3). It insulates you from electricity. It protects you from negative energy. the amulet "Malulad" {RegenMP Slay+3} [amulet of magic regeneration] It increases your magic regeneration. It affects your accuracy and damage with ranged weapons and melee attacks (+3). the amulet "Qiagax" {Spirit rN+ MR- Int+4 Slay+3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. (12, 26, D) a +0 war axe a +2 cloak a +0 shield a +0 rapier a +0 cloak a cursed -1 war axe a +0 war axe (13, -2, D) a +0 dire flail a +0 dire flail (13, 0, D) an arrow (14, -10, D) a +0 short sword (14, 0, D) an arrow (14, 16, D) a +2 robe of positive energy (14, 38, D) a +4 antimagic flail (14, 42, D) a glowing rune of Zot (15, -14, D) a +0 giant spiked club a cursed -2 giant club a cursed +0 great sword a +0 robe (15, -2, D) a +3 dire flail of protection 4 large rocks (15, 0, D) 3 arrows (15, 30, D) a +3 antimagic short sword (16, -14, D) a +0 animal skin (16, 14, D) a +0 long sword a +0 robe a +0 robe (16, 30, D) a +3 vampiric broad axe (16, 42, D) the +4 staff of Dispater (17, 18, D) a +0 ring mail (17, 34, D) a +5 morningstar of protection (17, 42, D) the +6 sword of Cerebov {flame} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. (18, 24, D) a +2 demon trident a +0 plate armour (18, 26, D) a +0 long sword a +0 cloak a +0 short sword (18, 34, D) 7 javelins of penetration (19, 26, D) a cursed -3 rapier a +0 cloak a +0 hand axe (21, -14, D) a +0 mace a +2 scimitar of distortion a +4 quarterstaff of speed a +2 halberd of flaming a +3 war axe of electrocution a +2 rapier of venom (21, -6, D) an uncursed ring of see invisible (21, -2, D) a +0 halberd a +0 robe (21, 26, D) a cursed +0 flail (22, -14, D) an uncursed staff of energy (22, -2, D) a +2 morningstar of protection a large rock (22, 12, D) a +4 arbalest of velocity (22, 14, D) a +0 robe a +0 halberd a +0 robe (22, 26, D) +0 storm dragon scales (22, 42, D) a +5 flail of crushing (23, -14, D) 2 scrolls of amnesia (23, -2, D) a +0 glaive a +0 chain mail (23, 12, D) a +2 demon whip a +0 chain mail (23, 18, D) a +0 arbalest a +0 arbalest 31 bolts (23, 26, D) a +3 antimagic demon whip a +0 short sword a +0 cloak (24, -6, D) a +0 halberd a +0 plate armour (24, -2, D) a +0 morningstar a +0 plate armour (24, 0, D) a +2 great mace of protection a +0 ring mail (24, 2, D) the +5 triple crossbow of the Lame Duck {speed, rC- MR+++ Int+3 Stlth+} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It makes you more stealthy. (24, 6, D) a +0 morningstar a +0 ring mail (24, 12, D) a +0 dagger a +0 robe a +3 great sword +0 fire dragon scales (24, 18, D) a +2 war axe a +0 plate armour a +0 morningstar a +0 ring mail a +0 flail 22 stones a +0 leather armour (24, 26, D) a +4 antimagic flail (25, -6, D) a +0 trident a +0 chain mail (25, -2, D) a +4 antimagic long sword (25, 6, D) a +1 battleaxe of draining a +0 plate armour a +1 great sword of flaming a +0 halberd a +0 robe (25, 12, D) a +3 eveningstar of freezing a +0 dagger a +0 robe (25, 14, D) a +7 antimagic glaive (25, 18, D) +0 ice dragon scales a +0 flail a +0 ring mail (26, -6, D) a +0 mace a +0 plate armour a +0 long sword a +0 plate armour a +3 war axe a cursed +0 chain mail (26, -2, D) a +1 chain mail a +1 helmet a +0 pair of gloves a +0 cloak (26, 6, D) a +5 antimagic morningstar a +3 antimagic morningstar a +1 dire flail of holy wrath a +0 dire flail a +0 dire flail (26, 12, D) a +0 dagger a +0 robe a +3 halberd of draining a +0 plate armour (27, 6, D) a +1 long sword of holy wrath a +0 ring mail a +0 mace a +0 ring mail (27, 18, D) a +0 great sword a cursed -1 chain mail a +5 great sword of holy wrath a +0 chain mail 5 large rocks a +0 chain mail (28, 6, D) a +2 battleaxe of draining a +0 chain mail (28, 12, D) a +3 long sword of pain a +0 plate armour (28, 18, D) a +0 arbalest 19 bolts (29, -6, D) a cursed -1 dire flail a +0 plate armour (29, -4, D) a +2 longbow of velocity (29, 6, D) a +0 battleaxe a +0 arbalest 18 bolts a +0 plate armour a +0 mace a +0 ring mail a +0 scimitar a +0 chain mail of poison resistance a +0 buckler a +0 arbalest 20 bolts a +0 shortbow 20 arrows (29, 18, D) a bolt a +3 antimagic morningstar a +0 war axe a +0 ring mail a +2 battleaxe of freezing a +0 short sword (29, 26, D) a +0 war axe a +0 cloak a +0 large shield (30, -6, D) a +3 great mace of venom (30, -4, D) a +0 dagger a +0 robe (30, 10, D) +3 fire dragon scales (30, 14, D) a +0 robe (30, 22, D) a +2 hat (30, 26, D) a +0 long sword a +1 cloak (31, 6, D) an arrow a +4 antimagic morningstar (31, 10, D) a +4 robe (31, 14, D) a +7 flail (31, 18, D) the +0 demon whip of Gravity {slash, *Corrode rElec SInv Stlth+} It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you see invisible. It may corrode you when you take damage. It makes you more stealthy. the +2 robe "Nenteumu" {rC+ rCorr Stlth+} It protects you from cold. It protects you from acid and corrosion. It makes you more stealthy. (31, 26, D) a +0 flail a +0 trident a +0 short sword (31, 30, D) a +2 great sword of slicing a +0 cloak (32, -6, D) a +0 dagger a +0 robe (32, 10, D) a +3 large shield (32, 14, D) a +0 spear a +0 leather armour 19 javelins (32, 22, D) +0 shadow dragon scales (32, 26, D) a +3 antimagic morningstar a +0 long sword a +0 cloak (32, 30, D) a +0 mace of crushing a +2 antimagic flail (32, 34, D) a +0 scimitar a +0 longbow a +0 leather armour 44 arrows (33, -6, D) a +3 fustibalus of velocity (33, 2, D) a +2 mace of protection the +2 triple crossbow of Unreason {venom, *Slow Int+7} It poisons the ammo it fires. It affects your intelligence (+7). It may slow you when you take damage. (33, 10, D) a +0 pair of gloves of archery (33, 14, D) a +1 vampiric spear a +0 leather armour 14 steel javelins (33, 22, D) a +0 helmet of intelligence (33, 34, D) 5 steel javelins a +0 longbow a +0 leather armour 50 arrows (34, 30, D) +0 gold dragon scales (34, 34, D) a cursed -1 rapier a +0 leather armour 2 arrows (35, 6, D) a +0 troll leather armour (35, 10, D) a +0 large shield of protection (35, 34, D) 4 arrows a +0 short sword a +0 short sword a +0 leather armour (36, -10, D) a +3 antimagic dire flail (36, 14, D) a steel javelin (36, 16, D) a +8 morningstar of protection 5 poisoned tomahawks (36, 34, D) 5 silver javelins a +0 short sword a cursed +0 leather armour a cursed -1 dagger a +0 dagger a +0 short sword (36, 38, D) a +2 morningstar of flaming (37, -2, D) +0 acid dragon scales (37, 6, D) a +0 long sword a +0 robe (37, 16, D) a +4 eudemon blade of holy wrath a cursed +0 large shield (37, 34, D) an arrow a +6 dagger of venom a +0 rapier a +0 rapier a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour a +0 long sword a +0 leather armour (38, 30, D) 8 needles of sleeping (38, 34, D) an arrow a +0 dagger a +0 ring mail a +4 antimagic mace a +0 rapier a +0 ring mail (39, -2, D) the cursed +1 fire dragon scales "Cuzeesk" {rPois rF++ rC- Int-2 Dex+6} It affects your intelligence (-2). It affects your dexterity (+6). It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It has a curse placed upon it. (39, 10, D) the +3 longbow "Nepev" {flame, rElec rC+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It insulates you from electricity. (39, 18, D) a +3 war axe a +0 chain mail (40, -6, D) a +0 glaive a +0 plate armour a +0 scimitar a +0 plate armour a +0 short sword a +0 chain mail a +0 hand axe a +0 plate armour (40, -2, D) +0 acid dragon scales (40, 10, D) the +0 bardiche of Hiesiuh {freeze, Str+2 Int-5 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (-5). It affects your dexterity (+4). (40, 14, D) 2 steel javelins (40, 18, D) a +6 morningstar of flaming a +0 war axe a +0 chain mail (40, 22, D) the +5 executioner's axe of the Thirsty Princes {holy, +Fly MR+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your resistance to hostile enchantments. It lets you fly. (40, 26, D) a +0 dagger a +0 cloak (41, -8, D) a +8 antimagic lajatang (41, -6, D) a +0 whip (41, 10, D) a +1 great mace of holy wrath (41, 18, D) a +0 halberd a +0 plate armour (41, 22, D) a +5 demon trident of electrocution (42, -8, D) a +0 helmet (42, 10, D) the +1 demon blade of Lies {vamp, *Drain MP+9 Int+4 Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). It affects your dexterity (+4). It affects your magic capacity (+9). It causes draining when unequipped. (42, 14, D) a +0 long sword a +0 robe a +0 mace a +0 large shield (42, 18, D) a +0 long sword a +0 chain mail a +1 halberd a +0 chain mail (42, 22, D) a +5 vampiric triple sword (43, -6, D) a +0 halberd a +0 chain mail (43, 10, D) a +1 great sword of slicing (43, 14, D) a +2 antimagic flail a +0 spear a +0 robe (43, 18, D) a +3 dire flail a +0 chain mail a cursed -1 battleaxe a +0 chain mail a +0 great mace a +0 plate armour (43, 22, D) a +5 double sword of holy wrath (43, 34, D) a +0 dagger a +0 robe (44, -6, D) a +0 glaive a +0 chain mail (44, -2, D) a +1 double sword (44, 10, D) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (44, 14, D) a +2 antimagic quarterstaff a +0 whip a +0 flail a +0 robe a javelin (44, 18, D) a +3 antimagic flail (44, 22, D) the +5 triple crossbow of Past Mistakes {venom, Str+2} It poisons the ammo it fires. It affects your strength (+2). (44, 34, D) a +4 morningstar of crushing 6 poisoned tomahawks (45, -6, D) a +0 trident a +0 plate armour 4 tomahawks (45, -2, D) the +7 shortbow of Erir {velocity, rPois Dex+2} Any arrow fired from it inflicts extra damage. It affects your dexterity (+2). It protects you from poison. (45, 6, D) a +0 battleaxe of freezing (45, 14, D) a +0 halberd a +0 robe (45, 18, D) a +3 battleaxe a +0 plate armour a +1 vampiric long sword a +0 plate armour (45, 22, D) the +5 giant spiked club "Lugy" {venom, +Fly rPois rC- rN+++} It poisons the flesh of those it strikes. It makes you vulnerable to cold. It protects you from poison. It renders you almost immune to negative energy. It lets you fly. (45, 26, D) +0 fire dragon scales (46, -10, D) a +2 hunting sling of flaming a +2 shortbow of flaming (46, -6, D) a +1 battleaxe a +0 plate armour a cursed +0 dagger a +0 robe (46, -2, D) a +1 great sword (46, 2, D) a +1 rapier of freezing a +0 robe 2 bolts (46, 6, D) a +1 antimagic lajatang (46, 22, D) a +5 giant spiked club (47, -6, D) a +0 great sword a +0 plate armour (47, -2, D) a +1 arbalest of freezing (47, 30, D) a +6 eveningstar of holy wrath (48, -2, D) a +1 battleaxe of electrocution (48, 6, D) a +2 battleaxe of freezing (48, 14, D) a +0 spear a +0 leather armour 9 javelins (48, 38, D) a +3 flail of protection 7 javelins of penetration (49, -2, D) a +3 quick blade (49, 6, D) a +5 morningstar of protection (49, 10, D) an uncursed ring of see invisible (49, 14, D) a javelin (49, 18, D) a +0 great sword a +0 plate armour (49, 30, D) a +3 hand axe (49, 34, D) a +0 dagger a cursed +0 robe a +0 dagger a +0 robe (50, -2, D) a +0 triple sword (50, 18, D) a +3 broad axe a +0 chain mail a +0 bardiche a +0 plate armour (51, -2, D) a +1 battleaxe (51, 2, D) a +0 mace (51, 18, D) a +0 battleaxe a +1 plate armour of positive energy a +0 great mace a +0 plate armour (51, 26, D) a +0 war axe a +0 long sword a cursed +0 cloak (51, 34, D) a +0 dagger a +0 robe a +0 dagger a cursed +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (51, 36, D) a +3 antimagic morningstar (52, -10, D) a +4 giant club (52, -6, D) a +0 dagger a +0 robe (52, 2, D) a bolt (52, 14, D) a javelin of penetration (52, 26, D) a +0 long sword a cursed -2 cloak a +0 long sword a +0 cloak (52, 34, D) a +1 mace of crushing (53, -6, D) a +0 war axe a +0 whip (53, 14, D) a javelin (53, 38, D) 6 exploding tomahawks (54, -6, D) a +0 dagger a +0 ring mail (54, 26, D) the +3 eveningstar of Foul Odors {crush, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). (54, 30, D) a +7 antimagic mace (54, 38, D) 5 poisoned javelins (55, -14, D) a +0 shortbow 15 arrows (55, -2, D) an uncursed ring of see invisible (55, 2, D) a +0 trident 4 tomahawks (55, 14, D) a javelin (57, 14, D) +0 swamp dragon scales (58, -6, D) a +0 dagger a +1 robe of the Archmagi (58, 12, D) 5 javelins of penetration (58, 18, D) a +0 great sword a +0 plate armour a +0 great mace a +0 chain mail (58, 30, D) a +3 antimagic demon trident (59, 0, D) 3 bolts (59, 12, D) a silver javelin (59, 18, D) a +4 antimagic mace (59, 26, D) a +0 mace +0 ice dragon scales (60, 12, D) a +5 rapier of venom a +0 robe (60, 14, D) a +2 antimagic mace (61, 2, D) a tomahawk (62, -14, D) a +0 club a stone (62, 2, D) a tomahawk (62, 34, D) a +1 great sword a cursed +0 plate armour a +2 great mace a +0 plate armour a +0 great sword a +0 plate armour a +0 halberd a +0 chain mail a +1 broad axe a +0 plate armour a +0 great sword a +0 chain mail a +0 great sword a cursed +0 chain mail (63, -6, D) a +0 falchion a +0 scale mail of fire resistance (63, 0, D) a +2 flail of protection (63, 24, D) a +2 morningstar of protection a +2 demon whip of electrocution (63, 26, D) a +0 long sword (63, 34, D) 3 javelins of penetration a +2 hand axe of freezing 4 javelins of returning 5 silver tomahawks the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (64, -6, D) a +0 dagger a +0 robe (64, 0, D) 2 bolts a +0 scimitar a +0 robe (64, 12, D) a +0 trident a +0 robe a +4 trident of freezing a +0 robe (64, 26, D) a +2 antimagic demon whip (64, 34, D) a +1 antimagic flail a +0 dire flail a +0 plate armour a +1 battleaxe of freezing a +0 chain mail (65, -6, D) a +2 dagger of venom a +0 robe a +0 hand axe a +0 ring mail (65, 0, D) a +3 antimagic double sword 7 bolts a +0 halberd a +0 robe a +3 executioner's axe of chopping (65, 4, D) a +8 antimagic eveningstar (65, 6, D) a +2 great sword of flaming (65, 12, D) a +0 antimagic morningstar a +0 spear a +0 leather armour 11 silver javelins a +5 spear of piercing 13 javelins of penetration a +0 leather armour a +4 hand crossbow of flaming (65, 16, D) a +0 battleaxe a +0 plate armour a +0 battleaxe a +0 plate armour (65, 24, D) a +0 dire flail a +0 dire flail +0 storm dragon scales (65, 34, D) a +0 glaive a +0 plate armour (65, 36, D) a +2 morningstar of holy wrath a +1 demon whip of venom (66, -14, D) a stone (66, -8, D) a +0 scimitar a +0 plate armour a +0 great mace a cursed +0 arbalest 20 bolts a +0 plate armour (66, -7, D) a +3 great mace of protection a +0 flail a +0 halberd a +0 plate armour a +0 long sword a +0 plate armour a +2 antimagic trident a +0 dagger a +0 robe a +0 dire flail a +0 plate armour (66, -6, D) a +0 trident a +0 chain mail a +0 falchion a cursed -1 scimitar a +0 chain mail (66, 0, D) a +0 arbalest a +0 battleaxe a +0 robe 6 bolts (66, 1, D) a +0 trident a +4 trident of freezing 4 tomahawks a +0 quarterstaff a +0 robe a +0 spear a +0 robe (66, 5, D) a +1 battleaxe of freezing a +3 flail of protection a +2 halberd of venom a +0 robe (66, 6, D) a +0 arbalest 13 bolts (66, 12, D) a +1 trident of protection a +0 robe a silver javelin a +0 rapier a +0 robe (66, 13, D) a +1 rapier of flaming a +0 robe a +0 spear a +0 leather armour 11 javelins a +2 demon trident of electrocution a +0 robe (66, 16, D) a +1 great sword a +0 plate armour a +0 war axe a +0 chain mail a +3 great mace of crushing a +0 chain mail a +1 glaive a +0 chain mail a +0 great mace a +0 plate armour (66, 17, D) a +0 great sword a +0 plate armour (66, 26, D) a +0 short sword