Borgoz Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (3, 15, D:1) a +0 club (8, 0, D:1) a +0 club (9, 0, D:1) a +0 club (10, 44, D:1) a +0 dagger (11, 31, D:1) 16 stones (19, 23, D:1) a +0 mace (27, 6, D:1) a +0 spear (28, 22, D:1) a +0 robe (32, 38, D:1) a +0 club (36, -7, D:1) a +0 club (37, 44, D:1) a +0 club (38, -10, D:1) a bread ration (41, 24, D:1) a +0 chain mail (51, 0, D:1) 3 fruits (51, 20, D:1) a +0 dagger (54, 12, D:1) a stone (55, 12, D:1) a stone (58, 12, D:1) 2 stones (59, 11, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) 21 arrows (0, 8, D:2) a +0 spear (10, 29, D:2) 15 arrows (25, 3, D:2) a +0 dagger (26, -3, D:2) a +0 robe (26, 28, D:2) a +0 club (34, -6, D:2) a +1 whip of draining (37, 16, D:2) a cursed -1 club (38, -5, D:2) a +0 short sword (38, -2, D:2) a stone (38, -1, D:2) 15 stones (38, 0, D:2) a stone (40, 20, D:2) 14 stones (43, 6, D:2) a +0 short sword (43, 24, D:2) 11 sling bullets (44, 6, D:2) a stone (45, 7, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, 5, D:3) a bread ration (8, -25, D:3) 13 poisoned needles (8, -21, D:3) a +0 dagger (16, -31, D:3) a +0 dagger a +0 hunting sling a +0 animal skin a +0 helmet (16, -30, D:3) a +0 club (18, -31, D:3) a +0 club (19, -6, D:3) an uncursed amulet of faith a +0 dagger a +0 blowgun 13 poisoned needles (21, 3, D:3) a +2 falchion of slicing a +0 leather armour (22, 3, D:3) a +0 ring mail (22, 6, D:3) a +0 mace a +0 leather armour (24, -30, D:3) a +0 dagger (24, -5, D:3) a +0 chain mail (25, -32, D:3) a +0 club (25, 6, D:3) a +0 flail (29, -38, D:3) a +0 club a cursed -1 dagger (30, 6, D:3) a +0 short sword a +0 scale mail (33, -10, D:3) a +0 club (36, -10, D:3) a +0 dagger (37, 6, D:3) a +0 club (38, -34, D:3) a +0 club (39, -10, D:3) a +0 dagger (40, -19, D:3) a +0 whip (42, -20, D:3) a +0 club (45, -21, D:3) 13 bolts (48, -9, D:3) a +0 club (51, -12, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (14, -23, D:4) a +0 dagger (14, -7, D:4) 25 stones (17, -41, D:4) a +0 long sword (25, -32, D:4) a +0 robe (29, -15, D:4) 19 stones (41, -19, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (8, -6, D:5) 14 stones (9, 12, D:5) a bread ration Level 6 of the Dungeon (0, 0, D:6) 20 stones (7, 13, D:6) 10 stones (8, -7, D:6) a +1 hand axe of flaming (8, -6, D:6) a +0 club (9, -8, D:6) a +0 hand axe (9, -6, D:6) a +0 flail of protection a +0 leather armour (13, -11, D:6) a +0 giant spiked club (13, -10, D:6) a +0 giant club (14, -32, D:6) 24 stones (15, -37, D:6) a +0 chain mail (19, -5, D:6) 7 arrows (21, -23, D:6) a +0 centaur barding (22, 0, D:6) a +0 giant club (23, -34, D:6) an arrow (24, -35, D:6) an arrow (25, -22, D:6) a +0 chain mail (26, -37, D:6) a +0 shortbow 20 arrows (30, -20, D:6) 11 arrows (30, -14, D:6) a potion of mutation 3 potions of lignification 4 scrolls of immolation (46, -30, D:6) a +2 falchion of flaming Level 7 of the Dungeon [Shop] Vaodoj's Magic Scroll Emporium a scroll of enchant weapon (105 gold) a scroll of teleportation (42 gold) a scroll of summoning (133 gold) a scroll of enchant weapon (105 gold) a scroll of remove curse (42 gold) a scroll of silence (105 gold) (0, 0, D:7) a +0 robe (0, 2, D:7) a +0 mace (0, 3, D:7) a +0 club a +0 dagger of holy wrath a +0 dagger a +0 robe (1, 15, D:7) a potion of lignification (10, -7, D:7) 13 arrows (12, 23, D:7) a +0 dagger a +0 robe (13, -7, D:7) 3 tomahawks (13, 23, D:7) a +0 dagger of speed a +0 robe a +0 flail a +0 ring mail (16, 26, D:7) a +0 flail (18, 12, D:7) a sling bullet (18, 36, D:7) a +0 shortbow 20 arrows (19, 9, D:7) a +0 quarterstaff a +0 hunting sling 16 sling bullets a +0 leather armour (19, 11, D:7) 2 sling bullets (19, 32, D:7) 23 sling bullets (21, 40, D:7) a +0 shortbow 24 arrows (26, 37, D:7) an arrow (27, 33, D:7) a +0 shortbow 28 arrows (27, 35, D:7) an arrow (27, 36, D:7) an arrow (27, 38, D:7) an arrow (29, 38, D:7) 2 tomahawks (34, -2, D:7) 23 sling bullets (35, 24, D:7) a +0 arbalest (37, 12, D:7) a +0 shield (41, 37, D:7) a +0 falchion (45, 22, D:7) a +0 ring mail (47, 14, D:7) an uncursed staff of power (48, 4, D:7) 4 large rocks (65, 37, D:7) a +0 scimitar (69, 6, D:7) a +0 blowgun Level 8 of the Dungeon (7, 19, D:8) a +0 rapier (10, 26, D:8) a +0 club (10, 39, D:8) a +0 short sword (16, 40, D:8) 4 fruits (16, 41, D:8) 4 fruits (16, 43, D:8) 4 fruits (17, 34, D:8) 4 fruits (17, 35, D:8) 4 fruits (17, 37, D:8) 4 fruits (21, 32, D:8) a +0 ring mail (28, 19, D:8) a potion of mutation (31, 35, D:8) 2 tomahawks (32, 34, D:8) 3 tomahawks a +0 flail a +0 robe a +0 dagger (33, 34, D:8) a +0 leather armour a +0 mace (36, 35, D:8) an uncursed ring of teleportation (40, 13, D:8) a +0 long sword (41, 35, D:8) the +2 flail "Fyask" {holy, rPois} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from poison. (43, 40, D:8) a +0 short sword (56, 5, D:8) 21 stones Level 9 of the Dungeon [Shop] Rageumoq's Weapon Boutique a +0 glaive (97 gold) 17 stones (25 gold) the +6 falchion of Wrongful Imprisonment {flame, Dex+4} (762 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). a +0 war axe (52 gold) a +0 morningstar (60 gold) a +0 great mace (97 gold) a +0 falchion (45 gold) 16 stones (24 gold) a +1 war axe of electrocution (235 gold) a +5 battleaxe of electrocution (648 gold) 23 stones (34 gold) 10 stones (15 gold) the +2 blowgun "Azoimmes" {speed, rC+} (472 gold) Attacks with this weapon are significantly faster. It protects you from cold. (0, 0, D:9) 11 arrows (6, 10, D:9) a +0 quarterstaff (18, -9, D:9) a +0 great sword (19, -36, D:9) 2 silver javelins (40, -14, D:9) a +0 club (41, -20, D:9) 19 stones (41, -15, D:9) a +0 robe a +0 dagger (41, -14, D:9) a +0 chain mail a +0 falchion (41, -11, D:9) a +0 mace (45, -33, D:9) a +0 pair of boots (54, -27, D:9) a +0 mace a +0 leather armour (56, -26, D:9) a +0 hand axe a +0 leather armour a scroll of immolation a +0 dagger a +0 robe (57, -21, D:9) 11 stones (57, 0, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 club (2, -1, D:10) a cursed -2 robe a +0 dagger (2, 0, D:10) a +0 giant club (12, 16, D:10) 2 stones (13, 17, D:10) a +0 blowgun a +0 giant spiked club a +0 giant club a +0 short sword 2 stones (13, 18, D:10) 2 stones a +0 pair of gloves of strength (14, 14, D:10) 17 poisoned needles (14, 19, D:10) a poisoned needle (14, 20, D:10) a +0 blowgun 7 poisoned needles (14, 21, D:10) a poisoned needle a +0 giant club a +0 dagger a stone (14, 22, D:10) a poisoned needle a +0 short sword (14, 26, D:10) a stone (15, 23, D:10) a +0 short sword a +0 giant spiked club a +0 antimagic dire flail (15, 25, D:10) 2 stones (18, 4, D:10) a cursed -2 dagger (20, 19, D:10) 2 scrolls of immolation (22, -19, D:10) a +0 long sword (27, -12, D:10) 15 arrows of frost (29, -14, D:10) a +0 giant club (30, 31, D:10) an uncursed staff of cold (32, -6, D:10) a potion of mutation (35, 32, D:10) a +0 steam dragon armour (40, 0, D:10) 20 arrows (45, -19, D:10) 14 arrows a +0 shortbow (47, -18, D:10) a +0 plate armour (50, -9, D:10) 14 stones (58, 39, D:10) a +0 quarterstaff of freezing a +1 robe of cold resistance (59, -14, D:10) a +0 short sword a +0 robe (59, -13, D:10) a +1 falchion a +0 robe (60, -12, D:10) a +3 halberd a +0 robe (62, -13, D:10) a cursed +0 flail a +0 robe a cursed +0 long sword a +0 robe Level 11 of the Dungeon [Shop] Faisyph's Jewellery Emporium an uncursed ring of fire (350 gold) an uncursed amulet of dismissal (420 gold) an uncursed ring of stealth (245 gold) an uncursed amulet of harm (420 gold) an uncursed ring of wizardry (420 gold) an uncursed ring of stealth (245 gold) an uncursed ring of poison resistance (280 gold) a cursed +6 ring of dexterity (777 gold) a +2 ring of strength (105 gold) [Shop] Elidwide's Hallowed Reliquary the ring "Zulikal" {rPois rF+ rN+ MR+} (700 gold) [ring of positive energy] It protects you from fire. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. a wand of heal wounds (3/9) (672 gold) a +1 cloak of positive energy (216 gold) a potion of cure mutation (400 gold) a scroll of holy word (120 gold) a scroll of holy word (120 gold) 2 scrolls of holy word (240 gold) a +2 hunting sling of holy wrath (235 gold) a scroll of holy word (120 gold) (0, 0, D:11) a +0 robe (12, 10, D:11) 23 stones (13, 33, D:11) a +0 dagger (13, 34, D:11) a +0 hand axe (14, 8, D:11) 10 stones (14, 33, D:11) a +0 club (14, 34, D:11) a +0 dagger a +0 robe (15, 20, D:11) 17 sling bullets (18, 23, D:11) a +1 spear a +0 animal skin (18, 33, D:11) a +0 rapier (19, 10, D:11) a +0 leather armour (21, 14, D:11) an uncursed ring of ice the ring "Ciage" {rC- rN++ MP+9 Stlth-} [ring of loudness] It makes you vulnerable to cold. It greatly protects you from negative energy. It affects your magic capacity (+9). It makes you less stealthy. (22, 14, D:11) a +1 hat the +0 ring mail of Okleotiha {Regen+} It increases your rate of regeneration. (23, 15, D:11) a +5 rod of the swarm (11/11) (24, 31, D:11) 5 fruits (25, 17, D:11) 4 scrolls of noise 3 potions of poison (25, 29, D:11) 29 bolts (28, 27, D:11) a +0 great sword (30, 22, D:11) 7 tomahawks of dispersal (31, 17, D:11) a +0 robe (31, 23, D:11) a +0 dagger a +0 cloak a wand of disintegration (0/24) (32, 16, D:11) a +0 large shield (37, 4, D:11) 4 fruits (37, 29, D:11) a +0 hunting sling (40, 19, D:11) 7 tomahawks (44, 16, D:11) a troll hide (44, 17, D:11) a +0 whip (45, 18, D:11) a cursed -3 giant club (46, 12, D:11) 24 arrows (46, 18, D:11) a cursed +0 plate armour a +0 short sword Level 12 of the Dungeon (0, 0, D:12) a cursed +0 long sword a +0 ring mail (1, 15, D:12) 7 stones (5, 3, D:12) a +0 long sword (5, 30, D:12) a +0 large shield (6, -3, D:12) a +0 giant club (6, 28, D:12) a cursed +0 plate armour a +0 broad axe (6, 29, D:12) a +0 club (7, 28, D:12) a cursed -3 falchion (9, 22, D:12) a +0 robe (15, -5, D:12) a bread ration (17, -7, D:12) a throwing net (17, 18, D:12) a +0 greatsling (17, 31, D:12) a +0 ring mail of cold resistance a +1 trident of venom (17, 32, D:12) a +0 club a +0 hand axe (17, 33, D:12) a +0 giant club 2 stones (19, 32, D:12) a +0 halberd (20, -4, D:12) a +0 ring mail a throwing net a +3 battleaxe of chopping (22, 28, D:12) a +0 ring mail a +5 spear of venom (24, 11, D:12) a +0 flail (24, 25, D:12) a stone (25, 0, D:12) a +0 giant club (28, 27, D:12) 22 stones (31, -12, D:12) a potion of lignification (31, -8, D:12) 4 fruits (31, 7, D:12) a +0 trident (31, 17, D:12) 4 javelins (34, -6, D:12) a +0 whip (35, 9, D:12) a +0 plate armour a +0 mace (36, 9, D:12) a +0 chain mail a +0 mace a +0 chain mail a +0 vampiric glaive (41, 11, D:12) a +2 spear of flaming a +0 scale mail (41, 13, D:12) a +0 halberd (42, 17, D:12) a +0 flail Level 13 of the Dungeon (0, 0, D:13) a throwing net (2, 2, D:13) a +0 great mace a +0 giant club (4, 2, D:13) a +0 giant club (12, 37, D:13) 22 stones (18, 34, D:13) a large rock (22, 1, D:13) a +0 giant club (24, 34, D:13) 2 large rocks (25, 3, D:13) a +0 scale mail (25, 13, D:13) 10 stones (27, -10, D:13) 24 stones Level 14 of the Dungeon [Shop] Tazu's Antique Weapon Shoppe a +0 hand crossbow (126 gold) a +0 hunting sling (54 gold) a +0 broad axe (144 gold) a +0 rapier (144 gold) a +0 mace (108 gold) a +0 hunting sling (54 gold) the +7 scimitar "Wucedu" {slice, rElec rF++} (2610 gold) It inflicts extra damage upon your enemies. It greatly protects you from fire. It insulates you from electricity. a +0 falchion (108 gold) a +0 dire flail (144 gold) a +0 hunting sling (54 gold) a +2 glaive of venom (712 gold) a +0 hunting sling (54 gold) (0, 0, D:14) a +0 dagger (6, 48, D:14) a +0 greatsling (13, 39, D:14) a +0 giant spiked club (14, -3, D:14) a +0 halberd (15, -4, D:14) a +0 scimitar (16, -4, D:14) a +0 hand axe (18, 27, D:14) a +0 falchion (18, 50, D:14) a +0 falchion (19, 35, D:14) a stone (20, 10, D:14) a cursed +0 hand crossbow (20, 14, D:14) 4 tomahawks (20, 25, D:14) a +0 scale mail (20, 47, D:14) a +0 dagger a +0 robe (21, 38, D:14) a stone (21, 40, D:14) a stone (22, -2, D:14) 3 arrows (22, 42, D:14) a +2 dagger of speed 9 stones (23, 30, D:14) a +0 chain mail (23, 43, D:14) a +0 giant club (24, -1, D:14) an arrow (24, 0, D:14) a +0 scimitar (24, 12, D:14) a +3 scimitar of flaming (25, 0, D:14) a +0 giant spiked club a +0 battleaxe an arrow (25, 5, D:14) a +7 long sword (25, 7, D:14) a +10 long sword (26, -1, D:14) 21 arrows a +0 shortbow a +0 long sword a +0 war axe (26, 0, D:14) a +3 shortbow of evasion 25 arrows (27, -1, D:14) a +1 animal skin an arrow (27, 0, D:14) a +0 flail (28, -1, D:14) 21 arrows a +0 longbow (32, 29, D:14) 21 stones (39, 13, D:14) a potion of mutation (41, 48, D:14) 4 fruits (48, 22, D:14) a +0 long sword a +0 arbalest 3 bolts of flame a +2 plate armour of cold resistance (49, 20, D:14) a bolt of flame (49, 22, D:14) a +0 scimitar a +0 chain mail (50, 13, D:14) a +0 giant spiked club (54, -2, D:14) a +0 leather armour (54, -1, D:14) a +0 leather armour (54, 1, D:14) a +0 leather armour (54, 2, D:14) a +0 leather armour (54, 4, D:14) a +0 falchion (54, 5, D:14) a +0 halberd (54, 7, D:14) a +0 scythe (54, 8, D:14) a +0 dagger (55, -2, D:14) a +0 crystal plate armour (55, -1, D:14) a +0 buckler (55, 1, D:14) a +0 pair of boots (55, 2, D:14) a +0 robe (55, 4, D:14) a +0 rapier (55, 5, D:14) the +9 war axe "Imutaa" {elec, rF+ MP+9 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It affects your magic capacity (+9). It lets you see invisible. (55, 7, D:14) a +0 quarterstaff (55, 8, D:14) a +0 shortbow (55, 10, D:14) 16 arrows (55, 11, D:14) 12 arrows (56, 10, D:14) 13 arrows (56, 11, D:14) 22 arrows (57, -11, D:14) a stone a poisoned needle (57, -8, D:14) a +1 pair of gloves of strength (57, -7, D:14) a +0 plate armour (58, 10, D:14) 18 arrows (58, 11, D:14) 15 arrows (59, 10, D:14) 24 arrows (59, 11, D:14) 24 arrows (60, 37, D:14) 21 stones (61, -15, D:14) a +0 dagger a +0 blowgun 11 poisoned needles (61, 8, D:14) a +0 scimitar a +0 plate armour a +0 scimitar a cursed +0 plate armour a +0 war axe a +0 plate armour (61, 11, D:14) a +0 long sword a +0 chain mail a +0 long sword a +0 chain mail (61, 19, D:14) 4 sling bullets of flame (62, -15, D:14) a +0 short sword 2 stones (62, -4, D:14) a cursed -1 hand axe a +0 plate armour (62, -3, D:14) a bolt of flame (62, 8, D:14) a cursed -1 trident a +0 chain mail (62, 9, D:14) a +0 trident a cursed +0 plate armour (62, 10, D:14) a cursed -1 flail a +2 plate armour of fire resistance a +0 battleaxe a +0 chain mail (62, 12, D:14) a +0 long sword a +0 chain mail (63, -2, D:14) a +5 eveningstar of pain the +13 plate armour "Cocvoat" {rElec rN+ Stlth+} It insulates you from electricity. It protects you from negative energy. It makes you more stealthy. (63, 8, D:14) a +0 halberd a +0 plate armour (63, 12, D:14) a +0 dire flail a +0 chain mail (65, -5, D:14) 15 sling bullets (65, -4, D:14) 17 sling bullets (65, 10, D:14) 17 bolts (65, 11, D:14) 17 bolts (66, 10, D:14) 13 silver bolts (66, 11, D:14) 6 bolts (66, 47, D:14) a +0 hand crossbow (67, -8, D:14) a +0 glaive (67, -7, D:14) a +9 rapier of venom (67, -5, D:14) 19 sling bullets (67, -4, D:14) 23 sling bullets (68, -5, D:14) 24 sling bullets (68, -4, D:14) 13 sling bullets (68, 10, D:14) 27 bolts (68, 11, D:14) 27 bolts (69, -2, D:14) a +0 war axe (69, -1, D:14) a +0 falchion (69, 1, D:14) a +0 whip (69, 2, D:14) a +0 battleaxe (69, 4, D:14) a +0 ring mail (69, 5, D:14) a +0 helmet (69, 7, D:14) a +0 scale mail (69, 8, D:14) a +0 ring mail (69, 10, D:14) 14 bolts (69, 11, D:14) 25 bolts (70, -2, D:14) a +0 mace (70, -1, D:14) a +0 quarterstaff (70, 1, D:14) a +0 quarterstaff (70, 2, D:14) a +0 trident (70, 4, D:14) a +2 robe of cold resistance (70, 5, D:14) a +0 robe (70, 7, D:14) a +0 leather armour (70, 8, D:14) a +0 chain mail Level 15 of the Dungeon (0, 0, D:15) a +0 chain mail (0, 14, D:15) a +0 leather armour (1, 33, D:15) a +0 giant spiked club (4, -7, D:15) a +0 falchion (4, -5, D:15) a +0 hand axe (6, -7, D:15) a +0 mace (6, -5, D:15) a cursed -2 spear (9, 27, D:15) 3 large rocks (11, 27, D:15) a large rock (12, 27, D:15) a +0 blowgun (17, 1, D:15) a +0 hunting sling (19, 14, D:15) a cursed -2 great mace (22, -1, D:15) a +0 dire flail (22, 2, D:15) 16 stones (22, 22, D:15) a troll hide (22, 24, D:15) a +0 arbalest 23 bolts (29, 4, D:15) a +0 glaive 7 tomahawks of dispersal a +0 chain mail (29, 5, D:15) a +0 halberd a +0 chain mail (30, 3, D:15) a +0 glaive a +0 chain mail (30, 4, D:15) a +0 long sword a +3 chain mail (30, 5, D:15) a +0 dire flail a +0 plate armour (40, 43, D:15) 22 bolts (43, 18, D:15) a +2 vampiric lajatang a +0 robe of cold resistance (45, 25, D:15) 11 bolts of flame (49, 40, D:15) a +0 mace the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (4, -22, Orc:1) a +2 robe a +0 dagger (8, 10, Orc:1) a +0 giant spiked club (11, -34, Orc:1) a +1 antimagic mace (12, -34, Orc:1) a +0 robe a +0 dagger (13, -34, Orc:1) a +0 mace (13, -32, Orc:1) a +0 leather armour a +2 robe of fire resistance a +0 club a +0 dagger (15, -26, Orc:1) 2 large rocks (16, 5, Orc:1) a +0 chain mail a +0 battleaxe (17, -27, Orc:1) a large rock (18, -2, Orc:1) a cursed -1 giant club (19, -27, Orc:1) a large rock (29, -3, Orc:1) the +7 lajatang "Koemus" {freeze, *Noise +Fly Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It lets you fly. It may make noises in combat. (30, -4, Orc:1) a +0 robe a +3 scimitar of flaming (30, -3, Orc:1) a +0 giant spiked club (31, -42, Orc:1) a cursed -1 trident (32, -41, Orc:1) a +0 short sword a +0 ring mail (35, -44, Orc:1) a cursed -3 hand axe a +0 ring mail (35, -43, Orc:1) a +0 mace a +0 chain mail a +0 dagger a cursed +0 robe a +0 dagger a +0 robe (36, -44, Orc:1) a +0 flail (37, -45, Orc:1) a +0 flail a +0 ring mail (48, -47, Orc:1) a +1 whip of electrocution (50, -47, Orc:1) a +0 mace a +0 leather armour Level 2 of the Orcish Mines [Shop] Emiar's General Store a wand of cold (7/15) (220 gold) a scroll of remove curse (30 gold) a +0 mace (30 gold) 14 bolts (28 gold) a +0 chain mail (45 gold) 2 fruits (30 gold) a +0 broad axe (40 gold) a wand of cold (7/15) (220 gold) [Shop] Kumam's Gadget Shoppe a plain deck of summoning (196 gold) a wand of polymorph (16/24) (252 gold) a plain deck of defence (196 gold) a wand of invisibility (5/9) (126 gold) a wand of paralysis (7/24) (126 gold) a wand of enslavement (2/24) (56 gold) a wand of fireball (11/15) (420 gold) a lamp of fire (560 gold) a phial of floods (560 gold) a phial of floods (560 gold) [Shop] Ociledgh's General Store a potion of invisibility (112 gold) an uncursed ring of ice (350 gold) a +0 ring mail (56 gold) a plain deck of defence (196 gold) a bread ration (70 gold) a scroll of holy word (105 gold) 22 stones (30 gold) the ring "Etaqegam" {*Confuse rC+ MR++} (487 gold) [ring of protection from cold] It protects you from cold. It affects your resistance to hostile enchantments. It may confuse you when you take damage. a slice of pizza (21 gold) [Shop] Zetaghua's Weapon Shoppe a +0 short sword (33 gold) a +1 quarterstaff of speed (209 gold) a +0 quarterstaff (44 gold) a +0 falchion (33 gold) 23 stones (25 gold) a +2 mace of pain (214 gold) (0, 0, Orc:2) a +0 plate armour a +0 short sword a +1 flail of protection (1, -2, Orc:2) a +0 chain mail (1, 0, Orc:2) a +0 plate armour a +0 war axe (1, 1, Orc:2) a +0 chain mail a +0 long sword (2, -2, Orc:2) a +0 leather armour 3 tomahawks a +3 trident of protection (2, 0, Orc:2) a tomahawk a +0 robe a +0 dagger (3, -3, Orc:2) a +0 cloak (3, 18, Orc:2) a +0 war axe a +0 leather armour (3, 21, Orc:2) a +0 robe a +0 scale mail a +0 dagger a +0 flail (3, 22, Orc:2) a +0 ring mail a +0 dagger a +0 robe (4, 21, Orc:2) a +0 club a +0 short sword (5, 22, Orc:2) a +0 ring mail of fire resistance a +0 war axe (6, -11, Orc:2) a +0 dire flail (6, -10, Orc:2) a cursed +0 plate armour a +0 great mace (7, -10, Orc:2) a +0 mace a +0 plate armour a +0 chain mail a +0 dire flail a +0 chain mail a +0 dire flail (8, -11, Orc:2) a +0 flail a +0 ring mail a +0 mace (8, -10, Orc:2) a cursed +0 chain mail a +0 mace (9, -11, Orc:2) a +0 dagger a +1 robe of fire resistance a +0 dagger a +0 robe of magic resistance a +0 dagger a +0 robe a +0 great mace a +0 plate armour a +0 dagger a +0 robe (10, -11, Orc:2) a +0 chain mail (19, 29, Orc:2) a +2 battleaxe of electrocution a +0 ring mail (29, 31, Orc:2) a +0 chain mail a +2 short sword of draining (29, 32, Orc:2) a cursed +0 short sword (29, 33, Orc:2) a +0 short sword (41, 17, Orc:2) a +0 dagger (42, 19, Orc:2) a +0 ring mail a +0 hand axe (43, 18, Orc:2) a +0 dagger (43, 19, Orc:2) a +0 hand axe (44, 18, Orc:2) a +0 plate armour a +1 halberd of venom Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed amulet of guardian spirit (13, -16, Lair:1) a +0 scale mail (14, -3, Lair:1) a +0 ring mail (17, -32, Lair:1) 20 arrows (22, -45, Lair:1) a +5 longbow the +11 war axe of Tuibbel {vamp, Dex+2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+2). the +6 dire flail "Heedaurr" {drain, *Confuse rPois MP+9 Dex+7} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+7). It protects you from poison. It affects your magic capacity (+9). It may confuse you when you take damage. (22, -44, Lair:1) a +0 buckler of protection a +0 troll leather armour the +4 plate armour "Afil" {rC- Str+7} It affects your strength (+7). It makes you vulnerable to cold. the +0 scale mail of Perpetual Drought {Dex+5} It affects your dexterity (+5). a +0 hat of see invisible a +3 leather armour of magic resistance a +0 robe of cold resistance a +0 helmet a +2 cloak of invisibility (22, -43, Lair:1) a royal jelly a beef jerky 6 slices of pizza 6 meat rations (22, -39, Lair:1) 26 arrows (23, -45, Lair:1) a book of the Dragon a book of Necromancy a Young Poisoner's Handbook a book of Annihilations a book of Envenomations a book of Air (23, -44, Lair:1) a +3 ring of evasion an uncursed ring of protection from cold the ring of the Mage {Wiz MR++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. a +4 ring of intelligence an uncursed ring of protection from magic a +4 ring of dexterity an uncursed ring of protection from cold an uncursed ring of wizardry an uncursed ring of protection from magic (23, -43, Lair:1) 3 scrolls of enchant weapon 3 scrolls of amnesia (24, -45, Lair:1) a potion of brilliance a potion of magic (24, -44, Lair:1) a wand of lightning (5/15) a wand of fire (7/15) a wand of magic darts (13/48) a wand of fire (5/15) a wand of confusion (15/48) a wand of magic darts (24/48) a wand of frost (12/48) a wand of paralysis (12/24) a wand of confusion (31/48) a wand of cold (7/15) (24, -43, Lair:1) 2 potions of berserk rage 2 potions of brilliance (30, -26, Lair:1) a +0 shortbow (30, -24, Lair:1) 24 bolts (38, -32, Lair:1) a +0 ring mail (42, -13, Lair:1) 16 bolts of flame (50, 1, Lair:1) 24 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 stones (16, -15, Lair:2) a +0 flail (19, -22, Lair:2) 17 arrows (42, -25, Lair:2) 23 stones (52, 6, Lair:2) a +0 robe a +0 pair of gloves Level 3 of the Lair of Beasts (0, 0, Lair:3) a cursed -1 falchion (22, 30, Lair:3) a bread ration (32, 32, Lair:3) 15 stones (38, 33, Lair:3) a +0 flail (46, 7, Lair:3) a +0 morningstar (61, -1, Lair:3) a scroll of noise (65, 8, Lair:3) a +0 trident of piercing (66, 7, Lair:3) a +0 spear (67, 8, Lair:3) a +0 trident (67, 9, Lair:3) a +0 trident Level 4 of the Lair of Beasts (23, 31, Lair:4) a +0 scale mail (28, 33, Lair:4) 16 stones (38, 15, Lair:4) a +0 robe (39, 12, Lair:4) a potion of poison (40, 5, Lair:4) a +0 trident (40, 14, Lair:4) 22 stones (41, -15, Lair:4) 6 large rocks (48, 15, Lair:4) a curare-tipped needle (49, 15, Lair:4) a +0 short sword of distortion a +0 blowgun a +0 leather armour (50, 13, Lair:4) a curare-tipped needle (55, 10, Lair:4) a +0 hand axe (57, -3, Lair:4) a curare-tipped needle Level 5 of the Lair of Beasts (0, 0, Lair:5) a +1 chain mail of fire resistance (6, -7, Lair:5) 11 arrows of flame (7, -26, Lair:5) a +3 chain mail (10, -26, Lair:5) 21 stones (13, -33, Lair:5) a +0 bardiche (13, -10, Lair:5) a +0 mace (18, -23, Lair:5) a +0 rapier (22, -36, Lair:5) a +1 whip of draining (28, -3, Lair:5) a +0 mace (36, -4, Lair:5) a +0 hunting sling (50, -50, Lair:5) 8 poisoned needles Level 6 of the Lair of Beasts (0, 0, Lair:6) a bread ration (1, -15, Lair:6) 3 fruits (10, 19, Lair:6) 15 stones (18, 25, Lair:6) a +0 trident (25, 29, Lair:6) a +0 ring mail (54, 32, Lair:6) 3 fruits (59, 29, Lair:6) a +0 scale mail Level 7 of the Lair of Beasts (0, 0, Lair:7) 18 sling bullets (7, 13, Lair:7) a scroll of noise (9, -2, Lair:7) a +0 long sword (16, 25, Lair:7) a +0 hunting sling (17, 21, Lair:7) a +0 scimitar (20, 40, Lair:7) a lantern of shadows (26, 2, Lair:7) 11 arrows (34, 42, Lair:7) a +0 robe (36, 40, Lair:7) a potion of poison (37, 23, Lair:7) 24 arrows (56, 9, Lair:7) 9 sling bullets Level 8 of the Lair of Beasts (0, 0, Lair:8) a piece from Xom's chessboard (4, 31, Lair:8) a potion of mutation (11, -24, Lair:8) a +0 rapier (18, 1, Lair:8) a +0 great sword (26, 12, Lair:8) a +0 long sword of flaming (34, 12, Lair:8) 4 fruits (40, -31, Lair:8) a +0 leather armour (44, -8, Lair:8) a cursed -2 battleaxe (45, 28, Lair:8) a +0 quarterstaff (47, 11, Lair:8) a potion of cure mutation (50, -9, Lair:8) a cursed -3 quarterstaff (54, -2, Lair:8) 27 arrows (59, -29, Lair:8) a +0 trident a +0 dagger a +0 robe of the Archmagi (61, -30, Lair:8) a +0 trident (62, -8, Lair:8) a +2 chain mail of cold resistance (65, -28, Lair:8) a +0 trident (66, 9, Lair:8) 14 stones (74, 1, Lair:8) a +0 short sword Level 1 of the Shoals (3, -3, Shoals:1) an ornate deck of changes (6, 20, Shoals:1) a +0 chain mail (8, 22, Shoals:1) a +0 ring mail (15, -12, Shoals:1) a +0 trident 4 tomahawks (16, 13, Shoals:1) a +0 spear (17, -10, Shoals:1) 15 sling bullets (18, -11, Shoals:1) a tomahawk (19, -11, Shoals:1) a tomahawk (20, -11, Shoals:1) a tomahawk (20, -7, Shoals:1) 12 stones (21, -11, Shoals:1) a tomahawk (23, 2, Shoals:1) a +0 trident (23, 3, Shoals:1) a +0 trident 5 tomahawks (24, 1, Shoals:1) a +0 trident of protection (24, 4, Shoals:1) a +0 trident 4 tomahawks (25, 15, Shoals:1) a phantom mirror (29, 2, Shoals:1) a +4 greatsling 4 sling bullets (29, 4, Shoals:1) a +8 demon trident (30, -7, Shoals:1) a +0 quarterstaff a +0 hunting sling 23 sling bullets a +0 spear a +0 hunting sling 9 stones (30, -6, Shoals:1) a cursed +0 hunting sling a +0 quarterstaff 29 stones (30, -5, Shoals:1) a stone (30, 3, Shoals:1) 7 sling bullets (30, 5, Shoals:1) a throwing net (31, -8, Shoals:1) a stone (31, -6, Shoals:1) a +0 spear a +0 hunting sling 9 stones (31, 2, Shoals:1) 2 sling bullets (34, 11, Shoals:1) a +0 leather armour (45, 11, Shoals:1) a +0 trident 6 tomahawks (49, 9, Shoals:1) a +0 rapier (53, 0, Shoals:1) a +0 spear (54, 5, Shoals:1) a +1 spear of flaming Level 2 of the Shoals (0, 0, Shoals:2) a +0 quarterstaff (0, 1, Shoals:2) 7 arrows (2, 18, Shoals:2) a +0 spear (4, -8, Shoals:2) a +0 scale mail (4, 18, Shoals:2) a +0 hand axe a +0 plate armour a +0 large shield (14, -5, Shoals:2) 4 large rocks (16, -1, Shoals:2) a +0 flail (17, -7, Shoals:2) a scroll of immolation (17, 1, Shoals:2) a +0 leather armour (29, 10, Shoals:2) a +0 shortbow (31, -7, Shoals:2) 2 large rocks (32, -5, Shoals:2) a large rock (34, -11, Shoals:2) 16 stones (34, 5, Shoals:2) 3 tomahawks (35, 26, Shoals:2) 5 needles of slowing (36, -2, Shoals:2) a +0 club (37, 29, Shoals:2) a +0 robe (42, -8, Shoals:2) a +0 trident (43, -8, Shoals:2) a +6 rapier of venom a +0 robe (43, 26, Shoals:2) 28 stones (48, 30, Shoals:2) a +0 robe (49, 30, Shoals:2) a cursed -2 trident Level 3 of the Shoals (0, 0, Shoals:3) a sling bullet (0, 19, Shoals:3) a +0 scale mail (1, -3, Shoals:3) a sling bullet (2, -6, Shoals:3) a +0 spear a +0 hunting sling 13 sling bullets (5, 22, Shoals:3) 24 arrows of flame (18, 23, Shoals:3) 18 gold pieces (26, -9, Shoals:3) a +0 quarterstaff (27, 18, Shoals:3) 2 large rocks a cyclops skeleton (28, 18, Shoals:3) a sheep skeleton (30, -1, Shoals:3) a +0 longbow a +0 quarterstaff 11 arrows of flame (31, -1, Shoals:3) an arrow of flame (31, 1, Shoals:3) a +0 spear (32, -1, Shoals:3) an arrow of flame (32, 22, Shoals:3) 2 large rocks (34, -8, Shoals:3) a +0 trident (42, -6, Shoals:3) a +0 trident 7 poisoned tomahawks (42, 11, Shoals:3) 18 bolts (42, 20, Shoals:3) 31 stones (48, 22, Shoals:3) a +0 spear a potion of lignification (49, 3, Shoals:3) a +2 trident of piercing a merfolk corpse Level 4 of the Shoals (0, 0, Shoals:4) a +0 glaive (3, 2, Shoals:4) 14 stones (6, -1, Shoals:4) a javelin (still there?) 6 gold pieces (still there?) (7, 1, Shoals:4) a javelin Level 1 of the Spider Nest (0, 0, Spider:1) a potion of lignification Level 1 of the Depths (0, 0, Depths:1) a +0 hand axe