Borgoz the Dungeon (3, 1, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 1, D) a +5 quick blade a +5 rapier a +5 dagger (4, 2, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 3, D) a +5 bardiche a +5 demon trident (4, 4, D) a +5 executioner's axe a +5 battleaxe (4, 6, D) a +3 shield a +3 buckler (4, 7, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (8, 2, D) a +0 war axe a +0 shield a +0 scale mail (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. (unseen) (10, 3, D) a disc of storms (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (49, 36, D) a piece from Xom's chessboard (49, 37, D) a +0 war axe of electrocution (50, 36, D) a scroll of brand weapon (51, 36, D) a plain deck of summoning (51, 37, D) a +2 whip of pain (52, 36, D) an uncursed staff of poison (53, 36, D) the +3 swamp dragon armour of Nituc {+Blink rPois Str+4 Int+3 Slay+3} It affects your strength (+4). It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. It lets you blink. (53, 37, D) a +3 quarterstaff of speed (59, 37, D) an uncursed ring of sustain attributes (60, 31, D) a +0 short sword (60, 32, D) 2 arrows (60, 36, D) a plain deck of summoning (60, 37, D) a +1 spear of flaming (60, 42, D) a +0 flail a guardian serpent corpse (skeletalised by now) a naga corpse (skeletalised by now) (60, 43, D) a black mamba skeleton (60, 44, D) a +0 halberd a +0 robe (61, 8, D) a sack of spiders (61, 9, D) a +0 trident a +0 leather armour (61, 30, D) an arrow (61, 31, D) 5 arrows (61, 32, D) 5 arrows (61, 33, D) 3 arrows (61, 36, D) an uncursed staff of power (61, 37, D) a +5 falchion of holy wrath (61, 44, D) a +0 hand axe a naga corpse (skeletalised by now) (62, 0, D) a +2 vampiric scimitar (62, 1, D) a +1 vampiric halberd (62, 8, D) a crystal ball of energy (62, 9, D) a +3 dagger a +0 robe (62, 16, D) a sack of spiders (62, 17, D) the +6 war axe of Rewneuc {flame, Str+5 Dex-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+5). It affects your dexterity (-4). (62, 26, D) an uncursed ring of flight (62, 27, D) a lantern of shadows (62, 28, D) an arrow (62, 31, D) a +0 dagger a +0 shortbow a +0 leather armour a +0 short sword an arrow (62, 32, D) 5 arrows a +0 dagger an elf corpse (skeletalised by now) (62, 36, D) a cursed -5 ring of protection (62, 37, D) an uncursed staff of poison (62, 42, D) a water moccasin skeleton (62, 43, D) a black mamba skeleton (63, 0, D) an uncursed staff of summoning (63, 8, D) a +0 dagger (63, 9, D) an uncursed staff of death a +0 robe (63, 10, D) a +0 hand axe a +0 arbalest of evasion (63, 16, D) the +5 ring mail of the Hippo {rElec Str-3 Int+2} It affects your strength (-3). It affects your intelligence (+2). It insulates you from electricity. (63, 17, D) a +4 quarterstaff of protection (63, 26, D) an uncursed staff of conjuration (63, 27, D) a +4 chain mail of fire resistance (63, 28, D) an arrow (63, 30, D) a +3 antimagic trident (63, 31, D) a +0 shortbow (still there?) 3 arrows (still there?) (63, 36, D) an uncursed staff of death (63, 37, D) an uncursed staff of earth (64, 16, D) a +2 scale mail of magic resistance (64, 17, D) an uncursed staff of wizardry (64, 27, D) a fan of gales (64, 30, D) a +1 hand axe of electrocution (65, 26, D) an Akashic Record (67, 2, D) a cursed -1 club a +4 hunting sling of flaming (68, 0, D) a box of beasts (69, 2, D) a +0 falchion (69, 36, D) a plain deck of summoning (70, 9, D) a +4 ring mail of magic resistance (70, 36, D) a lamp of fire (70, 37, D) an uncursed staff of fire (71, 8, D) a +1 flail of crushing (71, 17, D) a lamp of fire (71, 20, D) a +0 shortbow 11 arrows (71, 21, D) a +0 shortbow 9 arrows (71, 26, D) Kikubaaqudgha's Grimoire of Stolen Souls Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Corpse Rot Necromancy 2 d - Sublimation of Blood Necromancy 2 The Shining One disapproves of the use of such an item. (71, 27, D) an uncursed staff of air (71, 36, D) an uncursed ring of magical power (71, 37, D) a +3 arbalest of freezing (72, 8, D) the +10 hand crossbow of the Sun {penet, MR+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your resistance to hostile enchantments. (72, 9, D) the +8 bow of Krishna "Sharnga" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (72, 11, D) a cursed +0 long sword a +0 robe (72, 16, D) the +4 skin of Zhor {rC+++} It renders you almost immune to cold. (72, 17, D) an uncursed staff of earth (72, 20, D) a +0 trident (72, 22, D) 2 arrows (72, 23, D) an arrow (72, 27, D) a +0 hand axe of freezing (72, 36, D) the cursed +1 flail "Giwn" {crush, *Drain rN+ MP+9 Str+4 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from negative energy. It affects your magic capacity (+9). It causes draining when unequipped. It makes you more stealthy. It has a curse placed upon it. (72, 37, D) a book of Hinderance (72, 41, D) a fire drake corpse (skeletalised by now) (72, 42, D) a +0 scimitar of flaming (72, 43, D) a hell hound corpse (skeletalised by now) (73, 1, D) a +4 blowgun (73, 16, D) an uncursed staff of conjuration (73, 19, D) a +0 vampiric trident a throwing net (73, 20, D) 6 large rocks (73, 26, D) Sif Muna's Guide on the Traveller Spells Type Level a - Gell's Gravitas Hexes/Translocation 3 b - Portal Projectile Translocation 3 c - Teleport Other Translocation 3 d - Warp Weapon Charms/Translocation 5 e - Phase Shift Translocation 5 (73, 27, D) an uncursed staff of power (73, 36, D) an uncursed staff of summoning (73, 37, D) a +4 blowgun (75, 1, D) a +1 buckler of protection