Borgoz the Dungeon (2, 6, D) a +5 ice dragon armour a +5 shadow dragon armour (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 7, D) a +0 scale mail (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 3, D) a +5 bardiche a +5 demon trident (4, 4, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 6, D) a +3 shield a +3 buckler (4, 7, D) a +5 plate armour (9, 0, D) a +0 war axe (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (10, 3, D) a disc of storms (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +4 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (35, 0, D) an uncursed ring of protection from magic (36, 0, D) an ornate deck of summoning (36, 1, D) an uncursed staff of cold (37, 0, D) a piece from Xom's chessboard (37, 1, D) a +2 scimitar of electrocution (38, 0, D) the +3 scimitar "Veckakh" {slice, Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). (38, 1, D) an uncursed staff of air (39, 0, D) the +8 short sword "Wiafaryc" {vamp, Dex+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+4). (39, 1, D) a +3 leather armour of cold resistance (40, 0, D) a plain deck of defence (40, 1, D) a book of Ice (41, 0, D) a +0 ring mail of magic resistance (41, 1, D) the +11 rapier of the Lesser Evil {freeze, rPois Int-5 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-5). It affects your dexterity (+4). It protects you from poison. (41, 6, D) a hell hound corpse (42, 0, D) an uncursed staff of air (42, 1, D) an uncursed amulet of rage (47, 40, D) a sling bullet (49, 0, D) a book of Clouds (49, 1, D) an uncursed staff of air (49, 12, D) an uncursed ring of see invisible (49, 24, D) a +0 chain mail of poison resistance (49, 36, D) a +2 chain mail of fire resistance (49, 43, D) a +0 greatsling (still there?) 2 sling bullets (still there?) (50, 0, D) a book of Maledictions (50, 1, D) Sif Muna's Compendium of the Rocks and Transmigration Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Passwall Transmutation/Earth 3 d - Petrify Transmutation/Earth 4 e - Shatter Earth 9 (50, 12, D) a plain deck of summoning (50, 13, D) the Disquisition on Black Rituals Spells Type Level a - Pain Necromancy 1 b - Animate Dead Necromancy 4 c - Control Undead Necromancy 4 d - Dispel Undead Necromancy 5 e - Simulacrum Ice/Necromancy 6 (50, 15, D) an uncursed ring of protection from fire the amulet of Ruemebb {Gourm *Drain Str+6 Slay+5} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It causes draining when unequipped. (50, 24, D) an uncursed staff of wizardry (50, 25, D) a +0 short sword (50, 32, D) a +0 long sword (still there?) a +0 glaive of chopping (still there?) (50, 33, D) a +0 glaive (unseen) (50, 36, D) a +1 mace of crushing (50, 37, D) a cursed -3 ring of dexterity (50, 41, D) a +1 trident of flaming a +3 shortbow of freezing a +2 leather armour of magic resistance (50, 42, D) a +0 trident a +0 robe (50, 43, D) a sling bullet a +0 robe a steel javelin (50, 44, D) a sling bullet 2 javelins a steel javelin (51, 0, D) a book of Annihilations (51, 1, D) a stone of tremors (51, 12, D) an uncursed ring of see invisible (51, 13, D) a +3 spear of pain (51, 24, D) a +0 dagger (51, 25, D) a +2 spear of flaming (51, 28, D) a +0 mace (51, 29, D) a +0 battleaxe (51, 30, D) a +0 executioner's axe of venom a +0 halberd (51, 36, D) an uncursed staff of summoning (51, 37, D) a +0 rapier of holy wrath (51, 42, D) a +1 spear of piercing a +0 leather armour 7 steel javelins (51, 43, D) a sling bullet a +0 spear of venom a +2 shortbow of velocity a +0 leather armour 13 javelins (52, 0, D) a book of Unlife (52, 1, D) a cursed -2 ring of dexterity (52, 5, D) a shadow dragon skeleton (52, 12, D) an uncursed staff of air (52, 24, D) the +4 ring mail of Gravity {rN+ Int-4 Dex+7} It affects your intelligence (-4). It affects your dexterity (+7). It protects you from negative energy. (52, 26, D) an uncursed ring of protection from cold an uncursed ring of wizardry (52, 30, D) a +0 trident a +0 battleaxe (52, 37, D) a +2 dire flail of crushing (52, 41, D) a steel javelin (52, 42, D) a +4 antimagic halberd (unseen) (52, 44, D) the +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. (53, 0, D) an uncursed ring of poison resistance (53, 1, D) the +9 trident of Honour {flame, Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). (53, 13, D) the +9 quarterstaff "Faasch" {speed, rF+ MR+ Str-2 Dex+3} Attacks with this weapon are significantly faster. It affects your strength (-2). It affects your dexterity (+3). It protects you from fire. It affects your resistance to hostile enchantments. (53, 24, D) a +0 hunting sling of evasion (53, 25, D) a +0 halberd (53, 29, D) a cursed -2 rapier a cursed +0 cloak an uncursed staff of poison a +0 cloak a cursed -2 short sword (53, 37, D) a book of Ice (54, 0, D) an uncursed staff of death (54, 1, D) an uncursed staff of earth (54, 13, D) a phantom mirror (54, 24, D) a +4 arbalest of freezing (54, 25, D) an uncursed staff of poison (54, 36, D) a +4 spear of venom (55, 0, D) a lantern of shadows (55, 1, D) an uncursed staff of power (55, 13, D) a +4 arbalest of flaming (55, 24, D) Tacziax's Volume of Malediction and Black Rites Spells Type Level a - Corona Hexes 1 b - Animate Skeleton Necromancy 1 c - Confuse Hexes 3 d - Leda's Liquefaction Hexes/Earth 4 e - Agony Necromancy 5 f - Death Channel Necromancy 6 (55, 38, D) a steel javelin (57, 37, D) an uncursed amulet of dismissal (58, 37, D) the Disquisition on Execration Spells Type Level a - Corona Hexes 1 b - Confusing Touch Hexes 2 c - Slow Hexes 2 d - Summon Mana Viper Hexes/Summoning 5 e - Yara's Violent Unravelling Hexes/Transmutation 5 a Necronomicon a piece from Xom's chessboard a book of the Dragon (59, 36, D) a +0 chain mail (59, 37, D) a +1 quarterstaff of draining (60, 33, D) a large rock (60, 40, D) a +0 great mace a +0 chain mail (60, 41, D) a +0 great sword a +0 plate armour 2 large rocks (60, 42, D) a +0 great sword a +2 plate armour of poison resistance (61, 8, D) a +0 hunting sling of flaming (61, 16, D) the cursed +0 ring mail of Action {rPois rF+ Int+4 Stlth-} It affects your intelligence (+4). It protects you from fire. It protects you from poison. It makes you less stealthy. It has a curse placed upon it. (61, 26, D) an uncursed staff of death (61, 30, D) a cursed -1 shortbow a +6 morningstar of protection 13 arrows (61, 32, D) a tomahawk 3 large rocks 2 arrows (61, 33, D) a tomahawk a throwing net a large rock an arrow (61, 36, D) a +0 scale mail of magic resistance (61, 37, D) an uncursed staff of conjuration (61, 40, D) a +0 long sword a +0 plate armour (61, 41, D) 2 large rocks (61, 42, D) a +0 war axe a +0 chain mail (61, 44, D) a large rock (62, 8, D) an uncursed staff of wizardry (62, 9, D) a +2 glaive of venom (62, 17, D) a +1 falchion of flaming (62, 29, D) a +0 trident (62, 30, D) a +0 mace of crushing (62, 31, D) a large rock 7 arrows (62, 33, D) a tomahawk a large rock 2 arrows (62, 37, D) a book of Beasts (62, 40, D) a +0 great sword a +0 plate armour (62, 41, D) a +0 long sword a +0 chain mail (62, 42, D) a +0 dire flail a cursed +0 chain mail 2 large rocks (63, 8, D) a +2 hunting sling of flaming (63, 16, D) a +3 leather armour of fire resistance (63, 17, D) a lamp of fire (63, 26, D) a +0 trident (63, 27, D) an uncursed ring of sustain attributes (63, 30, D) a +0 shortbow (unseen) (63, 33, D) 2 large rocks a tomahawk 2 arrows (64, 16, D) the +4 halberd of the Twelve Ships {holy, rElec rN+} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. It protects you from negative energy. (64, 26, D) a box of beasts (64, 27, D) Sif Muna's Collected Works on the Frostbite and Conjuration Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Summon Ice Beast Ice/Summoning 4 c - Bolt of Cold Conjuration/Ice 6 d - Freezing Cloud Conjuration/Ice/Air 6 (65, 27, D) a +5 rod of shadows (13/13) a +3 rod of shadows (9/9) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +5 fire dragon armour a +5 crystal plate armour a +5 storm dragon armour a +0 shield (67, 0, D) an uncursed staff of death (68, 0, D) a +2 plate armour of magic resistance (69, 36, D) a +3 falchion of draining (70, 8, D) an uncursed staff of earth (70, 9, D) a book of Changes (70, 31, D) a +4 trident (70, 36, D) a +3 leather armour of cold resistance (70, 41, D) a +0 long sword a +0 robe (71, 8, D) a book of Air (71, 16, D) a plain deck of summoning (71, 26, D) a +0 trident (71, 27, D) a plain deck of wonders (71, 30, D) a +0 trident 8 tomahawks (71, 31, D) a +0 hand axe of flaming (71, 32, D) a throwing net (71, 36, D) an uncursed ring of poison resistance (72, 9, D) a +2 leather armour of fire resistance (72, 17, D) a plain deck of defence (72, 27, D) an uncursed staff of conjuration (72, 31, D) a +0 trident (72, 32, D) a +0 trident (72, 36, D) the cursed +0 flail "Urosuxi" {venom, *Corrode +Rage +Fly Int+2} It poisons the flesh of those it strikes. It affects your intelligence (+2). It lets you fly. It lets you go berserk. It may corrode your equipment when you take damage. It has a curse placed upon it. (72, 37, D) a +1 spear of pain (72, 39, D) a +6 trident of pain (72, 40, D) a +0 war axe (72, 41, D) a +0 mace (73, 1, D) a lantern of shadows (73, 16, D) a +0 war axe of chopping (73, 26, D) a +4 plate armour of cold resistance (73, 27, D) a book of Burglary (73, 36, D) an uncursed staff of poison (73, 37, D) a +0 war axe (74, 3, D) a cursed +0 dire flail