Borgoz Level 1 of the Dungeon (0, 0, D:1) a stone (1, 0, D:1) a +0 dagger (1, 2, D:1) a stone (4, 6, D:1) a +0 short sword (7, 23, D:1) 13 arrows (11, 18, D:1) 12 bolts of flame (16, 39, D:1) 27 arrows (18, 26, D:1) a +0 dagger (22, 16, D:1) a +0 robe (22, 44, D:1) a +0 club (23, 44, D:1) a +0 club (28, 20, D:1) a +0 naga barding (33, 7, D:1) a stone (43, 12, D:1) a +0 chain mail (44, 37, D:1) 21 stones (46, 14, D:1) a +0 club (47, 7, D:1) a +0 dagger (53, 17, D:1) a +0 club (58, 27, D:1) 14 poisoned needles Level 2 of the Dungeon (2, 25, D:2) a +0 club (6, -5, D:2) a +0 scale mail (14, 0, D:2) a +0 dagger (15, 17, D:2) 22 stones (23, -1, D:2) a +0 club (27, -6, D:2) a +0 pair of gloves (38, 2, D:2) a +0 flail (38, 6, D:2) a +0 ring mail (38, 31, D:2) a +0 robe (39, 12, D:2) a +0 buckler (39, 32, D:2) 17 sling bullets (50, 26, D:2) a +0 dagger (50, 42, D:2) a +0 club (50, 47, D:2) a +0 dagger (52, 6, D:2) 13 stones (55, 11, D:2) a +0 short sword (60, 23, D:2) 14 stones Level 3 of the Dungeon (5, 14, D:3) 17 sling bullets (10, -5, D:3) 24 arrows (23, 9, D:3) a +0 dagger (27, 23, D:3) a cursed +0 shield (29, 0, D:3) a cursed -2 short sword (30, 9, D:3) a +0 club (30, 15, D:3) 21 stones (37, 6, D:3) a +0 trident a +0 chain mail (37, 7, D:3) a +0 hand axe a +0 spear (41, 25, D:3) a +0 club (43, 15, D:3) 21 arrows (45, 10, D:3) a +0 long sword (46, 16, D:3) a stone (50, 19, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) an uncursed staff of air (7, 3, D:4) a +0 club (12, -3, D:4) a +0 dagger (15, -7, D:4) an arrow (15, -4, D:4) an arrow (15, -3, D:4) an arrow (15, -2, D:4) a +0 shortbow 17 arrows (16, -8, D:4) a +0 short sword (18, -24, D:4) a +0 shield (21, -4, D:4) an arrow (22, -31, D:4) 22 bolts (33, -4, D:4) a +0 club (42, -37, D:4) 26 arrows (42, -8, D:4) 4 tomahawks (45, 11, D:4) 16 poisoned arrows (57, -9, D:4) a +0 dagger (58, -10, D:4) a +0 short sword (58, -9, D:4) a +0 club (62, -18, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) an uncursed ring of loudness (6, -15, D:5) a +0 giant spiked club (13, 20, D:5) a +0 leather armour (18, -34, D:5) the +0 scale mail "Tiutom Teas" {-Tele MR- rCorr Str+10} It affects your strength (+10). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It protects you from acid and corrosion. (28, -19, D:5) a +0 mace of protection (38, -26, D:5) 18 stones (39, -28, D:5) a +0 whip (42, 1, D:5) a cursed +0 mace (42, 7, D:5) a +0 scale mail (unseen) (42, 19, D:5) a +0 ring mail (49, 17, D:5) 7 javelins (53, -32, D:5) a +0 war axe Level 6 of the Dungeon (8, -43, D:6) a +0 club (9, -22, D:6) 8 bolts (11, -23, D:6) a +0 short sword (12, -29, D:6) a +0 leather armour a +0 flail a +0 mace (12, -28, D:6) a +0 short sword a +0 chain mail a +0 mace (13, -29, D:6) 4 tomahawks (13, -28, D:6) a +0 robe a +0 dagger (13, -24, D:6) a cursed -3 giant club (16, -21, D:6) a +0 spear (still there?) a +0 ring mail (still there?) a +0 club (still there?) (40, -12, D:6) 4 tomahawks (41, -13, D:6) 22 stones (46, -38, D:6) 17 poisoned needles Level 7 of the Dungeon (0, 0, D:7) a +0 mace (3, 1, D:7) a +4 quarterstaff of chaos a +0 cloak (9, 11, D:7) a +0 trident (10, -33, D:7) a +0 giant club (10, 10, D:7) a +0 hand axe (11, 9, D:7) a +0 whip (32, -9, D:7) a +0 mace (35, 11, D:7) a +0 halberd (37, -30, D:7) a +1 spear of freezing a +0 robe (38, -28, D:7) a +2 long sword of freezing a +0 robe (39, -29, D:7) a +2 great sword a +0 robe (39, -28, D:7) a +2 great sword a +0 robe (43, -11, D:7) an uncursed amulet of inaccuracy (51, -10, D:7) 21 sling bullets Level 8 of the Dungeon [Shop] Zucrit's Antique Weapon Shop a +0 hand crossbow (98 gold) the +7 rapier of Equilibrium {pierce, rElec Int+3} (252 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It insulates you from electricity. a +0 blowgun (70 gold) a +5 battleaxe of pain (182 gold) a +0 hunting sling (42 gold) a +4 broad axe of electrocution (112 gold) a +0 hunting sling (42 gold) a +2 broad axe of distortion (112 gold) a +0 hand axe of chopping (84 gold) a +0 greatsling (420 gold) a +0 quarterstaff (112 gold) the +11 whip of Purpose {flame, Int+2 Dex+4} (210 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It affects your dexterity (+4). a +0 club (28 gold) (0, 4, D:8) a +0 antimagic short sword (1, 4, D:8) a +0 antimagic dagger a goblin corpse (12, 11, D:8) a wand of draining (7) a +0 plate armour (14, 37, D:8) 11 arrows (17, 8, D:8) a +0 helmet (18, 2, D:8) 2 throwing nets (18, 4, D:8) a +0 giant club (21, 16, D:8) a cursed -3 giant club (23, -1, D:8) a +0 dagger (24, -1, D:8) a +0 dagger a +0 robe a +0 flail a +0 dagger a +0 robe (28, 10, D:8) a +0 club (28, 11, D:8) a +0 animal skin (28, 20, D:8) a +0 spear a +0 scale mail (28, 23, D:8) a cursed +0 pair of gloves (35, 11, D:8) a +0 robe (36, 23, D:8) 21 sling bullets (39, -12, D:8) a +0 great sword of protection (43, 37, D:8) a bread ration (52, 11, D:8) a +0 whip of electrocution a +0 robe (52, 12, D:8) a +0 animal skin (52, 44, D:8) 2 potions of haste the Ecumenical Temple