Borgoz Level 1 of the Dungeon (0, 0, D:1) a stone (4, 0, D:1) a +0 short sword (6, 0, D:1) 3 fruits (31, 10, D:1) 5 stones (-19, 16, D:1) a +0 dagger a +0 dagger a +0 leather armour (18, 19, D:1) 23 stones (-5, 21, D:1) a +0 flail (11, 24, D:1) a stone (-5, 28, D:1) a +0 robe (24, 33, D:1) a +0 club (25, 35, D:1) a bread ration (-11, 42, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 3 javelins of penetration (-4, 5, D:2) 12 stones (-6, 7, D:2) a cursed -1 club (-8, 8, D:2) a stone (-1, 8, D:2) a +0 hunting sling (-33, 10, D:2) a +0 club (11, 14, D:2) a stone (-23, 16, D:2) a +0 flail (6, 17, D:2) a +0 whip a stone (4, 18, D:2) a +0 dagger (-15, 19, D:2) a +0 dagger (17, 19, D:2) a stone 12 bolts (-34, 20, D:2) a +0 ring mail (17, 21, D:2) a stone (17, 24, D:2) a +0 short sword a stone (-4, 30, D:2) 5 poisoned needles (-18, 31, D:2) 3 tomahawks (5, 39, D:2) an uncursed amulet of inaccuracy (12, 39, D:2) a stone (-23, 42, D:2) a +0 quarterstaff (5, 46, D:2) a +0 short sword (10, 48, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (10, 1, D:3) 21 sling bullets (37, 1, D:3) a +0 dagger (36, 2, D:3) a stone (38, 2, D:3) a stone (40, 2, D:3) a stone (42, 2, D:3) a +0 club a +0 hunting sling 22 stones (35, 3, D:3) a stone (37, 3, D:3) a stone (20, 4, D:3) a bread ration (26, 8, D:3) a +0 dagger (27, 8, D:3) a +0 dagger (28, 8, D:3) a +0 club (36, 8, D:3) 22 stones a +0 club a +0 hunting sling (36, 9, D:3) a +0 trident a +0 animal skin a +0 dagger (33, 12, D:3) a +0 dagger (59, 20, D:3) a +0 war axe (32, 23, D:3) 2 stones (34, 24, D:3) a +0 club (28, 25, D:3) a stone (35, 25, D:3) a +0 dagger (34, 26, D:3) a +0 dagger (18, 27, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a cursed +0 dagger (0, 3, D:4) 2 tomahawks (-11, 4, D:4) 21 stones (1, 9, D:4) 10 sling bullets of frost (-16, 12, D:4) a +0 short sword (-28, 13, D:4) a +0 dagger (-17, 17, D:4) 33 stones (-8, 23, D:4) a bread ration (-19, 24, D:4) 14 stones (-11, 27, D:4) a +0 club (-30, 33, D:4) 23 stones (-53, 50, D:4) a +1 scale mail a +1 dagger Level 5 of the Dungeon (10, 0, D:5) a +1 spear of flaming (-31, 6, D:5) a +0 ring mail a +0 club (4, 7, D:5) a +0 trident (-23, 10, D:5) a -1 rod of destruction (11/11) (-8, 10, D:5) 16 stones (-24, 12, D:5) a +0 giant club (-13, 20, D:5) a +4 quarterstaff of chaos a +0 cloak a +0 hammer (7, 26, D:5) a +0 shortbow 9 arrows of flame (-29, 34, D:5) a +0 dagger (-1, 37, D:5) a +0 whip (-3, 40, D:5) a +0 scale mail (-3, 41, D:5) a +0 whip a +0 scale mail a +0 flail (-23, 42, D:5) a +0 mace of protection a cursed +0 leather armour (-23, 43, D:5) a +0 dagger a +0 chain mail a +0 dagger a +0 robe (-22, 43, D:5) a +0 mace a +0 leather armour of fire resistance (-21, 43, D:5) a +0 dagger a +0 robe (-6, 45, D:5) a stone Level 6 of the Dungeon (0, 0, D:6) a +0 spear (46, 12, D:6) a +0 giant club (-1, 14, D:6) a +2 quarterstaff of speed (27, 17, D:6) a +0 ring mail (53, 18, D:6) 22 stones (25, 20, D:6) 23 sling bullets (11, 23, D:6) 6 stones (8, 27, D:6) a +0 war axe (12, 29, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (12, 30, D:6) a +0 hand axe (14, 30, D:6) 31 stones (37, 35, D:6) a +0 falchion (23, 38, D:6) a +0 leather armour (25, 38, D:6) a +1 whip of freezing (17, 39, D:6) a +0 ring mail (33, 41, D:6) a +0 trident (42, 43, D:6) 14 stones (25, 45, D:6) 8 tomahawks Level 7 of the Dungeon (0, 0, D:7) 14 stones (-11, 3, D:7) a +0 dagger (-3, 3, D:7) 13 poisoned needles (-13, 5, D:7) a +0 club (-28, 23, D:7) 14 stones (-12, 23, D:7) an uncursed staff of death (-34, 26, D:7) a +0 club (-13, 28, D:7) a steam dragon hide (-37, 34, D:7) a +1 robe (-17, 34, D:7) 2 throwing nets (-37, 35, D:7) a +4 scimitar of flaming (-7, 39, D:7) a +0 trident (0, 48, D:7) a +0 robe (22, 49, D:7) 14 stones (-7, 54, D:7) 13 stones (-13, 56, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Wonoos's Jewellery Shop an uncursed ring of see invisible (165 gold) a +3 ring of strength (172 gold) the ring "Seqiaf" {Wiz rC- rN+ Int+2 Dex+2} (468 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+2). It affects your dexterity (+2). It makes you vulnerable to cold. It protects you from negative energy. the amulet of the Six Seas {Clar MR+ Str+2 Dex-4} (312 gold) [amulet of clarity] It provides mental clarity. It affects your strength (+2). It affects your dexterity (-4). It affects your resistance to hostile enchantments. a cursed amulet of inaccuracy (22 gold) a cursed amulet of resist mutation (407 gold) an uncursed ring of protection from cold (275 gold) an uncursed ring of protection from cold (275 gold) an uncursed amulet of regeneration (330 gold) an uncursed ring of positive energy (220 gold) (0, 0, D:8) a +0 dagger a +0 robe (-14, 1, D:8) a +0 robe (10, 2, D:8) 2 bread rations (9, 6, D:8) a +0 dagger a +0 robe a +0 dagger (-8, 13, D:8) a cursed ring of teleportation (-10, 14, D:8) 19 stones (-3, 14, D:8) a +0 club a +0 giant club (-3, 16, D:8) a +0 hand axe a cursed +0 scale mail (19, 16, D:8) a +0 hunting sling (-6, 17, D:8) a +0 dagger a +0 robe (-5, 17, D:8) a +0 flail a +0 scale mail (0, 17, D:8) a +1 falchion of electrocution (-7, 22, D:8) 14 poisoned needles (8, 30, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (-5, 31, D:8) a +0 flail a +0 robe (7, 31, D:8) a +0 war axe a +0 leather armour (8, 31, D:8) a +0 hand axe the Ecumenical Temple