Borbor Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, 2, D:1) a +0 leather armour (9, -40, D:1) a +0 dagger (11, -37, D:1) a +0 club (20, -22, D:1) a +0 dagger (33, -6, D:1) a +0 dagger (35, -15, D:1) a +0 club (36, -6, D:1) 12 arrows (44, -13, D:1) a +0 mace (46, -35, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (31, -12, D:2) a +0 club (34, -7, D:2) a +0 mace (36, 23, D:2) a +0 leather armour (39, -15, D:2) a +0 club (47, 7, D:2) a +0 spear (55, 26, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a cursed -3 war axe (1, -16, D:3) 27 arrows (1, -11, D:3) a +0 club (1, -4, D:3) a +0 dagger (5, -10, D:3) 12 arrows (8, -2, D:3) a +0 blowgun a +0 club (17, 20, D:3) a +0 dagger (28, 8, D:3) 22 bolts (30, 13, D:3) a +0 robe (31, 6, D:3) a +0 short sword (32, 20, D:3) a +0 dagger (34, -4, D:3) a +0 leather armour (35, 25, D:3) a +0 robe (37, -6, D:3) a +0 dagger a +0 robe a +0 trident a +0 ring mail (38, -7, D:3) a +0 mace (38, -6, D:3) a +0 club a +0 leather armour (40, 33, D:3) a +0 mace (41, 30, D:3) a +4 quarterstaff of chaos (43, -3, D:3) 16 arrows a +0 shortbow (44, -4, D:3) an arrow Level 4 of the Dungeon (0, 0, D:4) 12 arrows (3, -22, D:4) a +0 hand axe (10, 23, D:4) a +0 hunting sling (12, 0, D:4) a +0 spear (12, 8, D:4) a +0 robe (13, -13, D:4) a +0 dagger (21, 18, D:4) 16 bolts (43, -23, D:4) a +0 flail of protection a +0 scale mail (58, -1, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) the +7 hand axe "Yffoc" {chop, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (35, 46, D:5) a +0 club (39, 40, D:5) a +0 giant club (42, 21, D:5) a scroll of identify (45, 18, D:5) 13 gold pieces