Borbor Level 1 of the Dungeon (0, 27, D:1) a +0 dagger (11, 11, D:1) 24 bolts (12, 13, D:1) a +0 leather armour (14, 12, D:1) 25 bolts (16, 41, D:1) a +0 club (17, 36, D:1) a +0 robe (23, 50, D:1) a +0 club (24, 11, D:1) a +0 short sword (26, 21, D:1) a +0 short sword (26, 22, D:1) a +0 club (32, 15, D:1) a +0 club (32, 21, D:1) a +0 robe (39, 20, D:1) 7 arrows (42, 21, D:1) a +0 dagger (42, 30, D:1) a +0 spear (45, 20, D:1) a +0 short sword (45, 48, D:1) a +0 club (46, 13, D:1) a +0 short sword (50, 29, D:1) 27 arrows Level 2 of the Dungeon (0, 13, D:2) a +0 club (17, 12, D:2) a +0 club (17, 42, D:2) a +0 dagger (18, 32, D:2) 3 javelins (21, 4, D:2) a +0 club (38, 13, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 30, D:3) a +0 dagger (3, 19, D:3) a +0 leather armour (4, 16, D:3) a +0 ring mail (4, 17, D:3) a +1 dagger of draining (10, 26, D:3) 15 arrows (11, 44, D:3) 16 arrows (20, 24, D:3) a +0 ring mail 3 tomahawks a +0 falchion (23, 17, D:3) a +0 club (23, 24, D:3) a tomahawk (35, 1, D:3) a +0 robe Level 4 of the Dungeon [Shop] Hoyn's Antique Weapon Emporium a +2 dagger of venom (302 gold) a +0 dagger (42 gold) a +0 spear (63 gold) the +9 hand axe "Fisasod" {elec, *Rage rPois rF++ MR+} (1778 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It greatly protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It may make you go berserk in combat. a +0 long sword (73 gold) a +0 dagger (42 gold) a +3 rapier of distortion (567 gold) a +1 shortbow of freezing (260 gold) a +0 dagger of flaming (117 gold) a +0 rapier (84 gold) (6, -15, D:4) a +0 hunting sling (7, -5, D:4) a +0 dagger (14, -17, D:4) 12 arrows (14, -1, D:4) a +1 whip of electrocution (15, 13, D:4) 10 bolts (19, 15, D:4) a +0 leather armour (22, 2, D:4) a +0 long sword (30, -15, D:4) a cursed -1 ring mail a +0 flail (31, -5, D:4) a sling bullet (32, -8, D:4) a sling bullet (32, -7, D:4) a sling bullet (32, -4, D:4) 3 sling bullets (34, -13, D:4) a +0 robe a +0 dagger (34, -3, D:4) a +0 club (34, -1, D:4) a +0 robe a +0 dagger (35, -1, D:4) a +0 robe a +0 dagger (49, -2, D:4) a +0 ring mail (51, 0, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a scroll of noise (4, 4, D:5) a scroll of identify (6, 12, D:5) 5 stones (7, 12, D:5) a stone (11, 12, D:5) 5 stones (18, 34, D:5) 13 poisoned needles (23, 19, D:5) 8 gold pieces