Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8 (webtiles) character file. 0 BonusName the Grave Robber (level 1, 13/14 HPs) Began as a Ghoul Necromancer on Jan 9, 2018. Safely got out of the dungeon. The game lasted 00:02:18 (52 turns). BonusName the Grave Robber (Ghoul Necromancer) Turns: 52, Time: 00:02:19 Health: 13/14 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/3 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - 2 rations Skills: + Level 1.7 Dodging + Level 2.1 Stealth + Level 1.7 Spellcasting + Level 4.0 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #... 6% 1 ##..... b - Animate Skeleton Necr N/A 6% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Aim: a bat Okay, then. A bat is nearby! A bat is nearby! Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You can't see any item there. You can't see any item there. Okay, then. The bat misses you. The bat misses you. The bat misses you. The bat barely misses you. The bat closely misses you. The bat misses you. There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! The bat closely misses you. You have escaped! ...... ...... ....... ...... .......# ...... #.... .......## #...... #....#........###....... #....................... #....... ##.........###. #.....# ##.......## #.....# #...@...# ###.....## ##.b.....# #........###.........# #......................$ #.....$..$.....###...... #.............## #...... #....##.......# ...... #.... #.......## ..... #.... #........# You could see a bat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BonusName the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 6 | D:1 | Learned a level 1 spell: Animate Skeleton 52 | D:$ | Safely got out of the dungeon. Action || total -------------------------++------- Melee: Unarmed || 1 Armor: Robe || 5 Dodge: Dodged || 16