BoltzmannConstant Level 1 of the Dungeon (0, 0, D:1) a cursed +0 dagger (10, 0, D:1) a +0 leather armour (-48, 6, D:1) a +0 club (-44, 11, D:1) 2 potions of degeneration (-27, 13, D:1) a +0 robe (14, 29, D:1) a +0 dagger (-31, 32, D:1) a +0 dagger (-17, 32, D:1) 13 sling bullets (-20, 34, D:1) a +0 club (7, 38, D:1) a +0 dagger (7, 39, D:1) a stone (8, 41, D:1) a +0 whip (-12, 44, D:1) a +0 club (17, 45, D:1) a potion of degeneration Level 2 of the Dungeon (-23, 10, D:2) 2 potions of curing (-32, 11, D:2) a stone (-3, 20, D:2) a +0 plate armour (-1, 22, D:2) a +0 leather armour (-41, 23, D:2) 4 tomahawks (-43, 25, D:2) a +0 ring mail (-3, 25, D:2) a stone (19, 26, D:2) 9 sling bullets (-9, 28, D:2) 21 arrows (-10, 32, D:2) 23 stones (22, 37, D:2) 3 stones (-8, 41, D:2) a +0 spear (22, 41, D:2) a stone (-29, 42, D:2) a stone (-30, 44, D:2) 3 stones (17, 47, D:2) a +0 dagger (22, 47, D:2) a stone Level 3 of the Dungeon (-41, 6, D:3) a +0 club (-4, 20, D:3) a +0 club (0, 21, D:3) a +0 leather armour (-43, 28, D:3) a +0 ring mail (-12, 30, D:3) a potion of curing (-14, 36, D:3) a +0 falchion (-31, 38, D:3) a +0 robe (-13, 41, D:3) 17 stones