BoltzmannConstant Level 1 of the Dungeon (2, 7, D:1) a +0 club (6, 34, D:1) a +0 dagger a +0 leather armour (10, 47, D:1) 3 stones a kobold corpse (skeletalised by now) (11, 22, D:1) a +0 dagger (18, 40, D:1) a +0 robe (19, 22, D:1) a potion of heal wounds (22, 25, D:1) a +0 dagger (26, 23, D:1) 19 poisoned needles (32, 1, D:1) a +0 club (36, 9, D:1) a cursed +0 mace (36, 26, D:1) a +0 club a goblin corpse (36, 27, D:1) a giant cockroach corpse (36, 39, D:1) a +0 robe (39, 16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 13 gold pieces (7, 12, D:2) a scroll of magic mapping (unseen)