BoltzmannConstant Level 1 of the Dungeon (0, 0, D:1) 19 sling bullets (3, -12, D:1) 14 arrows (4, -15, D:1) a +0 club 17 gold pieces (5, -22, D:1) a +0 scale mail (5, -1, D:1) a bat corpse (5, 10, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (13, -16, D:1) a +0 robe (14, -24, D:1) a meat ration (18, 7, D:1) a stone (23, -20, D:1) 7 poisoned needles (26, -5, D:1) a potion of curing (28, -23, D:1) a +0 mace (28, -11, D:1) a +0 club (29, -23, D:1) a potion of curing (33, -16, D:1) a +0 leather armour (33, -4, D:1) a +0 spear (35, 2, D:1) a ball python corpse (skeletalised by now) (37, -2, D:1) a hobgoblin corpse (skeletalised by now) (37, 14, D:1) a hobgoblin corpse (skeletalised by now) (38, -14, D:1) a cursed -3 dagger (40, 14, D:1) a rat corpse (skeletalised by now)