BoltzmannConstant Level 1 of the Dungeon (0, 0, D:1) 19 stones (5, -24, D:1) 5 bolts (8, 26, D:1) 17 stones (13, -1, D:1) a +0 leather armour (13, 24, D:1) a potion of beneficial mutation (14, 19, D:1) 16 stones (15, -7, D:1) a +0 club (20, -3, D:1) a +0 robe (20, -2, D:1) 16 arrows (26, 19, D:1) a beef jerky (37, -27, D:1) a giant gecko corpse (skeletalised by now) (41, -4, D:1) 12 stones (47, 29, D:1) a +0 dagger (51, 30, D:1) an uncursed ring of poison resistance (55, -17, D:1) a potion of heal wounds (58, 19, D:1) a potion of degeneration Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (12, -1, D:2) a rat corpse (14, -3, D:2) a +0 hunting sling (15, 6, D:2) a meat ration (27, -4, D:2) a beef jerky