BoltzmannConstant Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, 9, D:1) a +0 dagger (9, -8, D:1) a +0 dagger (13, 3, D:1) a beef jerky (15, 18, D:1) an uncursed ring of magical power an uncursed amulet of harm (19, -4, D:1) a +0 mace (21, 2, D:1) 22 arrows (24, -14, D:1) 18 arrows (28, 19, D:1) a bread ration (29, 16, D:1) a stone (32, 0, D:1) a +0 robe (33, 16, D:1) a +0 club (35, -8, D:1) a +0 short sword (37, 21, D:1) a +0 dagger (43, 32, D:1) 23 stones (49, 2, D:1) a +0 robe (52, 14, D:1) a +0 club (54, 16, D:1) a stone (55, 14, D:1) a +0 short sword 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 4, D:2) a +0 chain mail (11, -1, D:2) a +0 club 2 stones (11, 28, D:2) 19 arrows (12, 21, D:2) a +0 club (15, -3, D:2) a +0 dagger (15, 20, D:2) a goblin corpse (skeletalised by now) (16, 9, D:2) a wand of enslavement (10/24) (16, 30, D:2) a +0 club (25, 20, D:2) a rat corpse (skeletalised by now) (33, 25, D:2) a hobgoblin corpse (skeletalised by now) (36, 30, D:2) a potion of curing (37, 18, D:2) a rat corpse (skeletalised by now) (37, 25, D:2) a potion of curing