Bodrick Level 1 of the Dungeon (0, 0, D:1) a +0 whip (7, -13, D:1) a cursed +0 ring mail (8, 11, D:1) a +0 dagger of venom (11, 13, D:1) a +0 ring mail (14, 22, D:1) 4 tomahawks (20, 2, D:1) a +0 club (24, -2, D:1) 13 stones (25, -7, D:1) 16 stones (26, 0, D:1) a +0 club (26, 3, D:1) a +0 whip (29, 7, D:1) a +0 club (31, 7, D:1) a +0 dagger (33, -16, D:1) a stone (36, -19, D:1) 2 stones (36, -18, D:1) a stone (44, 27, D:1) a +0 club (45, -12, D:1) a +0 short sword (47, 5, D:1) a +0 whip (48, 35, D:1) 22 bolts (50, -11, D:1) a +0 spear (53, 25, D:1) a cursed -2 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 3, D:2) a +0 ring mail (6, -16, D:2) a +0 ring mail (22, -11, D:2) a +0 ring mail (34, 9, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (14, -23, D:3) a +0 robe (19, -44, D:3) a +0 short sword (35, -46, D:3) a +0 short sword of speed a +0 leather armour (36, -46, D:3) a +0 club a +0 scale mail (36, -38, D:3) a +0 club (37, -45, D:3) a +0 dagger a +0 robe a +0 dagger (44, -49, D:3) a +0 short sword a +0 leather armour (44, -1, D:3) a +0 leather armour (54, -49, D:3) a +0 dagger (58, -53, D:3) 13 arrows Level 4 of the Dungeon (0, 0, D:4) the +4 helmet "Beloxodi" {-Tele rN++ Slay+5 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It greatly protects you from negative energy. It lets you see invisible. It prevents most forms of teleportation. (11, 4, D:4) 21 arrows (17, 11, D:4) a +0 whip a +0 ring mail a +0 hand axe (18, 11, D:4) a +0 hand axe a +0 dagger a +0 leather armour (19, 13, D:4) a +0 flail a +0 ring mail (20, -11, D:4) a +0 ring mail (22, 12, D:4) 16 sling bullets (30, -21, D:4) a +0 mace (33, -4, D:4) the cursed +0 trident of Istrolij {pierce, *Corrode rF+ rN+++ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from fire. It renders you almost immune to negative energy. It may corrode you when you take damage. It has a curse placed upon it. (39, -10, D:4) a +0 club Level 5 of the Dungeon (7, -3, D:5) a +0 robe (8, -40, D:5) an arrow (9, -41, D:5) an arrow (11, -42, D:5) a +0 shortbow 12 arrows (16, -11, D:5) a cursed -3 hand axe (28, -31, D:5) a cursed +0 giant spiked club (37, -40, D:5) a +0 trident (37, -30, D:5) a +0 leather armour a +0 hand axe (40, -34, D:5) an uncursed amulet of harm a +0 quarterstaff (40, -33, D:5) a +0 club (41, -33, D:5) a +0 leather armour a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 robe (5, -1, D:6) a throwing net (12, 5, D:6) a +0 plate armour (13, -36, D:6) a giant gecko skeleton (14, -35, D:6) a +0 club (unseen) (15, -37, D:6) a jackal corpse (15, -36, D:6) a jackal corpse (29, -10, D:6) a scroll of identify the Ecumenical Temple