Bodigarde Level 1 of the Dungeon (18, 20, D:1) a +0 whip (18, 21, D:1) a +0 trident (19, 24, D:1) a +0 robe (23, 26, D:1) a +0 robe (29, 7, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -27, D:2) a +0 club (9, -3, D:2) a +0 short sword (14, -38, D:2) a +0 club (15, -21, D:2) a +0 dagger (33, -28, D:2) a +0 dagger (45, -15, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Tohetiw's Jewellery Shop a +6 ring of strength (504 gold) a +6 ring of dexterity (504 gold) a ring of ice (350 gold) a ring of protection from cold (350 gold) an amulet of reflection (420 gold) the ring "Eqoer" {rPois rF+ rC+ Str+3} (662 gold) [ring of poison resistance] Str: It affects your strength (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. a ring of magical power (280 gold) a ring of fire (350 gold) an amulet of the acrobat (420 gold) a +6 ring of intelligence (504 gold) a ring of positive energy (280 gold) (27, 23, D:3) a +0 dagger (28, 23, D:3) a +0 leather armour a +0 mace (33, 24, D:3) a +0 dagger (36, 11, D:3) a +0 dagger a +0 robe (37, 9, D:3) a +0 club a +0 ring mail a +0 dagger (37, 13, D:3) a +0 ring mail a +0 mace (48, 14, D:3) a +0 short sword (55, 23, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club (8, -7, D:4) a +0 club (10, -7, D:4) a +0 falchion (11, 30, D:4) a +0 leather armour (13, -2, D:4) a +0 rapier (21, 9, D:4) a +0 mace (38, 8, D:4) a +0 whip (40, 7, D:4) a +0 club (42, 28, D:4) a +0 halberd (43, 28, D:4) a +0 flail a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 whip (6, 1, D:5) a staff of death (24, -6, D:5) a +0 leather armour (24, 12, D:5) a +0 flail (35, -13, D:5) a +0 hand axe (35, -12, D:5) a +0 dagger a +0 robe (35, -11, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (11, -3, D:6) a +0 dagger a +0 robe (12, -2, D:6) a +0 dagger a +0 robe (13, -1, D:6) a +0 dagger a +0 robe (14, 0, D:6) a -1 mace of flaming a +0 shortbow a +0 scale mail a +0 dagger a +0 robe (19, -22, D:6) a +0 giant club (21, -16, D:6) a +0 scale mail (28, -7, D:6) a +0 dagger (29, -7, D:6) a +0 dagger (32, -6, D:6) a +0 hand axe a +0 chain mail (33, -5, D:6) a +0 short sword (46, 5, D:6) a +3 spear a +0 robe (47, 4, D:6) a +0 robe (48, 3, D:6) a +0 robe a +0 battleaxe a +0 robe a +2 scimitar a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (1, 1, D:7) a +0 spear a +0 flail a +0 trident a +0 chain mail (1, 2, D:7) a +0 flail a +1 spear of freezing a +0 scale mail a +0 whip a +0 leather armour a +0 whip a +0 whip a +0 dagger a +0 robe (9, 6, D:7) a +0 robe (11, 23, D:7) the +6 rapier "Zuuvvas" {spect, Dex+3} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+3). (21, 24, D:7) a +0 short sword a +0 chain mail (21, 25, D:7) a +0 whip (21, 26, D:7) a +0 club (22, 29, D:7) a +0 flail (26, 16, D:7) a +0 ring mail (29, 26, D:7) a +0 giant spiked club (35, -2, D:7) a +0 long sword (35, 4, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (0, 2, D:8) a +0 hand axe a +0 leather armour (2, 6, D:8) a +2 scimitar a +0 robe (2, 8, D:8) a +0 long sword a +0 robe a +0 short sword a +0 robe (6, -16, D:8) a +0 war axe (11, -40, D:8) 5 potions of invisibility (12, -27, D:8) a +0 halberd a +0 robe (13, -29, D:8) a +0 robe a +0 mace (14, -29, D:8) a +0 robe a +0 long sword a +0 animal skin a +0 halberd (14, -17, D:8) a +2 whip of flaming a +0 robe (22, -21, D:8) a +0 scale mail (26, -5, D:8) a +0 chain mail a +0 battleaxe (27, -6, D:8) a +0 rapier (37, -19, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +3 flail a +0 dagger (1, 0, D:9) a +0 flail a +0 dagger a +0 dagger a +0 robe a +1 antimagic short sword a +0 long sword a +0 chain mail (2, 1, D:9) a +0 battleaxe a +0 plate armour (3, -51, D:9) a +0 leather armour (7, -11, D:9) a +0 scale mail (9, -23, D:9) a +0 robe (still there?) a +1 dagger of venom (still there?) (10, -24, D:9) a +0 plate armour a +0 great sword a +0 short sword (10, -23, D:9) a +0 short sword (11, -27, D:9) a +0 mace (11, -24, D:9) a +0 flail a +0 dagger (11, -22, D:9) a +0 mace (12, -27, D:9) a +0 leather armour a +0 hand axe a +0 ring mail a +0 whip a +0 war axe (15, -20, D:9) a +0 spear (17, -34, D:9) a +0 whip (18, -34, D:9) a +0 ring mail a +0 flail (18, -25, D:9) a +0 leather armour a +0 whip a +0 plate armour a +0 scimitar (19, -35, D:9) a +0 chain mail a +0 dire flail (19, -33, D:9) a +0 club a +0 leather armour (19, -18, D:9) a +0 scale mail (19, 5, D:9) a +0 falchion (20, -20, D:9) a +0 cloak (26, -13, D:9) a +0 barding (36, -13, D:9) 2 scrolls of identify (52, -23, D:9) 13 gold pieces (56, -16, D:9) a +0 flail (56, -15, D:9) a +0 halberd a +0 plate armour (57, -16, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 whip (9, -1, D:10) a scarf of invisibility Level 1 of the Orcish Mines [Shop] Yger's Distillery 2 potions of invisibility (192 gold) a potion of mutation (96 gold) a potion of lignification (36 gold) a potion of degeneration (12 gold) a potion of invisibility (96 gold) a potion of invisibility (96 gold) (0, 0, Orc:1) a +0 plate armour a +0 glaive (1, 2, Orc:1) a +0 leather armour a +2 vorpal trident (2, 1, Orc:1) a +0 chain mail a +0 halberd (5, 3, Orc:1) a +0 flail (5, 4, Orc:1) a +0 dagger (10, 18, Orc:1) a +0 club (12, 17, Orc:1) a +0 giant club an ogre corpse (skeletalised by now) (13, -12, Orc:1) a +0 mace a +0 plate armour a +0 war axe (14, -13, Orc:1) a +0 robe a +0 dagger (15, -14, Orc:1) a +0 leather armour a +0 short sword (16, -13, Orc:1) a +0 scale mail a +0 falchion (18, -13, Orc:1) a +0 scale mail a +0 whip (20, 3, Orc:1) a +0 flail a +0 leather armour a +0 club (21, 4, Orc:1) a +0 robe a +0 dagger (21, 11, Orc:1) a +0 leather armour a +0 short sword (21, 15, Orc:1) a +2 mace of protection a +2 whip of electrocution (22, 11, Orc:1) a +0 club (22, 13, Orc:1) a +0 robe a +0 dagger a +2 chain mail of cold resistance a +0 short sword a +0 leather armour a +0 flail a +0 plate armour a +0 hand axe a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 chain mail a +0 trident a +0 arbalest a +0 club a +0 leather armour a +0 mace a +0 robe a +0 dagger (38, 0, Orc:1) a potion of haste (39, 0, Orc:1) a +0 pair of gloves (40, 0, Orc:1) a potion of resistance (41, 0, Orc:1) 16 gold pieces Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 hand axe a +0 leather armour (11, -3, Orc:2) a +0 trident a +0 leather armour (12, -3, Orc:2) a +0 war axe a +0 arbalest a +0 plate armour (13, -2, Orc:2) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (21, 6, Orc:2) a +2 flail of protection a +0 dagger a +0 robe (21, 7, Orc:2) a +0 flail a +0 chain mail (21, 8, Orc:2) a +0 dagger (23, 19, Orc:2) a +0 short sword a +0 leather armour (23, 20, Orc:2) a +0 dagger (24, 18, Orc:2) a +0 hand axe a +0 ring mail a +0 short sword a +0 chain mail (33, 2, Orc:2) a +0 giant club a +0 mace a +0 giant spiked club (38, 30, Orc:2) a +0 giant club (40, 31, Orc:2) a +0 giant spiked club (50, -16, Orc:2) a +0 giant club (51, -17, Orc:2) a scroll of amnesia (51, 19, Orc:2) a +0 giant club a +0 giant club (51, 20, Orc:2) a +0 club a +0 robe (52, 19, Orc:2) a +0 giant spiked club (53, 21, Orc:2) a +0 hand axe a +0 plate armour a +0 dagger a +0 robe a +1 dagger of electrocution a +0 robe a +0 club a +0 dagger a +0 short sword a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (57, 23, Orc:2) a +0 hand axe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (0, 10, Lair:1) a +0 robe (9, 1, Lair:1) a yak corpse (skeletalised by now) (12, 1, Lair:1) a +2 flail of protection a +3 ring mail a +0 flail a +2 vorpal hand axe a +0 robe a +0 ring mail a +0 plate armour (31, 10, Lair:1) an amulet of magic regeneration (33, -8, Lair:1) 19 gold pieces (41, 13, Lair:1) a +2 cloak of stealth (unseen) (41, 15, Lair:1) the amulet of Buptos {Spirit rPois rCorr Str+6 Slay-2} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (-2). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (unseen) (42, 13, Lair:1) a potion of might (42, 14, Lair:1) a scroll of blinking (42, 15, Lair:1) a potion of invisibility Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (13, -24, Lair:2) 5 curare-tipped darts (still there?) a +2 dagger of venom (still there?) a wand of flame (7) (still there?) (20, -32, Lair:2) 9 gold pieces (25, -3, Lair:2) a silver javelin (unseen) (35, -32, Lair:2) a +0 scale mail (35, 13, Lair:2) a +2 long sword of holy wrath (43, -35, Lair:2) a tyrant leech corpse a tyrant leech corpse (43, -33, Lair:2) a tyrant leech corpse Level 3 of the Lair of Beasts (4, -11, Lair:3) a +0 quarterstaff (14, 12, Lair:3) a +0 club (15, 2, Lair:3) a +0 scale mail (54, -14, Lair:3) a book of Misfortune Level 4 of the Lair of Beasts Level 5 of the Lair of Beasts (10, 56, Lair:5) 4 potions of brilliance (12, 56, Lair:5) Ymmoolay's Textbook on Stormy Firn Spells Type Level a - Frozen Ramparts Ice 3 b - Ozocubu's Armour Ice 3 c - Freezing Cloud Conjuration/Ice/Air 5 d - Maxwell's Capacitive Coupling Air 8 Trog disapproves of the use of such an item. (19, 37, Lair:5) a +0 pair of boots (22, 7, Lair:5) a potion of degeneration (27, 51, Lair:5) an amulet of magic regeneration (29, 27, Lair:5) a +0 ring mail Level 1 of the Swamp (0, 0, Swamp:1) a +0 chain mail (0, 5, Swamp:1) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. (unseen)