Bodigarde Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, 31, D:1) 17 bolts (13, 5, D:1) a +0 leather armour (17, 6, D:1) a +0 club (26, 24, D:1) 17 arrows (30, 38, D:1) a +0 leather armour (34, 33, D:1) a +0 short sword (37, 6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (19, 23, D:2) a +0 dagger (27, 23, D:2) a +0 club (36, -6, D:2) a +0 ring mail (37, 23, D:2) a +0 club Level 3 of the Dungeon (9, -13, D:3) a +0 ring mail (17, 25, D:3) a +0 robe (20, -9, D:3) a +0 dagger (24, 30, D:3) a +0 robe (26, 15, D:3) a +0 dagger (26, 17, D:3) a +0 dagger (31, 0, D:3) a cursed +0 whip (35, 19, D:3) a +0 flail (36, 7, D:3) a +0 ring mail (44, 23, D:3) a +0 club (45, 26, D:3) a +0 scale mail (46, -19, D:3) 25 arrows (48, -5, D:3) a +0 robe (55, 39, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 falchion a +0 ring mail (9, 45, D:4) a +0 mace (15, 42, D:4) a +0 club a +0 leather armour (31, 11, D:4) a +0 ring mail a +0 falchion a cursed +0 chain mail (33, 12, D:4) a +1 flail of protection (37, 23, D:4) 20 arrows (42, -3, D:4) a +0 leather armour (46, 9, D:4) a +0 war axe (54, 6, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (1, -17, D:5) a scarf of spirit shield (5, -5, D:5) a +4 flail a +0 leather armour (6, -7, D:5) a +0 ring mail a +0 short sword (7, -7, D:5) a +0 giant club (12, -13, D:5) a +0 mace a +0 leather armour (20, -13, D:5) 18 bolts (23, 10, D:5) a +0 quarterstaff (31, 17, D:5) a +0 dagger (32, 17, D:5) a +0 falchion (38, 19, D:5) a +0 leather armour (41, 19, D:5) 2 scrolls of amnesia Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 chain mail a +0 flail (0, 1, D:6) a +0 dagger a +0 robe (8, -35, D:6) a +3 flail of protection a +0 chain mail (8, -23, D:6) a cursed -2 scale mail (8, 12, D:6) a +0 quarterstaff (13, 3, D:6) a +0 club (14, -34, D:6) 14 bolts (14, 2, D:6) a +0 dagger a +0 robe (15, -12, D:6) a +0 war axe (17, -8, D:6) a +0 club (21, -9, D:6) a +0 leather armour a +0 flail (24, -5, D:6) a +0 dagger a +0 robe (25, -40, D:6) a +0 leather armour (27, -35, D:6) a +0 chain mail (31, -23, D:6) a +0 rapier (40, -20, D:6) a +0 giant club (45, -1, D:6) a +0 leather armour Level 7 of the Dungeon (5, -12, D:7) a +0 robe (5, -1, D:7) a crystal ball of energy (6, -10, D:7) a fan of gales (6, -5, D:7) a potion of heal wounds (7, -10, D:7) a ration (7, -5, D:7) a box of beasts (8, -1, D:7) an uncursed staff of cold (10, 3, D:7) a +0 troll leather armour (11, 1, D:7) 3 large rocks (14, -9, D:7) a +0 whip (16, -36, D:7) a cursed -1 ring mail a +0 buckler (17, -33, D:7) a +0 hand axe a +0 animal skin (17, -32, D:7) a +0 whip (20, -18, D:7) a +0 hand axe (31, -11, D:7) a +0 falchion (34, -34, D:7) a +0 shortbow 12 arrows (36, -34, D:7) a +0 morningstar (36, -32, D:7) a +0 pair of gloves (37, -38, D:7) an arrow (37, -34, D:7) a +0 dagger a +0 leather armour (38, -34, D:7) a +0 dagger (41, -33, D:7) a +0 hunting sling (50, -35, D:7) a +0 robe (56, -7, D:7) 19 arrows Level 8 of the Dungeon (0, 0, D:8) 10 arrows (5, 14, D:8) a cursed -2 giant spiked club a +0 giant spiked club (11, -13, D:8) a +0 ring mail (13, -7, D:8) a +0 giant spiked club (14, -7, D:8) a +0 club (15, -6, D:8) a +0 flail (15, -3, D:8) the cursed +1 war axe of Termination {flame, rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It has a curse placed upon it. (17, 19, D:8) a +0 flail a +0 leather armour (27, 0, D:8) 19 arrows a +0 shortbow (28, 15, D:8) a cursed +0 short sword of speed a +0 robe (29, -1, D:8) an arrow (30, -2, D:8) an arrow (32, 13, D:8) a +0 dagger (37, -7, D:8) a +0 whip (39, 20, D:8) a +0 morningstar a +0 robe (43, 20, D:8) a cursed +0 short sword a +0 robe (44, 20, D:8) a +2 scimitar a +0 robe (47, 12, D:8) a +0 flail (56, 20, D:8) the +8 falchion "Vosaof" {flame, MR+ MP+9 Int+4 Dex-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It affects your dexterity (-2). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (57, 34, D:8) a +0 morningstar Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (10, -20, D:9) a +0 robe a +0 dagger (10, -13, D:9) a +0 club (11, -19, D:9) a +0 morningstar (11, -18, D:9) a +0 club (11, -17, D:9) a +0 club (11, -14, D:9) a +0 leather armour a +0 dagger (13, -11, D:9) a +0 hand axe a +0 club (13, 13, D:9) a +0 dagger (17, 13, D:9) a +0 flail a +0 ring mail (18, -19, D:9) 21 arrows (33, -20, D:9) a +0 quarterstaff (33, 6, D:9) a cursed -3 short sword a +0 cloak (41, 18, D:9) 23 sling bullets (42, 13, D:9) a +0 giant club a cursed -2 giant club (50, -17, D:9) a +0 chain mail (52, -5, D:9) a +2 dagger of electrocution a +0 troll leather armour (53, -5, D:9) a +0 dagger of venom (54, -4, D:9) a +0 falchion (60, 24, D:9) a +0 dagger (67, 20, D:9) a +0 spear (67, 22, D:9) a +0 long sword (67, 23, D:9) a scroll of noise Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (6, 36, D:10) a +0 quarterstaff (13, 25, D:10) 13 bolts (15, -2, D:10) a +0 short sword a +0 robe (15, 22, D:10) a +0 short sword a +0 leather armour a +0 hand axe a cursed +0 leather armour (16, 21, D:10) a +0 flail a +0 falchion (20, 16, D:10) 14 gold pieces (20, 17, D:10) 13 gold pieces (21, 16, D:10) 15 gold pieces (21, 17, D:10) 18 gold pieces (21, 19, D:10) 11 gold pieces (22, 16, D:10) 17 gold pieces (22, 19, D:10) 17 gold pieces (23, 17, D:10) 17 gold pieces (23, 19, D:10) 9 gold pieces (23, 33, D:10) a +0 scale mail (45, -6, D:10) a scroll of random uselessness (48, 19, D:10) a +0 scale mail (49, -18, D:10) an uncursed amulet of regeneration (54, 35, D:10) a +0 mace a +0 ring mail (55, 34, D:10) a +0 short sword (63, 24, D:10) a +1 battleaxe of chopping Level 11 of the Dungeon [Shop] Ussam's Book Shop a book of Changes (425 gold) a book of Fire (1105 gold) a Young Poisoner's Handbook (680 gold) the Handbook of Poison (935 gold) Spells Type Level Known a - Sting Conjuration/Poison 1 no b - Poisonous Vapours Poison/Air 2 no c - Mephitic Cloud Conjuration/Poison/Air 3 no d - Ignite Poison Fire/Transmutation/Poison 3 no e - Spider Form Transmutation/Poison 3 no f - Olgreb's Toxic Radiance Poison 4 no a book of Cantrips (340 gold) a Young Poisoner's Handbook (680 gold) a Fen Folio (1275 gold) a book of Transfigurations (935 gold) a book of Geomancy (595 gold) the Handbook of Virous Summoning (1288 gold) Spells Type Level Known a - Summon Butterflies Summoning 1 no b - Summon Small Mammal Summoning 1 no c - Poisonous Vapours Poison/Air 2 no d - Recall Summoning/Translocation 3 no e - Olgreb's Toxic Radiance Poison 4 no f - Dragon's Call Summoning 9 no a book of Dreams (1275 gold) (0, 0, D:11) a +0 chain mail (8, 3, D:11) 19 bolts (17, -20, D:11) 5 large rocks (18, -19, D:11) a +0 rapier of venom (28, 2, D:11) a +0 leather armour a +0 short sword (28, 3, D:11) a +0 chain mail (29, 2, D:11) a +0 leather armour a +0 mace a +0 club a +0 leather armour (30, -3, D:11) a +1 ring of protection (32, -1, D:11) 3 large rocks (32, 2, D:11) a large rock (35, 2, D:11) a +0 war axe (36, -7, D:11) a +0 war axe (37, -10, D:11) a +0 helmet (49, -2, D:11) a +0 chain mail Level 1 of the Lair of Beasts (10, 7, Lair:1) 2 potions of degeneration (13, -19, Lair:1) 3 scrolls of immolation (25, 10, Lair:1) a cursed -3 hand axe (28, 21, Lair:1) 22 arrows (31, 21, Lair:1) a +0 scale mail (38, -7, Lair:1) a scroll of magic mapping (38, -5, Lair:1) the cursed +3 double sword of the Final Decision {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It has a curse placed upon it. (40, -5, Lair:1) 22 gold pieces (unseen) (45, 11, Lair:1) a sling bullet (47, 12, Lair:1) a +0 quarterstaff a +1 hunting sling of freezing 10 sling bullets a +0 leather armour (48, 10, Lair:1) a sling bullet Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 buckler (16, 7, Lair:2) a +0 ring mail (16, 14, Lair:2) 24 arrows (24, 0, Lair:2) a +0 spear a +0 spear a +0 trident (25, 0, Lair:2) a +0 trident (30, 15, Lair:2) a +1 robe of cold resistance a +0 quarterstaff of freezing (33, 16, Lair:2) a +2 chain mail of positive energy a +0 dire flail (48, 12, Lair:2) a +0 spear (49, 4, Lair:2) a +0 robe a +0 halberd (49, 5, Lair:2) a +0 robe a +0 long sword (50, 7, Lair:2) a +0 halberd (50, 8, Lair:2) a +0 mace (52, -13, Lair:2) 20 sling bullets (52, -4, Lair:2) 11 arrows (61, 29, Lair:2) a +1 ring of evasion (61, 32, Lair:2) 23 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) a water moccasin corpse (skeletalised by now) (20, 21, Lair:3) a cursed amulet of inaccuracy (32, 7, Lair:3) a death yak corpse (skeletalised by now) (33, 2, Lair:3) a spiny frog corpse (skeletalised by now) a volcano (0, 0, Volcano) an arrow (0, 5, Volcano) a +2 leather armour of fire resistance (1, 1, Volcano) an arrow (2, 1, Volcano) a +1 shortbow of flaming 10 arrows a centaur corpse (3, 1, Volcano) an arrow (3, 2, Volcano) a +2 shortbow of flaming (unseen) (3, 5, Volcano) a scroll of torment (4, 4, Volcano) a scroll of blinking