Bodigarde Level 1 of the Dungeon (0, 0, D:1) a +0 whip (21, 35, D:1) a +0 club (38, 30, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a cursed -2 club (12, -2, D:2) a +0 club (20, 3, D:2) a +0 robe (21, -13, D:2) a +0 dagger (21, -1, D:2) a +0 club (23, 12, D:2) a cursed -2 short sword (32, -3, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (16, -36, D:3) a +0 ring mail a +0 hand axe (37, -50, D:3) a +0 club (38, -49, D:3) a +0 mace (39, -28, D:3) a +0 shield Level 4 of the Dungeon [Shop] Fiudgh Ones's Gadget Shoppe a wand of enslavement (10/24) (120 gold) a wand of flame (23/48) (125 gold) a lamp of fire (400 gold) a wand of acid (9/15) (260 gold) a wand of confusion (16/48) (135 gold) a lamp of fire (400 gold) a +0 rod of clouds (13/13) (900 gold) a fan of gales (inert) (400 gold) a phantom mirror (300 gold) (0, 0, D:4) a +0 robe a +0 dagger (1, -2, D:4) a +0 club (13, -3, D:4) a +0 flail a +0 trident (15, -3, D:4) a +0 leather armour (22, 40, D:4) a +0 dagger (28, 9, D:4) 20 sling bullets (30, -3, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) the cursed +0 scale mail of Ikaj Pitheu {Str+3} It affects your strength (+3). It has a curse placed upon it. (8, -1, D:5) a +0 scale mail (9, -9, D:5) a +0 centaur barding (13, -8, D:5) 22 bolts (19, -19, D:5) a +0 ring mail (32, -19, D:5) a +1 mace of crushing (35, -3, D:5) a +0 halberd (35, -2, D:5) a +2 spear of freezing (36, -10, D:5) a +0 giant club (43, -1, D:5) a +0 leather armour a +0 club a +0 giant club (44, -19, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a cursed -1 trident a +0 robe (7, 12, D:6) a +2 halberd a +0 robe (7, 13, D:6) a +0 battleaxe a +0 robe (7, 14, D:6) a +0 great sword a +0 robe (18, 6, D:6) a +0 robe (28, 26, D:6) a +0 leather armour (34, 37, D:6) a +0 chain mail (39, 6, D:6) a +0 flail (41, 10, D:6) a +0 leather armour a +0 mace (41, 28, D:6) a +0 leather armour a +0 flail (42, 29, D:6) a +0 robe a +0 dagger (61, 1, D:6) a +0 leather armour a cursed -1 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (0, 9, D:7) a +0 short sword (6, 12, D:7) 12 sling bullets (11, 11, D:7) a +0 leather armour (12, -34, D:7) 17 poisoned needles (12, -32, D:7) 12 bolts (21, -8, D:7) a +0 halberd (25, -6, D:7) a +0 spear (25, -5, D:7) a +0 club (27, -8, D:7) a +0 spear (31, -5, D:7) a +0 leather armour (32, -12, D:7) a +0 shortbow (33, -8, D:7) a +0 giant club (37, -15, D:7) 21 bolts Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 short sword "Bedy" {elec, -Tele rPois rF+} (4010 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It protects you from poison. It prevents most forms of teleportation. the ring of Onunud {SustAt Slay+5} (4550 gold) [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your accuracy and damage with ranged weapons and melee attacks (+5). the cursed +1 dagger "Sieffyeb" {antimagic, rN+ MR+} (2480 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. the +0 robe of Ini Acoa {rC+} (1470 gold) It protects you from cold. (0, 0, D:8) a +2 cloak a scroll of immolation (9, -6, D:8) a +0 flail (10, -14, D:8) a +0 chain mail (14, -27, D:8) a +2 whip of draining (14, -26, D:8) a +0 leather armour a +0 mace (14, -25, D:8) a +0 chain mail a +0 long sword (15, 7, D:8) a +0 giant spiked club (18, -18, D:8) a +0 chain mail a +0 mace (18, -11, D:8) a +0 plate armour a +0 battleaxe (19, -11, D:8) a +0 dagger (28, -15, D:8) a +0 leather armour a +0 club (36, -12, D:8) a +0 dire flail a +0 giant club (40, -15, D:8) a +0 lajatang (51, -42, D:8) a +0 falchion (53, -41, D:8) a +0 chain mail a +0 flail (55, -41, D:8) a +0 hand axe (59, -41, D:8) a +0 robe a +0 dagger a +0 whip (60, 3, D:8) a +0 war axe Level 9 of the Dungeon [Shop] Unatugga's Book Shoppe a book of Power (495 gold) a book of Ice (715 gold) a book of Debilitation (440 gold) a book of the Earth (715 gold) a book of Beasts (605 gold) a book of Death (770 gold) a book of Minor Magic (220 gold) a book of Frost (385 gold) a book of Summonings (770 gold) (0, 0, D:9) 19 sling bullets (3, 14, D:9) a potion of degeneration (6, 28, D:9) a +0 club (6, 29, D:9) a cursed -3 halberd (12, 4, D:9) a +0 giant club (13, 1, D:9) a troll hide (14, 33, D:9) a +0 whip a +0 robe a +0 spear (15, 34, D:9) a +0 giant club (23, -1, D:9) a -2 long sword (27, -6, D:9) a +0 leather armour a +0 flail (27, 2, D:9) a +0 ring mail (36, 21, D:9) a +0 shortbow (37, -2, D:9) a +0 flail a +0 plate armour (39, -10, D:9) a -2 spear a +0 animal skin (42, -3, D:9) a +0 hand axe (43, -4, D:9) a +0 dagger (43, 24, D:9) a +0 robe (45, 7, D:9) a +0 spear (46, 7, D:9) a +0 halberd (55, 12, D:9) 21 bolts a +0 hand crossbow a +0 dagger a +0 blowgun 2 poisoned needles (55, 13, D:9) a +0 dagger (55, 17, D:9) a +0 dagger a -1 shortbow (55, 18, D:9) a bolt (55, 20, D:9) a +0 plate armour a +0 short sword (55, 23, D:9) a cursed +0 whip (55, 24, D:9) a cursed -3 flail (56, 13, D:9) 21 bolts a +0 hand crossbow a +0 whip (57, 11, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +1 dagger of chaos a +0 dagger a -2 dagger (1, 1, D:10) a +2 chain mail of positive energy (1, 12, D:10) 9 bolts (2, 7, D:10) 7 poisoned needles (3, 2, D:10) a +0 dagger a cursed +0 robe (6, 25, D:10) a +0 giant spiked club (16, 26, D:10) a +0 leather armour (19, -11, D:10) 17 poisoned needles a +0 whip a +0 blowgun (19, -10, D:10) a +0 dagger (19, 7, D:10) a +0 whip a +0 leather armour (19, 26, D:10) a +0 chain mail a +0 short sword a +0 mace (21, -5, D:10) a poisoned needle (22, -14, D:10) a +0 mace (22, -7, D:10) 21 bolts (22, 12, D:10) a cursed -3 mace a potion of degeneration (27, -9, D:10) a +0 shortbow (32, -16, D:10) a +0 robe (32, -6, D:10) 28 sling bullets (43, -22, D:10) a +0 leather armour (45, 1, D:10) 14 bolts (45, 23, D:10) a +0 ring mail Level 11 of the Dungeon [Shop] Menoan's Magic Scroll Shop a scroll of amnesia (49 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of remove curse (42 gold) a scroll of vulnerability (105 gold) a scroll of amnesia (49 gold) a scroll of remove curse (42 gold) a scroll of magic mapping (49 gold) (0, 0, D:11) a +0 giant club (11, 11, D:11) a cursed +1 trident a cursed +0 robe (13, 13, D:11) a +2 trident a +0 robe (13, 14, D:11) a +3 dire flail a +0 robe (14, 12, D:11) a +0 long sword a +0 robe (14, 14, D:11) a +0 long sword a +0 robe (22, -4, D:11) a +0 shortbow (23, 25, D:11) a +0 ring mail (25, 0, D:11) a +3 halberd a +0 chain mail (34, 22, D:11) a +1 robe of cold resistance a +0 quarterstaff of freezing (36, -14, D:11) a cursed +0 robe a +0 dagger (38, 10, D:11) a cursed +0 giant spiked club (39, -8, D:11) an uncursed ring of flight (41, -11, D:11) a +0 ring mail (49, 7, D:11) a +0 club (51, -4, D:11) 12 sling bullets Level 12 of the Dungeon (0, 0, D:12) a wand of flame (21/48) (1, -22, D:12) a cursed -3 giant spiked club a +0 giant spiked club (2, -29, D:12) a +0 short sword (6, -30, D:12) a potion of degeneration (6, -21, D:12) 2 potions of degeneration (6, -16, D:12) a scroll of vulnerability (7, -30, D:12) 2 potions of degeneration (7, -21, D:12) a potion of degeneration (7, 12, D:12) a +2 robe of cold resistance (10, 22, D:12) a +0 robe (21, 3, D:12) a +0 giant club (24, -14, D:12) a wand of lightning (6/15) a +0 rapier of speed a +2 dagger of venom (25, -3, D:12) a +0 scale mail a +0 long sword a +0 plate armour (25, -2, D:12) a +0 hand axe (26, -2, D:12) a cursed +0 robe a +0 dagger (29, -25, D:12) a +0 scale mail (29, -2, D:12) a +0 ring mail a +0 club (30, -3, D:12) a +0 giant club (32, -25, D:12) a +0 mace (34, -14, D:12) a +0 giant club a +0 giant club (55, 20, D:12) 12 poisoned needles Level 13 of the Dungeon (19, -17, D:13) a +0 chain mail (24, -14, D:13) a scroll of random uselessness (34, 17, D:13) 11 stones a +0 shield a potion of blood (35, 25, D:13) a stone (37, 10, D:13) a +0 giant spiked club (37, 15, D:13) a cursed -1 halberd (42, 8, D:13) a +0 leather armour a +4 great mace of protection (43, 5, D:13) 9 stones the +3 warlock's mirror {reflect} (43, 6, D:13) a +0 robe a +0 dagger a +0 robe a +0 dagger (44, 10, D:13) a +2 mace of holy wrath (46, 10, D:13) a +0 robe a +0 dagger (59, -1, D:13) a +0 scale mail Level 14 of the Dungeon (0, 0, D:14) 17 stones (7, -14, D:14) a +2 centaur barding (8, -3, D:14) a +0 shortbow (11, -13, D:14) a +0 giant spiked club (11, -4, D:14) a +0 shortbow (12, -12, D:14) a +0 ring mail (unseen) (12, -5, D:14) a +0 shortbow (14, -7, D:14) 44 tomahawks (15, -12, D:14) a scroll of remove curse (16, -14, D:14) a +0 buckler (unseen) (17, 21, D:14) a +0 chain mail (18, 10, D:14) a +0 centaur barding (20, 13, D:14) a +0 morningstar (22, -12, D:14) a +0 leather armour (unseen) (24, -4, D:14) a +0 robe a +0 dagger (24, 13, D:14) a +0 robe a +0 dagger (25, -9, D:14) an arrow (27, -5, D:14) a +0 dagger (31, 6, D:14) a +0 chain mail a +3 battleaxe (33, 6, D:14) a +3 scimitar of flaming (51, -15, D:14) 5 large rocks Level 15 of the Dungeon (0, 0, D:15) 18 bolts (12, -23, D:15) a +0 shortbow (13, -23, D:15) a +0 shortbow a scroll of random uselessness a +0 shortbow (14, -23, D:15) a +0 shortbow (16, -24, D:15) a +0 short sword (16, -2, D:15) 20 bolts (18, -24, D:15) a +0 hand axe 12 stones a +0 leather armour (20, -23, D:15) a +0 war axe a +0 chain mail a potion of degeneration (22, -30, D:15) 20 sling bullets (22, -24, D:15) a +0 dagger a +0 robe (22, -15, D:15) a +0 shortbow (23, -23, D:15) a +1 halberd of venom 2 stones a +0 chain mail (24, -23, D:15) a +0 hand axe a +0 plate armour (24, -14, D:15) a +0 dagger a +0 robe a +0 shortbow (25, -23, D:15) a stone (26, -14, D:15) a +0 short sword a +0 plate armour an uncursed staff of summoning a +0 shortbow (26, -13, D:15) a +0 hand axe a +0 robe a +0 shortbow a +0 robe a +0 dagger a +0 robe a +0 dagger (26, 18, D:15) a +0 short sword (27, -26, D:15) a stone (27, -25, D:15) a stone (27, -23, D:15) a stone a poisoned needle (27, -19, D:15) a +2 flail of holy wrath (27, -18, D:15) a potion of lignification (27, -14, D:15) a cursed +1 halberd a +0 robe (28, -26, D:15) a stone (28, -23, D:15) a +0 rapier a +0 hunting sling 7 stones (28, -16, D:15) a +0 blowgun a +0 flail 22 poisoned needles (29, -23, D:15) 8 stones (29, -14, D:15) a +0 dagger (29, 26, D:15) 19 bolts (30, -25, D:15) a stone (30, -24, D:15) a stone (31, -23, D:15) a +0 arbalest a +0 arbalest 13 bolts (31, -14, D:15) a +0 hand crossbow (32, -23, D:15) a bolt (32, -22, D:15) a +0 arbalest a +0 arbalest 28 bolts a +0 flail 3 stones (32, -21, D:15) 9 bolts 10 stones (32, -18, D:15) 2 bolts (33, -14, D:15) a +0 giant club (33, -2, D:15) a +0 robe a +0 dagger (34, -17, D:15) a +0 morningstar a +0 ring mail (34, -3, D:15) a +0 trident (34, 3, D:15) a troll hide (35, -7, D:15) a +1 shortbow of flaming (37, 16, D:15) a wand of digging (1/24) a wand of confusion (13/48) (45, 14, D:15) a +0 giant spiked club (53, 6, D:15) a +0 robe the Ecumenical Temple (19, 5, Temple) an uncursed ring of flight an uncursed ring of stealth a wand of paralysis (11/24) Sif Muna's Disquisition on Poison and Arcane Weapons Spells Type Level a - Magic Dart Conjuration 1 b - Fulminant Prism Conjuration/Hexes 4 c - Fireball Conjuration/Fire 5 d - Irradiate Conjuration/Transmutation 5 e - Poison Arrow Conjuration/Poison 6 f - Bolt of Fire Conjuration/Fire 6 a wand of flame (19/48) an uncursed amulet of the gourmand the ring "Ylavvem" {Ice MR- Str+3 Dex+4} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (+3). It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. a wand of polymorph (7/24) a throwing net a potion of might a wand of lightning (10/15) a wand of paralysis (13/24) a wand of slowing (19/48) 2 scrolls of brand weapon a scroll of enchant armour 4 scrolls of enchant weapon Duluaph's Grimoire of the Dusty Snowflakes Spells Type Level a - Summon Ice Beast Ice/Summoning 4 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Freezing Cloud Conjuration/Ice/Air 6 d - Iron Shot Conjuration/Earth 6 e - Bolt of Cold Conjuration/Ice 6 f - Shatter Earth 9 Sif Muna's Disquisition on Hurtful Sinister Secrets Spells Type Level a - Pain Necromancy 1 b - Searing Ray Conjuration 2 c - Lightning Bolt Conjuration/Air 5 d - Bolt of Cold Conjuration/Ice 6 e - Spellforged Servitor Conjuration/Summoning 7 a wand of polymorph (15/24) 3 scrolls of amnesia a book of Battle Debid's Disquisition on Icy Weightlessness Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Airstrike Air 4 d - Silence Hexes/Air 5 e - Deflect Missiles Charms/Air 6 f - Simulacrum Ice/Necromancy 6 g - Tornado Air 9 a book of Death Sif Muna's Guide on Ensnaring Attacks Spells Type Level a - Confusing Touch Hexes 2 b - Stone Arrow Conjuration/Earth 3 c - Conjure Ball Lightning Conjuration/Air 6 d - Invisibility Hexes 6 a book of Misfortune Sif Muna's Grimoire of Ensnaring Orientation Spells Type Level a - Blink Translocation 2 b - Dazzling Spray Conjuration/Hexes 3 c - Tukima's Dance Hexes 3 d - Cause Fear Hexes 4 e - Yara's Violent Unravelling Hexes/Transmutation 5 f - Summon Forest Summoning/Translocation 5 an Akashic Record a book of Air a +0 rapier a +0 short sword a +0 whip of venom a +0 whip a +0 club a +0 robe Level 1 of the Orcish Mines [Shop] Osuata's Assorted Antiques a wand of lightning (8/15) (396 gold) a potion of curing (99 gold) a book of Clouds (1485 gold) a +1 chain mail of poison resistance (445 gold) a +0 whip (82 gold) the +8 rapier of Duty {antimagic, rF+ Str+3} (2385 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+3). It protects you from fire. a +3 plate armour of positive energy (1386 gold) a +0 dagger (66 gold) a book of Ice (2145 gold) a +1 great sword of electrocution (765 gold) (0, 0, Orc:1) a cursed +0 giant club (5, 0, Orc:1) a +0 mace a +0 chain mail (6, 7, Orc:1) a +0 chain mail a +0 halberd a +0 dagger a +0 chain mail a +0 battleaxe a +0 plate armour a +0 great sword (8, 24, Orc:1) a +0 whip (12, 26, Orc:1) a +0 dagger a +0 robe (13, 25, Orc:1) a +0 flail (14, 24, Orc:1) a +0 robe (15, 23, Orc:1) a +0 chain mail a cursed -1 giant club a +3 halberd a +0 giant club (15, 24, Orc:1) a +0 club (16, -1, Orc:1) a +0 giant club (16, 22, Orc:1) a +0 hand axe (18, 26, Orc:1) a +0 chain mail a +0 scimitar (18, 36, Orc:1) a +0 dagger a +0 club (19, 3, Orc:1) a +0 dagger a +0 robe the cursed +2 hand axe of Evolution {flame, MP+9 Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It affects your magic capacity (+9). It has a curse placed upon it. a +0 leather armour a +0 giant spiked club (19, 4, Orc:1) a +0 giant spiked club (20, -3, Orc:1) a +0 flail a +0 chain mail a +0 short sword a +0 chain mail (20, 5, Orc:1) a +0 club a +1 scale mail of poison resistance (20, 44, Orc:1) a +0 dagger of electrocution (21, -2, Orc:1) a +0 hand axe a +0 hand axe of electrocution a +0 ring mail a +0 club (21, 0, Orc:1) a +0 flail a +0 chain mail (21, 34, Orc:1) a +0 war axe a +0 chain mail (21, 35, Orc:1) a +0 dagger (21, 36, Orc:1) a +0 hand axe a +0 mace a +0 plate armour (22, -1, Orc:1) a +1 hand axe of flaming a +0 leather armour a +0 dagger a cursed +0 leather armour (22, 8, Orc:1) a +0 hand axe a +0 robe (23, -1, Orc:1) a +2 whip of electrocution (24, 37, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe (25, 9, Orc:1) a +0 short sword (25, 40, Orc:1) a +0 ring mail (25, 41, Orc:1) a +0 leather armour (26, 41, Orc:1) a +0 war axe a +0 chain mail (33, -9, Orc:1) a +0 chain mail a +0 hand axe (34, -10, Orc:1) a +0 dire flail (unseen) (35, -7, Orc:1) a +0 flail a +0 leather armour a +0 flail (35, -6, Orc:1) a +0 plate armour a +0 hand axe (36, -7, Orc:1) a cursed +0 leather armour a +0 mace (36, -6, Orc:1) a +0 dire flail a cursed -3 giant spiked club (37, -6, Orc:1) a +0 club (39, 5, Orc:1) a +0 trident (40, 6, Orc:1) a +0 dagger Level 2 of the Orcish Mines [Shop] Pecoshuna's Antique Weapon Emporium a +0 trident (122 gold) a +2 whip of freezing (577 gold) a +0 quarterstaff (140 gold) a +0 rapier (140 gold) a +0 whip (87 gold) a +0 spear (105 gold) a +3 hunting sling of flaming (689 gold) a +0 great mace (227 gold) a +3 hand axe of draining (784 gold) a +0 quarterstaff (140 gold) a +0 spear (105 gold) a +1 vampiric hand axe (560 gold) a +0 quarterstaff (140 gold) [Shop] Enap's Antique Armour Shop a +0 chain mail (121 gold) a +0 plate armour (621 gold) a +0 leather armour (54 gold) a +0 leather armour (54 gold) a +2 leather armour of cold resistance (513 gold) a +0 cloak (121 gold) the cursed +1 plate armour of the Trilobite {rC+ Int+4 Slay+3} (1620 gold) It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It has a curse placed upon it. a +0 pair of boots (121 gold) a +0 robe (18 gold) a +0 ring mail (108 gold) [Shop] Iqot's General Store a potion of curing (39 gold) a mottled dragon hide (390 gold) a scroll of holy word (97 gold) a +0 scale mail (52 gold) a scroll of summoning (123 gold) a slice of pizza (19 gold) a +0 plate armour (299 gold) the cursed +0 large shield "Retini" {rC- Regen+ SInv} (74 gold) It makes you vulnerable to cold. It lets you see invisible. It increases your rate of regeneration. It has a curse placed upon it. a scroll of remove curse (39 gold) 22 sling bullets (143 gold) 21 stones (27 gold) [Shop] Ateust's Jewellery Emporium an uncursed ring of stealth (245 gold) an uncursed ring of positive energy (280 gold) a +4 ring of slaying (1092 gold) an uncursed ring of flight (245 gold) a +2 amulet of reflection (350 gold) an uncursed amulet of guardian spirit (420 gold) a +3 amulet of reflection (350 gold) an uncursed ring of protection from fire (350 gold) a +4 amulet of reflection (350 gold) the ring of Ocvimn {*Drain rElec Str+2 Slay+2 SInv} (504 gold) [ring of see invisible] It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It lets you see invisible. It causes draining when unequipped. an uncursed ring of protection from cold (350 gold) an uncursed amulet of guardian spirit (420 gold) (0, 0, Orc:2) a +0 flail a +0 ring mail (3, 1, Orc:2) a +3 dagger of electrocution a cursed +0 robe a +0 morningstar a +0 plate armour a +0 robe a +0 dagger (4, 0, Orc:2) a +0 dagger (4, 1, Orc:2) a +2 robe of fire resistance (7, 18, Orc:2) a cursed ring of teleportation (13, -3, Orc:2) a +0 robe a +0 dagger (13, 16, Orc:2) a +0 chain mail a +0 flail (14, -3, Orc:2) a +0 chain mail a +0 falchion (14, 11, Orc:2) a +0 dire flail a +0 dire flail (14, 18, Orc:2) a +0 chain mail a +0 short sword (15, 0, Orc:2) a large rock (16, -3, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 scimitar (16, 30, Orc:2) a +0 chain mail a +0 dire flail (17, -6, Orc:2) a +0 scale mail a +0 dagger (17, -4, Orc:2) a +0 plate armour a +0 dire flail (17, 28, Orc:2) a +0 leather armour a +3 mace of protection (18, -4, Orc:2) a +0 chain mail a +0 trident (18, 28, Orc:2) 3 large rocks (19, -5, Orc:2) a +0 club (19, 27, Orc:2) a large rock (20, -7, Orc:2) 2 large rocks (20, 24, Orc:2) a +0 giant spiked club (20, 25, Orc:2) 2 large rocks (20, 26, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (21, -6, Orc:2) a +0 hand axe (21, 30, Orc:2) a +0 plate armour a +0 dire flail (22, -1, Orc:2) a large rock (22, 16, Orc:2) a +0 dire flail a +0 dire flail (24, -1, Orc:2) 3 large rocks (24, 21, Orc:2) a +0 hand axe (24, 25, Orc:2) a +0 mace (25, 5, Orc:2) 2 large rocks (25, 7, Orc:2) a large rock (25, 20, Orc:2) a +0 robe a +0 dagger (26, -8, Orc:2) a large rock a +1 robe (26, 6, Orc:2) a large rock (26, 7, Orc:2) a large rock (26, 19, Orc:2) a cursed +0 chain mail a +0 club a cursed +0 plate armour a +0 glaive (27, 6, Orc:2) 3 large rocks (27, 18, Orc:2) a +0 leather armour a +0 club (27, 19, Orc:2) 2 large rocks (27, 23, Orc:2) 3 large rocks (28, -1, Orc:2) 2 large rocks (28, 20, Orc:2) a +0 short sword (31, 8, Orc:2) a +0 halberd a +0 chain mail (35, 13, Orc:2) 4 large rocks (36, 22, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (2, -36, Lair:1) a +0 robe (12, -26, Lair:1) 19 bolts (16, -7, Lair:1) 18 stones (25, -37, Lair:1) 25 bolts (29, -22, Lair:1) 31 stones (29, -18, Lair:1) a +0 hand crossbow (35, -13, Lair:1) a +4 vampiric short sword a +2 ring of evasion a +2 ring of dexterity 283 stones an uncursed staff of fire (40, -42, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 falchion (3, -13, Lair:2) 22 bolts (20, -35, Lair:2) 32 bolts (27, -38, Lair:2) a +0 broad axe (48, 12, Lair:2) 8 stones (52, -22, Lair:2) a scroll of immolation (54, 11, Lair:2) a scroll of vulnerability (55, 11, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (9, -31, Lair:3) a +0 quarterstaff (27, -12, Lair:3) 12 stones (29, -3, Lair:3) 25 stones (35, -24, Lair:3) 4 large rocks (37, -13, Lair:3) 2 curare-tipped needles (37, -3, Lair:3) 24 stones (46, -31, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a -2 ring of protection 4 potions of lignification a wand of lightning (4/15) a wand of flame (17/48) a wand of random effects (25/48) a wand of iceblast (4/15) a wand of flame (12/48) (0, 38, Lair:4) 16 stones (1, 18, Lair:4) 10 stones (2, 23, Lair:4) a +0 flail (8, 23, Lair:4) a +0 dagger (13, 37, Lair:4) a +2 scimitar of protection (13, 38, Lair:4) 14 gold pieces (13, 39, Lair:4) a phantom mirror (13, 40, Lair:4) 26 gold pieces (14, 37, Lair:4) 29 gold pieces (14, 40, Lair:4) a potion of curing (15, -1, Lair:4) 29 stones (15, 37, Lair:4) a +0 plate armour (15, 38, Lair:4) a potion of might (15, 39, Lair:4) a potion of lignification (15, 40, Lair:4) a scroll of blinking (16, 11, Lair:4) 9 curare-tipped needles a +0 blowgun a +0 short sword of distortion (20, 8, Lair:4) a potion of degeneration (29, 25, Lair:4) 14 bolts Level 5 of the Lair of Beasts (0, 0, Lair:5) 23 bolts (1, -15, Lair:5) 20 sling bullets (6, 27, Lair:5) a potion of mutation (7, 26, Lair:5) 6 poisoned needles (18, -4, Lair:5) 15 stones (20, 6, Lair:5) a wand of iceblast (8/15) a wand of iceblast (11/15) (28, 19, Lair:5) a +0 plate armour of fire resistance Level 6 of the Lair of Beasts (0, 0, Lair:6) a potion of might (4, -15, Lair:6) 22 stones Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 scale mail (12, -9, Lair:7) a +0 cloak (25, 17, Lair:7) 19 stones (28, 34, Lair:7) a +0 long sword (32, 24, Lair:7) a +0 robe Level 8 of the Lair of Beasts (6, 29, Lair:8) a potion of lignification (11, 4, Lair:8) a +0 robe a +0 dagger (13, 4, Lair:8) a +0 trident (13, 13, Lair:8) 26 stones (16, 27, Lair:8) a +0 greatsling (26, 39, Lair:8) a +0 leather armour (36, 56, Lair:8) a +0 scale mail (37, 55, Lair:8) a potion of degeneration (39, 37, Lair:8) a +0 hand axe (42, 40, Lair:8) a +0 scimitar of flaming (54, 28, Lair:8) a +0 mace Level 1 of the Swamp (0, 0, Swamp:1) 22 bolts Level 2 of the Swamp (0, 0, Swamp:2) an uncursed ring of stealth (10, 22, Swamp:2) a +0 spear (10, 24, Swamp:2) a +0 spear a +0 spear (11, 23, Swamp:2) 22 stones (17, -1, Swamp:2) a +0 whip (23, -1, Swamp:2) a +0 ring mail (25, 12, Swamp:2) a +0 spear (26, 5, Swamp:2) a javelin (36, 24, Swamp:2) a scroll of random uselessness (38, 15, Swamp:2) 17 stones (41, -8, Swamp:2) a potion of might 2 scrolls of noise Level 3 of the Swamp (0, 0, Swamp:3) a +0 robe (3, -2, Swamp:3) a blink frog corpse (3, -1, Swamp:3) a human skeleton (6, -3, Swamp:3) a +0 robe (6, 1, Swamp:3) a human skeleton (21, -35, Swamp:3) a +0 glaive (35, -28, Swamp:3) a vampire mosquito corpse (37, -24, Swamp:3) 21 bolts