Dungeon Crawl Stone Soup version 0.34.1-5-gfd259fce64 (webtiles) character file. Game seed: 10866172446434677378 498 Bodhidharma the Conjurer (level 7, 0/41 HPs) Began as an Octopode Conjurer on Nov 9, 2026. Was an Initiate of Vehumet. Slain by an ice beast (12 damage) ... on level 4 of the Dungeon. The game lasted 00:07:50 (5187 turns). Bodhidharma the Conjurer (Octopode Conjurer) Turns: 5187, Time: 00:07:51 Health: 0/41 AC: 1 Str: 7 XL: 7 Next: 16% Magic: 4/12 EV: 12 Int: 22 God: Vehumet [......] Gold: 153 SH: 0 Dex: 10 Spells: 5/13 levels left rFire . . . (100%) f - +3 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) g - amulet of dissipation rElec . (100%) b - ring of willpower rCorr . (100%) (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) h - quill talisman %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were covered in sharp quills. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 251 gold pieces. You spent 98 gold pieces at shops. Inventory: Hand Weapons a - a +0 heavy club d - a +0 orcbow f - a +3 whip (weapon) Missiles c - 6 boomerangs e - 2 throwing nets Jewellery b - a ring of willpower (worn) g - an amulet of dissipation (worn) Talismans h - a quill talisman (worn) Scrolls i - 3 scrolls of identify t - a scroll of teleportation s - a scroll of summoning Potions g - a potion of magic d - 2 potions of moonshine w - 2 potions of heal wounds h - 2 potions of haste M - 2 potions of mutation c - a potion of curing b - a potion of brilliance Skills: - Level 3.0 Dodging - Level 4.2 Stealth + Level 1.2 Unarmed Combat + Level 3.7 Spellcasting + Level 5.3 Conjurations * Level 3.8 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 17% 4 d - Sandblast Erth 8% 2d5 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 30% 3d8 6% 2 Apportation Tloc 8% N/A 12% 1 Slow Hex 16% N/A 12% 1 Summon Small Mammal Summ 16% N/A 12% 1 Hailstorm Conj/Ice 15% 3d6 12% 3 Construct Spike Launche Frge 8% 2d3 17% 2 Lesser Beckoning Tloc 8% N/A 17% 2 Gloom Hex/Necr 8% N/A 34% 3 Tukima's Dance Hex 4% N/A 34% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Rending Blade Conj/Frge 15% 2d7 36% 4 Dimensional Bullseye Hex/Tloc 2% N/A 75% 4 Eringya's Surprising Cr Summ 4% N/A 75% 4 Dispersal Tloc 2% N/A 100% 6 Platinum Paragon Frge 2% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of entropy. Altars: Dithmenos Elyvilon Kikubaaqudgha Qazlal Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:2 ! Annotations: D:3 Jessica Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: an ice beast (lightly wounded, 100% to hit) The magic dart hits the ice beast. The ice beast is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (moderately wounded, 100% to hit) The magic dart hits the ice beast. The ice beast is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (heavily wounded, 81% to hit) The blast of sand hits the ice beast but does no damage. The ice beast is heavily wounded. Casting: Sandblast (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (heavily wounded, 81% to hit) The blast of sand hits the ice beast but does no damage. The ice beast is heavily wounded. Casting: Sandblast (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (heavily wounded, 79% to hit) The searing ray hits the ice beast. The ice beast is severely wounded. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! The searing ray hits the ice beast. The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you! The searing ray misses the ice beast. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... #..##+## ......# #.....# ###.....# .......# #.....# #...Y.# #...@$#### #........## ########..## .........># ########### You could see an ice beast. Vanquished Creatures An ogre (D:5) 2 bombardier beetles (D:5) A hound (D:4) An orc priest (D:5) 6 iguanas A clockroach (D:4) 4 adders 3 dart slugs 16 orcs A ribbon worm (D:2) 3 endoplasms 5 hobgoblins 8 jackals A quokka (D:1) 4 ball pythons 3 bats 2 frilled lizards 3 goblins (D:2) 4 kobolds 3 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bodhidharma the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 245 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 248 | D:1 | Learned a level 2 spell: Searing Ray 1610 | D:2 | Reached XP level 3. HP: 20/21 MP: 0/6 1852 | D:2 | Found Orghoxzuz's Distillery. 1859 | D:2 | Bought a potion of curing for 42 gold pieces 1859 | D:2 | Bought a potion of brilliance for 56 gold pieces 2464 | D:3 | Reached XP level 4. HP: 27/27 MP: 4/7 2469 | D:3 | Learned a level 4 spell: Fulminant Prism 2930 | D:3 | Encountered Jessica 3442 | D:4 | Reached XP level 5. HP: 31/31 MP: 9/9 3556 | D:4 | Found a white marble altar of Elyvilon. 3608 | D:4 | Encountered a black bear 3621 | D:5 | Entered Level 5 of the Dungeon 3668 | D:5 | Encountered an ogre 3684 | D:5 | Killed an ogre 3685 | D:5 | Reached skill level 1 in Alchemy 3705 | D:5 | Reached XP level 6. HP: 25/36 MP: 0/10 3712 | D:5 | Reached skill level 5 in Conjurations 4389 | D:5 | Reached XP level 7. HP: 41/41 MP: 6/12 4468 | D:5 | Reached skill level 1 in Unarmed Combat 4546 | D:5 | Found a statue of an orb of entropy. 4546 | D:5 | Found a staircase to the Ecumenical Temple. 4546 | D:5 | Found a statue of an orb of entropy. 4553 | Temple | Entered the Ecumenical Temple 4616 | Temple | Became a worshipper of Vehumet 4616 | Temple | Offered knowledge of Sandblast by Vehumet. 4644 | Temple | Learned a level 1 spell: Sandblast 4989 | D:5 | Found a glowing golden altar of the Shining One. 5187 | D:4 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_rooms, hangedman_decor_slide_cut D:2: layout_basic, serial_shops, shop, minmay_strange_pillars D:3: layout_loops_ring, uniq_natasha, uniq_jessica D:4: layout_basic, nicolae_elyvilon_white_marble_altar D:5: cheibrodos_helix_gallery, layout_loops_ring, tso_altar, minmay_temple_entry_purple_smoke, serial_library_regret_index_small_wings Temple: cyrus_temple_forest Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 | 4.2 Dodging | 3 | 3.0 Spellcasting | 3 | 3.7 Alchemy | 2 3 | 3.8 Conjurations | 5 | 5.3 Unarmed Combat | 1 | 1.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 18 | 31 | 4 || 53 Melee: Unarmed | 6 | | || 6 Club | 12 | 29 | || 41 Constrict | 6 | 13 | 1 || 20 Tentacles | 2 | 8 | 1 || 11 Punch | 1 | | || 1 Whip | | 2 | 4 || 6 Cast: Magic Dart | 27 | 42 | 8 || 77 Searing Ray | 12 | 13 | 5 || 30 Sandblast | | | 6 || 6 Read: Identify | 1 | 3 | || 4 Teleportation | 1 | | || 1 Fear | 1 | | || 1 Summoning | 1 | | || 1 Brand weapon | 1 | | || 1 Noise | | 1 | || 1 Fog | | | 1 || 1 Stab: Sleeping | 2 | 1 | || 3 Distracted | | 1 | || 1 Armour: None | 18 | 30 | 6 || 54 Dodge: Dodged | 18 | 28 | 7 || 53 Form: Quill | | | 1 || 1