BobbyTwoHands the Dungeon (3, 1, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche a +5 demon trident (4, 6, D) a +3 large shield a +3 shield a +3 buckler (4, 7, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 4, D) an uncursed ring of flight (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (43, 10, D) a hell hound corpse (49, 1, D) the +5 great mace of Teyzih {freeze, Int+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). (49, 12, D) the +4 short sword "Gar Weu" {antimagic, +Inv rN++ Int-5 SInv} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (-5). It greatly protects you from negative energy. It lets you see invisible. It lets you turn invisible. (49, 36, D) a box of beasts (49, 37, D) the Compendium of Viperous Clay Spells Type Level a - Sandblast Earth 1 b - Cure Poison Poison 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Stone Arrow Conjuration/Earth 3 e - Petrify Transmutation/Earth 4 (50, 13, D) a +1 robe of positive energy (50, 24, D) a +3 scimitar of holy wrath (50, 25, D) a +3 scimitar of holy wrath (50, 36, D) the +0 cloak "Fojurgh" {Str+5 Dex+2} It affects your strength (+5). It affects your dexterity (+2). (50, 37, D) the +7 battleaxe of Drought {chop, Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). (51, 0, D) the +7 Sceptre of Torment (51, 13, D) an uncursed staff of power (51, 35, D) a large rock (51, 36, D) a +2 iron rod (10/10) (51, 37, D) a +2 lajatang of electrocution (51, 44, D) a large rock (52, 0, D) a box of beasts a +2 vampiric lajatang (52, 1, D) a book of the Earth (52, 12, D) the +3 battleaxe of Satzehuewk {antimagic, rPois rC- Str+7 SInv} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+7). It makes you vulnerable to cold. It protects you from poison. It lets you see invisible. (52, 13, D) a box of beasts (52, 20, D) 2 large rocks (52, 24, D) a +1 scimitar of slicing (52, 36, D) a +0 antimagic short sword (52, 37, D) a scroll of brand weapon (52, 43, D) a large rock (53, 0, D) an uncursed staff of summoning (53, 1, D) an uncursed amulet of harm (53, 12, D) a book of Transfigurations (53, 13, D) an uncursed staff of conjuration (53, 24, D) an uncursed staff of fire (53, 25, D) a +1 leather armour of fire resistance (53, 36, D) a +1 halberd of venom (53, 37, D) a +1 fire dragon armour (54, 0, D) a +1 trident of protection (54, 13, D) an uncursed staff of power (54, 24, D) the cursed +0 plate armour "Weuptugy" {rPois rF- Regen+ Dex+2} It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from poison. It increases your rate of regeneration. It has a curse placed upon it. (54, 25, D) an uncursed staff of power (54, 36, D) an uncursed staff of energy (55, 0, D) a book of Frost (55, 1, D) a +1 war axe of flaming (55, 12, D) a +4 flail of protection (55, 13, D) an ornate deck of escape (55, 24, D) a book of Ice a +0 cloak of invisibility a +3 ring of protection (59, 36, D) a +0 mace of holy wrath (60, 36, D) Dohixt's Catalogue of Hexes Spells Type Level a - Slow Hexes 2 b - Fulminant Prism Conjuration/Hexes 4 c - Cause Fear Hexes 4 d - Leda's Liquefaction Hexes/Earth 4 (61, 8, D) a +2 demon blade of venom (61, 16, D) a +3 long sword of draining (61, 26, D) an uncursed staff of wizardry (61, 27, D) a +0 trident (unseen) (61, 41, D) a +0 mace a +4 hand crossbow of evasion (61, 43, D) a +3 battleaxe of freezing the cursed +0 hand crossbow "Juhasuex" {penet, Dex+3} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your dexterity (+3). It has a curse placed upon it. a +0 robe (62, 0, D) an uncursed amulet of harm (62, 1, D) the +5 short sword of Evil {pierce, rF- rN+ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It makes you vulnerable to fire. It protects you from negative energy. (62, 16, D) a +0 quarterstaff (62, 21, D) a +3 rapier of venom a +0 robe (62, 27, D) an ornate deck of changes (62, 28, D) a +0 halberd a +0 robe (62, 36, D) an uncursed staff of earth (62, 37, D) an uncursed staff of air (63, 0, D) an uncursed staff of energy (63, 8, D) a disc of storms (63, 16, D) a crystal ball of energy (63, 17, D) the +3 flail "Taqa" {crush, *Noise *Drain rN+++ Int+6} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It renders you almost immune to negative energy. It may make noises in combat. It causes draining when unequipped. (63, 18, D) a +0 rapier a +1 hand crossbow of flaming a +0 robe (63, 21, D) a +0 spear (63, 26, D) an ornate deck of changes a +5 broad axe a book of Flames the cursed +3 rapier "Newt's Death Toll" {flame, rF+ rC+ Str+4 Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your intelligence (+4). It protects you from fire. It protects you from cold. It has a curse placed upon it. (63, 28, D) a +0 spear (63, 29, D) a +0 dire flail (64, 17, D) a +0 short sword of venom (64, 27, D) a manual of Short Blades (64, 28, D) a +0 trident (unseen) (65, 26, D) an uncursed staff of poison (68, 0, D) a crystal ball of energy (70, 37, D) an uncursed staff of power (71, 16, D) a +2 mace of crushing (71, 17, D) an uncursed staff of summoning (71, 26, D) a +2 ring of dexterity a +6 ring of strength a +6 ring of dexterity a +0 robe the cursed +1 quarterstaff of Egomania {freeze, rPois Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from poison. It has a curse placed upon it. (71, 27, D) a +2 glaive of protection (72, 22, D) a +0 short sword a +0 robe (72, 26, D) an uncursed staff of death (72, 36, D) a plain deck of changes (72, 37, D) a +0 executioner's axe of freezing (72, 42, D) a +0 rapier a +0 robe a +0 quarterstaff a +0 robe (73, 1, D) a +0 dagger a +0 robe a +2 spear of piercing (73, 17, D) a +3 long sword of flaming (73, 26, D) the cursed +3 shortbow "Nyxzy" {flame, rPois} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It has a curse placed upon it. (73, 36, D) an uncursed staff of fire (73, 37, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity a +2 dagger of holy wrath a +0 robe (75, 1, D) a +1 vampiric falchion