BobbyTwoHands Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (-42, 2, D:1) 20 stones (-38, 10, D:1) 10 stones (-34, 10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (12, 6, D:2) a +0 club (-25, 26, D:2) a +0 short sword (-13, 33, D:2) 8 stones a +0 hunting sling (24, 33, D:2) 2 stones a +0 short sword (-14, 35, D:2) a stone (-1, 40, D:2) 26 stones (12, 41, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail a +0 flail (6, 1, D:3) 25 stones (3, 2, D:3) 13 stones (10, 9, D:3) 16 arrows (-24, 12, D:3) a +0 dagger (-11, 27, D:3) a +0 robe (0, 37, D:3) a +0 dagger (3, 47, D:3) a cursed +0 robe Level 4 of the Dungeon (0, 4, D:4) 15 stones (16, 6, D:4) 21 arrows of flame (1, 8, D:4) a +0 club a +0 leather armour (4, 9, D:4) a +0 club a +0 chain mail a +0 dagger a +0 robe a +0 leather armour (5, 9, D:4) a +0 giant club (38, 9, D:4) 18 arrows (1, 10, D:4) 19 stones (-3, 13, D:4) a +0 quarterstaff (19, 17, D:4) 18 sling bullets (1, 18, D:4) a +0 giant club (28, 19, D:4) a +0 hand axe (18, 22, D:4) a +0 scale mail (-14, 27, D:4) a +0 halberd a +0 robe (-7, 35, D:4) a +0 war axe (-14, 43, D:4) 17 stones Level 5 of the Dungeon (0, 0, D:5) 25 bolts (-4, 6, D:5) a +0 spear (21, 6, D:5) a +0 leather armour (16, 40, D:5) 2 poisoned arrows (18, 40, D:5) 10 poisoned arrows a +0 shortbow (9, 42, D:5) 22 stones (8, 43, D:5) 16 arrows (11, 43, D:5) 2 poisoned arrows (46, 45, D:5) 18 stones Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (6, 0, D:6) a +0 long sword (9, 0, D:6) 21 arrows (50, 21, D:6) 9 arrows of flame (24, 25, D:6) 25 stones (6, 33, D:6) a +0 chain mail (22, 33, D:6) a +0 animal skin (40, 33, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +2 dagger of venom a +0 robe (1, 0, D:7) a +0 dagger (1, 1, D:7) a +0 flail (-17, 3, D:7) a +0 pair of boots (-36, 4, D:7) 9 gold pieces (-21, 13, D:7) a +0 dagger a +0 ring mail a +0 hand axe a +0 ring mail a +0 club a +0 dagger a +0 robe (-20, 13, D:7) a +0 leather armour (-8, 15, D:7) a +0 hand axe (-26, 26, D:7) 11 poisoned arrows Level 8 of the Dungeon [Shop] Remif's Weapon Shoppe a +2 hunting sling of flaming (176 gold) a +0 hand crossbow (42 gold) a +0 whip (30 gold) the +4 scythe "Cunuw" {speed, +Inv rC+} (600 gold) Attacks with this weapon are significantly faster. It protects you from cold. It lets you turn invisible. a +0 dire flail (48 gold) 19 stones (22 gold) a +2 scythe of slicing (198 gold) 21 stones (25 gold) a +2 antimagic dire flail (288 gold) a +0 club (12 gold) a +0 trident (42 gold) a +0 long sword (42 gold) a +0 trident (42 gold) (0, 0, D:8) the +7 war axe of Fragile Peace {venom, *Drain Str+7 Dex+4 Stlth+} It poisons the flesh of those it strikes. It affects your strength (+7). It affects your dexterity (+4). It causes draining when unequipped. It makes you more stealthy. (38, 0, D:8) 12 stones (20, 1, D:8) a +0 dagger a +0 leather armour a +0 flail (21, 1, D:8) a +0 leather armour a +0 trident (22, 1, D:8) a +0 short sword (-23, 31, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant club (41, 21, D:9) a +0 dagger a +0 robe (41, 23, D:9) 14 stones (44, 31, D:9) 6 stones (62, 45, D:9) a +0 chain mail (32, 46, D:9) a +0 giant club (28, 47, D:9) a stone (28, 48, D:9) a stone (27, 49, D:9) 5 stones Level 10 of the Dungeon (2, 13, D:10) a +0 helmet (13, 34, D:10) 27 sling bullets Level 11 of the Dungeon (0, 0, D:11) 17 stones (5, 1, D:11) 14 stones (10, 2, D:11) 8 stones (46, 2, D:11) an uncursed staff of energy (37, 3, D:11) a +0 dire flail a +0 dire flail (46, 10, D:11) a +0 whip (46, 12, D:11) a +0 club (31, 15, D:11) a stone (33, 17, D:11) a stone (31, 18, D:11) 5 stones (30, 19, D:11) 3 stones (30, 20, D:11) 5 stones (31, 20, D:11) 2 stones (11, 31, D:11) 3 large rocks (33, 36, D:11) 10 stones (38, 37, D:11) a +0 rapier Level 12 of the Dungeon (0, 0, D:12) 18 stones (50, 13, D:12) 19 stones (9, 28, D:12) a +0 giant club (34, 28, D:12) 4 large rocks (34, 31, D:12) a large rock (52, 40, D:12) a +0 shortbow 22 arrows (27, 50, D:12) 16 stones Level 13 of the Dungeon [Shop] Juaps's Weapon Boutique the +7 arbalest "Olino" {penet, rElec rC+ Str+4} (1171 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+4). It protects you from cold. It insulates you from electricity. a +0 club (17 gold) 25 arrows (85 gold) a +0 hand crossbow (59 gold) a +0 spear (51 gold) the +6 glaive of Qiciluc {speed, +Blink Int+7 Stlth-} (1305 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+7). It lets you blink. It makes you less stealthy. 17 exploding sling bullets (289 gold) a +0 quarterstaff (68 gold) a +3 shortbow of freezing (380 gold) a +0 shortbow (51 gold) a +3 dagger of speed (391 gold) (0, 0, D:13) a large rock (-1, 1, D:13) 2 large rocks (-54, 8, D:13) the cursed -5 robe of Misfortune {-Cast *Contam *Tele EV-4 Str-2 Int-2 Dex-2 Stlth-- *Curse} It affects your evasion (-4). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It prevents spellcasting. It may teleport you next to monsters. It may re-curse itself when equipped. It causes magical contamination when unequipped. It makes you much less stealthy. It has a curse placed upon it. (-57, 15, D:13) a +1 broad axe of electrocution (-58, 16, D:13) a +0 shield a +3 plate armour of poison resistance (-35, 18, D:13) a +0 blowgun (-51, 21, D:13) a +0 great mace of holy wrath (-50, 21, D:13) 10 bolts a +0 arbalest (-54, 22, D:13) 4 arrows of flame (-50, 22, D:13) a +0 plate armour Level 14 of the Dungeon (0, 0, D:14) 4 large rocks (25, 10, D:14) a +0 shortbow 32 arrows (21, 15, D:14) 5 large rocks (-34, 25, D:14) the cursed +1 ring mail "Loemorgh" {rC+ rN+ Int+2} It affects your intelligence (+2). It protects you from cold. It protects you from negative energy. It has a curse placed upon it. (24, 27, D:14) 21 stones (25, 32, D:14) a +0 short sword (21, 43, D:14) a +0 long sword (21, 44, D:14) a +0 dagger a +0 long sword a +0 mace a +0 arbalest of flaming 17 bolts a +0 ring mail (21, 45, D:14) a +0 scimitar a +0 robe a scroll of immolation a +0 plate armour (34, 46, D:14) a stone (34, 47, D:14) a stone (16, 48, D:14) 19 arrows (26, 48, D:14) 15 stones (34, 48, D:14) a stone (-27, 50, D:14) a +0 giant spiked club a cursed -1 giant club (33, 51, D:14) 3 stones a +0 dagger a +0 club (34, 51, D:14) a +0 club a +0 club a +0 robe a +0 dagger (16, 54, D:14) 12 stones (34, 55, D:14) 4 poisoned arrows Level 15 of the Dungeon (0, 0, D:15) 30 stones (-5, 15, D:15) the +3 robe of the Townfolk {-Tele MP+9 Str+4} It affects your strength (+4). It affects your magic capacity (+9). It prevents most forms of teleportation. (26, 17, D:15) 18 stones (-5, 22, D:15) an arrow (40, 29, D:15) a +0 ring mail a +0 bardiche (10, 33, D:15) a +0 leather armour (26, 38, D:15) a +0 leather armour (30, 38, D:15) a Young Poisoner's Handbook (31, 40, D:15) a cursed -3 giant spiked club (19, 45, D:15) 17 stones Level 1 of the Orcish Mines [Shop] Rinub's General Store a scroll of identify (24 gold) the ring of Coapukaj {SustAt Str+4} (394 gold) [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your strength (+4). 19 stones (22 gold) a wand of slowing (17) (170 gold) a scroll of remove curse (36 gold) 5 stones (6 gold) 11 poisoned arrows (52 gold) Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 giant spiked club (1, 0, Orc:2) a +0 spear a +0 robe (1, 1, Orc:2) a +0 giant club a +0 giant club a +0 dire flail a +0 giant club a +0 dire flail a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (3, 9, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club (3, 10, Orc:2) a +0 giant club a +0 dire flail a +0 giant club a +0 giant spiked club Level 4 of the Orcish Mines [Shop] Samigo's Antique Armour Shoppe a +0 scale mail (136 gold) a cursed -2 robe (23 gold) a +0 scale mail (136 gold) a +0 plate armour (782 gold) a +0 shield (153 gold) a +0 buckler (153 gold) a +2 ring mail of fire resistance (136 gold) a +0 ring mail (136 gold) a +0 pair of gloves (153 gold) the cursed +1 robe of Relativism {rF+ Int+2 Dex+4} (193 gold) It affects your intelligence (+2). It affects your dexterity (+4). It protects you from fire. It has a curse placed upon it. a +0 robe (23 gold) a +0 plate armour (782 gold) a +0 robe (23 gold) a +0 ring mail (136 gold) [Shop] Nuaruer's Armour Shoppe a +0 scale mail (56 gold) a +0 robe (9 gold) a +0 pair of boots (63 gold) a quicksilver dragon armour (840 gold) the +5 scale mail of Ennui {MR+ Int+3} (670 gold) It affects your intelligence (+3). It affects your resistance to hostile enchantments. a +3 plate armour of positive energy (588 gold) a +0 ring mail (56 gold) the +2 helmet of Abstinence {rElec rPois Dex+4} (575 gold) It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. a +0 leather armour of cold resistance (126 gold) [Shop] Syfydav's Jewellery Emporium an uncursed ring of invisibility (300 gold) an uncursed ring of sustain attributes (175 gold) an uncursed amulet of rage (400 gold) a cursed ring of teleportation (145 gold) an uncursed ring of sustain attributes (175 gold) an uncursed ring of ice (250 gold) [Shop] Qaokkini's Magic Scroll Emporium a scroll of remove curse (42 gold) 3 scrolls of torment (315 gold) a scroll of identify (28 gold) a scroll of enchant armour (105 gold) a scroll of amnesia (49 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of remove curse (42 gold) a scroll of remove curse (42 gold) a scroll of identify (28 gold) (-34, 14, Orc:4) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (-35, 15, Orc:4) the -5 buckler of Ogise {rPois} It protects you from poison. Level 1 of the Elven Halls (0, 0, Elf:1) a +0 ring mail a +1 shortbow of flaming a +0 long sword (-1, 1, Elf:1) a +0 leather armour (-33, 4, Elf:1) 13 stones (-41, 6, Elf:1) a +0 dagger a +0 robe (-24, 6, Elf:1) the +2 scale mail of Sacak {rN+ MR+ rCorr Stlth-} It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It makes you less stealthy. (1, 11, Elf:1) 19 bolts (-16, 13, Elf:1) a +0 leather armour a +0 long sword (-15, 14, Elf:1) a +0 short sword (-15, 15, Elf:1) a cursed +0 buckler a +0 long sword a +0 long sword a +0 chain mail (-44, 16, Elf:1) Ecru's Incunabulum of Stolen Souls Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Corpse Rot Necromancy 2 d - Sublimation of Blood Necromancy 2 e - Excruciating Wounds Charms/Necromancy 5 f - Dispel Undead Necromancy 5 (-30, 18, Elf:1) a +1 helmet (-25, 32, Elf:1) a cursed +0 hunting sling (-24, 32, Elf:1) a book of Transfigurations Level 2 of the Elven Halls [Shop] Fudezioj's Weapon Boutique a +0 great sword (91 gold) 27 stones (37 gold) a +0 hand axe (42 gold) 11 stones (15 gold) a +0 broad axe (56 gold) a +2 hand crossbow of freezing (256 gold) a +0 great mace (91 gold) 19 stones (26 gold) 7 arrows (19 gold) a +0 mace (42 gold) a +0 morningstar (56 gold) a +0 scimitar (56 gold) 9 silver bolts (75 gold) (0, 0, Elf:2) 3 arrows (-13, 1, Elf:2) a +0 long sword (-13, 2, Elf:2) a +0 long sword a +2 short sword of venom a +0 long sword (-1, 3, Elf:2) a cursed -2 dagger a +0 leather armour (0, 6, Elf:2) a +0 ring mail (still there?) a +0 long sword (still there?) a +0 buckler (still there?) a +0 longbow (still there?) 7 arrows (still there?) 2 arrows (still there?) (16, 7, Elf:2) an arrow (16, 8, Elf:2) 2 arrows (-15, 13, Elf:2) a +0 leather armour a +0 rapier (-8, 20, Elf:2) a +0 long sword (-9, 29, Elf:2) 21 arrows a +0 longbow (24, 36, Elf:2) a +0 scale mail of cold resistance (24, 38, Elf:2) a +1 vampiric short sword (25, 46, Elf:2) a +0 robe a +0 dagger Level 3 of the Elven Halls [Shop] Jieh's Weapon Emporium the +6 broad axe "Rixuts" {venom, +Rage} (498 gold) It poisons the flesh of those it strikes. It lets you go berserk. 19 stones (20 gold) a +0 glaive (71 gold) the +1 halberd of Infection {venom, rC+} (261 gold) It poisons the flesh of those it strikes. It protects you from cold. a +0 whip of draining (71 gold) a +0 hand crossbow (38 gold) a +5 lajatang of venom (495 gold) (0, 0, Elf:3) the Incunabulum of the Glacier and Execration Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Leda's Liquefaction Hexes/Earth 4 c - Ice Form Ice/Transmutation 4 d - Summon Ice Beast Ice/Summoning 4 e - Metabolic Englaciation Hexes/Ice 5 (5, 2, Elf:3) Kikhoj's Guide on Conjuration Spells Type Level a - Shock Conjuration/Air 1 b - Stone Arrow Conjuration/Earth 3 c - Dazzling Spray Conjuration/Hexes 3 d - Sticky Flame Conjuration/Fire 4 e - Bolt of Draining Conjuration/Necromancy 5 (4, 3, Elf:3) 11 stones (-15, 4, Elf:3) 14 stones (3, 5, Elf:3) the Collected Works on Damaging Evil Arts Spells Type Level a - Force Lance Conjuration/Translocation 4 b - Excruciating Wounds Charms/Necromancy 5 c - Bolt of Draining Conjuration/Necromancy 5 d - Death Channel Necromancy 6 (3, 6, Elf:3) the ring "Dinaj" {Ice +Fly MP+9 Str+3 Dex-5} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (+3). It affects your dexterity (-5). It makes you vulnerable to fire. It protects you from cold. It affects your magic capacity (+9). It lets you fly. (-53, 7, Elf:3) a +2 long sword of slicing (-50, 9, Elf:3) a +0 long sword a +0 leather armour (-21, 10, Elf:3) a wand of fire (1) (10, 10, Elf:3) a +3 spear of piercing (-22, 11, Elf:3) the cursed +0 executioner's axe of Dithmenos's Vengeance {venom, MP+9 Str+4 Int-2} It poisons the flesh of those it strikes. It affects your strength (+4). It affects your intelligence (-2). It affects your magic capacity (+9). It has a curse placed upon it. (10, 11, Elf:3) a wand of fire (6) (10, 12, Elf:3) an uncursed staff of earth (-16, 59, Elf:3) a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe (11, 14, Lair:1) 12 stones (-28, 17, Lair:1) 21 stones (-22, 17, Lair:1) 23 stones (-2, 18, Lair:1) 24 stones (2, 27, Lair:1) 21 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 14 stones (-25, 7, Lair:2) a +1 rapier of venom (-32, 26, Lair:2) 12 stones (18, 39, Lair:2) 17 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 13 arrows of frost (49, 19, Lair:3) a +0 cloak (0, 25, Lair:3) 24 stones (44, 30, Lair:3) 19 arrows (44, 38, Lair:3) 24 stones (-11, 46, Lair:3) a +0 falchion Level 4 of the Lair of Beasts (0, 0, Lair:4) a cursed +0 chain mail (17, 1, Lair:4) 22 stones (6, 4, Lair:4) 27 sling bullets (-16, 6, Lair:4) a +0 leather armour (-45, 10, Lair:4) a +0 chain mail (14, 11, Lair:4) a +0 robe (-32, 17, Lair:4) 20 stones (-26, 22, Lair:4) a +0 robe (-1, 45, Lair:4) a +0 robe Level 5 of the Lair of Beasts (7, 19, Lair:5) 17 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) 20 arrows of flame (-36, 1, Lair:6) a +0 hunting sling (-32, 2, Lair:6) 19 bolts (-48, 6, Lair:6) a scroll of amnesia (-42, 18, Lair:6) a +0 chain mail (-22, 27, Lair:6) 6 stones (11, 33, Lair:6) 26 sling bullets (-4, 39, Lair:6) the +2 mace "Quygg" {crush, Str-4 Int+6} It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your intelligence (+6). Level 7 of the Lair of Beasts (0, 0, Lair:7) 8 stones (5, 5, Lair:7) a +1 long sword (50, 5, Lair:7) the Collected Works on Gliding Battle Magic Spells Type Level a - Static Discharge Conjuration/Air 3 b - Irradiate Conjuration/Transmutation 5 c - Lightning Bolt Conjuration/Air 5 d - Delayed Fireball Conjuration/Fire 7 (-4, 8, Lair:7) a +2 dagger (-2, 10, Lair:7) a +0 short sword (30, 13, Lair:7) a Grand Grimoire (9, 22, Lair:7) a +2 ring of evasion (3, 35, Lair:7) 25 bolts (21, 39, Lair:7) a +0 flail Level 8 of the Lair of Beasts (0, 0, Lair:8) a scroll of random uselessness (53, 5, Lair:8) a +0 battleaxe (-2, 8, Lair:8) a potion of lignification a potion of degeneration (-1, 8, Lair:8) a +0 ring mail (39, 10, Lair:8) 18 stones (-1, 12, Lair:8) a scroll of noise (35, 14, Lair:8) 10 poisoned bolts (45, 15, Lair:8) a +0 hand axe (42, 23, Lair:8) a +0 long sword (46, 31, Lair:8) 17 gold pieces Level 1 of the Shoals (0, 0, Shoals:1) 16 sling bullets (-40, 15, Shoals:1) a +0 trident (-40, 16, Shoals:1) a +0 trident a +1 rapier of freezing a +0 robe (-39, 16, Shoals:1) a +0 spear (-38, 16, Shoals:1) a cursed -1 trident 3 tomahawks of returning (-33, 17, Shoals:1) a +0 plate armour Level 2 of the Shoals [Shop] Larawuecvea's Distillery 2 potions of berserk rage (140 gold) a potion of might (56 gold) a potion of might (56 gold) a potion of magic (112 gold) a potion of flight (42 gold) a potion of brilliance (56 gold) 2 potions of berserk rage (140 gold) (0, 0, Shoals:2) a +0 ring mail (6, 0, Shoals:2) a -1 rod of destruction (9/9) (5, 2, Shoals:2) a +0 shortbow 6 arrows of flame (22, 2, Shoals:2) a +2 vampiric trident 5 tomahawks (8, 4, Shoals:2) a +0 trident of protection an arrow of flame (-32, 5, Shoals:2) 19 stones (8, 6, Shoals:2) a +0 trident (23, 7, Shoals:2) a +0 trident (-35, 13, Shoals:2) 2 potions of degeneration (still there?) a +0 dire flail (still there?) a +0 ring mail (still there?) 2 potions of degeneration (still there?) (-20, 14, Shoals:2) 30 stones (-32, 20, Shoals:2) a scroll of immolation (-6, 30, Shoals:2) a +0 trident (10, 33, Shoals:2) a large rock (7, 35, Shoals:2) a large rock (-11, 36, Shoals:2) 2 throwing nets (10, 36, Shoals:2) a large rock (12, 38, Shoals:2) 3 large rocks (15, 38, Shoals:2) 2 large rocks Level 3 of the Shoals (0, 0, Shoals:3) the +1 scale mail of Zut Zemi {rCorr} It protects you from acid and corrosion. Level 4 of the Shoals (0, 0, Shoals:4) a javelin of penetration (5, 7, Shoals:4) Sif Muna's Grimoire of the Supportive Oath Spells Type Level a - Corona Hexes 1 b - Confusing Touch Hexes 2 c - Gell's Gravitas Hexes/Translocation 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Mana Viper Hexes/Summoning 5 (1, 18, Shoals:4) a cursed +0 robe (0, 19, Shoals:4) a +0 rapier (-14, 21, Shoals:4) a javelin of penetration (-39, 23, Shoals:4) the +4 chain mail of Oroesio {Stlth+} It makes you more stealthy. (-13, 24, Shoals:4) 3 javelins of penetration (-14, 25, Shoals:4) 2 javelins of penetration (-3, 36, Shoals:4) a +1 demon trident of venom (-2, 37, Shoals:4) a +0 robe (-15, 55, Shoals:4) a plain deck of changes (-29, 60, Shoals:4) a +4 lightning rod (9/9) Level 1 of the Spider Nest (0, 0, Spider:1) 25 stones (13, 1, Spider:1) the +2 leather armour "Neorr" {Str+2 Int+5} It affects your strength (+2). It affects your intelligence (+5). (-7, 13, Spider:1) 3 large rocks (-3, 21, Spider:1) 2 large rocks (4, 26, Spider:1) 17 stones (-1, 39, Spider:1) 24 stones Level 2 of the Spider Nest (0, 0, Spider:2) 16 stones (7, 8, Spider:2) a +0 dagger (4, 14, Spider:2) 22 gold pieces Level 3 of the Spider Nest (0, 0, Spider:3) a -2 ring of intelligence 6 needles of sleeping (-42, 3, Spider:3) a +0 leather armour Level 4 of the Spider Nest (0, 0, Spider:4) a stone (4, 0, Spider:4) a stone (8, 0, Spider:4) a stone (10, 0, Spider:4) a stone (-1, 1, Spider:4) a stone (1, 1, Spider:4) a stone (2, 1, Spider:4) a stone (3, 1, Spider:4) a stone (5, 1, Spider:4) a stone (6, 1, Spider:4) a stone (7, 1, Spider:4) a stone (11, 1, Spider:4) a stone (-2, 2, Spider:4) a stone (0, 2, Spider:4) a stone (4, 2, Spider:4) a stone (7, 2, Spider:4) a stone (8, 2, Spider:4) a stone (10, 2, Spider:4) a stone (-3, 3, Spider:4) a stone (-1, 3, Spider:4) a stone (2, 3, Spider:4) a stone (6, 3, Spider:4) a stone (9, 3, Spider:4) a stone (-2, 4, Spider:4) a stone (-1, 4, Spider:4) a stone (-2, 5, Spider:4) a stone (0, 5, Spider:4) a stone (-2, 6, Spider:4) a stone (-1, 6, Spider:4) a stone (-3, 7, Spider:4) 45 tomahawks (-1, 7, Spider:4) a stone (-2, 8, Spider:4) a stone (-21, 9, Spider:4) an uncursed staff of power (-2, 9, Spider:4) a stone (0, 9, Spider:4) a stone (-2, 10, Spider:4) a stone (-1, 10, Spider:4) a stone (8, 10, Spider:4) a stone (-3, 11, Spider:4) a stone (-1, 11, Spider:4) a stone (2, 11, Spider:4) a stone (6, 11, Spider:4) a stone (7, 11, Spider:4) a stone (9, 11, Spider:4) a stone (-2, 12, Spider:4) a stone (0, 12, Spider:4) a stone (1, 12, Spider:4) a stone (3, 12, Spider:4) a stone (5, 12, Spider:4) a +0 lajatang (8, 12, Spider:4) a stone (10, 12, Spider:4) a stone (12, 12, Spider:4) a scroll of amnesia (-1, 13, Spider:4) a stone (1, 13, Spider:4) a stone (2, 13, Spider:4) a stone (5, 13, Spider:4) a stone (6, 13, Spider:4) a stone (9, 13, Spider:4) a stone (11, 13, Spider:4) a stone (0, 14, Spider:4) a stone (4, 14, Spider:4) a stone (9, 14, Spider:4) a stone (10, 14, Spider:4) a stone (8, 15, Spider:4) a stone (10, 15, Spider:4) a stone (9, 16, Spider:4) a stone (10, 16, Spider:4) a stone (9, 17, Spider:4) a stone (11, 17, Spider:4) a +0 chain mail (9, 18, Spider:4) a stone (10, 18, Spider:4) a stone (-26, 19, Spider:4) a potion of ambrosia (8, 19, Spider:4) a stone (10, 19, Spider:4) a stone (9, 20, Spider:4) a stone (10, 20, Spider:4) a stone (-1, 21, Spider:4) a stone (2, 21, Spider:4) a stone (6, 21, Spider:4) a stone (9, 21, Spider:4) a stone (11, 21, Spider:4) a stone (-2, 22, Spider:4) a stone (0, 22, Spider:4) a stone (3, 22, Spider:4) a stone (5, 22, Spider:4) a stone (8, 22, Spider:4) a stone (10, 22, Spider:4) a stone (-3, 23, Spider:4) a stone (6, 23, Spider:4) a stone (7, 23, Spider:4) a stone (9, 23, Spider:4) a stone (-2, 24, Spider:4) a stone (0, 24, Spider:4) a stone (1, 24, Spider:4) a stone (8, 24, Spider:4) a stone (-6, 29, Spider:4) a potion of poison (-14, 36, Spider:4) 19 stones (-4, 38, Spider:4) a +0 club (-1, 42, Spider:4) a +0 buckler (-16, 55, Spider:4) a book of Debilitation Level 6 of the Pits of Slime (0, 0, Slime:6) 21 stones (5, 0, Slime:6) 17 stones (6, 0, Slime:6) 32 stones (6, 3, Slime:6) 16 stones (7, 3, Slime:6) the +7 morningstar of Axzatz {vamp, +Fly rF- Str+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+4). It makes you vulnerable to fire. It lets you fly. (5, 9, Slime:6) a cursed ring of protection from fire (-2, 10, Slime:6) the ring "Ariep" {Fire MR+} [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (6, 13, Slime:6) 14 stones (6, 14, Slime:6) 11 stones (6, 28, Slime:6) a +6 scimitar of protection (unseen) Level 1 of the Vaults (0, 0, Vaults:1) a +0 war axe (9, 5, Vaults:1) a +0 giant spiked club (66, 13, Vaults:1) a +0 giant club (52, 14, Vaults:1) a +0 long sword a +0 leather armour a +0 buckler (43, 19, Vaults:1) 32 stones (41, 20, Vaults:1) a +2 war axe of freezing a +0 plate armour (24, 28, Vaults:1) a +0 long sword a +0 leather armour a cursed +0 buckler (35, 38, Vaults:1) a +0 chain mail a +0 long sword (4, 42, Vaults:1) a +0 glaive a +0 blowgun 20 stones a +0 scale mail (37, 55, Vaults:1) a +0 plate armour (37, 56, Vaults:1) a +0 bardiche Level 2 of the Vaults [Shop] Tebreummou's General Store 16 bolts of flame (128 gold) an uncursed amulet of faith (640 gold) 22 stones (35 gold) a +0 ring mail (64 gold) a +0 hand crossbow (56 gold) (0, 0, Vaults:2) 16 poisoned bolts (4, 0, Vaults:2) a +0 arbalest (0, 1, Vaults:2) 16 bolts (-20, 2, Vaults:2) 20 stones (0, 2, Vaults:2) 17 bolts (4, 2, Vaults:2) a +0 arbalest (0, 3, Vaults:2) 26 bolts (4, 3, Vaults:2) the +5 arbalest of Zin {elec, rC+ MP+9 Int+3} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+3). It protects you from cold. It affects your magic capacity (+9). (0, 4, Vaults:2) 7 bolts of frost (3, 6, Vaults:2) a +0 triple crossbow 23 bolts of frost (-44, 10, Vaults:2) Komn's Incunabulum of Curses Spells Type Level a - Confusing Touch Hexes 2 b - Dazzling Spray Conjuration/Hexes 3 c - Inner Flame Hexes/Fire 3 d - Summon Mana Viper Hexes/Summoning 5 (14, 17, Vaults:2) 4 large rocks (-48, 24, Vaults:2) 2 bolts (-45, 24, Vaults:2) 25 stones (10, 26, Vaults:2) a potion of ambrosia (-22, 27, Vaults:2) a lamp of fire (-11, 34, Vaults:2) 6 stones (-9, 35, Vaults:2) a +0 giant spiked club (-30, 46, Vaults:2) a +0 dagger a +0 robe (-49, 47, Vaults:2) a +0 giant club a +0 giant club (-48, 47, Vaults:2) a +0 hand axe of electrocution a +0 ring mail a +0 giant spiked club a +0 giant spiked club a +0 long sword a +0 plate armour (-41, 47, Vaults:2) a cursed -2 glaive a +0 chain mail (-49, 48, Vaults:2) a +0 halberd a +0 dagger a +0 leather armour (-32, 48, Vaults:2) a +0 long sword of slicing a +0 shortbow 17 arrows of frost (-31, 48, Vaults:2) an arrow of frost (-50, 49, Vaults:2) a +0 giant club (-49, 49, Vaults:2) a +0 plate armour (-48, 49, Vaults:2) a +0 trident a +0 flail a +0 robe (-47, 49, Vaults:2) a +0 plate armour (-50, 53, Vaults:2) 14 stones (-49, 53, Vaults:2) a +0 giant spiked club Level 3 of the Vaults (0, 0, Vaults:3) a +3 long sword of electrocution (14, 6, Vaults:3) a +0 dire flail (10, 7, Vaults:3) a +0 ring mail (unseen) (10, 8, Vaults:3) a +0 scale mail (still there?) a +2 great mace of protection (still there?) (10, 9, Vaults:3) a +0 battleaxe (10, 11, Vaults:3) 2 large rocks (-14, 13, Vaults:3) a +0 great mace a +0 ring mail (10, 17, Vaults:3) a meat ration (-10, 21, Vaults:3) 2 arrows (-13, 22, Vaults:3) 18 bolts of frost (-16, 25, Vaults:3) a +0 short sword a +0 shortbow 19 arrows a +0 ring mail (-15, 25, Vaults:3) an arrow (-16, 26, Vaults:3) a +0 whip a +0 robe (-9, 26, Vaults:3) a +0 battleaxe (-19, 27, Vaults:3) a +0 chain mail (-12, 27, Vaults:3) 26 arrows Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 battleaxe (-31, 4, Zot:1) 19 stones (0, 7, Zot:1) a +0 battleaxe a +0 mace a cursed +0 cloak a +2 great sword of venom a +0 cloak (1, 7, Zot:1) a cursed -3 war axe (2, 7, Zot:1) a +3 trident of flaming a +0 cloak (2, 8, Zot:1) a +0 hand axe (-47, 14, Zot:1) 24 sling bullets (-1, 27, Zot:1) a +0 war axe (4, 41, Zot:1) a +0 greatsling (4, 42, Zot:1) a +0 halberd Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 scimitar (1, 1, Zot:2) a +0 cloak a +0 rapier (-18, 14, Zot:2) 20 stones (7, 16, Zot:2) a +0 short sword (1, 17, Zot:2) a +0 whip a +0 cloak a +0 cloak a +0 flail of holy wrath a +0 glaive (1, 18, Zot:2) a +0 short sword a +0 cloak a +0 mace a +0 dire flail a +0 war axe a +0 short sword a +0 war axe (-3, 22, Zot:2) 18 stones Level 3 of the Realm of Zot (0, 0, Zot:3) 15 stones (-25, 10, Zot:3) 21 stones (10, 12, Zot:3) a +0 hand axe (-41, 14, Zot:3) 8 stones (-36, 14, Zot:3) a wand of confusion (33) (-7, 17, Zot:3) 10 stones (-40, 19, Zot:3) a +0 scale mail (14, 27, Zot:3) 28 stones (-3, 33, Zot:3) 27 stones (-19, 46, Zot:3) 19 stones Level 4 of the Realm of Zot (0, 0, Zot:4) 16 stones (15, 0, Zot:4) a +0 long sword (39, 3, Zot:4) a +1 hand axe of freezing (60, 5, Zot:4) the +9 halberd of Gautamn {holy, *Drain rF+ rC+ rN++} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It protects you from cold. It greatly protects you from negative energy. It causes draining when unequipped. (17, 23, Zot:4) a +0 dagger a +0 cloak (18, 24, Zot:4) a +0 mace Level 5 of the Realm of Zot Level 1 of the Depths [Shop] Plog's Antique Weapon Emporium a +2 dagger of speed (76 gold) the cursed +1 hand axe of Gloom {chop, rPois rN+ Str+4} (304 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from poison. It protects you from negative energy. It has a curse placed upon it. a +0 mace (114 gold) a +2 vampiric war axe (133 gold) a +0 club (38 gold) a +0 morningstar (152 gold) a +0 long sword (133 gold) the cursed +0 short sword of the Shining Light {pierce, *Confuse Int+5} (304 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+5). It may confuse you when you take damage. It has a curse placed upon it. a +0 quarterstaff (152 gold) a +0 greatsling (570 gold) a cursed -1 club (38 gold) a +2 rapier of flaming (152 gold) a +3 dagger of venom (76 gold) [Shop] Jial's Magic Scroll Emporium a scroll of brand weapon (340 gold) a scroll of amnesia (59 gold) a scroll of random uselessness (17 gold) a scroll of identify (34 gold) a scroll of remove curse (51 gold) a scroll of identify (34 gold) a scroll of identify (34 gold) [Shop] Mewosouf's Magic Scroll Shoppe a scroll of torment (135 gold) a scroll of identify (36 gold) a scroll of identify (36 gold) a scroll of brand weapon (360 gold) a scroll of enchant armour (135 gold) a scroll of identify (36 gold) a scroll of torment (135 gold) a scroll of enchant armour (135 gold) a scroll of brand weapon (360 gold) a scroll of enchant weapon (135 gold) [Shop] Tiwno's General Store a +0 dagger (40 gold) a scroll of enchant armour (150 gold) a +0 leather armour (40 gold) the +8 chain mail of the Villain {rN+} (1114 gold) It protects you from negative energy. a cursed +0 ring mail (20 gold) a potion of cure mutation (700 gold) a +0 pair of gloves (90 gold) a +0 arbalest (90 gold) (0, 0, Depths:1) a large rock (1, 0, Depths:1) a large rock (0, 1, Depths:1) a large rock (-1, 2, Depths:1) 4 large rocks (0, 2, Depths:1) a large rock (28, 4, Depths:1) a large rock (-16, 6, Depths:1) the +4 falchion "Blob" {flame, rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. (-21, 37, Depths:1) a +0 trident a +0 robe (-4, 42, Depths:1) 25 stones Level 2 of the Depths (0, 0, Depths:2) a plain deck of destruction (8, 5, Depths:2) a +0 spear a +0 robe (-6, 7, Depths:2) a large rock (-4, 7, Depths:2) a large rock (-3, 7, Depths:2) a large rock (1, 7, Depths:2) a large rock (-3, 8, Depths:2) a large rock a +0 robe (-3, 10, Depths:2) an uncursed staff of wizardry (-2, 10, Depths:2) 25 arrows a +0 longbow (-7, 11, Depths:2) a large rock (-5, 11, Depths:2) a large rock (-4, 11, Depths:2) an arrow (0, 11, Depths:2) 3 large rocks (-8, 12, Depths:2) an arrow a large rock (-7, 12, Depths:2) an arrow 3 large rocks (-8, 13, Depths:2) 2 large rocks (-7, 15, Depths:2) a large rock (9, 15, Depths:2) a large rock (7, 16, Depths:2) a large rock (7, 17, Depths:2) a large rock (41, 17, Depths:2) a large rock (11, 18, Depths:2) a large rock (41, 18, Depths:2) a large rock (4, 19, Depths:2) a +0 dagger a +0 robe (11, 19, Depths:2) a large rock (41, 19, Depths:2) a large rock (41, 20, Depths:2) a large rock (11, 21, Depths:2) a large rock (42, 21, Depths:2) a large rock (19, 23, Depths:2) 15 stones (43, 24, Depths:2) a large rock (-3, 28, Depths:2) the +2 leather armour of the Snail {+Blink MR+} It affects your resistance to hostile enchantments. It lets you blink. (16, 28, Depths:2) a +1 demon whip of venom a +0 ring mail a +0 shield (35, 28, Depths:2) a large rock (14, 30, Depths:2) a +0 arbalest 12 bolts (29, 30, Depths:2) 3 large rocks (14, 31, Depths:2) a cursed -3 arbalest 24 bolts (15, 31, Depths:2) 3 large rocks a +0 arbalest 6 bolts (16, 31, Depths:2) 2 bolts (18, 31, Depths:2) a large rock (21, 31, Depths:2) 2 bolts (42, 31, Depths:2) a +0 great sword (38, 34, Depths:2) 2 large rocks (27, 35, Depths:2) 5 large rocks (34, 35, Depths:2) 2 large rocks (35, 35, Depths:2) a +0 ring mail a +0 great sword a +3 scale mail of magic resistance a +0 great sword of electrocution (9, 42, Depths:2) 4 large rocks (-12, 43, Depths:2) 2 large rocks (9, 43, Depths:2) a +0 long sword a +0 robe (8, 44, Depths:2) 2 large rocks (23, 45, Depths:2) 20 stones (5, 49, Depths:2) 27 stones (11, 49, Depths:2) a +0 arbalest 16 silver bolts (10, 50, Depths:2) a silver bolt 6 bolts (11, 50, Depths:2) a +0 arbalest 7 bolts (7, 51, Depths:2) a bolt (11, 51, Depths:2) a +0 arbalest 21 bolts a +0 battleaxe of freezing (11, 52, Depths:2) a +0 arbalest 7 bolts Level 3 of the Depths (0, 0, Depths:3) a large rock (1, 0, Depths:3) a large rock (0, 1, Depths:3) 3 large rocks (46, 3, Depths:3) the ring of Puyfiz {Wiz Stlth+} [ring of wizardry] It improves your spell success rate. It makes you more stealthy. (39, 10, Depths:3) 20 stones (-9, 14, Depths:3) a +0 great mace of protection a +0 dire flail (51, 16, Depths:3) a bolt (-5, 20, Depths:3) a +0 arbalest 19 bolts (39, 24, Depths:3) a +1 long sword of electrocution a +0 ring mail (9, 26, Depths:3) a +4 rapier of electrocution (10, 26, Depths:3) a +2 cloak (11, 26, Depths:3) a cursed -2 ring of strength (10, 27, Depths:3) an uncursed amulet of the gourmand (11, 27, Depths:3) an uncursed ring of ice (9, 28, Depths:3) a book of Alchemy (10, 28, Depths:3) a +2 dagger of holy wrath (11, 28, Depths:3) a +4 antimagic battleaxe (28, 28, Depths:3) 5 arrows of frost a +0 shortbow (11, 29, Depths:3) a wand of enslavement (6) (27, 29, Depths:3) an arrow of frost (28, 29, Depths:3) a +0 longbow of freezing 5 arrows (27, 30, Depths:3) 2 arrows (5, 31, Depths:3) a +0 dagger a +0 robe a +1 battleaxe of freezing a +0 war axe a +0 animal skin (9, 31, Depths:3) a large rock (26, 32, Depths:3) an arrow (-5, 33, Depths:3) a +0 battleaxe of freezing (9, 33, Depths:3) a large rock (26, 33, Depths:3) a +0 hunting sling 19 arrows of flame a +0 shortbow (9, 34, Depths:3) a large rock (3, 37, Depths:3) a +0 robe (9, 37, Depths:3) a large rock (41, 38, Depths:3) a +0 battleaxe of freezing (-1, 42, Depths:3) a +0 dire flail a +0 dire flail (26, 44, Depths:3) a book of the Dragon (24, 45, Depths:3) a +2 dire flail of draining a +0 dire flail (21, 49, Depths:3) 24 stones Level 4 of the Depths (0, 0, Depths:4) 24 stones (-32, 4, Depths:4) a +0 chain mail (-33, 5, Depths:4) a +4 demon whip (-13, 17, Depths:4) the +0 buckler "Naceutoxt" {Regen+ Dex+2} It affects your dexterity (+2). It increases your rate of regeneration. (-17, 20, Depths:4) a +1 glaive of flaming (unseen) (-1, 27, Depths:4) a +0 battleaxe (-24, 28, Depths:4) 4 stones (6, 28, Depths:4) an ornate deck of escape (8, 28, Depths:4) a +0 great mace of flaming (14, 28, Depths:4) a +0 dagger a +0 robe (-22, 30, Depths:4) a +1 glaive of flaming (-2, 31, Depths:4) a +5 halberd a +0 plate armour (4, 32, Depths:4) 21 bolts of flame (-21, 33, Depths:4) 7 beef jerkies a wand of draining (2) a +4 lightning rod (10/10) a wand of fire (1) a +0 robe (-22, 34, Depths:4) a +2 glaive of freezing (7, 39, Depths:4) a +0 great mace of flaming a +1 great mace of freezing (7, 41, Depths:4) a +0 leather armour (-25, 45, Depths:4) 10 stones Level 5 of the Depths (-33, 3, Depths:5) a +0 ring mail (0, 7, Depths:5) a +0 robe (-4, 16, Depths:5) the ring of Pait {Ice Str+5 SInv} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (+5). It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. (-25, 26, Depths:5) a +0 robe