BobbyTwoHands Level 1 of the Dungeon (0, 0, D:1) a stone (1, 3, D:1) a stone (1, 4, D:1) a stone (1, 6, D:1) a stone a +0 dagger (20, 7, D:1) a +0 club (-15, 21, D:1) a +0 short sword (12, 29, D:1) a +0 club a cursed +0 club (-16, 34, D:1) a +0 club (8, 34, D:1) a +0 ring mail (-6, 35, D:1) a +0 club (12, 36, D:1) a +0 dagger (25, 37, D:1) a +0 club a cursed +0 club (21, 47, D:1) a +0 short sword (9, 52, D:1) a +0 dagger (36, 54, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 5, D:2) a +0 spear (-23, 23, D:2) a +0 club (1, 24, D:2) a +0 club a +0 club a +0 dagger (-9, 27, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (-1, 3, D:3) a cursed -2 war axe (-23, 8, D:3) a +0 club (-23, 9, D:3) 24 arrows (28, 9, D:3) a +0 ring mail (-1, 10, D:3) a +0 short sword (-19, 14, D:3) 2 stones (-18, 14, D:3) a stone (-19, 18, D:3) a stone (16, 22, D:3) a +0 club (-28, 28, D:3) a +0 club (-17, 28, D:3) a +0 club (-15, 29, D:3) a poisoned needle (-13, 29, D:3) a +0 war axe a +0 leather armour (-15, 31, D:3) a +0 dagger a +0 robe (4, 31, D:3) 19 bolts (33, 33, D:3) a +0 chain mail (-4, 34, D:3) a +0 hand axe a +0 leather armour (32, 38, D:3) 22 sling bullets of flame Level 4 of the Dungeon (0, 0, D:4) a +2 mace of distortion a +0 hand axe (-17, 3, D:4) a +0 robe (-8, 6, D:4) a +0 dagger (-15, 7, D:4) a +0 dagger a +0 chain mail (-13, 11, D:4) 24 stones a +0 dagger a +0 hunting sling (-11, 12, D:4) a stone (-42, 13, D:4) 18 stones (-28, 13, D:4) 8 stones (-31, 15, D:4) 23 stones (-26, 15, D:4) 14 stones (-39, 21, D:4) a +0 short sword (-13, 21, D:4) a +0 club (17, 21, D:4) 11 arrows (-14, 28, D:4) a +2 shield (-9, 32, D:4) a +0 short sword (-2, 33, D:4) a +0 chain mail (4, 34, D:4) the +3 pair of boots of Vuemnub {rF+ rCorr Str+3} It affects your strength (+3). It protects you from fire. It protects you from acid and corrosion. Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (31, 2, D:5) a cursed -2 whip (-26, 5, D:5) a +0 plate armour a +0 scimitar (6, 11, D:5) a +0 club (7, 11, D:5) a +0 robe a +0 dagger (7, 12, D:5) a +0 robe a +0 dagger (19, 14, D:5) a +0 morningstar (-10, 21, D:5) a +0 club (-21, 22, D:5) 2 stones (17, 22, D:5) a +0 leather armour (-22, 23, D:5) a +0 leather armour a stone (-26, 27, D:5) a +0 club 7 stones (15, 28, D:5) 11 sling bullets (-10, 30, D:5) 16 sling bullets (14, 32, D:5) a cursed +0 robe (-20, 47, D:5) a +0 whip (9, 54, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Yshafunath's Antique Weapon Boutique a +2 antimagic demon trident (375 gold) a +0 scimitar (100 gold) a +0 club (25 gold) the +5 whip of Hard Scrabble {venom, Dex+7} (187 gold) It poisons the flesh of those it strikes. It affects your dexterity (+7). a +0 shortbow (75 gold) the +11 morningstar "Eos" {elec, -Tele rElec SInv} (1940 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It enhances your eyesight. It prevents most forms of teleportation. a +0 broad axe (100 gold) a +1 glaive of protection (162 gold) a +0 trident (87 gold) the +5 dagger of Kluunkim {vamp, rElec rF+ rC+ Dex+5 Stlth-} (175 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+5). It protects you from fire. It protects you from cold. It insulates you from electricity. It makes you less stealthy. the cursed +0 dagger of the Eternal Void {freeze, MP+9 Int+3} (175 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your magic capacity (+9). It has a curse placed upon it. the +11 spear of Shrahag {flame, *Rage rElec rPois MP+9 Int-5 Dex+2} (200 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-5). It affects your dexterity (+2). It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). It may make you go berserk in combat. (0, 0, D:6) a cursed +0 trident (21, 0, D:6) a +0 leather armour (11, 1, D:6) a +0 robe a +1 dagger of draining (12, 2, D:6) a +0 leather armour a +0 whip (35, 2, D:6) a +0 flail a +0 chain mail a +0 short sword (9, 3, D:6) a +0 giant club (33, 4, D:6) a +0 hand axe (-13, 5, D:6) 13 sling bullets (24, 5, D:6) a +0 scythe a +0 robe (30, 7, D:6) a +0 ring mail (37, 10, D:6) a +0 chain mail a +0 falchion (23, 12, D:6) a +0 dagger (-16, 19, D:6) a +0 war axe (-16, 20, D:6) a +0 falchion (40, 20, D:6) a +0 ring mail (52, 20, D:6) a +0 dagger (9, 31, D:6) 5 sling bullets (-21, 46, D:6) a scroll of noise (-16, 48, D:6) a +0 war axe (-9, 49, D:6) 21 stones (8, 52, D:6) a +0 flail a +0 scale mail (9, 56, D:6) a +0 mace (10, 56, D:6) a +0 dagger a +0 robe (11, 56, D:6) a +0 scale mail a +0 dagger a +0 robe Level 7 of the Dungeon (-24, 9, D:7) 20 stones (-21, 10, D:7) a +0 giant club (-16, 16, D:7) a +0 scale mail (-7, 19, D:7) a +0 short sword (-7, 33, D:7) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 short sword a +0 plate armour (14, 38, D:7) a scroll of fear (-9, 40, D:7) a beef jerky (-6, 43, D:7) 12 stones (-24, 46, D:7) a scroll of random uselessness (-19, 53, D:7) a scroll of remove curse (-31, 54, D:7) 7 gold pieces the Ecumenical Temple