ASSERT(in_non_diamond_int(r.start)) in 'ray.cc' at line 217 failed. Version: Dungeon Crawl Stone Soup 0.17-a0-1793-gcbb3aa1 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-cbb3aa1db1 -name BobbyTwoHands -rc /dgldir/rcfiles/crawl-git/BobbyTwoHands.rc -macro /dgldir/rcfiles/crawl-git/BobbyTwoHands.macro -morgue /dgldir/morgue/BobbyTwoHands/ -webtiles-socket /crawl-master/webserver/sockets/BobbyTwoHands:2015-09-10.13:05:53.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 24 stack frames. /usr/games/crawl-git-cbb3aa1db1(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x64b193]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-cbb3aa1db1(_Z13do_crash_dumpv+0x2b8) [0x652258]: do_crash_dump() /usr/games/crawl-git-cbb3aa1db1(_Z20crash_signal_handleri+0x74) [0x64b404]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7f77c478b1e0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f77c4af3f6b]: /usr/games/crawl-git-cbb3aa1db1() [0x651b14] /usr/games/crawl-git-cbb3aa1db1() [0x651d7a] /usr/games/crawl-git-cbb3aa1db1(_ZN7ray_def7advanceEv+0x180) [0x9d2440]: ray_def::advance() /usr/games/crawl-git-cbb3aa1db1(_ZN17targetter_shotgun7set_aimE9coord_def+0x2af) [0xab13df]: targetter_shotgun::set_aim(coord_def) /usr/games/crawl-git-cbb3aa1db1(_ZN17direction_chooser19draw_beam_if_neededEv+0x57) [0x6ab907]: direction_chooser::draw_beam_if_needed() /usr/games/crawl-git-cbb3aa1db1(_ZN17direction_chooser10do_redrawsEv+0x43) [0x6b4ed3]: direction_chooser::do_redraws() /usr/games/crawl-git-cbb3aa1db1(_ZN17direction_chooser12do_main_loopEv+0x1c9) [0x6b5159]: direction_chooser::do_main_loop() /usr/games/crawl-git-cbb3aa1db1(_ZN17direction_chooser16choose_directionEv+0x168) [0x6b57c8]: direction_chooser::choose_direction() /usr/games/crawl-git-cbb3aa1db1(_Z9directionR4distRK22direction_chooser_args+0x22) [0x6b5972]: direction(dist&, direction_chooser_args const&) /usr/games/crawl-git-cbb3aa1db1(_Z15spell_directionR4distR4bolt14targeting_type14targ_mode_typeibbbPKcS6_bP9targetterSt8functionIFSt6vectorISsSaISsEERK12monster_infoEE+0x1ad) [0xa6791d]: spell_direction(dist&, bolt&, targeting_type, targ_mode_type, int, bool, bool, bool, char const*, char const*, bool, targetter*, std::function > (monster_info const&)>) /usr/games/crawl-git-cbb3aa1db1(_Z11your_spells10spell_typeibb+0x70b) [0xa2596b]: your_spells(spell_type, int, bool, bool) /usr/games/crawl-git-cbb3aa1db1() [0x6eec31] /usr/games/crawl-git-cbb3aa1db1(_Z10evoke_itemib+0x335) [0x6ef3a5]: evoke_item(int, bool) /usr/games/crawl-git-cbb3aa1db1(_Z15process_command12command_type+0x312) [0x842722]: process_command(command_type) /usr/games/crawl-git-cbb3aa1db1() [0x8454d9] /usr/games/crawl-git-cbb3aa1db1() [0x846055] /usr/games/crawl-git-cbb3aa1db1(main+0x2eb) [0x53cdeb]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7f77c4777ead]: /usr/games/crawl-git-cbb3aa1db1() [0x5b8b1d] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f77c4af3c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f77c4af3c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000064b853 in call_gdb (file=0x7f77c4adf880) at crash.cc:420 gdb = attach_cmd = "attach 13819\000\000\000\000\000\000\000" #2 0x0000000000652271 in do_crash_dump () at dbg-asrt.cc:671 t = 1441890672 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2238ec8 "/dgldir/morgue/BobbyTwoHands/"}} name = "/dgldir/morgue/BobbyTwoHands/crash-BobbyTwoHands-20150910-131112.txt", '\000' file = 0x7f77c4adf880 #3 0x000000000064b404 in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007f77c4af3f6b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x0000000000651b14 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff10cd0b60 "ASSERT(in_non_diamond_int(r.start)) in 'ray.cc' at line 217 failed.", assert=) at dbg-asrt.cc:798 No locals. #7 0x0000000000651d7a in AssertFailed (expr=0xbf10ac "in_non_diamond_int(r.start)", file=0xbf1048 "ray.cc", line=217, text=0x0) at dbg-asrt.cc:841 mesg = "ASSERT(in_non_diamond_int(r.start)) in 'ray.cc' at line 217 failed.\000\000\000\000\000 \000\000\000\000\000\000\000x\016\315\020\377\177\000\000\000\000\000\000\000\000\000\000\003\000\000\000\000\000\000\000g\f\315\020\377\177\000\000\060\002\000\000\000\000\000\000\360\236\373\000\000\000\000\000\250\016\256\304w\177\000\000I\317\037\002\000\000\000\000\031\002\000\000\000\000\000\000H\317\037\002#\000\000\000P\002\000\000\000\000\000\000H\321\037\002#\000\000\000\240\332I\305w\177\000\000\031\002\000\000\000\000\000\000@\016\256\304w\177\000\000\031\002\000\000\000\000\000\000\300\235\373\000\000\000\000\000\017", '\000' "\240"... args = {{gp_offset = 51, fp_offset = 0, overflow_arg_area = 0x33, reg_save_area = 0x7f77c52597f0}} fileName = #8 0x00000000009d2440 in ray_def::advance (this=0x7fff10cd14f0) at ray.cc:217 No locals. #9 0x0000000000ab13df in targetter_shotgun::set_aim (this=0x222a7f0, a=...) at target.cc:1271 tempray = {r = {start = {x = 30.700024018866657, y = 39.299975981133343}, dir = {x = 0.55471300703550819, y = 0.83204175365520217}}, on_corner = false, cycle_idx = -1} i = orig_ray = {r = {start = {x = 29.5, y = 37.5}, dir = {x = 29.5, y = 37.5}}, on_corner = false, cycle_idx = -1} p = {x = 30, y = 38} hit = spread_range = 0.78539818525314331 #10 0x00000000006ab907 in direction_chooser::draw_beam_if_needed (this=this@entry=0x7fff10cd2270) at directn.cc:1189 ray = {r = {start = {x = 1.77441977118062e-316, y = 3.9525251667299724e-323}, dir = {x = 6.9531575349399933e-310, y = 1.7705296959115244e-316}}, on_corner = 16, cycle_idx = 0} #11 0x00000000006b4ed3 in direction_chooser::do_redraws (this=this@entry=0x7fff10cd2270) at directn.cc:1830 No locals. #12 0x00000000006b5159 in direction_chooser::do_main_loop (this=this@entry=0x7fff10cd2270) at directn.cc:2052 old_target = {x = 30, y = 36} key_command = loop_done = false #13 0x00000000006b57c8 in direction_chooser::choose_direction (this=this@entry=0x7fff10cd2270) at directn.cc:2120 mc = {m_previous_mode = MOUSE_MODE_NORMAL, static ms_current_mode = MOUSE_MODE_TARGET_PATH} legacy_range = { = {_vptr.targetter = 0xc15dd0, origin = {x = 29, y = 37}, aim = {x = 29, y = 37}, agent = 0x1080620, why_not = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfb9dd8 ""}}}, exp_range_min = 0, exp_range_max = 0, exp_map_min = {mData = {mData = {{mData = {0 }} , {mData = {0, 281878880, 32767, 281878864, 32767, 1, 0, 281879256, 32767, 281878880, 32767, -998652679, 32631, 0, 0, 0, 0, 0, 0}}, {mData = {0, 0, 11993057, 0 }}, {mData = {0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0, 0, 0, -1, -1, 0, 0}}, {mData = {0, 0, 0, 0, 281879120, 32767, 281879104, 32767, 1, 0, 281879496, 32767, 281879120, 32767, -998652679, 32631, -1, 0, 0}}, {mData = {0, 0, 0, -998634708, 32631, 11993057, 0, 115, 0, 281878552, 32767, 0, 0, 11993055, 0, 0, 0, 0, 0}}, {mData = {0 , 32, 0, 0, 0, 0, 0, -1}}}}}, exp_map_max = {mData = {mData = {{mData = {-1, 0 }}, {mData = {-1, 0, 0, 0, 0, 0, -998634708, 32631, 11993056, 0, 115, 0, 281878792, 32767, 0, 0, 11993055, 0, 0}}, {mData = {0, 0, 0, 0, 1, 0 }}, {mData = {0 }}, {mData = {0 }}, {mData = {0 }}, {mData = {0 }}, {mData = {0 }}, {mData = {0 }}, {mData = {0 }}, {mData = {0 }}, {mData = {0 }}, {mData = {0 , 16, 48, 281887568, 32767}}, {mData = {281887376, 32767, 0 }}, {mData = {0 }}, {mData = {0 , 281878880, 32767, 281879280, 32767, 281879120, 32767, 16}}, {mData = {48, 281887808, 32767, 281887616, 32767, 1, 0, 281879280, 32767, -998485182, 32631, -72515583, 0, 281879280, 32767, 281879280, 32767, 281879280, 32767}}, {mData = {48, 0, 281879281, 32767, 281887279, 32767, 281879280, 32767, 80, 0, 0, 0, 0, 0, 0, 0, 58, 0, 26}}, {mData = {0, -995226048, 32631, 26, 0, 24, 0, 58, 0, -995226048, 32631, 58, 0, 281879408, 32767, -987390349, 32631, 33, 0}}}}}, range = 6, affects_walls = true, affects_pos = 0} rva = {_vptr.range_view_annotator = 0xb7eaf0} #14 0x00000000006b5972 in direction (moves=..., args=...) at directn.cc:493 No locals. #15 0x0000000000a6791d in spell_direction(dist&, bolt&, targeting_type, targ_mode_type, int, bool, bool, bool, char const*, char const*, bool, targetter*, std::function > (monster_info const&)>) (spelld=..., pbolt=..., restrict=, mode=, range=, needs_path=, may_target_monster=true, may_target_self=false, target_prefix=0x0, top_prompt=0x20207b8 "Aiming: Cloud Cone", cancel_at_self=true, hitfunc=0x222a7f0, get_desc_func=...) at spl-util.cc:720 args = {hitfunc = 0x222a7f0, restricts = DIR_TARGET, mode = TARG_HOSTILE, range = 6, just_looking = false, needs_path = false, may_target_monster = true, may_target_self = false, target_prefix = 0x0, top_prompt = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2090928 "Aiming: Cloud Cone"}}, behaviour = 0x0, cancel_at_self = true, show_floor_desc = false, get_desc_func = {, std::allocator >, std::allocator, std::allocator > > >, monster_info const&>> = {, std::allocator >, std::allocator, std::allocator > > > >> = {}, }, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x4, _M_const_object = 0x4, _M_function_pointer = 0x4, _M_member_pointer = (void (std::_Undefined_class::*)(std::_Undefined_class * const)) 0x4, this adjustment 140152385032317}, _M_pod_data = "\004\000\000\000\000\000\000\000}\320\037\305w\177\000"}, _M_manager = 0}, _M_invoker = 0x7f77c4ae0e40}, default_place = {x = 0, y = 0}} #16 0x0000000000a2596b in your_spells (spell=SPELL_CLOUD_CONE, powc=83, allow_fail=false, evoked=) at spl-cast.cc:1299 prompt = 0x0 additional_desc = {, std::allocator >, std::allocator, std::allocator > > >, monster_info const&>> = {, std::allocator >, std::allocator, std::allocator > > > >> = {}, }, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x0, _M_const_object = 0x0, _M_function_pointer = 0, _M_member_pointer = NULL}, _M_pod_data = '\000' }, _M_manager = 0}, _M_invoker = 0} needs_path = false dont_cancel_me = false mr_check = targ = TARG_HOSTILE dir = DIR_TARGET range = 6 hitfunc = 0x222a7f0 title = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x20207b8 "Aiming: Cloud Cone"}} spd = {isValid = false, isTarget = false, isEndpoint = false, isCancel = false, choseRay = false, target = {x = 29, y = 37}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}} flags = 132 potion = -1 god = fail = old_target = wiz_cast = beam = {origin_spell = SPELL_CLOUD_CONE, range = -2, glyph = 42, colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 0, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfb9dd8 ""}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfb9dd8 ""}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfb9dd8 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfb9dd8 ""}}, loudness = 0, noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfb9dd8 ""}}, pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfb9dd8 ""}}, affects_nothing = false, affects_items = true, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, evoked = true, animate = true, ac_rule = AC_NORMAL, obvious_effect = false, seen = false, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff10cd2778, _M_right = 0x7fff10cd2778}, _M_node_count = 0}}}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 0, can_see_invis = false, nightvision = false, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff10cd2820, _M_right = 0x7fff10cd2820}, _M_node_count = 0}}}} antimagic = cast_result = #17 0x00000000006eec31 in _rod_spell (irod=..., check_range=check_range@entry=true) at evoke.cc:2040 spell = SPELL_CLOUD_CONE mana = 600 power = 83 food = #18 0x00000000006ef3a5 in evoke_item (slot=1, check_range=true) at evoke.cc:2155 unevokable = false reaching = wielded = true pract = 0 did_work = false entry = #19 0x0000000000842722 in process_command (cmd=cmd@entry=CMD_EVOKE_WIELDED) at main.cc:2158 No locals. #20 0x00000000008454d9 in _input () at main.cc:1504 cmd = CMD_EVOKE_WIELDED player_disabled = {was_disabled = false} #21 0x0000000000846055 in _launch_game () at main.cc:479 game_start = false ccon = {cstate = false, smartcstate = false} #22 0x000000000053cdeb in _launch_game_loop () at main.cc:380 game_ended = false #23 main (argc=, argv=0x7fff10cd4cb8) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Sep 9 2015 at 06:26:17 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-cbb3aa1db1/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-cbb3aa1db1/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-cbb3aa1db1/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 7, depth = 4 Level id: Shoals:4 Level build method = [depth 4], level layout type = shoals, absdepth0 = 18 Level vaults: layout_shoals shoals_end_hangedman shoals_rune_alternative shoal_ilsuiw shoals_rune_alternative_decoy shoals_rune_alternative_decoy shoals_rune_alternative_decoy shoals_rune_alternative_decoy shoals_rune_alternative_decoy shoals_rune_alternative_decoy lemuel_oklob_altar Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 0 at (58, 34): Terrain change marker (33->32, 68) Marker 1 at (59, 34): Terrain change marker (33->32, 66) Marker 2 at (60, 34): Terrain change marker (33->32, 41) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You block the demonic crawler's attack. You barely miss the demonic crawler. You block the demonic crawler's attack. The demonic crawler hits you but does no damage. The demonic crawler completely misses you. You hit the demonic crawler but do no damage. You barely miss the demonic crawler. The demonic crawler completely misses you. You block the demonic crawler's attack. x2 Your scale mail of Activism prevents you from hitting the demonic crawler. The demonic crawler completely misses you. x2 The demonic crawler hits you but does no damage. You bludgeon the demonic crawler!! The demonic crawler is moderately wounded. You block the demonic crawler's attack. x2 The demonic crawler hits you but does no damage. You puncture the insubstantial wisp! The insubstantial wisp is almost destroyed. The demonic crawler barely misses you. The demonic crawler completely misses you. x2 The insubstantial wisp misses you. You impale the insubstantial wisp!! You destroy the insubstantial wisp! You block the demonic crawler's attack. The demonic crawler completely misses you. The demonic crawler misses you. You bludgeon the demonic crawler!! You burn the demonic crawler. The demonic crawler is severely wounded. The demonic crawler completely misses you. x2 You block the demonic crawler's attack. You impale the demonic crawler!! You burn the demonic crawler. You kill the demonic crawler! No target in view! No target in view! Found a royal jelly. You start resting. A rust devil comes into view. You regained 20 hp, and now have 148/187 hp. The rust devil screeches! A ynoxinul comes into view. The ynoxinul bellows! The ynoxinul gestures. You block the rust devil's attack. Found 15 gold pieces. You hit the rust devil but do no damage. The rust devil hits you. The rust devil corrodes you! You completely miss the rust devil. You closely miss the rust devil. The rust devil closely misses you. You barely miss the rust devil. The rust devil completely misses you. You impale the rust devil!! The rust devil is moderately wounded. The rust devil completely misses you. You hit the rust devil. The rust devil is heavily wounded. You hit the rust devil but do no damage. The rust devil is heavily wounded. You block the rust devil's attack. You puncture the rust devil! The rust devil is severely wounded. You block the rust devil's attack. You hit the rust devil but do no damage. The rust devil is severely wounded. You hit the rust devil but do no damage. The rust devil is severely wounded. The rust devil misses you. You hit the rust devil but do no damage. The rust devil is severely wounded. You block the rust devil's attack. You sock the rust devil! You kill the rust devil! No target in view! You start resting. You are no longer corroded. You regained 4 hp, and now have 164/187 hp. You start resting. A cacodemon comes into view. You regained 7 hp, and now have 171/187 hp. An orange demon comes into view. The orange demon screeches! Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: P - a wand of teleportation (5) Press: ? - help, Shift-Dir - straight line, f - you You feel strangely unstable. You feel the power of the Abyss delaying your translocation! This wand has 4 charges left. An orange demon comes into view. The orange demon completely misses you. You block the orange demon's attack. The orange demon closely misses you. You sock the cacodemon! You burn the cacodemon. The cacodemon is lightly wounded. The cacodemon closely misses you. You block the cacodemon's attack. You impale the cacodemon!! You burn the cacodemon! The cacodemon is heavily wounded. You hear a screech! The orange demon completely misses you. A sixfirhy comes into view. Unknown command. You barely miss the cacodemon. The cacodemon is heavily wounded. You block the sixfirhy's attack. The cacodemon gestures at you. Strange energies course through your body. You feel odd for a moment. The orange demon completely misses you. You hit the cacodemon. You burn the cacodemon. The cacodemon is severely wounded. The sixfirhy closely misses you. The cacodemon hits you. The cacodemon completely misses you. You take 3 damage, and have 170/187 hp. You hit the cacodemon but do no damage. The cacodemon is severely wounded. The orange demon barely misses you. The cacodemon misses you. The cacodemon completely misses you. You sock the cacodemon! You burn the cacodemon. The cacodemon is severely wounded. The orange demon stings you but does no damage. Unknown command. You barely miss the cacodemon. The cacodemon is severely wounded. The cacodemon completely misses you. x2 The sixfirhy hits you but does no damage. You hit the cacodemon. You burn the cacodemon. The cacodemon is severely wounded. The sixfirhy closely misses you. You block the sixfirhy's attack. The orange demon completely misses you. The cacodemon gestures at you. Strange energies course through your body. You feel odd for a moment. The orange demon completely misses you. You block the sixfirhy's attack. You completely miss the cacodemon. The cacodemon is severely wounded. The sixfirhy completely misses you. The sixfirhy hits you but does no damage. The orange demon completely misses you. You hit the cacodemon. You burn the cacodemon. The cacodemon is almost dead. You block the sixfirhy's attack. The sixfirhy completely misses you. The orange demon completely misses you. The cacodemon gestures at you. Strange energies course through your body. You feel odd for a moment. You block the orange demon's attack. You stick the cacodemon like a pincushion!!! You burn the cacodemon! You kill the cacodemon! The orange demon closely misses you. Unknown command. You impale the sixfirhy!! You burn the sixfirhy. The sixfirhy is heavily wounded. The orange demon barely misses you. You bludgeon the sixfirhy!! You burn the sixfirhy. You kill the sixfirhy! The orange demon completely misses you. The orange demon closely misses you. A small abomination comes into view. The orange demon completely misses you. x2 The orange demon misses you. You block the orange demon's attack. You hit the orange demon. You burn the orange demon. The orange demon is lightly wounded. The orange demon misses you. You block the orange demon's attack. You bludgeon the orange demon!! You burn the orange demon. The orange demon is severely wounded. You block the orange demon's attack. The orange demon closely misses you. You block the orange demon's attack. The orange demon misses you. You hit the orange demon but do no damage. The orange demon is severely wounded. You are suddenly pulled into a different region of the Abyss! No target in view! No target in view! No target in view! No target in view! Unknown command. Found a corrupted altar of Lugonu. Found 49 gold pieces. You now have 905 gold pieces (gained 49). Nemelex Xobeh grants you a gift! Something appears at your feet! You see here a legendary deck of destruction. B - a legendary deck of destruction Use which ability? Stack which deck? (? for menu, Esc to quit) You draw the first five cards out of 12 and discard the rest. You now have 35/40 mp. A spatial vortex comes into view. 2 spatial vortices come into view. A spatial vortex comes into view. A worldbinder comes into view. The worldbinder moves out of view. A spatial vortex comes into view. A spatial vortex comes into view. You are suddenly pulled into a different region of the Abyss! MP restored: 40 Health restored: 187 Found a scroll of vulnerability. A fire crab comes into view. A catoblepas, a fire crab and an ice statue come into view. Found a gateway leading out of the Abyss. Found a gateway leading out of the Abyss. Unknown command. A swamp dragon comes into view. The ice statue throws ice at you. The shard of ice misses you. The ice statue throws ice at you. The shard of ice misses you. The ice beast misses you. There is a gateway leading out of the Abyss here. The ice beast completely misses you. The fire crab completely misses you. The fire crab claws you. You are engulfed in flames! You resist. You pass through the gate. Welcome back to the Depths! There is a one-way gate to the infinite horrors of the Abyss here. You take 13 damage, and have 174/187 hp. Unknown command. You barely miss the fire crab. You hit the fire crab. The fire crab is lightly wounded. You block the fire crab's attack. x2 Your scale mail of Activism prevents you from hitting the fire crab. The fire crab is lightly wounded. The fire crab barely misses you. You block the fire crab's attack. You bludgeon the fire crab!! The fire crab is severely wounded. You sock the fire crab! The fire crab is almost dead. The fire crab completely misses you. The fire crab misses you. You barely miss the fire crab. The fire crab is almost dead. You block the fire crab's attack. The fire crab closely misses you. You hit the fire crab. You kill the fire crab! No target in view! No target in view! You see here a fire crab corpse. You butcher the fire crab corpse. You see here an inedible chunk of flesh. You start resting. A deep troll comes into view. You regained 4 hp, and now have 181/187 hp. There is a stone staircase leading down here. The deep troll closely misses you. You block the deep troll's attack. You block the deep troll's attack. You hit the deep troll. You burn the deep troll. The deep troll is lightly wounded. You completely miss the deep troll. The deep troll is lightly wounded. The deep troll completely misses you. The deep troll claws you but does no damage. You block the deep troll's attack. You hit the deep troll but do no damage. The deep troll is lightly wounded. The deep troll misses you. The deep troll closely misses you. The deep troll closely misses you. You impale the deep troll!! You burn the deep troll! The deep troll is almost dead. You barely miss the deep troll. The deep troll is almost dead. The deep troll completely misses you. You block the deep troll's attack. The deep troll misses you. You barely miss the deep troll. The deep troll is almost dead. The deep troll closely misses you. The deep troll misses you. The deep troll closely misses you. You impale the deep troll!! You burn the deep troll. You kill the deep troll! No target in view! Saving game... please wait. Welcome back, BobbyTwoHands the Kobold Artificer. Nemelex Xobeh says: It's all in the cards! Press ? for a list of commands and other information. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths (H) Hell (Z) Zot Where to? (? - help) What level of the Realm of Zot? (default 1, ? - help) There is a one-way gate to the infinite horrors of the Abyss here. Things that are here: 12 beef jerkies; a legendary deck of war {drawn: 7} There is a stone staircase leading down here. You climb downwards. HP restored. There is a stone staircase leading up here. There is an open door here. There is an open door here. There is an open door, spattered with blood here. You see here a war axe. You see here a cloak. There is a huge open gate here. There is an open door here. You see here a cloak. You see here a long sword. There is an open door here. There is an open door here. There is an open door here. You see here a glaive. You see here a dire flail. You see here an antimagic glaive. There is an open door here. There is a gate to the Realm of Zot here. You need at least 3 runes to enter this place. Health restored: 187 (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths (H) Hell (Z) Zot Where to? (Enter - Zot:1, ? - help) What level of the Shoals? (default 1, ? - help) There is an open door here. You see here an antimagic glaive. You see here a dire flail. There is an open door here. You see here a glaive. There is an open door here. There is an open door here. You see here a long sword. You see here a cloak. There is an open door here. There is a huge open gate here. You see here a glaive. You see here a scimitar. You see here a scroll of brand weapon. There is an open door here. You see here a battleaxe of freezing. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. A fire giant comes into view. It is wielding a great sword of flaming. You catch the helpless fire giant momentarily off-guard. You impale the fire giant!! The fire giant is moderately wounded. The fire giant gestures at you while chanting. The fireball explodes! The fireball engulfs you! You resist. The fireball engulfs the fire giant. The fire giant resists. You hit the fire giant but do no damage. The fire giant is moderately wounded. You take 13 damage, and have 174/187 hp. You puncture the fire giant! The fire giant is heavily wounded. The fire giant misses you. You hit the fire giant but do no damage. The fire giant is heavily wounded. You bludgeon the fire giant!! You burn the fire giant. The fire giant is severely wounded. You block the fire giant's attack. You hit the fire giant. The fire giant is severely wounded. The fire giant casts a spell at you. The bolt of fire hits you! You resist. You take 17 damage, and have 157/187 hp. You puncture the fire giant! You burn the fire giant. The fire giant is almost dead. You sock the fire giant! The fire giant is almost dead. The fire giant hits you with a great sword of flaming!! You take 21 damage, and have 136/187 hp. You impale the fire giant!! You burn the fire giant. You kill the fire giant! No target in view! Things that are here: a great sword of flaming; a gold dragon hide; a fire giant corpse You butcher the fire giant corpse. G - 7 chunks of flesh Things that are here: a great sword of flaming; a gold dragon hide You start resting. Eating one of 7 chunks of flesh. This raw flesh tastes great. You continue eating. x2 Eating one of 6 chunks of flesh. This raw flesh tastes great. You continue eating. x2 Eating one of 5 chunks of flesh. This raw flesh tastes great. You continue eating. x2 Eating one of 4 chunks of flesh. This raw flesh tastes great. You continue eating. x2 You regained 48 hp, and now have 185/187 hp. Things that are here: a great sword of flaming; a gold dragon hide Things that are here: a leather armour; a rod of the swarm; a buckler Items here: ! )))) [[ Health restored: 187 Things that are here: a long sword; an animal skin Things that are here: a dire flail x2 Things that are here: a leather armour; a rod of the swarm; a buckler T - a potion of flight Things that are here: a battleaxe; a ring mail You see here an ornate deck of destruction. Things that are here: a robe; a spear Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a potion of flight. Things that are here: a plate armour; a halberd of chopping Things that are here: 7 bolts of penetration; an arbalest Things that are here: 29 bolts; an arbalest Things that are here: 3 bolts; an arbalest Found a leather armour and 2 javelins of returning. Found 13 silver sling bullets. A giant eyeball comes into view. The giant eyeball turns its gaze towards you. A giant eyeball is nearby! Your +6 eveningstar of flaming stops flaming. b - a +3 rod of clouds (14/14) (weapon) Aiming: Cloud Cone Press: ? - help, Dir - move target cursor, f - giant eyeball Aim: a giant eyeball You create a blast of flame! The giant eyeball is engulfed in roaring flames. You kill the giant eyeball! A dire elephant comes into view. It bursts into flame! a - a +6 eveningstar of flaming (weapon) The dire elephant is engulfed in roaring flames. The dire elephant is engulfed in roaring flames. The dire elephant is engulfed in roaring flames. You start waiting. All of the chunks of flesh in your inventory have rotted away. You start waiting. Your rod of clouds has recharged. A giant orange brain comes into view. The giant orange brain moves out of view. Found a leather armour. Found a plain deck of cards and a royal jelly. Your +6 eveningstar of flaming stops flaming. b - a +3 rod of clouds (14/14) (weapon) The dire elephant trumpets! Aiming: Cloud Cone Press: ? - help, Dir - move target cursor, f - dire elephant Aim: a dire elephant You create a blast of thunder! It bursts into flame! a - a +6 eveningstar of flaming (weapon) Lightning arcs down from a storm cloud! You hear a shout! x2 The dire elephant is struck by lightning. You block the dire elephant's attack. The dire elephant trunk-slaps you but does no damage. You hear a screech! You sock the dire elephant! You burn the dire elephant. The dire elephant is heavily wounded. You hit the dire elephant but do no damage. The dire elephant is heavily wounded. You block the dire elephant's attack. The dire elephant trunk-slaps you. Lightning arcs down from a storm cloud! x2 You take 1 damage, and have 186/187 hp. You hit the dire elephant. You burn the dire elephant. The dire elephant is heavily wounded. The dire elephant misses you. The dire elephant trunk-slaps you. You take 4 damage, and have 182/187 hp. You sock the dire elephant! You burn the dire elephant! The dire elephant is severely wounded. You puncture the dire elephant! You burn the dire elephant. The dire elephant is almost dead. The dire elephant is struck by lightning. You kill the dire elephant! You hear a shout! You spit the giant orange brain like a pig!!! You burn the giant orange brain! The giant orange brain is almost dead. You bludgeon the giant orange brain!! You burn the giant orange brain. You kill the giant orange brain! No target in view! You start resting. A stone giant comes into view. The stone giant throws a large rock. The large rock completely misses you. You hear a mighty clap of thunder! You hear a shout! The stone giant throws a large rock. You block the large rock. Found a papyrus book. You see here a large rock. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +6 eveningstar of flaming stops flaming. e - a +1 rod of clouds (14/14) (weapon) Aiming: Cloud Cone Press: ? - help, Dir - move target cursor, f - stone giant Aim: a stone giant You create a blast of thunder! The stone giant throws a large rock. You block the large rock. It bursts into flame! a - a +6 eveningstar of flaming (weapon) The stone giant throws a large rock. The large rock hits you!! You take 31 damage, and have 153/187 hp. The stone giant throws a large rock. The large rock completely misses you. Found 12 arrows of frost and a shortbow. The stone giant is struck by lightning. You hear a screech! Found a runed cloak. The stone giant hits you but does no damage. Lightning arcs down from a storm cloud! You impale the stone giant!! You burn the stone giant! The stone giant is almost dead. You block the stone giant's attack. You impale the stone giant!! You burn the stone giant. You kill the stone giant! Your Armour skill increases to level 10! You hear a mighty clap of thunder! No target in view! You start resting. Lightning arcs down from a storm cloud! Lightning arcs down from a storm cloud! You hear a mighty clap of thunder! Lightning arcs down from a storm cloud! x2 You hear a screech! Lightning arcs down from a storm cloud! x3 You hear a screech! Lightning arcs down from a storm cloud! x4 You hear a screech! Lightning arcs down from a storm cloud! x2 Your rod of clouds has recharged. Lightning arcs down from a storm cloud! You regained 17 hp, and now have 171/187 hp. You start resting. Your rod of clouds has recharged. You regained 12 hp, and now have 183/187 hp. Found a curved smoking staff. A giant eyeball comes into view. Found a runed hand axe, a buckler and a pair of runed gloves. You see here a papyrus book. The giant eyeball gazes at you. You suddenly lose the ability to move! You can move again. You see here a pair of runed gloves. You bludgeon the giant eyeball!! You burn the giant eyeball. You kill the giant eyeball! No target in view! You see here a pair of runed gloves. G - a book of Changes You drop a book of Changes. Health restored: 187 You see here a pair of runed gloves. G - a pair of runed gloves Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +2 pair of gloves. x4 You finish taking off your +2 pair of gloves. You start putting on your armour. You continue putting on your pair of runed gloves. x5 You finish putting on your +2 pair of gloves of strength. You feel stronger. Drop what? 51/52 slots (_ for help) (? for menu, Esc to quit) You drop a +2 pair of gloves. You see here a book of Changes. You see here a plain deck of cards. o - a royal jelly You see here a runed cloak. You see here 12 arrows of frost. Things that are here: a buckler; a runed short sword You see here a book of Changes. You see here a shortbow. Things that are here: 7 bolts of penetration; an arbalest Things that are here: a plate armour; a halberd of chopping Things that are here: a scale mail; a great sword; a troll hide A great orb of eyes comes into view. The great orb of eyes moves out of view. The great orb of eyes is too close now for your liking. Things that are here: a robe; a dagger The great orb of eyes turns its gaze towards you. You spit the great orb of eyes like a pig!!! You burn the great orb of eyes! The great orb of eyes is almost dead. The great orb of eyes bites you but does no damage. You puncture the great orb of eyes! You burn the great orb of eyes. You kill the great orb of eyes! You have reached level 27, the final one! Your experience leads to an increase in your attributes! Your base attributes are Str 17, Int 9, Dex 22. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Health restored: 192 You hear a distant "Zot"! A kobold comes into view. The kobold changes into a goblin! The goblin shouts! You block the goblin's attack. You hit the goblin. You burn the goblin. You kill the goblin! No target in view! You see here a glowing shapeshifter corpse. Nemelex Xobeh grants you a gift! Something appears at your feet! You see here an ornate deck of destruction. Your +6 eveningstar of flaming stops flaming. b - a +3 rod of clouds (14/14) (weapon) Aiming: Cloud Cone Press: ? - help, Dir - move target cursor, f - ancient champion Aim: an ancient champion, wielding a battleaxe of chopping and wearing a chain mail You create a blast of freezing vapour! The ancient champion is engulfed in freezing vapours. A reaper comes into view. It is wielding an antimagic scythe. Aiming: Cloud Cone Press: ? - help, Dir - move target cursor, p - ancient champion You create a blast of acidic fog! The ancient champion is engulfed in freezing vapours. It bursts into flame! a - a +6 eveningstar of flaming (weapon) The reaper is engulfed in acidic fog. You feel a bit more experienced. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +6 eveningstar of flaming stops flaming. e - a +1 rod of clouds (14/14) (weapon) Aiming: Cloud Cone Press: ? - help, Dir - move target cursor, f - reaper Aim: a reaper, wielding an antimagic scythe (moderately wounded) You create a blast of thunder! The ancient champion gestures wildly while chanting. The ancient champion seems to speed up. It bursts into flame! a - a +6 eveningstar of flaming (weapon) The reaper misses you. The ancient champion is struck by lightning. You hear a shout! x2 You hear a horrible gurgling sound! You completely miss the reaper. The reaper is moderately wounded. The ancient champion is struck by lightning. Lightning arcs down from a storm cloud! You hit the ancient champion but do no damage. The ancient champion is almost destroyed. You block the ancient champion's attack. The reaper is struck by lightning. The reaper hits you with an antimagic scythe! You feel your power leaking away. You take 16 damage, and have 176/192 hp. You now have 32/40 mp. Unknown command. You hit the ancient champion but do no damage. The ancient champion is almost destroyed. The tengu reaver is engulfed in freezing vapours. The ancient champion hits you with a battleaxe of chopping. You take 4 damage, and have 172/192 hp. You hit the ancient champion but do no damage. The ancient champion is almost destroyed. The reaper misses you. The ancient champion is struck by lightning. You destroy the ancient champion! Your phial of floods has recharged. Lightning arcs down from a storm cloud! You completely miss the reaper. The reaper is almost dead. You hit the reaper but do no damage. The reaper is almost dead. The reaper closely misses you. You hit the reaper but do no damage. The reaper is almost dead. Lightning arcs down from a storm cloud! A red very ugly thing comes into view. Unknown command. You sock the reaper! You burn the reaper. You kill the reaper! The tengu reaver casts a spell. The tengu reaver conjures a globe of magical energy! Lightning arcs down from a storm cloud! You hear a clap of thunder! x2 The tengu reaver gestures at you while chanting. The bolt of lightning hits you! You resist. The battlesphere fires! The barrage of energy hits you! You hear a mighty clap of thunder! x2 You take 14 damage, and have 159/192 hp. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +6 eveningstar of flaming stops flaming. e - a +1 rod of clouds (8/14) (weapon) Aiming: Cloud Cone Press: ? - help, Dir - move target cursor, f - tengu reaver Aim: a tengu reaver, wielding a broad axe, wearing a ring mail and wearing a buckler (heavily wounded) You create a blast of acidic fog! The tengu reaver is engulfed in acidic fog. The acid corrodes the tengu reaver! It bursts into flame! a - a +6 eveningstar of flaming (weapon) The tengu reaver is engulfed in acidic fog. The acid corrodes the tengu reaver! The tengu reaver blocks your attack. The tengu reaver is severely wounded. The tengu reaver is engulfed in acidic fog. The acid corrodes the tengu reaver! The tengu reaver casts a spell at you. The bolt of lightning hits you! You resist. The battlesphere fires! The barrage of energy hits you! You take 7 damage, and have 152/192 hp. You bludgeon the tengu reaver!! You burn the tengu reaver. You kill the tengu reaver! The battlesphere dissipates. You start resting. You hear a mighty clap of thunder! x2 The vampire knight is engulfed in acidic fog. The acid corrodes the vampire knight! You hit the vampire knight. You burn the vampire knight. The vampire knight is almost destroyed. You impale the vampire knight!! You burn the vampire knight. You destroy the vampire knight! Your Fighting skill increases to level 25! You start resting. Magic restored. You regained 5 hp, and now have 159/193 hp. MP restored: 40 You start resting. You hear a distant "Zot"! x2 HP restored. Health restored: 193 Items here: )) [[[ a war axe; a plate armour; a broad axe; a ring mail; a buckler There isn't anything to butcher here. Your rod of clouds has recharged. i - 14 scrolls of identify (gained 1) You now have 951 gold pieces (gained 46). Things that are here: a battleaxe of chopping; a chain mail The red very ugly thing gurgles horribly! You see here an ornate deck of destruction. You hit the red very ugly thing. The red very ugly thing is lightly wounded. The red very ugly thing misses you. You sock the red very ugly thing! The red very ugly thing is moderately wounded. The red very ugly thing closely misses you. You bludgeon the red very ugly thing!! The red very ugly thing is heavily wounded. You closely miss the red very ugly thing. The red very ugly thing is heavily wounded. The red very ugly thing completely misses you. You barely miss the red very ugly thing. The red very ugly thing is heavily wounded. You block the red very ugly thing's attack. You sock the red very ugly thing! The red very ugly thing is heavily wounded. You bludgeon the red very ugly thing!! The red very ugly thing is almost dead. The red very ugly thing completely misses you. You hit the red very ugly thing. The red very ugly thing is almost dead. The red very ugly thing misses you. You bludgeon the red very ugly thing!! You kill the red very ugly thing! No target in view! T - a marble ring You see here a cloak. Things that are here: a robe; a spear Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or h - a ring of protection from fire > or L - the ring of Micseemm {rElec rC+ Str-5 Int+4 SInv} You remove your ring of protection from fire. T - a ring of wizardry (left hand) Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You remove your ring of wizardry. You drop an uncursed ring of wizardry. Put on which piece of jewellery? (? for menu, Esc to quit) h - a ring of protection from fire (left hand) Things that are here: 16 arrows; a longbow Things that are here: an uncursed ring of wizardry; a robe; a spear Found 34 stones and 3 fruits. Found 27 stones. Things that are here: a dagger; a robe Your rod of clouds has recharged. Found 19 stones. Found three items. You see here the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr}. T - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} A centaur warrior comes into view. The centaur warrior moves out of view. The centaur warrior closely misses you. You closely miss the centaur warrior. You block the centaur warrior's attack. You bludgeon the centaur warrior!! You burn the centaur warrior! The centaur warrior is heavily wounded. The centaur warrior closely misses you. You hit the centaur warrior. You burn the centaur warrior. The centaur warrior is heavily wounded. The centaur warrior hits you but does no damage. You sock the centaur warrior! You burn the centaur warrior! The centaur warrior is almost dead. The centaur warrior hits you but does no damage. You thump the centaur warrior! You burn the centaur warrior. You kill the centaur warrior! No target in view! Things that are here: a shortbow; 16 arrows; a centaur corpse You butcher the centaur corpse. Your pack is full. Items here: % ( ) ÷ a shortbow; 16 arrows; 5 chunks of flesh; a centaur skeleton Eating one of 5 chunks of flesh. This raw flesh tastes great. You continue eating. x2 Eating one of 4 chunks of flesh. This raw flesh tastes great. You continue eating. x2 Eating one of 3 chunks of flesh. This raw flesh tastes great. You continue eating. x2 Eating one of 2 chunks of flesh. This raw flesh tastes great. You continue eating. x2 Your pack is full. Items here: % ( ) ÷ a shortbow; 16 arrows; a chunk of flesh; a centaur skeleton Your pack is full. Items here: % ( ) ÷ a shortbow; 16 arrows; a chunk of flesh; a centaur skeleton Could not pick up an item here; shall I ignore it? Okay, then. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Unknown command. Unknown command. Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +2 hat of magic resistance. x4 You finish taking off your +2 hat of magic resistance. You feel less resistant to hostile enchantments. You start putting on your armour. You continue putting on the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr}. x5 You finish putting on the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr}. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a +2 hat of magic resistance. O - a chunk of flesh Items here: ( ) [ ÷ a +2 hat of magic resistance; a shortbow; 16 arrows; a centaur skeleton Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop an ornate deck of destruction. Drop what? 51/52 slots (_ for help) (? for menu, Esc to quit) You drop a royal jelly. Search for what [? for help]? amulet Search for what [Enter for "amulet", or ? for help]? Unknown command. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths (H) Hell (Z) Zot Where to? (Enter - Shoals:1, ? - help) What level of the Orcish Mines? (default 1, ? - help) Okay, then. Search for what [Enter for "amulet", or ? for help]? Okay, then. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths (H) Hell (Z) Zot Where to? (Enter - Shoals:1, ? - help) What level of the Shoals? (default 1, ? - help) Things that are here: a dagger; a robe Things that are here: an uncursed ring of wizardry; a robe; a spear You see here an enchanted dagger. You see here a hand axe. Things that are here: a robe; a scythe Things that are here: a dire flail x2 You see here a giant club. You see here a giant club. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is an open door here. There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: downstairs There is a stone staircase leading down here. There is an escape hatch in the ceiling, spattered with blood here. You see here 2 arrows. A mysterious force pulls you upwards. The hatch slams shut behind you. Things that are here: a wand of enslavement; a legendary deck of war {drawn: 1} a wand of enslavement There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! Level annotation: exclusion: 2 statues There is a staircase to the Depths here. There is an open door, spattered with blood here. Items here: )) [[ a robe; a dagger; a robe; a dagger Things that are here: a robe; a dagger There is an open door here. There is an open door here. You see here a +5 quick blade. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. The centaur zombie is too close now for your liking. There is a stone staircase leading down here. You strike the helpless centaur zombie from a blind spot! You hit the centaur zombie but do no damage. You block the centaur zombie's attack. You puncture the centaur zombie! You burn the centaur zombie. You sock the centaur zombie! You burn the centaur zombie. The centaur zombie hits you but does no damage. You stick the centaur zombie like a pincushion!!! You burn the centaur zombie!! You block the centaur zombie's attack. You impale the centaur zombie!! You burn the centaur zombie. You destroy the centaur zombie! No target in view! No target in view! Search for what [Enter for "amulet", or ? for help]? amulet Unknown command. Unknown command. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths (H) Hell (Z) Zot Where to? (Enter - Shoals:1, ? - help) What level of the Shoals? (default 1, ? - help) You see here 2 large rocks. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. All of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a bread ration. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase to the Lair here. You climb downwards. Welcome to the Lair of Beasts! There is a staircase back to the Dungeon here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is an open door here. There is a staircase to the Shoals here. You climb downwards. Welcome to the Shoals! There is a staircase back to the Lair here. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths (H) Hell (Z) Zot Where to? (Enter - Shoals:1, ? - help) What level of the Shoals? (default 1, ? - help) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You see here 2 arrows. You see here an arrow. A manticore comes into view. You puncture the manticore! You burn the manticore. The manticore is heavily wounded. You block the manticore's attack. The manticore closely misses you. The manticore closely misses you. You sock the manticore! You burn the manticore. The manticore is almost dead. You bludgeon the manticore!! You burn the manticore. You kill the manticore! No target in view! You see here a manticore corpse. You butcher the manticore corpse. j - 4 chunks of flesh (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths (H) Hell (Z) Zot Where to? (Enter - Shoals:4, ? - help) Eating one of 4 chunks of flesh. This raw flesh tastes great. You continue eating. x2 There is a stone staircase leading down here. You climb downwards. Level annotation: exclusion: downstairs There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. Level annotation: Ilsuiw The merfolk shouts! A merfolk javelineer comes into view. It is wielding a spear of venom. There is a stone staircase leading up here. You see here 5 sling bullets. Your +6 eveningstar of flaming stops flaming. b - a +3 rod of clouds (14/14) (weapon) Aiming: Cloud Cone Press: ? - help, Dir - move target cursor, f - water elemental Aim: a water elemental (hasn't noticed you) >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_EVOKE_WIELDED repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [BobbyTwoHands] Species: Kobold Job: Artificer HP: 193/193; mods: 0/0 MP: 40/40; mod: 0 Stats: 20 (20) 13 (13) 23 (23) Position: (29, 37), god: Nemelex Xobeh (11), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading up Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 25 | 25 | 20583 | 24/2145 Short Blades | | 0 | 0 | 15 | 4461 | 270/684 Long Blades | | 0 | 0 | 0 | 0 | 0/70 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 16 | 8210 | 10/1250 Polearms | | 0 | 0 | 0 | 0 | 0/70 Staves | | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/35 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/35 Throwing | X | 0 | 0 | 0 | 0 | 0/29 Armour | X | 1 | 25 | 10 | 4070 | 111/920 Dodging | X | 1 | 25 | 18 | 8071 | 435/1061 Stealth | X | 0 | 0 | 14 | 3473 | 473/525 Shields | X | 0 | 0 | 6 | 1520 | 36/495 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | | 0 | 0 | 0 | 0 | 0/59 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | | 0 | 0 | 0 | 0 | 0/70 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | | 0 | 0 | 0 | 0 | 0/50 Transmutations | | 0 | 0 | 0 | 0 | 0/59 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 1 | 25 | 26 | 19551 | 460/1945 Spell bugs: Durations: #114: 17 Attributes: #4: 922582 #7: 15 #12: 6353 #13: 5402 #23: 60666 #24: -1946583652 #27: 185299 #49: 9084 #59: 1 Mutations: repulsion field: 1 carnivore: 3 (innate) slow healing: 1 wild magic: 1 evolution: 1 Inventory bugs: Equipment: eq slot #0, inv slot #1: +3 rod of clouds (14/14) eq slot #1, inv slot #43: +2 cloak of cold resistance eq slot #2, inv slot #45: -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} eq slot #3, inv slot #32: +2 pair of gloves of strength eq slot #4, inv slot #49: +0 pair of boots of Dateane {rN+} eq slot #5, inv slot #2: +2 buckler of protection eq slot #6, inv slot #39: +4 scale mail of Activism {rElec rPois Str+5} eq slot #7, inv slot #7: ring of protection from fire eq slot #8, inv slot #37: ring of Micseemm {rElec rC+ Str-5 Int+4 SInv} eq slot #9, inv slot #6: amulet of resist mutation }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: §§######≈..........≈≈≈≈≈≈≈#*≈*≈≈≈ §#)≈≈≈≈*#m...P...<.≈≈≈≈≈≈≈≈##≈≈≈≈ #§#≈≈≈≈≈*#..._..(.≈≈≈≈≈≈≈≈≈.##### §#≈≈≈#≈≈≈#........≈≈≈≈≈....≈≈.≈≈≈ t§§≈≈≈≈≈≈#........≈)≈....).....≈( ≈≈§§##E≈≈#..................≈≈... ≈≈#§#≈≈,≈#..........(..##..≈≈.)## ≈≈≈t≈≈,*≈#.......E...(.##..≈≈)).# *≈≈≈≈≈*≈*#......@..(((.....)≈.(.. **≈≈≈≈≈**≈..m..........≈≈≈.≈≈†..( ≈*******≈≈≈.m......≈≈≈≈≈≈≈≈))≈.(. ≈≈≈≈≈≈≈≈≈≈≈≈.mm..(≈≈≈≈≈≈≈≈≈≈≈≈≈.( ≈≈≈≈≈≈≈≈≈≈≈≈≈m...≈≈≈≈≈≈≈≈≈≈≈≈≈((≈ ≈≈≈≈≈≈≈≈≈≈≈≈!≈..(######≈≈≈≈≈≈≈)(≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈≈≈##≈≈≈≈...(≈ ≈≈≈≈≈≈≈≈≈≈P≈≈≈≈#≈#≈≈≈≈≈##≈≈....)≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈*≈*≈≈≈*≈≈≈#≈≈...... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: true bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>