Bnni Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club (3, -16, D:1) a +0 leather armour (4, 2, D:1) 7 needles of sleeping (8, -24, D:1) a +0 dagger of protection (11, -17, D:1) a +0 dagger (12, -40, D:1) a +0 club (12, -19, D:1) a +0 club (13, -52, D:1) 17 stones (13, -30, D:1) a +0 leather armour (18, -3, D:1) a +0 whip (32, -14, D:1) a +0 robe (40, -19, D:1) a +0 club (52, -4, D:1) a +0 club (53, -23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) an uncursed amulet of guardian spirit (3, -5, D:2) a +0 spear (16, 32, D:2) a +0 dagger of speed (24, 21, D:2) 15 arrows (25, 7, D:2) a +0 club (30, -5, D:2) a +0 dagger (48, 1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 18 stones (2, -11, D:3) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 dagger (2, -10, D:3) a +0 ring mail a +0 club (12, 10, D:3) a +0 club a +0 leather armour (12, 22, D:3) a +0 leather armour (16, 6, D:3) a cursed -1 whip (18, 11, D:3) a +0 blowgun (24, -19, D:3) a +0 club (37, 22, D:3) a +0 falchion (43, -15, D:3) a +0 short sword of freezing (43, -1, D:3) a +0 scale mail a +0 club a cursed -2 leather armour (44, -21, D:3) 28 stones (44, -1, D:3) a +0 club a +0 flail a +0 whip a tomahawk (45, -13, D:3) a cursed -1 club a +0 blowgun 4 curare-tipped needles (45, -1, D:3) a +0 dagger a +0 robe (45, 5, D:3) 14 stones (46, -4, D:3) a tomahawk (46, 10, D:3) a +0 hand axe a +0 whip 2 tomahawks a +0 scale mail (46, 11, D:3) a +0 whip (46, 13, D:3) a tomahawk (50, 13, D:3) 20 stones Level 4 of the Dungeon (20, -25, D:4) 2 tomahawks (29, -25, D:4) a +0 whip a +0 leather armour (29, -23, D:4) 31 bolts (35, -37, D:4) a +0 club (43, -27, D:4) a +2 dagger of draining (56, -10, D:4) a +0 leather armour (61, -14, D:4) a +0 leather armour a +0 rapier Level 5 of the Dungeon (0, 0, D:5) an uncursed amulet of inaccuracy (1, -33, D:5) a +0 giant spiked club (1, -23, D:5) a +4 quarterstaff of chaos (3, -24, D:5) a +0 mace (11, -9, D:5) a +0 dagger a +0 leather armour a +0 club a +0 leather armour a +0 short sword (11, 2, D:5) 21 stones (12, -9, D:5) a +2 dagger of venom a +0 robe a +0 morningstar 19 stones (13, -7, D:5) 16 arrows (14, -6, D:5) a +0 flail (20, 0, D:5) a +0 spear (26, -22, D:5) 15 stones (27, -4, D:5) a +0 leather armour (34, -4, D:5) a +1 dagger of draining a +0 leather armour (34, -3, D:5) an uncursed staff of poison a +0 robe a +0 hand axe (34, -2, D:5) a +0 war axe a +0 robe (37, -29, D:5) a +0 leather armour (37, -14, D:5) a cursed amulet of inaccuracy (49, -13, D:5) 7 arrows (53, -15, D:5) 23 stones (53, 2, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Koluev's Weapon Boutique a +0 rapier (60 gold) 21 stones (31 gold) a +0 hand axe (45 gold) the +11 mace of Deflation {crush, rN+ Int+4} (1186 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from negative energy. 18 bolts (54 gold) a +2 great sword of protection (297 gold) 17 stones (25 gold) a +0 quarterstaff (60 gold) a +0 quarterstaff (60 gold) the +7 hand axe "Ocant" {vamp, Dex+3} (859 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+3). a +0 battleaxe (97 gold) a +0 club (15 gold) 14 stones (21 gold) (0, 0, D:6) a +0 leather armour (0, 7, D:6) a cursed +0 war axe (2, -2, D:6) a +0 dagger a +0 robe (3, -8, D:6) a +0 scale mail (3, -4, D:6) a +0 hand axe a +0 scale mail (5, -14, D:6) a +0 short sword (17, 22, D:6) a +0 robe (18, 20, D:6) 16 arrows (24, 13, D:6) a +3 dire flail of draining a +0 chain mail a +0 giant club (26, -9, D:6) a +0 falchion (28, 3, D:6) a +0 giant spiked club (32, -11, D:6) 24 stones (33, -18, D:6) a +0 club a +0 leather armour (33, -17, D:6) a +0 short sword of speed a +0 scale mail (34, -18, D:6) a cursed +0 dagger a +0 robe a +0 falchion a +0 leather armour (34, -17, D:6) a +0 dagger a +0 leather armour (34, 2, D:6) 20 arrows (37, -5, D:6) an uncursed staff of wizardry (39, -12, D:6) 28 stones (39, -5, D:6) a +0 long sword (41, -7, D:6) a +0 whip of pain (43, 12, D:6) a +0 quarterstaff (44, 0, D:6) a +0 flail (48, 12, D:6) a +0 whip (49, -12, D:6) 26 arrows (49, -9, D:6) a +0 shortbow 22 arrows (54, -4, D:6) an arrow Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (7, -16, D:7) 22 stones (8, -16, D:7) 15 bolts (8, 0, D:7) 18 bolts (11, 2, D:7) a +0 leather armour a +0 whip (12, -14, D:7) a +0 robe a cursed +5 dagger a +0 robe a cursed +0 dagger a +0 robe a +4 great sword (12, 2, D:7) a +0 club (13, -14, D:7) a +0 robe a cursed +3 long sword a +0 robe a +2 great sword (13, 2, D:7) a +0 robe a +0 dagger (18, -10, D:7) a +0 scale mail (36, 10, D:7) a +0 giant spiked club (37, 13, D:7) 15 arrows (47, -17, D:7) a cursed staff of cold (49, 19, D:7) 23 arrows Level 8 of the Dungeon (10, -27, D:8) 27 stones (14, -3, D:8) a +0 whip (14, 14, D:8) 3 javelins (18, 14, D:8) the +0 helmet "Boguemuh" {+Blink rElec Dex+3} It affects your dexterity (+3). It insulates you from electricity. It lets you blink. (20, 16, D:8) a +0 plate armour (23, -16, D:8) 12 stones (23, 10, D:8) a +0 trident (25, 10, D:8) a +0 leather armour (26, -17, D:8) a +0 quarterstaff (28, 7, D:8) a cursed -1 dagger a +0 giant club a +0 short sword 5 stones (29, 7, D:8) a +0 whip 3 stones (31, 7, D:8) a +0 dagger a +1 whip of venom 5 stones (32, 7, D:8) a stone (33, 7, D:8) a stone (35, -25, D:8) 20 stones (36, -26, D:8) a +0 blowgun (36, -25, D:8) 6 stones (36, 6, D:8) a stone (36, 7, D:8) 2 stones (38, -25, D:8) a +0 giant club a +0 giant spiked club (39, 1, D:8) a +0 rapier (41, -25, D:8) a stone (52, -1, D:8) the +5 flail of Popsam {protect, *Drain +Blink Dex+7} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+7). It lets you blink. It causes draining when unequipped. Level 9 of the Dungeon (0, 0, D:9) 16 stones (1, -7, D:9) a +0 hunting sling (5, -21, D:9) 22 stones (11, -23, D:9) a +0 mace an orc corpse (11, -22, D:9) a hound skeleton (31, -27, D:9) a killer bee corpse (still there?) a queen bee corpse (still there?) (32, -29, D:9) a ration (32, -28, D:9) a killer bee corpse (33, -6, D:9) an arrow (33, -4, D:9) an arrow (33, 0, D:9) 3 potions of degeneration a -1 plate armour a +0 shortbow 15 arrows (34, -6, D:9) 2 arrows (34, -5, D:9) an arrow (56, -34, D:9) a quokka corpse (skeletalised by now) (56, -31, D:9) a hound corpse (skeletalised by now) (56, -27, D:9) 4 javelins the Ecumenical Temple