Dungeon Crawl Stone Soup version 0.28-a0-1130-gc51a68064b (webtiles) character file. Game seed: 7083079506580653853 1519 Blackjack the Conjurer (level 8, -3/59 HPs) Began as a Gnoll Conjurer on Dec 12, 2021. Slain by a hornet (5 damage) ... while paralysed by a hornet ... on level 7 of the Dungeon. The game lasted 00:31:21 (7268 turns). Blackjack the Conjurer (Gnoll Conjurer) Turns: 7268, Time: 00:31:21 Health: -3/59 AC: 10 Str: 7 XL: 8 Next: 84% Magic: 8/17 EV: 2 Int: 19 God: Gold: 404 SH: 0 Dex: 11 Spells: 6/19 levels left rFire . . . SeeInvis . E - +3 whip (venom) rCold + . . Faith . q - +0 buckler rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . x - +0 helmet of Conscience {Will+ rCorr} rElec . Harm . A - scarf {+Inv} rCorr + Rampage . m - +0 pair of gloves Will +.... r - +0 pair of boots Stlth +++....... (no amulet) HPRegen 0.19/turn g - ring of protection from cold MPRegen 0.15/turn v - +4 ring of protection @: paralysed, lethally poisoned (-3 -> -13), slowed A: fangs 1, strong nose, distributed training a: Evoke Invisibility You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 404 gold pieces. Inventory: Hand Weapons E - a +3 whip of venom (weapon) Missiles n - 5 javelins C - a throwing net Armour a - a +0 robe b - a +0 leather armour (worn) m - a +0 pair of gloves (worn) p - a +0 cloak q - a +0 buckler (worn) r - a +0 pair of boots (worn) x - the +0 helmet of Conscience (worn) {Will+ rCorr} (You found it on level 5 of the Dungeon) rCorr: It protects you from acid and corrosion. Will: It increases your willpower. A - a scarf of invisibility (worn) Jewellery g - a ring of protection from cold (left hand) v - a +4 ring of protection (right hand) D - an amulet of regeneration Wands s - a wand of iceblast (8) y - a wand of charming (7) Scrolls c - 6 scrolls of identify {unknown} e - 3 scrolls of amnesia {unknown} f - a scroll of fog {unknown} k - 5 scrolls of teleportation {unknown} o - 2 scrolls of enchant armour {unknown} w - 3 scrolls of vulnerability {unknown} B - a scroll of enchant weapon {unknown} F - a scroll of blinking {unknown} G - a scroll of fear {unknown} Potions d - 3 potions of degeneration {unknown} h - 3 potions of curing {unknown} i - a potion of lignification {unknown} j - 2 potions of heal wounds {unknown} l - 3 potions of attraction {unknown} t - a potion of resistance {unknown} u - 2 potions of magic {unknown} z - a potion of flight {unknown} Skills: + Level 3.6 Fighting + Level 3.6 Short Blades + Level 3.6 Long Blades + Level 3.6 Axes + Level 3.6 Maces & Flails + Level 3.6 Polearms + Level 3.6 Staves + Level 3.6 Slings + Level 3.6 Bows + Level 3.6 Crossbows + Level 3.6 Throwing + Level 3.6 Armour + Level 5.9 Dodging + Level 5.6 Stealth + Level 3.6 Shields + Level 3.6 Unarmed Combat + Level 6.2 Spellcasting + Level 7.7 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Transmutations + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Poison Magic + Level 4.0 Invocations + Level 3.6 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Hex 13% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 19% 4 e - Passwall Tmut/Erth 14% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 34% 2d9 4% 1 Dazzling Flash Conj/Hex 52% N/A 5% 3 Stone Arrow Conj/Erth 52% 3d10 5% 3 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:4 Altars: Fedhas Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You finish channelling your searing ray. You block the hornet's attack. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet Aim: a hornet (moderately wounded, 71% to hit) The searing ray hits the hornet! The hornet is heavily wounded. (Press . to maintain the ray.) The hornet stings you. You feel yourself slow down. The hornet stings you but does no damage. The searing ray misses the hornet. The hornet stings you but does no damage. The hornet stings you! You are poisoned. You feel as though you will be slow longer. The searing ray hits the hornet. The hornet is severely wounded. You feel very sick. The hornet barely misses you. x2 The searing ray hits the hornet. The hornet is severely wounded. You finish channelling your searing ray. You feel sick. The hornet stings you! You feel as though you will be slow longer. The hornet stings you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You suddenly lose the ability to move! * * * LOW HITPOINT WARNING * * * You feel very sick. The hornet stings you. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The hornet barely misses you. * * * LOW HITPOINT WARNING * * * You feel very sick. The hornet stings you. You die... #.# #.# #.# #.# #.# #.# #y# #@# #.# ∆#.# #.# #.# #.# #.# #.# #.# You could see a hornet. Vanquished Creatures Grinder (D:5) Menkaure (D:6) An orc warrior (D:6) A phantom (D:5) A bullfrog (D:4) 2 scorpions A water moccasin skeleton (D:5) 2 bullfrog zombies A hound (D:5) A gnoll shaman (D:5) A bullfrog skeleton (D:5) An orc priest (D:6) A jelly (D:4) 6 iguanas A scorpion zombie (D:5) Ijyb (D:4) 3 orc wizards A killer bee zombie (D:5) A hound skeleton (D:5) The ghost of rigao the Caller, a weakling FeSu (D:4) 5 gnolls (D:5) 11 adders 3 worms 4 dart slugs 21 orcs 5 ball pythons 9 endoplasms 5 giant cockroaches 8 goblins 6 hobgoblins 7 kobolds 7 quokkas 6 bats 2 frilled lizards (D:1) 7 rats 135 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Blackjack the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 257 | D:1 | Found a faded altar of an unknown god. 266 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 300 | D:1 | Learned a level 2 spell: Searing Ray 886 | D:1 | Reached XP level 3. HP: 25/25 MP: 6/9 994 | D:1 | Reached skill level 5 in Spellcasting 1357 | D:2 | Reached skill level 1 in Invocations 1570 | D:2 | Reached skill level 1 in Fighting 1570 | D:2 | Reached skill level 1 in Short Blades 1570 | D:2 | Reached skill level 1 in Long Blades 1570 | D:2 | Reached skill level 1 in Axes 1570 | D:2 | Reached skill level 1 in Maces & Flails 1570 | D:2 | Reached skill level 1 in Polearms 1570 | D:2 | Reached skill level 1 in Staves 1570 | D:2 | Reached skill level 1 in Slings 1570 | D:2 | Reached skill level 1 in Bows 1570 | D:2 | Reached skill level 1 in Crossbows 1570 | D:2 | Reached skill level 1 in Throwing 1570 | D:2 | Reached skill level 1 in Armour 1570 | D:2 | Reached skill level 1 in Shields 1570 | D:2 | Reached skill level 1 in Unarmed Combat 1570 | D:2 | Reached skill level 1 in Evocations 1755 | D:2 | Reached XP level 4. HP: 32/32 MP: 8/11 1760 | D:2 | Learned a level 4 spell: Fulminant Prism 1765 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2188 | D:3 | Reached skill level 1 in Hexes 2188 | D:3 | Reached skill level 1 in Summonings 2188 | D:3 | Reached skill level 1 in Necromancy 2188 | D:3 | Reached skill level 1 in Translocations 2188 | D:3 | Reached skill level 1 in Transmutations 2188 | D:3 | Reached skill level 1 in Fire Magic 2188 | D:3 | Reached skill level 1 in Ice Magic 2188 | D:3 | Reached skill level 1 in Air Magic 2188 | D:3 | Reached skill level 1 in Earth Magic 2188 | D:3 | Reached skill level 1 in Poison Magic 2719 | D:3 | Reached XP level 5. HP: 37/37 MP: 8/12 2778 | D:3 | Found a blossoming altar of Fedhas. 3542 | D:4 | Reached XP level 6. HP: 44/44 MP: 8/13 3611 | D:4 | Noticed Ijyb 3627 | D:4 | Found a staircase to the Ecumenical Temple. 3717 | D:4 | Killed Ijyb 3718 | D:4 | Reached skill level 5 in Dodging 4147 | D:4 | Found a runed translucent door. 4153 | D:4 | Noticed rigao's ghost (weakling FeSu) 4209 | D:4 | Killed rigao's ghost 4253 | D:5 | Entered Level 5 of the Dungeon 4493 | D:5 | Noticed Grinder 4515 | D:5 | Killed Grinder 4516 | D:5 | Reached XP level 7. HP: 51/51 MP: 3/15 4522 | D:5 | Identified the +0 helmet of Conscience {Will+ rCorr} 5145 | D:5 | Reached skill level 5 in Stealth 5284 | D:5 | Learned a level 2 spell: Passwall 5328 | D:5 | Reached XP level 8. HP: 54/57 MP: 4/16 6343 | D:6 | Noticed Menkaure 6373 | D:6 | Killed Menkaure 7255 | D:7 | Noticed a hornet 7266 | D:7 | Paralysed by a hornet for 3 turns 7268 | D:7 | HP: 2/59 [poisoned by a hornet] 7268 | D:7 | Slain by a hornet Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_loops_corners, ebering_ecumenical_altar_mist, kennysheep_decorative_pillar D:2: layout_rooms D:3: layout_basic, fedhas_altar_fruit_tree D:4: layout_loops_cross, minmay_temple_entry_glassed_door, ebering_ghost_reflecting_pool, uniq_ijyb D:5: minmay_opposing_rooms, layout_loops_cross, chequers_serial_rivers_room_b, uniq_grinder D:6: layout_cave_pools, uniq_menkaure D:7: layout_basic Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 5 6 | 6.2 Invocations | 1 2 3 4 | 4.0 Fighting | 1 2 3 | 3.6 Short Blades | 1 2 3 | 3.6 Long Blades | 1 2 3 | 3.6 Axes | 1 2 3 | 3.6 Maces & Flails | 1 2 3 | 3.6 Polearms | 1 2 3 | 3.6 Staves | 1 2 3 | 3.6 Slings | 1 2 3 | 3.6 Bows | 1 2 3 | 3.6 Crossbows | 1 2 3 | 3.6 Throwing | 1 2 3 | 3.6 Armour | 1 2 3 | 3.6 Shields | 1 2 3 | 3.6 Unarmed Combat | 1 2 3 | 3.6 Evocations | 1 2 3 | 3.6 Hexes | 1 2 3 | 3.0 Summonings | 1 2 3 | 3.0 Necromancy | 1 2 3 | 3.0 Translocations | 1 2 3 | 3.0 Transmutations | 1 2 3 | 3.0 Fire Magic | 1 2 3 | 3.0 Ice Magic | 1 2 3 | 3.0 Air Magic | 1 2 3 | 3.0 Earth Magic | 1 2 3 | 3.0 Poison Magic | 1 2 3 | 3.0 Dodging | 5 | 5.9 Stealth | 5 | 5.6 Conjurations | | 7.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | | | 4 || 4 Cast: Magic Dart | 53 | 63 | 6 || 122 Searing Ray | 7 | 28 | 50 || 85 Passwall | | | 1 || 1 Armor: Robe | 1 | 2 | || 3 Leather armour | | 5 | 37 || 42 Dodge: Dodged | 4 | 10 | 54 || 68 Block: Buckler | | 1 | 12 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7271 | 7170 | 101 | 780 | 5404 | 7 | 1038.7 | Dungeon | 7271 | 7170 | 101 | 780 | 5404 | 7 | 1038.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1855 daAuts D:1: 1226 daAuts D:3: 1149 daAuts D:6: 1092 daAuts D:4: 1062 daAuts D:2: 812 daAuts D:7: 72 daAuts