Blackjack Level 1 of the Dungeon (5, -4, D:1) a +0 dagger (9, -12, D:1) 23 arrows (12, -6, D:1) 7 tomahawks (15, 32, D:1) 26 sling bullets (25, -5, D:1) 13 arrows (32, 29, D:1) a +0 club (34, -6, D:1) 14 arrows (40, -14, D:1) a +0 club (40, 16, D:1) a +0 short sword Level 2 of the Dungeon (7, -14, D:2) 8 poisoned needles (14, 6, D:2) 21 sling bullets (20, 2, D:2) 19 arrows (26, 21, D:2) a cursed +0 robe (37, -11, D:2) a +0 club (39, -18, D:2) a cursed -3 dagger a +0 dagger a +0 hunting sling (42, -25, D:2) a +0 short sword (43, -32, D:2) 19 poisoned needles (50, -28, D:2) a +0 club (51, 2, D:2) 15 poisoned needles (55, -11, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) an uncursed amulet of inaccuracy (12, -22, D:3) a +0 club (13, -23, D:3) a +0 spear a +0 falchion (18, 20, D:3) a +0 dagger (22, 4, D:3) a +0 ring mail (24, -11, D:3) a +0 ring mail (28, 24, D:3) a +0 club (29, 21, D:3) a +1 battleaxe of freezing (30, -20, D:3) a +0 giant spiked club (40, -10, D:3) a +0 robe (44, -10, D:3) a +0 dagger (44, -9, D:3) a cursed -2 dagger (51, 5, D:3) 27 arrows Level 4 of the Dungeon [Shop] Gicuh's Book Shop Ciokog's Disquisition on Mutagenic Augmentations (432 gold) Spells Type Level a - Repel Missiles Charms/Air 2 b - Passwall Transmutation/Earth 2 c - Ozocubu's Armour Charms/Ice 3 d - Spider Form Transmutation/Poison 3 e - Yara's Violent Unravelling Hexes/Transmutation 5 f - Blade Hands Transmutation 5 a book of Power (585 gold) a book of Necromancy (390 gold) a book of Changes (325 gold) a book of Callings (390 gold) a book of Geomancy (455 gold) a book of Debilitation (520 gold) a book of Misfortune (260 gold) a book of Enchantments (650 gold) a manual of Charms (1435 gold) a Young Poisoner's Handbook (520 gold) (0, 0, D:4) a +0 ring mail (6, -20, D:4) a +0 mace (7, -23, D:4) a +0 cloak a +4 quarterstaff of chaos (8, -34, D:4) a +0 flail (9, 12, D:4) a +0 leather armour (25, 18, D:4) a +0 scale mail (29, -16, D:4) a +0 leather armour a +0 robe (30, -24, D:4) 17 poisoned needles (33, 9, D:4) a cursed +0 ring mail a cursed -1 hand axe a +0 leather armour a +0 mace a +0 hand axe a +0 leather armour a +0 short sword (40, -21, D:4) a +0 flail (41, -21, D:4) a cursed -2 dagger (41, 4, D:4) a +0 short sword (42, -21, D:4) a +0 scale mail 2 tomahawks (42, 4, D:4) a +0 ring mail a cursed -1 trident a +0 leather armour (43, -21, D:4) a +0 robe a +0 dagger (44, -21, D:4) a tomahawk (49, -24, D:4) 21 arrows Level 5 of the Dungeon [Shop] Ideacu's Book Shoppe a book of Changes (275 gold) a book of Cantrips (220 gold) a book of Air (385 gold) a manual of Short Blades (1214 gold) a book of Alchemy (825 gold) a book of Flames (385 gold) a book of Debilitation (440 gold) a book of Enchantments (550 gold) a book of Clouds (495 gold) (0, 0, D:5) an uncursed ring of teleportation (1, -3, D:5) a +0 leather armour (4, -1, D:5) a +0 spear (5, -1, D:5) 10 arrows (10, -4, D:5) a +0 rapier (14, 29, D:5) 13 arrows (15, -3, D:5) a +0 chain mail (22, 2, D:5) a +0 dagger a +0 robe (22, 4, D:5) a +0 hand axe (22, 28, D:5) a +0 chain mail (23, 5, D:5) a +0 dagger a +0 chain mail (25, -1, D:5) a cursed +0 trident (31, 8, D:5) a +0 club (34, 13, D:5) a +0 trident (36, 17, D:5) 16 bolts (39, 16, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 trident (0, 3, D:6) a +0 hand axe (1, 1, D:6) a cursed -2 club a cursed +0 scale mail a +0 short sword a +0 club a +0 leather armour (5, -16, D:6) a +0 rapier (10, -23, D:6) a +0 scale mail (14, 13, D:6) a +0 leather armour a +0 mace (17, -11, D:6) a +0 whip (17, -10, D:6) a +0 halberd a +0 flail (17, 21, D:6) a +0 flail a +0 ring mail (19, -27, D:6) a +0 hand axe (26, 15, D:6) a +0 shortbow 19 arrows (33, 7, D:6) a +0 dagger (36, 2, D:6) a +0 pair of gloves (39, -12, D:6) a cursed +0 club (45, -8, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 flail (3, -26, D:7) a +0 flail (5, -35, D:7) 15 arrows (17, -27, D:7) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (18, 10, D:7) a +0 mace (23, -37, D:7) a cursed -2 dagger a +0 dagger a +0 robe a scroll of noise (25, 5, D:7) a +0 pair of gloves (29, -34, D:7) a +0 trident (37, -5, D:7) a +0 short sword a +0 leather armour (44, -45, D:7) 25 arrows (48, -37, D:7) a +0 flail (56, -3, D:7) an arrow (57, -15, D:7) a +0 scale mail (57, -10, D:7) a cursed -3 whip (57, -3, D:7) an arrow (58, -4, D:7) a +0 rapier a +0 shortbow 20 arrows (59, -45, D:7) a +0 pair of gloves (59, -4, D:7) a +0 hunting sling Level 8 of the Dungeon (0, 0, D:8) a +0 longbow (1, 5, D:8) a +0 giant spiked club (13, 5, D:8) a troll hide (19, 3, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (4, 4, D:9) a +0 long sword (14, -19, D:9) the +9 long sword of Muxudgh {flame, rElec rPois Int-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-3). It insulates you from electricity. It protects you from poison. (20, -15, D:9) a book of Necromancy (24, 3, D:9) 15 bolts (26, -9, D:9) a +2 hat a +0 leather armour (27, 15, D:9) 13 poisoned needles (48, 28, D:9) a +0 chain mail (54, 3, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a cursed +0 hand axe (3, -7, D:10) a +1 quarterstaff (12, 5, D:10) 20 arrows (15, -28, D:10) a +0 great sword a +0 plate armour (20, 6, D:10) a +0 giant club (23, -43, D:10) 14 poisoned needles (23, -18, D:10) a +0 centaur barding (24, -20, D:10) 6 arrows (28, 8, D:10) a +0 hand axe (32, 3, D:10) a +0 giant club (38, -21, D:10) a +2 cloak of poison resistance a +0 dagger (39, 5, D:10) a +0 dagger (63, -1, D:10) a +1 short sword of venom (64, -35, D:10) a scroll of noise Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club (6, -29, D:11) a cursed +1 dagger a +0 robe (7, -29, D:11) a cursed +2 mace a +0 robe a cursed +0 flail a +0 robe (7, -24, D:11) a mottled dragon skeleton (8, -23, D:11) a +0 giant spiked club (8, -4, D:11) a bolt (8, -3, D:11) 2 arrows (8, -2, D:11) an arrow (8, 5, D:11) a +0 shortbow (unseen) (9, -22, D:11) a +0 giant club a +0 giant club a +3 mace a +0 robe (9, -1, D:11) a +0 shortbow (still there?) a +0 shortbow (still there?) (10, 0, D:11) an arrow (10, 1, D:11) a bolt (10, 2, D:11) a bolt (10, 3, D:11) a +0 shortbow (unseen) (10, 4, D:11) a +0 falchion (12, -1, D:11) an arrow (16, -16, D:11) a +0 leather armour the Ecumenical Temple