Biabri the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 buckler (4, 8, D) +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 0, D) a +3 quarterstaff of protection (61, 8, D) a +0 hunting sling of flaming (61, 16, D) a +2 hand crossbow of freezing (61, 26, D) an uncursed ring of flight (62, 0, D) a +2 war axe of chopping (62, 9, D) a +3 rapier of freezing (62, 10, D) an uncursed staff of cold (62, 16, D) a +0 ring mail of cold resistance (62, 22, D) a cursed -3 rapier a +0 robe a spriggan corpse (62, 27, D) the cursed +2 spear "Omelette" {pierce, +Rage rF+} It inflicts extra damage upon your enemies. It protects you from fire. It lets you go berserk. It has a curse placed upon it. (63, 0, D) a +4 arbalest of velocity (63, 8, D) a +4 blowgun (63, 22, D) a wolf corpse (63, 32, D) a +4 antimagic falchion (64, 16, D) a +2 leather armour of cold resistance (64, 22, D) a +0 dagger a +0 robe a +0 buckler (64, 23, D) a wolf skeleton (64, 27, D) a +2 rapier of venom (65, 26, D) a sack of spiders (69, 2, D) an uncursed staff of wizardry (69, 36, D) a phial of floods (70, 9, D) a +2 quarterstaff of protection (70, 31, D) a +0 trident a throwing net (70, 36, D) a lightning rod (4/4) (70, 37, D) a box of beasts (71, 11, D) a +0 short sword (71, 12, D) a +0 short sword (71, 13, D) a +4 short sword of protection (71, 16, D) an uncursed staff of earth (71, 17, D) a +1 falchion of electrocution (71, 26, D) an uncursed staff of energy (71, 27, D) a +0 trident (71, 31, D) a +0 trident a merfolk corpse (71, 32, D) a hippogriff corpse (71, 36, D) a sack of spiders (71, 37, D) a +6 whip of electrocution (72, 16, D) a +2 plate armour of fire resistance (72, 17, D) a +0 hand crossbow of velocity (72, 20, D) a yak corpse (72, 21, D) a water moccasin corpse (skeletalised by now) (72, 31, D) a +0 trident a merfolk corpse (72, 32, D) a +4 quarterstaff of pain (still there?) a throwing net (still there?) (72, 33, D) a +2 antimagic morningstar 7 curare-tipped needles 2 throwing nets (72, 36, D) a book of Spatial Translocations (72, 37, D) a sack of spiders (73, 16, D) a phial of floods (73, 21, D) an iguana corpse (73, 26, D) a +0 trident (73, 27, D) an uncursed staff of air (73, 32, D) a +3 rapier of protection (unseen) (73, 36, D) a book of Maledictions (73, 37, D) a lamp of fire (75, 1, D) a +3 leather armour of fire resistance