Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 129580 Berahthraban the Spry (level 17, -7/131 HPs) Began as a Merfolk Transmuter on Oct 31, 2017. Was a High Priest of Sif Muna. Shot with a sling bullet by a faun (18 damage) ... led by a satyr ... on level 3 of the Shoals on Nov 4, 2017. The game lasted 07:59:03 (43537 turns). Berahthraban the Spry (Merfolk Transmuter) Turns: 43537, Time: 07:59:04 Health: -7/131 AC: 20 Str: 10 XL: 17 Next: 6% Magic: 20/31 EV: 32 Int: 18 God: Sif Muna [*****.] Gold: 1916 SH: 4 Dex: 16 Spells: 17/37 levels left rFire x . . SeeInvis . l - +4 hunting sling rCold + + . Gourm . (no shield) rNeg + . . Faith . W - +2 robe {rC+} rPois + Spirit . e - +1 hat rElec . Reflect + A - +2 cloak {rPois} rCorr . Harm . K - +1 pair of gloves MR +.... (boots currently unavailable) Stlth +++....... p - +4 amulet of reflection Regen 0.4/turn N - ring of protection from cold MPRegen 0.3/turn Y - ring "Qyxza" {rF- rN+ AC+3 Slay+2 Stlth+} @: icy armour (expiring), glowing, divine energy, very quick A: change form in water, swift swim, stealthy swim a: Stop Divine Energy, Channel Magic, Forget Spell, Renounce Religion You were on level 3 of the Shoals. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You were hungry. You visited 5 branches of the dungeon, and saw 27 of its levels. You collected 2806 gold pieces. You spent 890 gold pieces at shops. Inventory: Hand Weapons g - a +2 dagger of venom l - a +4 hunting sling (weapon) w - a +0 dagger of chaos S - a +2 mace of protection V - the +1 falchion of Ash {flame, rF+ Dex+2 Stlth+} (You found it on level 6 of the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It protects you from fire. It makes you more stealthy. Missiles u - 37 sling bullets (quivered) P - 433 arrows Armour a - a +2 robe of magic resistance e - a +1 hat (worn) A - a +2 cloak of poison resistance (worn) H - a +2 robe of fire resistance K - a +1 pair of gloves (worn) R - a +2 pair of boots (melded) W - a +2 robe of cold resistance (worn) Jewellery p - a +4 amulet of reflection (around neck) r - an uncursed ring of fire x - an uncursed ring of protection from magic J - a +4 ring of dexterity N - a ring of protection from cold (left hand) X - an uncursed ring of see invisible Y - the ring "Qyxza" (right hand) {rF- rN+ AC+3 Slay+2 Stlth+} (You found it on level 6 of the Lair of Beasts) [ring of protection] It affects your AC (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to fire. It protects you from negative energy. It makes you more stealthy. Wands v - a wand of iceblast (3/15) C - a wand of scattershot (4/9) Scrolls b - a scroll of fear c - 2 scrolls of blinking h - 3 scrolls of fog k - 5 scrolls of magic mapping m - a scroll of immolation s - 4 scrolls of teleportation y - 2 scrolls of identify O - 3 scrolls of remove curse Potions d - a potion of heal wounds f - 2 potions of brilliance n - 3 potions of flight o - 5 potions of ambrosia t - 2 potions of haste z - 3 potions of agility B - 11 potions of curing E - 5 potions of might L - a potion of berserk rage Miscellaneous j - a phantom mirror U - a fan of gales Comestibles i - 11 fruits q - a chunk of flesh D - a bread ration Z - a meat ration Skills: + Level 11.4 Fighting * Level 17.5 Dodging + Level 12.1 Stealth Level 4.0 Shields * Level 14.0 Unarmed Combat + Level 10.5 Spellcasting + Level 6.8 Charms - Level 13.5 Transmutations + Level 7.8 Ice Magic - Level 5.0 Poison Magic You had 17 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut ###### 1% 1 None b - Sticks to Snakes Tmut ######.. 1% 2 None c - Spider Form Tmut/Pois #####..... 1% 3 None d - Ice Form Ice/Tmut #####... 1% 4 ##..... e - Blade Hands Tmut ######.... 1% 5 #####.. f - Ozocubu's Armour Chrm/Ice #####... 1% 3 None A - Passwall Tmut/Erth ####...... 1% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (6/6) D:8 Shoals (3/4) Lair:3 Snake (0/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:9 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/5) D:15 Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Qazlal Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul The Shining One Beogh Shops: D:6 ! Orc:2 }(*}}[**! Shoals:2 % Portals: Trove: D:11 (give +2 gold dragon scales) Annotations: D:1 cleared D:2 cleared D:3 cleared D:4 cleared D:5 cleared, exclusion: downstairs D:6 cleared D:7 cleared D:8 cleared D:9 cleared D:10 cleared D:11 cleared D:12 cleared D:13 cleared D:14 cleared D:15 1 runed door, otherwise cleared, Jazqa's ghost, adept BaMo; Kirke Lair:1 cleared Lair:2 cleared Lair:3 cleared Lair:4 cleared Lair:5 cleared Lair:6 cleared Shoals:1 cleared Shoals:2 otherwise cleared, Polyphemus Shoals:3 exclusion: kraken Orc:1 cleared Orc:2 cleared Message History Press: ? - help, Shift-Dir - straight line, f - faun Aim: a faun, wielding a hunting sling (heavily wounded) You shoot a sling bullet. The sling bullet hits the faun! The faun is severely wounded. You hear a splash. The faun shoots a stone. The stone hits you but does no damage. You hear a splash. Firing (i - inventory): u - 38 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a hunting sling (severely wounded) You shoot a sling bullet. The sling bullet closely misses the faun. You hear a splash. The faun no longer looks unusually strong. The faun points at you and mumbles some strange words. You are outlined in light. The faun shoots a sling bullet. The sling bullet hits you!! * * * LOW HITPOINT WARNING * * * The sling bullet burns you!! You die... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..≈≈.#P..P..≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈.≈≈≈≈≈≈≈...