BenSoosneb Level 1 of the Dungeon (4, -4, D:1) a +0 club (8, -2, D:1) a +0 club a +0 robe (11, 13, D:1) a cursed -2 club (12, 18, D:1) 18 bolts (13, 24, D:1) 21 stones (20, 23, D:1) 2 stones (21, 27, D:1) a cursed +0 club (23, 26, D:1) a stone (24, 20, D:1) 20 arrows (26, -1, D:1) 23 sling bullets (27, 27, D:1) a +0 dagger (27, 30, D:1) a stone (29, 28, D:1) a stone (30, 25, D:1) a +0 club (30, 28, D:1) a stone (31, -5, D:1) a +0 club (31, -1, D:1) 11 poisoned needles a +0 robe (32, -6, D:1) a +0 club (44, 15, D:1) 22 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club (13, 0, D:2) a +0 dagger (15, -13, D:2) a +0 whip (15, 0, D:2) a +0 ring mail (15, 7, D:2) a +0 hand axe (16, 27, D:2) a +0 club (17, -16, D:2) a +0 mace (30, 6, D:2) a +0 club (36, 11, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 31, D:3) 15 stones (4, 16, D:3) a +0 leather armour (10, 27, D:3) a +0 spear (14, 16, D:3) a +0 short sword (18, 16, D:3) a +0 club a +0 leather armour (19, 14, D:3) a +0 short sword (30, 7, D:3) a +0 club (37, 6, D:3) a +0 club a +0 leather armour (37, 28, D:3) a +0 ring mail (38, 2, D:3) a +0 lajatang (39, 8, D:3) a cursed -2 club (44, -4, D:3) a +0 club (44, 41, D:3) a +0 dagger (48, -1, D:3) a +0 robe (54, 32, D:3) a +0 club (61, 26, D:3) a +0 whip Level 4 of the Dungeon (1, 11, D:4) 3 needles of frenzy (2, 6, D:4) a cursed -2 flail a +0 whip a +0 leather armour (3, 13, D:4) a +0 robe (8, 15, D:4) a +0 scythe a +0 robe (13, -3, D:4) a +0 ring mail a +0 hand axe (14, -4, D:4) a +0 flail a +0 mace (14, -3, D:4) a +0 robe a +0 dagger (17, -2, D:4) 23 arrows (21, -14, D:4) a +0 war axe (23, 7, D:4) a +0 mace (26, 22, D:4) a -3 ring of protection (26, 29, D:4) 2 throwing nets (32, -10, D:4) a +0 giant spiked club (40, 3, D:4) a +0 quarterstaff Level 5 of the Dungeon [Shop] Zuutaxill's Weapon Shoppe 22 arrows (48 gold) a +0 flail (38 gold) a +0 hand axe (33 gold) a +0 rapier (44 gold) a +0 dagger (22 gold) the cursed +0 arbalest of Joyful Slaughter {freeze, +Inv} (210 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It lets you turn invisible. It has a curse placed upon it. a +0 war axe (38 gold) a +1 battleaxe of flaming (205 gold) a +0 club (11 gold) a +0 halberd (44 gold) 29 bolts (63 gold) (0, 0, D:5) a +0 dagger a +0 hand axe a +0 chain mail (0, 1, D:5) a +1 spear of freezing a +0 ring mail a +0 dagger a +0 robe (0, 2, D:5) a +0 club a +0 ring mail a +0 dagger a +0 robe (13, 19, D:5) a +0 chain mail (15, -3, D:5) a +0 dagger (19, 0, D:5) a +0 flail a +0 flail a +0 leather armour (19, 1, D:5) a +0 long sword a +0 robe a +0 dagger a +0 robe a +0 club a +0 chain mail (19, 2, D:5) a tomahawk (19, 3, D:5) a tomahawk (21, -1, D:5) a +0 giant club (25, -6, D:5) 18 arrows (26, 3, D:5) a +0 short sword (29, 36, D:5) a tomahawk (33, 34, D:5) a +0 flail (38, 2, D:5) 9 arrows of dispersal (40, 15, D:5) a +0 giant spiked club (42, -1, D:5) a +0 war axe (43, -3, D:5) a cursed +0 leather armour a +0 rapier (44, 29, D:5) a cursed +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (2, -11, D:6) 9 poisoned needles (6, -23, D:6) 21 arrows (8, -19, D:6) 21 stones (20, -27, D:6) a wand of flame (0/48) (20, -22, D:6) a +0 short sword (23, -42, D:6) 23 arrows (36, -44, D:6) 19 sling bullets (38, -45, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +1 dagger a +0 falchion of flaming (5, 20, D:7) the +4 trident of Tender Mercy {distort, Int+3} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (+3). a cursed +0 spear