BenSoosneb Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (2, -1, D:1) a +0 club (5, 33, D:1) 14 arrows (20, 17, D:1) a +0 club (20, 32, D:1) a +0 ring mail (22, 38, D:1) a +0 mace (23, -1, D:1) a +0 club (25, 29, D:1) a cursed -1 dagger (30, 21, D:1) a +0 dagger (35, 25, D:1) 2 stones (36, 1, D:1) a +0 robe (36, 13, D:1) a stone (36, 24, D:1) a cursed -3 dagger a stone (39, 13, D:1) a stone (41, 13, D:1) a +0 club (43, 0, D:1) a +0 club (46, 2, D:1) 20 bolts (53, 21, D:1) a +0 club Level 2 of the Dungeon (5, -18, D:2) a +0 scale mail (5, -10, D:2) 15 arrows (25, -27, D:2) a cursed -1 club (27, -5, D:2) a +0 dagger (32, -21, D:2) a +0 mace (38, -19, D:2) a +0 dagger (47, 5, D:2) a stone (48, 5, D:2) 2 stones (49, 7, D:2) 25 stones Level 3 of the Dungeon (0, 0, D:3) 11 poisoned needles (3, -15, D:3) 23 bolts (4, 0, D:3) a +0 whip a +0 leather armour (4, 1, D:3) a +0 trident (4, 2, D:3) a +0 robe (8, -1, D:3) a +0 mace (9, 9, D:3) a +0 robe (11, -2, D:3) a +0 war axe (18, 28, D:3) a +0 plate armour (32, -9, D:3) a +0 war axe (34, 31, D:3) a +0 leather armour (38, 22, D:3) a +1 dagger of protection (53, 20, D:3) a +0 buckler (62, 9, D:3) 11 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (0, 2, D:4) a +0 ring mail (5, 29, D:4) 23 stones (9, 21, D:4) 16 stones (11, 32, D:4) a +3 spear (12, 3, D:4) a +0 whip (15, 33, D:4) a +0 spear (20, -4, D:4) 23 bolts (20, 33, D:4) a +0 spear (20, 34, D:4) a +0 club (24, 38, D:4) a +0 spear (25, 30, D:4) a cursed -3 club (25, 32, D:4) a +0 whip (25, 35, D:4) a +0 spear (25, 36, D:4) a +0 spear (26, 32, D:4) a +0 spear (27, 39, D:4) a +0 spear (29, 45, D:4) a cursed -1 club (30, 47, D:4) a +0 halberd (31, 30, D:4) a +0 spear (31, 35, D:4) a +0 halberd (31, 47, D:4) a +0 giant club (32, 14, D:4) a +0 dagger (32, 35, D:4) a +0 spear (32, 39, D:4) a +0 club (33, 39, D:4) a cursed +0 club a +0 whip (34, 33, D:4) a +0 flail (34, 44, D:4) a +0 halberd a +0 leather armour (35, 39, D:4) a +0 club (35, 42, D:4) a +0 spear (36, 40, D:4) a +0 whip a +0 leather armour (36, 42, D:4) a +0 club (37, 39, D:4) a +0 whip a +0 flail a +0 spear a +0 club (38, 40, D:4) a +0 spear (38, 41, D:4) a +0 halberd (45, 19, D:4) a +0 robe (50, 22, D:4) a cursed +0 chain mail a +2 dire flail of holy wrath (52, 7, D:4) a +0 spear (53, 14, D:4) a +0 dagger a +0 robe (55, -6, D:4) a +0 leather armour (58, 49, D:4) a +0 leather armour (63, -2, D:4) the cursed +2 spear "Zaoll" {pain, rElec MR- SInv Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. It has a curse placed upon it. (64, 38, D:4) 18 stones (66, 43, D:4) a +0 club a +0 ring mail (69, 18, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (9, -11, D:5) a +0 robe (13, -5, D:5) a +3 trident of venom (13, 10, D:5) a +0 dagger (18, 1, D:5) a +0 club (26, 15, D:5) a +0 dagger (26, 24, D:5) the +6 scimitar of Flaming Death {sticky flame, rPois rF++ rC- MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (27, 11, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) 18 arrows (1, -10, D:6) a +0 hand axe a +0 ring mail (5, -3, D:6) a +0 trident (14, -7, D:6) a +0 flail (23, -9, D:6) a +0 giant club (26, 7, D:6) a +0 giant club (28, -36, D:6) a -2 leather armour a +0 falchion (31, -36, D:6) a +0 giant club a +0 giant club (36, -2, D:6) a +0 spear (37, -43, D:6) 2 potions of degeneration (46, 10, D:6) 16 bolts (48, -33, D:6) 16 arrows (48, 3, D:6) a +0 dagger (51, -25, D:6) a cursed -1 dire flail a +0 robe a +3 morningstar a +0 robe (52, -24, D:6) a cursed +2 dagger a +0 robe (53, -24, D:6) a cursed +0 long sword a +0 robe (54, -24, D:6) a cursed +1 scimitar a +0 robe (56, -15, D:6) a +0 hand axe (62, -35, D:6) 28 stones (64, -28, D:6) a +0 trident a +0 robe Level 7 of the Dungeon (0, 0, D:7) a cursed -2 short sword (7, -2, D:7) a +0 quarterstaff (8, 10, D:7) a poisoned arrow (9, 9, D:7) a poisoned arrow (10, 8, D:7) 17 arrows a +0 shortbow a +0 hunting sling a +0 quarterstaff 20 sling bullets a +1 leather armour of fire resistance a +0 shortbow 6 poisoned arrows (11, 7, D:7) a poisoned arrow a sling bullet (12, 6, D:7) a sling bullet (13, 4, D:7) a poisoned arrow (20, -1, D:7) a +0 hand axe a cursed +0 animal skin (33, 20, D:7) 27 stones (34, -9, D:7) a scroll of noise (34, 4, D:7) a +0 leather armour (38, -14, D:7) a +0 morningstar 18 stones (38, -13, D:7) a +0 hand axe (38, -12, D:7) a cursed +0 short sword (39, 20, D:7) 15 stones (43, 21, D:7) a +0 plate armour (44, -9, D:7) an uncursed amulet of rage (46, 20, D:7) 21 arrows (54, -7, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Saomixom's Magic Scroll Boutique a scroll of remove curse (36 gold) a scroll of enchant weapon (90 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of holy word (90 gold) a scroll of random uselessness (12 gold) (0, 0, D:8) a +0 whip of electrocution a +0 robe 21 stones (1, -8, D:8) a +0 dagger (10, -4, D:8) a +0 chain mail a +0 whip (11, -6, D:8) a +0 leather armour a +0 flail (11, 22, D:8) a +0 dagger a +0 robe (11, 30, D:8) 10 arrows (12, 21, D:8) a +0 whip a +0 leather armour (12, 22, D:8) a +0 short sword a +0 scale mail a +0 club a +0 chain mail (12, 26, D:8) 2 tomahawks (13, 31, D:8) a +0 hand axe a +0 leather armour (14, 26, D:8) a +0 scale mail (14, 31, D:8) a +0 club a +0 short sword (15, 31, D:8) a +0 halberd 4 tomahawks a +0 chain mail (18, 4, D:8) 17 arrows (19, -9, D:8) a +0 halberd (19, -8, D:8) a +0 whip (19, -6, D:8) a cursed -2 ring of intelligence a +0 club a +0 robe (36, 16, D:8) 13 stones (38, 2, D:8) a +0 whip (40, -9, D:8) a +1 dire flail of draining a +0 chain mail (45, 17, D:8) a +0 quarterstaff (48, 5, D:8) 17 sling bullets Level 9 of the Dungeon (0, 0, D:9) 17 stones (6, -6, D:9) 15 arrows (6, -2, D:9) a stone (7, -3, D:9) a stone (7, -2, D:9) 23 stones (7, 1, D:9) 23 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 21 stones (3, -11, Lair:1) 21 stones (4, -14, Lair:1) 28 stones (9, 25, Lair:1) a royal jelly (9, 32, Lair:1) a royal jelly (10, -12, Lair:1) 10 arrows of flame (11, 25, Lair:1) a royal jelly (15, 16, Lair:1) the +3 flail of Attainder {venom, rPois rC+ Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). It protects you from cold. It protects you from poison. (15, 31, Lair:1) (unseen) (26, -10, Lair:1) 13 sling bullets (45, 13, Lair:1) 22 stones (45, 18, Lair:1) 27 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a blink frog skeleton (1, -1, Lair:2) a blink frog skeleton