Belissa Level 1 of the Dungeon (0, 0, D:1) a potion of lignification (3, 17, D:1) a +0 club (48, 38, D:1) 20 poisoned needles (48, 39, D:1) a cursed ring of loudness (48, 40, D:1) a ration (49, 38, D:1) a ration (unseen) (49, 39, D:1) 11 gold pieces (49, 40, D:1) a scroll of amnesia (50, 38, D:1) a +0 whip (50, 39, D:1) 18 stones (50, 40, D:1) 13 gold pieces (51, 6, D:1) a +0 robe (57, 2, D:1) a +0 dagger (65, 9, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, -36, D:2) a +0 dagger (9, -11, D:2) a +0 dagger (16, -46, D:2) a +0 dagger (17, -18, D:2) a +0 club a +0 ring mail (17, -17, D:2) a +0 club (18, 0, D:2) a +0 leather armour (30, -33, D:2) a +0 scale mail a +0 short sword (35, -41, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (11, -16, D:3) a +0 spear a +0 club (29, -13, D:3) a +0 spear (39, -48, D:3) a +0 robe (41, -53, D:3) a +0 club (41, -46, D:3) 27 bolts (44, -27, D:3) a stone (45, -27, D:3) 2 stones (47, -46, D:3) a +0 spear (47, -45, D:3) a +0 club (47, -33, D:3) a +0 whip a +0 club Level 4 of the Dungeon (0, 0, D:4) 16 arrows (18, 11, D:4) a +0 giant club (23, 39, D:4) 57 arrows (26, 40, D:4) a +0 leather armour (28, 33, D:4) 19 bolts (32, 25, D:4) a +0 mace a +0 short sword (33, 25, D:4) a +0 club a +0 leather armour a +0 dagger a +0 robe (34, 21, D:4) a +0 leather armour (40, 29, D:4) a +0 robe (47, 9, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 whip (1, 0, D:5) a +0 halberd (4, 1, D:5) a +0 scale mail (5, -1, D:5) a +0 halberd (6, 1, D:5) a +0 rapier (8, -1, D:5) a +0 giant spiked club (44, -22, D:5) a +0 club (51, -1, D:5) a +0 falchion (51, 1, D:5) a +0 dagger a +0 robe (52, -13, D:5) 13 gold pieces (53, -16, D:5) a stone (53, -13, D:5) a +1 short sword of venom (58, -14, D:5) a scroll of remove curse (61, -6, D:5) 23 bolts (unseen) Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 dagger "Syhuts" {holy, Fragile +Fly rPois rN+} (3550 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from poison. It protects you from negative energy. It lets you fly. It will be destroyed if unequipped. the cursed +0 whip of the Pyrrhic Victory {freeze, +Inv rElec rPois rF+} (3370 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It insulates you from electricity. It protects you from poison. It lets you turn invisible. It has a curse placed upon it. the +0 hand axe of Accord {speed, *Noise rF+++ Int-4 SInv} (4330 gold) Attacks with this weapon are significantly faster. It affects your intelligence (-4). It renders you almost immune to fire. It lets you see invisible. It may make noises in combat. the +5 spear of Yrudaetz {pierce, MR+ Dex+3 Stlth-} (4700 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It affects your resistance to hostile enchantments. It makes you less stealthy. (0, 0, D:6) a +0 leather armour (4, 60, D:6) a +0 dagger a +0 robe (5, 61, D:6) a +0 dagger a +0 robe (8, 36, D:6) a +0 robe (8, 39, D:6) a +3 flail a cursed +0 robe a cursed +3 short sword a +0 robe (8, 60, D:6) a +0 club (8, 61, D:6) a +0 hand axe (12, 60, D:6) a +0 short sword (21, 21, D:6) a +0 trident (21, 22, D:6) a +0 flail (22, 19, D:6) a +0 long sword a +0 chain mail (42, 40, D:6) a +0 giant club (46, 48, D:6) a +0 leather armour Level 7 of the Dungeon (15, 11, D:7) a +0 dagger a +0 robe (16, 24, D:7) a +0 giant spiked club (20, 29, D:7) a +0 robe a cursed +4 battleaxe of freezing (20, 30, D:7) a +0 robe of magic resistance (21, -9, D:7) a +0 fustibalus a +0 robe a +2 war axe (21, 29, D:7) a +2 dire flail a +1 battleaxe a +0 club a +0 hand axe (25, -8, D:7) a +0 robe a cursed +3 falchion (32, 31, D:7) 10 arrows a +0 shortbow a +4 war axe a +0 robe (33, -15, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 spear (0, 4, D:8) an uncursed amulet of the gourmand an uncursed amulet of regeneration (0, 5, D:8) a +0 dagger (unseen) (1, -4, D:8) a +0 scale mail (2, 0, D:8) a +0 spear (8, 28, D:8) a +0 giant spiked club a +0 giant club (16, 24, D:8) a cursed -3 giant spiked club (30, 16, D:8) a +0 leather armour (54, -5, D:8) an arrow (55, -2, D:8) 2 arrows (55, 0, D:8) an arrow (55, 2, D:8) a +0 shortbow 10 arrows (56, -1, D:8) an arrow (57, 0, D:8) an arrow Level 9 of the Dungeon (0, 0, D:9) a +0 war axe (0, 8, D:9) a +0 robe a cursed +4 flail (4, -12, D:9) a +0 quarterstaff (4, 14, D:9) an arrow (6, 14, D:9) 2 arrows (6, 20, D:9) a +4 hand axe of distortion (8, 4, D:9) an arrow (9, 3, D:9) an arrow (10, 1, D:9) an arrow (14, 13, D:9) 21 arrows a +0 shortbow (15, -6, D:9) an arrow (15, 13, D:9) a +0 giant club a +0 giant club (16, -4, D:9) 2 arrows (18, 25, D:9) a cursed -3 short sword a cursed -2 short sword a +0 dagger a +0 dagger (19, 25, D:9) a +0 leather armour (20, 25, D:9) a +0 giant club (21, 25, D:9) a +0 ring mail a +0 flail a +0 flail a cursed +0 chain mail a +0 flail (32, 14, D:9) a +0 giant club a +1 whip of draining Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (0, 11, D:10) a +3 flail a +0 club a +0 leather armour (3, 16, D:10) a +0 scale mail (10, -19, D:10) 13 bolts (14, -26, D:10) 9 arrows (23, -24, D:10) a +0 dagger of holy wrath a +0 robe (23, -22, D:10) a +0 dagger (24, -22, D:10) a +0 dire flail a cursed +0 plate armour (24, -20, D:10) a cursed -3 dagger a +0 robe (24, -19, D:10) a +0 leather armour (24, -17, D:10) a +0 hand axe (29, -14, D:10) a +0 scimitar a +0 war axe (40, -15, D:10) 10 arrows (41, -18, D:10) a +0 ring mail a +0 trident (46, -26, D:10) a +0 spear (47, -27, D:10) a +0 dagger a +0 robe a +0 war axe (47, -26, D:10) a +0 spear (47, -23, D:10) a +0 spear a +0 club (47, -22, D:10) a +0 club (48, -31, D:10) a +0 morningstar a cursed +0 robe a cursed +5 spear a +0 robe (48, -30, D:10) a cursed +3 spear a +0 robe (48, -29, D:10) a +0 robe a +0 halberd (58, -20, D:10) a potion of lignification Level 11 of the Dungeon (0, 0, D:11) 14 bolts the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 hand crossbow of flaming (2, 8, Lair:1) 15 bolts (7, -10, Lair:1) a book of Conjurations (12, -3, Lair:1) a +0 club (19, -5, Lair:1) a stone (24, -7, Lair:1) a stone (24, 2, Lair:1) 2 stones (26, -4, Lair:1) 2 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 battleaxe (2, 45, Lair:2) a +0 war axe (15, 7, Lair:2) a +0 ring mail (21, 11, Lair:2) a +0 chain mail (33, 45, Lair:2) a +0 naga barding (43, 6, Lair:2) a book of Flames (48, 44, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (0, 0, Lair:3) a cursed +0 ring mail (12, 20, Lair:3) a +0 battleaxe (20, 2, Lair:3) a +0 long sword (32, -23, Lair:3) a scroll of random uselessness (48, -27, Lair:3) a potion of lignification Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (1, -1, Lair:4) a +0 whip (36, 45, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 23 stones (0, 11, Lair:5) a +0 short sword (2, 10, Lair:5) a +0 hand axe (3, 10, Lair:5) a +0 dagger (unseen) (13, -7, Lair:5) a +0 arbalest (17, 5, Lair:5) a tomahawk (28, 11, Lair:5) a hog corpse (skeletalised by now)