Dungeon Sprint DCSS version 0.21-a0-507-ga8f6b7a (webtiles) character file. 1026 Bazinga the Ducker (level 8, -3/65 HPs) Began as a Gnoll Arcane Marksman on Nov 27, 2017. Killed by the air ... invoked by a wind drake (25 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:50 (486 turns). Bazinga the Ducker (Gnoll Arcane Marksman) Turns: 486, Time: 00:02:50 Health: -3/65 AC: 27 Str: 26 XL: 8 Next: 23% Magic: 18/18 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 6/20 levels left rFire . . . SeeInvis + K - +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . L - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rPois . Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR +.... NoTele + (no boots) Stlth ..........NoCast + (no amulet) HPRegen 0.20/turn H - +6 ring of strength MPRegen 0.16/turn I - +6 ring of strength @: flying (expiring) A: distributed training, fangs 1, strong nose a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 hand crossbow K - the +9 heavy crossbow "Sniper" (weapon) {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. N - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. Missiles d - 15 bolts (quivered) Armour b - +5 gold dragon scales l - a +0 robe L - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. M - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery v - an uncursed ring of wizardry D - a +6 ring of dexterity E - a +6 ring of dexterity F - a +6 ring of intelligence G - a +6 ring of intelligence H - a +6 ring of strength (left hand) I - a +6 ring of strength (right hand) Wands y - a wand of disintegration (7) B - a wand of iceblast (7) C - a wand of acid (7) Scrolls k - 4 scrolls of blinking m - 4 scrolls of amnesia n - 8 scrolls of fog o - a scroll of holy word p - 5 scrolls of identify q - 5 scrolls of remove curse r - 2 scrolls of fear Potions e - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage s - 2 potions of brilliance t - 2 potions of invisibility u - 4 potions of resistance w - 5 potions of agility x - 5 potions of might Books c - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Portal Projectile Hexes/Translocation 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Miscellaneous J - a lightning rod (4/4) Comestibles f - 5 bread rations z - 42 fruits A - 4 meat rations O - 5 chunks of flesh Skills: + Level 6.8 Fighting + Level 6.2 Short Blades + Level 6.2 Long Blades + Level 6.2 Axes + Level 6.2 Maces & Flails + Level 6.2 Polearms + Level 6.2 Staves + Level 6.2 Slings + Level 6.2 Bows + Level 7.8 Crossbows + Level 6.2 Throwing + Level 6.2 Armour + Level 7.8 Dodging + Level 6.2 Stealth + Level 6.2 Shields + Level 6.2 Unarmed Combat + Level 6.9 Spellcasting + Level 5.1 Conjurations + Level 7.6 Hexes + Level 5.1 Charms + Level 5.1 Summonings + Level 5.1 Necromancy + Level 5.1 Translocations + Level 5.1 Transmutations + Level 5.1 Fire Magic + Level 5.1 Ice Magic + Level 5.1 Air Magic + Level 5.1 Earth Magic + Level 5.1 Poison Magic + Level 6.8 Invocations + Level 6.2 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ####... 6% 1 None b - Deflect Missiles Chrm/Air ###....... 100% 6 ####### c - Regeneration Chrm/Necr ###....... 47% 3 ##..... d - Summon Ice Beast Ice/Summ ###..... 87% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The air elemental hits you but does no damage. Firing (i - inventory): d - 16 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - wind drake Aim: a wind drake (lightly wounded, deflecting missiles) You shoot a bolt. The bolt hits the wind drake. The wind drake is moderately wounded. The vortex of raging winds lifts you up. You fly up into the air. The insubstantial wisp is destroyed! The winds around the air elemental start to calm down. x2 The air elemental hits you but does no damage. The air elemental barely misses you. The air elemental hits you. The air elemental hits you! The air elemental closely misses you. The air elemental hits you. The air elemental hits you but does no damage. x2 The wind drake flaps its wings at you. The air twists around and violently strikes you in flight! The wind drake flaps its wings at you. The air twists around and violently strikes you in flight! You die... ▓........▓.▓(.(.▓.▓ ▓...©....▓...©....▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..8©8..▓ ∆∆∆∆ ▓..)":..▓ ∆∆∆ ▓..=::§.▓ ▓§§§§§§§▓ ▓§§§§§§§▓ ▓§§§E@§§▓ ▓§§§Ek§§▓ ▓§§§§k§§▓ ▓§§§§§§§▓ ▓▓▓▓▓▓▓▓▓ ∆ ∆∆∆ ∆∆∆ You could see 2 wind drakes and 2 air elementals. Vanquished Creatures A jumping spider (D) An air elemental (D) 2 tarantellas (D) A hell hound (D) A water moccasin (D) A crimson imp (D) 2 quasits (D) A small abomination (D) A white imp (D) 2 ufetubi (D) An adder zombie (D) 3 ball pythons (D) A fire vortex (D) 18 creatures vanquished. Vanquished Creatures (others) An insubstantial wisp (D) A fire vortex (D) 2 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Bazinga the Gnoll Arcane Marksman began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 4/4 5 | D | Found a blossoming altar of Fedhas. 6 | D | Found a sacrificial altar of Ru. 6 | D | Found a deep blue altar of Sif Muna. 6 | D | Found a stormy altar of Qazlal. 6 | D | Found a bloodstained altar of Trog. 6 | D | Found an iron altar of Okawaru. 6 | D | Found a sparkling altar of Nemelex Xobeh. 6 | D | Found a transporter. 6 | D | Found an ancient bone altar of Kikubaaqudgha. 6 | D | Found a viscous altar of Jiyva. 6 | D | Found a corrupted altar of Lugonu. 6 | D | Found a hazy altar of Hepliaklqana. 6 | D | Found a burning altar of Makhleb. 6 | D | Found an opulent altar of Gozag. 25 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 25 | D | Found the +10 dark maul {crush} 25 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} 25 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 25 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 29 | D | Found the +6 shillelagh "Devastator" {shatter} 29 | D | Found the +11 plutonium sword {*Contam Stlth-} 29 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 29 | D | Found the +9 sword of Zonguldrok {reap} 29 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 29 | D | Found the +0 sword of Power 29 | D | Found the +5 mace of Variability {chaos} 29 | D | Found the +7 Singing Sword 29 | D | Found the +7 longbow "Piercer" {penet, EV-2} 55 | D | Reached skill level 5 in Crossbows 55 | D | Reached skill level 5 in Dodging 55 | D | Reached skill level 1 in Conjurations 55 | D | Reached skill level 1 in Charms 55 | D | Reached skill level 1 in Summonings 55 | D | Reached skill level 1 in Necromancy 55 | D | Reached skill level 1 in Translocations 55 | D | Reached skill level 1 in Transmutations 55 | D | Reached skill level 1 in Fire Magic 55 | D | Reached skill level 1 in Ice Magic 55 | D | Reached skill level 1 in Air Magic 55 | D | Reached skill level 1 in Earth Magic 55 | D | Reached skill level 1 in Poison Magic 55 | D | Reached XP level 2. HP: 24/24 MP: 4/6 56 | D | Entered arena 2. 56 | D | Found a transporter. 181 | D | Entered arena 3. 181 | D | Noticed a tarantella 181 | D | Noticed a tarantella 181 | D | Noticed a jumping spider 181 | D | Found a transporter. 184 | D | Killed a tarantella 184 | D | Reached XP level 3. HP: 28/31 MP: 7/9 184 | D | Reached XP level 4. HP: 34/38 MP: 7/10 184 | D | Reached XP level 5. HP: 39/43 MP: 8/12 186 | D | Killed a tarantella 186 | D | Reached skill level 5 in Fighting 186 | D | Reached skill level 5 in Spellcasting 186 | D | Reached skill level 5 in Invocations 186 | D | Reached XP level 6. HP: 40/51 MP: 8/14 188 | D | Killed a jumping spider 188 | D | Reached skill level 5 in Short Blades 188 | D | Reached skill level 5 in Long Blades 188 | D | Reached skill level 5 in Axes 188 | D | Reached skill level 5 in Maces & Flails 188 | D | Reached skill level 5 in Polearms 188 | D | Reached skill level 5 in Staves 188 | D | Reached skill level 5 in Slings 188 | D | Reached skill level 5 in Bows 188 | D | Reached skill level 5 in Throwing 188 | D | Reached skill level 5 in Armour 188 | D | Reached skill level 5 in Stealth 188 | D | Reached skill level 5 in Shields 188 | D | Reached skill level 5 in Unarmed Combat 188 | D | Reached skill level 5 in Evocations 188 | D | Reached XP level 7. HP: 46/58 MP: 9/16 247 | D | Entered arena 4. 247 | D | Found a transporter. 275 | D | Learned a level 6 spell: Deflect Missiles 276 | D | Identified the Guide on Summoning and Protection (You found it in the Dungeon) 280 | D | Learned a level 3 spell: Regeneration 280 | D | Identified the Guide on Summoning and Protection (You found it in the Dungeon) 281 | D | Entered arena 5. 281 | D | Found a transporter. 394 | D | Entered arena 6. 394 | D | Found a transporter. 399 | D | Reached skill level 5 in Conjurations 399 | D | Reached skill level 5 in Charms 399 | D | Reached skill level 5 in Summonings 399 | D | Reached skill level 5 in Necromancy 399 | D | Reached skill level 5 in Translocations 399 | D | Reached skill level 5 in Transmutations 399 | D | Reached skill level 5 in Fire Magic 399 | D | Reached skill level 5 in Ice Magic 399 | D | Reached skill level 5 in Air Magic 399 | D | Reached skill level 5 in Earth Magic 399 | D | Reached skill level 5 in Poison Magic 399 | D | Reached XP level 8. HP: 65/65 MP: 16/18 419 | D | Learned a level 4 spell: Summon Ice Beast 484 | D | Entered arena 7. 484 | D | Noticed an air elemental 484 | D | Noticed a wind drake 484 | D | Noticed an air elemental 484 | D | Noticed a wind drake 484 | D | Noticed an air elemental 485 | D | Killed an air elemental 486 | D | Killed from afar by a wind drake Vault maps used: D: sprint_v Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 3 4 5 6 | 6.8 Short Blades | 2 3 4 5 6 | 6.2 Long Blades | 2 3 4 5 6 | 6.2 Axes | 2 3 4 5 6 | 6.2 Maces & Flails | 2 3 4 5 6 | 6.2 Polearms | 2 3 4 5 6 | 6.2 Staves | 2 3 4 5 6 | 6.2 Slings | 2 3 4 5 6 | 6.2 Bows | 2 3 4 5 6 | 6.2 Crossbows | 5 6 7 | 7.8 Throwing | 2 3 4 5 6 | 6.2 Armour | 2 3 4 5 6 | 6.2 Dodging | 5 6 7 | 7.8 Stealth | 2 3 4 5 6 | 6.2 Shields | 2 3 4 5 6 | 6.2 Unarmed Combat | 2 3 4 5 6 | 6.2 Spellcasting | 3 4 5 6 | 6.9 Conjurations | 1 3 4 5 | 5.1 Charms | 1 3 4 5 | 5.1 Summonings | 1 3 4 5 | 5.1 Necromancy | 1 3 4 5 | 5.1 Translocations | 1 3 4 5 | 5.1 Transmutations | 1 3 4 5 | 5.1 Fire Magic | 1 3 4 5 | 5.1 Ice Magic | 1 3 4 5 | 5.1 Air Magic | 1 3 4 5 | 5.1 Earth Magic | 1 3 4 5 | 5.1 Poison Magic | 1 3 4 5 | 5.1 Invocations | 2 4 5 6 | 6.8 Evocations | 2 3 4 5 6 | 6.2 Hexes | 6 7 | 7.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Fire: Heavy crossbow | 7 | 4 | 19 || 30 Use: Potion | 1 | | || 1 Armor: Plate armour | 6 | 8 | 48 || 62 Dodge: Dodged | 5 | 2 | 50 || 57 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 1456 | 0.0 | 0 | 17 | 0.0 | 486 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 1456 | 0.0 | 0 | 17 | 0.0 | 486 +---------+---------+-------+---------+---------+-------+---------