Bazinga the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 7, D) 2 potions of invisibility (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (10, 4, D) a lightning rod (4/4) (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) a +0 shield a +0 scale mail a +0 trident the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. The Shining One disapproves of the use of such an item. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. the +0 sword of Power the +12 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 36, D) a +1 helmet of intelligence (59, 37, D) a +1 leather armour of cold resistance (60, 36, D) the +2 leather armour "Inol" {+Inv} It lets you turn invisible. (60, 37, D) a book of Debilitation (60, 40, D) a swamp drake corpse (61, 0, D) an uncursed staff of air (61, 8, D) a +0 long sword (still there?) a +0 long sword (still there?) (61, 16, D) a +6 ring of strength (61, 26, D) a +2 plate armour of cold resistance (61, 31, D) a wolf corpse (61, 36, D) a +2 pair of boots of flying (61, 37, D) an uncursed ring of protection from magic (62, 0, D) a manual of Slings (62, 1, D) a +4 halberd of distortion (62, 8, D) a lightning rod (4/4) (62, 9, D) a +1 hunting sling of flaming (62, 10, D) a cursed +0 dagger an elf corpse (skeletalised by now) (62, 16, D) a +2 hunting sling of flaming (62, 17, D) an uncursed staff of death (62, 21, D) a tarantella corpse (62, 22, D) a redback corpse (62, 26, D) a book of Minor Magic (62, 30, D) a +0 spear (unseen) (62, 31, D) a wolf corpse (62, 36, D) a crystal ball of energy (62, 37, D) a +2 robe (63, 8, D) a book of Misfortune (63, 12, D) the +5 scythe "Belaull" {slice, Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). (63, 16, D) a book of Ice (63, 20, D) a jumping spider corpse (63, 26, D) a +8 blowgun (63, 27, D) a +1 scale mail of magic resistance (63, 31, D) a +0 spear a +0 blowgun a curare-tipped needle (63, 32, D) a +0 short sword (unseen) (63, 33, D) a curare-tipped needle (63, 36, D) a lightning rod (4/4) (63, 37, D) the cursed +3 great sword "Wysen" {slice, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. It has a curse placed upon it. (64, 16, D) an uncursed staff of cold (64, 17, D) a book of Ice (64, 21, D) a scorpion corpse (64, 27, D) an uncursed staff of earth (65, 26, D) a book of Necromancy (67, 0, D) a +2 plate armour of poison resistance (68, 0, D) a Necronomicon (68, 5, D) an arrow (69, 0, D) a +1 shortbow of freezing (69, 3, D) a +0 dagger a +0 longbow 16 arrows a +0 leather armour (69, 4, D) 3 arrows (69, 36, D) a lamp of fire (69, 39, D) a +0 dagger (unseen) (70, 4, D) a +0 dagger (70, 8, D) the +8 rapier "Noimen" {freeze, rElec MP+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It affects your magic capacity (+9). (70, 9, D) a +0 plate armour of cold resistance (70, 36, D) a +1 plate armour of cold resistance (70, 40, D) a +0 flail (unseen) (71, 8, D) the cursed +1 plate armour of the New World {rPois rN+ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It protects you from negative energy. It has a curse placed upon it. (71, 16, D) a manual of Throwing (71, 17, D) a +0 short sword of electrocution (71, 19, D) a +2 trident of pain (unseen) (71, 27, D) a lamp of fire (71, 31, D) a +0 rapier (still there?) a black bear corpse (still there?) (71, 35, D) a +6 ring of strength (71, 36, D) the +3 sling "Punk" {acid, rCorr} It protects you from acid and corrosion. (71, 39, D) a +0 club a +0 ring mail an orc corpse (71, 40, D) a +1 morningstar of draining a +0 robe a +0 hand axe a +0 chain mail a +0 dagger a +0 robe an orc corpse an orc corpse (72, 8, D) a +4 morningstar of protection (72, 9, D) Eckoavao's Incunabulum of Earthen Translocation Spells Type Level a - Sandblast Earth 1 b - Recall Summoning/Translocation 3 c - Malign Gateway Summoning/Translocation 7 d - Shatter Earth 9 (72, 16, D) a phial of floods (72, 17, D) an uncursed staff of summoning (72, 19, D) a +0 trident (unseen) (72, 20, D) a hippogriff corpse (skeletalised by now) (72, 21, D) a tomahawk (72, 23, D) 2 tomahawks (72, 26, D) an uncursed ring of protection from cold (72, 27, D) a phial of floods (72, 31, D) a wolf corpse (72, 37, D) a phantom mirror (72, 40, D) a +0 flail (unseen) (73, 1, D) a +1 scale mail of poison resistance (73, 16, D) a +0 trident (73, 19, D) a +0 trident 2 tomahawks (73, 20, D) a +3 shortbow 13 arrows (73, 26, D) a +0 centaur barding of stealth (73, 27, D) a phantom mirror (73, 31, D) a black bear corpse (73, 32, D) a +0 short sword (unseen) (73, 36, D) a +0 dagger (73, 40, D) a +0 dagger (unseen) (74, 3, D) a +0 long sword (74, 19, D) the +9 glaive of Ceirit {drain, rPois} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. The Shining One disapproves of the use of such an item. (75, 1, D) a +4 ring of strength