BattleRest Level 1 of the Dungeon (10, -15, D:1) a cursed -2 club (30, -21, D:1) a +0 hand axe (30, -4, D:1) 21 stones (32, -1, D:1) a +0 dagger (32, 19, D:1) a +0 robe (35, 3, D:1) 16 stones (39, 7, D:1) a +0 short sword (41, -14, D:1) a +0 club a +0 robe (42, -12, D:1) a +0 club (42, 18, D:1) a +0 leather armour (43, -12, D:1) a +0 club (43, -9, D:1) a stone (52, 7, D:1) a +2 ring mail of poison resistance Level 2 of the Dungeon (0, 0, D:2) 22 stones (8, -11, D:2) a +0 buckler (8, 15, D:2) a cursed +0 scale mail (10, -11, D:2) 19 stones (12, -25, D:2) 15 poisoned needles (12, -13, D:2) a +0 club (12, 6, D:2) 17 arrows (15, 3, D:2) a +0 club (16, 3, D:2) a +0 club (17, -19, D:2) a +0 dagger (18, -16, D:2) a +0 club (20, -24, D:2) a +0 club (24, 16, D:2) a +0 club (24, 22, D:2) 23 stones (25, 17, D:2) an uncursed staff of power (26, -5, D:2) 9 stones (40, 13, D:2) a +0 club a +0 dagger a +0 club a +0 leather armour (41, 13, D:2) 4 stones (42, 12, D:2) a +0 club a +0 hunting sling a +0 dagger a +0 hunting sling 34 stones (42, 13, D:2) a +0 dagger 15 bolts (45, 12, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) 4 needles of confusion (1, 16, D:3) a +0 ring mail (2, -13, D:3) a +0 buckler (5, 20, D:3) a cursed -3 club (11, 13, D:3) 19 stones (13, 14, D:3) a +0 short sword (16, 20, D:3) a +0 mace (17, 16, D:3) a +0 club (31, -3, D:3) a +0 club (35, 3, D:3) a stone (35, 4, D:3) a +0 club (36, 2, D:3) 2 stones (36, 3, D:3) a stone (37, 2, D:3) a stone (38, -3, D:3) a +0 leather armour (40, -12, D:3) 9 stones (42, 21, D:3) a +0 flail (45, -4, D:3) a +0 mace 13 stones a +0 ring mail (45, -3, D:3) a +0 ring mail a +0 club (45, -2, D:3) 3 stones (45, 15, D:3) 25 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 2, D:4) a +0 club (1, 3, D:4) a +0 whip a +0 leather armour (2, 2, D:4) a +0 short sword 22 stones (10, -34, D:4) a +0 flail (13, -32, D:4) a +0 club (13, -14, D:4) 27 stones (13, -8, D:4) a +0 club (14, -10, D:4) a +0 halberd (unseen) (14, -8, D:4) a +0 spear (15, -1, D:4) a +1 vampiric falchion (17, 11, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 glaive (2, -17, D:5) a +0 mace (8, -19, D:5) a +0 mace (19, -10, D:5) a +0 hand axe a +0 scale mail (27, 1, D:5) 24 stones (34, -13, D:5) a +0 spear (35, -13, D:5) a +0 robe a +0 whip (36, -13, D:5) a +0 halberd (53, 0, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Xywn's Assorted Antiques a +3 halberd of venom (479 gold) a +0 robe (15 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (2362 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. a +0 great mace (143 gold) a +0 flail (77 gold) a +0 hand axe (66 gold) 2 potions of degeneration (44 gold) a +1 helmet of see invisible (363 gold) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} (2087 gold) It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 hat of see invisible (242 gold) a scroll of magic mapping (77 gold) a potion of brilliance (88 gold) (0, 0, D:6) 18 stones (5, -8, D:6) a bullfrog corpse (5, -7, D:6) a +0 whip an orc corpse (7, 11, D:6) a +0 robe (9, 15, D:6) 19 bolts (18, -7, D:6) 15 stones (19, -4, D:6) a +0 robe a +0 dagger (20, -6, D:6) a +0 giant club (26, 30, D:6) a +0 short sword (27, 30, D:6) a +0 flail a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (28, 30, D:6) a +0 falchion a +0 dagger (31, 22, D:6) a +0 dagger (32, 23, D:6) a cursed -2 ring mail a +0 short sword (33, -4, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) 27 sling bullets (1, 0, D:7) a scroll of identify (2, -4, D:7) a ration (6, -3, D:7) a +0 short sword (unseen) (7, -4, D:7) a +0 dagger (unseen) the Ecumenical Temple