Dungeon Crawl Stone Soup version 0.20-a0-449-g96be121 (webtiles) character file. 0 BattleRest the Magician (level 1, 13/13 HPs) Began as a Mummy Wizard on Jan 7, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (7 turns). BattleRest the Magician (Mummy Wizard) Turns: 7, Time: 00:00:28 Health: 13/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 5/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 7/8 levels left rFire x . . SeeInvis . d - -3 whip (curse) rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a cursed -3 whip (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Skills: + Level 1.5 Dodging - Level 1.5 Stealth * Level 4.0 Spellcasting + Level 0.7 Conjurations Level 0.7 Summonings Level 0.7 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 14% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, BattleRest the Mummy Wizard. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Found a glowing whip. There is an open door here. You see here a glowing whip. d - a glowing whip Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! d - a cursed -3 whip (weapon) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #####.+ #@....# ##'###.# ##...## #.....# #.#<#.# #.....# ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BattleRest the Mummy Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 7 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_renting