Barsley the Dungeon [Shop] Goagag's Book Emporium a book of Cantrips (200 gold) a book of Cantrips (200 gold) a book of Cantrips (200 gold) a book of Beasts (550 gold) a book of Frost (350 gold) a book of Power (450 gold) a book of Misfortune (200 gold) a book of Minor Magic (200 gold) a book of Maledictions (250 gold) a book of Minor Magic (200 gold) a book of Minor Magic (200 gold) a book of Geomancy (350 gold) [Shop] Kewkaijy's Book Shoppe a book of Minor Magic (240 gold) a book of Cantrips (240 gold) a manual of Short Blades (1324 gold) a book of Changes (300 gold) a book of Geomancy (420 gold) a book of Misfortune (240 gold) a book of Minor Magic (240 gold) [Shop] Vopnyell's Assorted Antiques a potion of might (100 gold) a scroll of identify (50 gold) a scroll of identify (50 gold) a scroll of enchant armour (187 gold) a +0 leather armour (50 gold) a +0 whip (62 gold) a +0 trident (87 gold) a +0 leather armour (50 gold) [Shop] Vunga's Antique Weapon Shoppe a cursed -1 whip (1 gold) the +7 flail of the Dark Horse {crush, SInv} (822 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It lets you see invisible. a +2 hand axe of chopping (264 gold) a +2 hand axe of chopping (264 gold) a +0 hunting sling (24 gold) the +8 flail of Ru's Regard {flame, rPois rF++} (1200 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It greatly protects you from fire. It protects you from poison. a +0 mace (48 gold) (0, 0, D) a +0 short sword a +0 plate armour a +0 long sword a +0 plate armour (3, 1, D) a +0 giant spiked club a +0 giant club (5, -7, D) a +0 club (5, -1, D) a +0 glaive a +0 chain mail (6, 1, D) a +0 giant club (7, -1, D) a +0 whip of venom a +0 robe (8, 1, D) a +0 giant spiked club (10, -7, D) a +0 shortbow 151 arrows (10, -1, D) a +0 great sword a +0 arbalest 116 bolts a +0 chain mail (11, -7, D) a +0 leather armour (11, -1, D) a +0 giant club (12, 1, D) a +0 war axe a +0 plate armour (15, 1, D) a +0 hand axe (15, 5, D) a +0 executioner's axe (16, 1, D) a +0 club a +0 chain mail a +0 dagger a +0 robe (16, 5, D) a +1 lajatang (17, 1, D) a +0 dagger a +0 leather armour (17, 5, D) a +1 giant spiked club (18, 1, D) a +0 dagger a +0 robe (19, 1, D) a +0 giant club a +0 club (19, 5, D) the cursed +1 scythe "Qaosebaq" {freeze, rElec rPois Int+4} It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your intelligence (+4). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (20, 1, D) a +0 dagger a +0 robe (20, 5, D) a +0 triple crossbow (21, 5, D) a +0 triple crossbow (22, 1, D) a cursed +0 robe a +0 trident a +0 chain mail a +0 short sword (22, 5, D) the cursed +2 longbow "Adyjauss" {velocity, *Slow rN+++ Dex+6 Stlth-} Any arrow fired from it inflicts extra damage. It affects your dexterity (+6). It renders you almost immune to negative energy. It may slow you when you take damage. It makes you less stealthy. It has a curse placed upon it. (23, 1, D) a +0 giant spiked club a +0 giant club a +0 falchion a +0 leather armour (24, 5, D) the cursed +0 pair of gloves of the Okapi {+Inv rPois Int+3} It affects your intelligence (+3). It protects you from poison. It lets you turn invisible. It has a curse placed upon it. (26, 5, D) a +0 robe (27, 5, D) a +0 helmet of intelligence (28, 1, D) a +0 flail a cursed +0 chain mail (29, 1, D) a +0 battleaxe a +0 chain mail (29, 5, D) a +3 scale mail (30, 1, D) a cursed -1 giant club a +0 giant club (30, 5, D) a +1 large shield (31, 1, D) a +0 flail a +0 chain mail a +0 mace a +0 plate armour (31, 5, D) a +0 robe (32, 1, D) a +0 long sword a +0 chain mail (33, 1, D) a +0 dagger a +0 robe (35, -7, D) a +0 long sword (35, 1, D) a +0 glaive a +0 chain mail (36, 1, D) a +0 giant club a +0 giant club (42, 5, D) 45 large rocks (unseen) (43, 5, D) a +0 buckler (44, -1, D) a +2 double sword 129 javelins a +0 chain mail (44, 5, D) 53 large rocks a +0 great mace a +0 great mace a stone giant corpse a worker ant corpse (45, -7, D) a +2 halberd of venom a +2 dire flail of crushing a +3 war axe of electrocution (46, -7, D) a +0 helmet (46, 5, D) a tengu corpse (unseen) (47, -7, D) a +0 pair of boots (48, -7, D) a +0 plate armour (48, 5, D) an ugly thing corpse (unseen) (51, 1, D) a +0 giant spiked club a +0 giant club (52, -3, D) a +0 ring mail (53, -3, D) 192 stones (53, -1, D) a +0 rapier a +0 leather armour (53, 1, D) a +0 spear a cursed -2 robe (54, 1, D) a +0 giant club a +0 giant club (55, -7, D) 50 large rocks (57, -3, D) a +0 pair of boots (57, 1, D) a cursed +0 giant spiked club (59, -7, D) a +0 giant club (59, -3, D) a +0 helmet (60, -3, D) a +0 helmet (60, -1, D) a +0 trident of piercing a +0 scale mail a +0 medium shield