Dungeon Sprint DCSS version bcrawl-1.27.3 (webtiles) character file. Game seed: 167437673182552854 100911 Barsley the Gusty (level 2, -2/30 HPs) Began as a Djinni Air Elementalist on Oct 17, 2020. Slain by a sky beast (6 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:15 (244 turns). Barsley the Gusty (Djinni Air Elementalist) Turns: 244, Time: 00:00:16 Health: -2/30 AC: 2 Str: 15 XL: 2 Next: 6% Magic: 5/6 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 11 Spells: 7/8 levels left rFire . . . SeeInvis . - Fists (3.4) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rnd*Rage + (boots unavailable) Stlth ..........NoTele + (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: berserking, flying, very quick A: never pass out, berserk 2, blurry vision 2, wild magic 1, MP-powered wands, floating a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls j - a scroll of blinking Potions c - a potion of flight d - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Comestibles e - a ration {!d} Skills: + Level 2.1 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting + Level 1.1 Conjurations * Level 5.7 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ###.. 6% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Static Discharge Air ####.... 8% 3 ###.... Swiftness Chrm/Air ###..... 12% 2 None Airstrike Air ####...... 22% 4 #####.. Lightning Bolt Conj/Air ###....... 78% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You never pass out after going berserk. You often lose your temper in combat. Scrolls take you longer to read. Your spells are a little harder to cast, but a little more powerful. You expend magic power (3 MP) to strengthen your wands. Your body floats in the air. Message History You kill the quokka! The zap hits the jelly. The jelly is moderately wounded. The zap hits the quasit. The quasit is lightly wounded. The zap hits the bat skeleton. The bat skeleton resists. The bat skeleton is lightly damaged. Something hits you. Something shocks you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Something hits you. Something shocks you. * * * LOW HITPOINT WARNING * * * You miss something. You closely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +..Z5J'@÷.÷.'...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a jelly, a quasit and a bat skeleton. Vanquished Creatures A worm (D) A goblin (D) A hobgoblin (D) A quokka (D) 2 bats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Barsley the Djinni Air Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 4/4 4 | D | Reached skill level 4 in Air Magic 5 | D | Reached skill level 5 in Air Magic 7 | D | Reached XP level 2. HP: 20/20 MP: 0/6 240 | D | Noticed a sky beast 244 | D | Slain by a sky beast Skill XL: | 1 | ---------------+----+----- Air Magic | 5 | 5.7 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.8 Conjurations | | 1.1 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Shock || 5 Use: Potion || 1