Barsley the Dungeon (0, 0, D) (unseen) (0, 2, D) (unseen) (0, 4, D) (unseen) (0, 6, D) (unseen) (0, 10, D) (unseen) (1, -1, D) (unseen) (1, 11, D) (unseen) (3, -1, D) (unseen) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (3, 11, D) (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 medium shield a +3 buckler (4, 8, D) +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -1, D) (unseen) (5, 11, D) (unseen) (7, 11, D) (unseen) (9, -1, D) (unseen) (9, 11, D) (unseen) (10, 6, D) an uncursed staff of energy (11, -1, D) (unseen) (11, 11, D) (unseen) (13, -1, D) (unseen) (13, 11, D) (unseen) (14, 0, D) (unseen) (14, 2, D) (unseen) (14, 4, D) (unseen) (14, 6, D) (unseen) (14, 8, D) (unseen) (14, 10, D) (unseen) (49, 24, D) the +10 spear of Tartarus {protect, rC+ Dex+3 Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+3). It protects you from cold. It makes you more stealthy. (unseen) (49, 36, D) a book of Flames (49, 37, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity a cursed ring of ice the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. a +4 ring of evasion a +0 whip (50, 24, D) a +2 spear of venom (unseen) (50, 25, D) a +6 blowgun (unseen) (50, 37, D) a +1 scale mail of fire resistance (50, 42, D) the orc skeleton of Bogbarth (unseen) (50, 44, D) a +0 ring mail (still there?) a +0 flail (still there?) (51, 24, D) the cursed +0 helmet "Huuv Hau" {rPois Dex+3 Slay+2} It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It has a curse placed upon it. (unseen) (51, 25, D) a book of the Earth (unseen) (51, 36, D) an uncursed staff of summoning (51, 37, D) a +1 mace of crushing (51, 41, D) a +0 robe a +5 mace (52, 23, D) (unseen) (52, 24, D) a phial of floods (unseen) (52, 25, D) 4 scrolls of enchant armour (unseen) (52, 37, D) an uncursed staff of earth (53, 24, D) a +4 long sword of protection (unseen) (53, 25, D) the +5 plate armour of Mysticism {rElec Regen+} It insulates you from electricity. It increases your rate of regeneration. (unseen) (53, 37, D) a +3 scythe of slicing (53, 41, D) a +0 trident (54, 24, D) a +0 ring mail of fire resistance (unseen) (54, 25, D) an uncursed staff of cold (unseen) (54, 36, D) a phial of floods (54, 41, D) a +0 demon trident of venom (55, 24, D) the cursed +0 chain mail of Fun and Games {rF- Str+7 Stlth+} It affects your strength (+7). It makes you vulnerable to fire. It makes you more stealthy. It has a curse placed upon it. (unseen) (59, 36, D) a +2 pair of boots (59, 37, D) a fan of gales (2/2) (60, 26, D) the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. (60, 36, D) a +4 short sword of venom (60, 37, D) an uncursed staff of air (61, 0, D) a +3 whip of venom (61, 8, D) a cursed -3 ring of slaying (61, 16, D) a +5 crystal plate armour (61, 36, D) an uncursed staff of conjuration (61, 37, D) a book of the Sky (61, 41, D) a +0 hand axe a +0 chain mail (62, 8, D) a +0 falchion of freezing (62, 16, D) a +0 whip of venom (62, 17, D) a +2 eveningstar of protection (62, 21, D) a +0 troll leather armour (unseen) (62, 26, D) a cursed amulet of inaccuracy (62, 27, D) a +3 whip of distortion (unseen) (62, 37, D) the +1 leather armour of Temyh {rPois rC++ SInv Stlth-} It greatly protects you from cold. It protects you from poison. It lets you see invisible. It makes you less stealthy. (62, 42, D) a hell hound corpse (skeletalised by now) (unseen) (63, 0, D) a +0 vampiric hand axe (63, 8, D) a +1 shortbow of freezing (63, 16, D) the cursed +2 quarterstaff of the Bruised Princes {speed, rF+ MP+9} Attacks with this weapon are significantly faster. It protects you from fire. It affects your magic capacity (+9). It has a curse placed upon it. (63, 17, D) a fan of gales (2/2) (63, 21, D) a +0 giant club (63, 26, D) a book of Frost (63, 27, D) a +1 trident of venom (63, 36, D) a book of Alchemy (63, 37, D) a scroll of brand weapon (64, 17, D) an uncursed staff of summoning (64, 20, D) a +0 giant spiked club (unseen) (64, 21, D) a +0 giant club (unseen) (64, 22, D) a +0 giant club (unseen) (64, 26, D) a book of Necromancy (64, 27, D) a +1 scale mail of magic resistance (unseen) (65, 26, D) a lightning rod (4/4) (65, 32, D) a +0 dagger (unseen) (68, 0, D) an uncursed staff of wizardry (69, 0, D) a +1 hand axe of electrocution (69, 36, D) an uncursed staff of power (unseen) (70, 8, D) a +2 great mace of holy wrath (70, 9, D) a +0 long sword a +0 leather armour a +0 spear of piercing (70, 11, D) a cursed -3 dagger (70, 26, D) a +6 ring of intelligence a +6 ring of intelligence a +1 robe (70, 36, D) a +0 dagger a +0 robe a book of Minor Magic (70, 37, D) a +0 dagger a +0 flail a +0 scale mail 4 scrolls of enchant armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (70, 38, D) a +0 dire flail (still there?) a +0 plate armour (still there?) (71, 8, D) a +0 flail of protection (71, 11, D) a +2 antimagic glaive (71, 27, D) an uncursed staff of conjuration (71, 36, D) a +1 demon blade of electrocution (71, 37, D) an uncursed staff of poison (71, 38, D) a +0 dagger a +0 robe (72, 8, D) a +2 scimitar of draining (72, 11, D) a +4 battleaxe of flaming (72, 16, D) a +4 falchion of slicing (72, 17, D) a +0 flail of protection (72, 36, D) an uncursed ring of insulation (72, 37, D) a cursed +0 dagger an orc corpse (skeletalised by now) (72, 38, D) a +2 hand axe of venom a +0 plate armour a scroll of enchant armour (73, 1, D) the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches its maximum range. It affects your evasion (-2). the +7 Singing Sword {slice} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It greatly protects you from fire. the +10 dark maul {crush} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (73, 16, D) a +2 falchion of slicing (73, 17, D) an uncursed staff of poison (73, 27, D) the +2 robe of Objectivity {+Blink rN+ Dex-5 Stlth+} It affects your dexterity (-5). It protects you from negative energy. It lets you blink. It makes you more stealthy. (73, 36, D) an uncursed staff of power (unseen) (73, 37, D) the +1 robe of the Lute {rElec rCorr} It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. (unseen) (74, 26, D) the +0 sword of Power (75, 1, D) a +6 battleaxe of freezing