Dungeon Sprint DCSS version bcrawl-1.21.3 (webtiles) character file. Game seed: 9411444234555034578 28 Barsley the Destroyer (level 3, -6/23 HPs) Began as a Fairy Conjurer on Mar 29, 2020. Mangled by a water elemental (15 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:28 (318 turns). Barsley the Destroyer (Fairy Conjurer) Turns: 318, Time: 00:01:29 Health: -6/23 AC: 4 Str: 6 XL: 3 Next: 14% Magic: 7/10 EV: 17 Int: 19 God: Gold: 44 SH: 4 Dex: 14 Spells: 3/9 levels left rFire . . . SeeInvis . (weapon restricted) rCold . . . Gourm . (shield restricted) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.12/turn (no ring) @: flying evasively A: small, magic attunement, unstealthy, unfitting armour, agile 1, robust 1, electricity resistance, able to fly, AC/SH +4 a: Stop Flying You were in the Dungeon. You were not hungry. You visited 1 branch You collected 44 gold pieces. Inventory: Scrolls h - a scroll of blinking j - 3 scrolls of immolation {unknown} k - 4 scrolls of identify m - 2 scrolls of remove curse Potions b - 3 potions of magic c - 2 potions of heal wounds d - a potion of curing f - a potion of haste g - a potion of berserk rage i - 3 potions of mutation l - 3 potions of flight Comestibles e - 3 rations {!d} Skills: + Level 3.3 Dodging + Level 1.9 Stealth + Level 3.5 Spellcasting + Level 8.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.... 1% 2 None c - Iskenderun's Mystic Conj ####.... 1% 3 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Fulminant Prism Conj/Hex ###....... 28% 4 None Irradiate Conj/Tmut ###....... 61% 5 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your spells do not cause hunger and MP costs are reduced by 1. Your bright wings attract enemies. (Stealth-) You cannot fit into any form of body armour. Your shimmering scales are hard and can block incoming attacks. (AC +4, SH +4) You are small and have problems with some larger weapons. You can fly continuously. You are agile. (Dex +2) You are robust. (+10% HP) You are resistant to electric shocks. (rElec) Message History Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental The searing ray hits the water elemental. The water elemental is lightly damaged. (Press . to maintain the ray.) All of the chunks of flesh in your inventory have rotted away. The searing ray hits the water elemental. The water elemental is moderately damaged. The water elemental hits you! The water elemental engulfs you in water! The searing ray hits the water elemental! The water elemental is heavily damaged. Your lungs strain for air! The water elemental closely misses you. You cannot read scrolls while unable to breathe! You slip free of the water engulfing you. You gasp with relief as air once again reaches your lungs. The water elemental hits you! Ouch! That really hurt! You die... ▓<..#...#### ##.# ▓...#......#####..# ▓..##.......#..#..# ▓##.##.##...#..#..# #+#+# ##.##.###..##'#..#...... ▓#.####.##..###...'.⌠.... ▓.###..##..####...#...### ▓#..÷..##..###....# ⌠.# ###..##...##@....# .# ##..##....#.E....# # #..###..##.#.....# #..# #.. ####....# ▓▓▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) An ooze (D) A phantom (D) 3 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) A yaktaur (D) 6 hellions (D) 9 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Barsley the Fairy Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 6/6 7 | D | Reached skill level 5 in Conjurations 12 | D | Reached skill level 6 in Conjurations 46 | D | Reached XP level 2. HP: 16/17 MP: 8/8 50 | D | Learned a level 2 spell: Searing Ray 65 | D | Reached skill level 7 in Conjurations 65 | D | Reached XP level 3. HP: 20/21 MP: 1/10 71 | D | Learned a level 3 spell: Iskenderun's Mystic Blast 89 | D | Reached skill level 8 in Conjurations 96 | D | Killed a hellion 108 | D | Killed a hellion 110 | D | Killed a hellion 111 | D | Killed a hellion 113 | D | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 113 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 113 | D | Gained mutation: You are very agile. (Dex +4) [potion of | mutation] 113 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 114 | D | Lost mutation: You are very agile. (Dex +4) [potion of | mutation] 114 | D | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 114 | D | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 114 | D | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 114 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 162 | D | Killed a white draconian scorcher 164 | D | Killed a hellion 169 | D | Killed a yaktaur 172 | D | Killed a white draconian scorcher 252 | D | Killed a hellion 309 | D | Noticed a water elemental 318 | D | Mangled by a water elemental Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 6 7 8 | 8.0 Spellcasting | 3 | 3.5 Dodging | 3 | 3.3 Stealth | | 1.9 Action || total -------------------------++------- Cast: Magic Dart || 20 Searing Ray || 3 Use: Potion || 2 Dodge: Dodged || 6 Block: Other || 4