Dungeon Sprint DCSS version bcrawl-1.21.2-28-g2cb1824106 (webtiles) character file. Game seed: 16262179156053112736 0 Barsley the Firebug (level 1, -16/14 HPs) Began as a Djinni Fire Elementalist on Mar 20, 2020. Demolished by Ijyb ... wielding a +2 dagger of chaos (20 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:06 (15 turns). Barsley the Firebug (Djinni Fire Elementalist) Turns: 15, Time: 00:00:06 Health: -16/14 AC: 0 Str: 10 XL: 1 Next: 0% Magic: 4/4 EV: 19 Int: 17 God: Gold: 0 SH: 0 Dex: 16 Spells: 5/6 levels left rFire . . . SeeInvis . (weapon currently unavailable) rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . (armour currently unavailable) rPois . Spirit . (helmet currently unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR ..... Rnd*Rage + (boots unavailable) Stlth ++........NoTele + (no amulet) HPRegen 0.04/turn (ring currently unavailable) MPRegen 0.09/turn (ring currently unavailable) @: bat-form, berserk cooldown, flying, slowed, quick A: tiny, never pass out, berserk 2, blurry vision 2, wild magic 1, MP-powered wands a: no special abilities You were in the Dungeon. You were not hungry. You were in bat-form. You visited 1 branch Inventory: Missiles c - 40 stones (quivered) Armour a - a +0 robe (melded) Scrolls j - a scroll of blinking Potions d - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Comestibles e - a ration {!d} Skills: + Level 2.0 Dodging + Level 1.5 Stealth + Level 3.0 Spellcasting + Level 1.1 Conjurations + Level 3.6 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##... 11% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Flaming Arrows Chrm/Fire ##...... 19% 2 ##..... Conjure Flame Conj/Fire ##...... 28% 3 ###.... Inner Flame Hex/Fire N/A 34% 3 ###.... Sticky Flame Conj/Fire ##...... 63% 4 ####... Fireball Conj/Fire ##........ 92% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You never pass out after going berserk. You often lose your temper in combat. Scrolls take you longer to read. Your spells are a little harder to cast, but a little more powerful. You expend magic power (3 MP) to strengthen your wands. ((Your body floats in the air.)) Message History You hit Ijyb but do no damage. Ijyb drinks a potion. Ijyb seems to grow stronger. Ijyb hits you but does no damage. You hit Ijyb but do no damage. You feel a little less clever now. Ijyb zaps a wand. You feel less wooden. Your +0 robe unmelds from your body. You turn into a sentient fungus. Your +0 robe melds into your body. You release spores at Ijyb but do no damage. Ijyb barely misses you. Ijyb zaps a wand. You resist with significant effort. You closely miss Ijyb. Ijyb zaps a wand. You stop sporulating. Your +0 robe unmelds from your body. You turn into a bat. Your +0 robe melds into your body. You hit Ijyb but do no damage. Ijyb barely misses you. Ijyb hits you with a +2 dagger of chaos. * * * LOW HITPOINT WARNING * * * You are electrocuted!! Ouch! That really hurt! You die... ####### #<.#bg+ #..'..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Barsley the Djinni Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 4/4 1 | D | Noticed Ijyb 15 | D | Demolished by Ijyb Action || total -------------------------++------- Melee: Unarmed || 9 Use: Potion || 1 Armor: Skin || 3 Dodge: Dodged || 2