Dungeon Sprint DCSS version bcrawl-1.21.2-28-g2cb1824106 (webtiles) character file. Game seed: 4431512667663732364 24 Barsley the Firebug (level 2, -4/20 HPs) Began as a Djinni Fire Elementalist on Mar 20, 2020. Slain by an ogre ... wielding a +0 giant club (24 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:26 (415 turns). Barsley the Firebug (Djinni Fire Elementalist) Turns: 415, Time: 00:00:27 Health: -4/20 AC: 2 Str: 10 XL: 2 Next: 79% Magic: 7/7 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 11 Spells: 8/9 levels left rFire . . . SeeInvis . i - +2 dagger (elec) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rnd*Rage + (boots unavailable) Stlth ++........NoTele + (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: flying A: never pass out, berserk 2, blurry vision 2, wild magic 1, MP-powered wands, floating a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons i - a +2 dagger of electrocution (weapon) Missiles c - 40 stones (quivered) Armour a - a +0 robe (worn) Wands b - a wand of polymorph (4) Scrolls j - a scroll of blinking Potions d - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Comestibles e - a ration {!d} Skills: + Level 2.8 Dodging + Level 2.2 Stealth + Level 4.3 Spellcasting + Level 1.4 Conjurations + Level 6.1 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ###.. 5% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Flaming Arrows Chrm/Fire ###..... 11% 2 ##..... Conjure Flame Conj/Fire ###..... 14% 3 ###.... Inner Flame Hex/Fire N/A 19% 3 ###.... Sticky Flame Conj/Fire ###..... 41% 4 ####... Fireball Conj/Fire ###....... 73% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You never pass out after going berserk. You often lose your temper in combat. Scrolls take you longer to read. Your spells are a little harder to cast, but a little more powerful. You expend magic power (3 MP) to strengthen your wands. Your body floats in the air. Message History You feel yourself speed up. You start resting. Magic restored. You recover from your berserk rage. You start resting. You start resting. You start resting. All of the chunks of flesh in your inventory have rotted away. HP restored. You start resting. HP restored. You start waiting. Done waiting. You reach down and open the door. An ogre comes into view. It is wielding a +0 giant club. No path to travel! The ogre shouts! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..@O.# #..').#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Barsley the Djinni Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 4/4 1 | D | Noticed Ijyb 22 | D | HP: 1/21 [Ijyb/+2 dagger of electrocution (3)] 29 | D | Killed Ijyb 29 | D | Reached skill level 6 in Fire Magic 29 | D | Reached XP level 2. HP: 4/20 MP: 2/7 414 | D | Noticed an ogre 415 | D | Slain by an ogre Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Spellcasting | 4 | 4.3 Fire Magic | 6 | 6.1 Dodging | | 2.8 Conjurations | | 1.4 Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Flame Tongue || 3 Use: Potion || 1 Armor: Skin || 6 Dodge: Dodged || 4